That's exactly one of the things you have to look over as a fan. if we don't, It will be very hard to be satisfied with the else very good game.
That's what I'm saying. If MEA includes time travel it won't be a good game, because it will use a cheap, nonsensical, deus ex machina plot device that exists for the sole purpose of fixing an earlier mistake. That is one of the biggest mistakes Bioware can make with the MEA story, is attempting to 'fix' the Milky Way, especially via Time Travel.
I'd be happier (but still not actually happy) with a fix that goes along the lines of - we use remnant tech to invade the Milky Way and conquer the galaxy, getting rid of any Controlled Reapers, killing all Geth and other synthetics, and putting every ending on equal footing. So no matter which ending was chosen (including the 4th option) the galaxy ends up in the same place after we reinvade.
That would be a terrible story line, but it is still better than time travel.
There is one scenario in which time travel works, and that is the same set up as Days of Future Past: The reason we are in Andromeda in the first place is because of time travel. If we are working on some kind of chrono tech that goes wrong during a reaper attack and transports us to Andromeda at some unknown point in time, and we then spend the entire time in Andromeda trying to create a lab and recreate the device to get us back to our own correct time and place. That would be (or I should say could be) an acceptable storyline involving time travel. At that point Time Travel isn't a plot device, it is a mechanic central to the plot line, which makes it much less of a Deus Ex Machina.





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