At least Corypheus is clever enough to actually have a plan and achieve something. He got out of prison, found an orb and tricked an elven god, he killed a Divine, he got either the Templars or the Mages, he has a plan to kill Celene and destabilize Orlais, he destroyed Haven and can make you exile Wardens out of Orlais.
They wanted some kind of Marvel villain and they did it right.
I have no idea what CDPR tried to achieve with Eredin and the whole Wild Hunt.
They burnt a little village with 20 inhabitants; they attacked another village elsewhere and killed some men. They killed someone you know because the plot needs to make them bad enough for you to care.
Eredin is why TW3, while having good "side stories", has no backbone. It's not like "Wild Hunt" is on the cover of the game after all.
edit: @MisterJB
(about Radovid: absolutely) Especially with the witch hunters. Both DA2 and TW2 introduces a "mage hunt" for their respective sequel, what DA:I did with it was pretty mediocre, but still better than what TW3 did.
It's like CDPR wanted to pick the worst ideas.
"Ok guys, what should we do with Radovid?"
"I liked Meredith in DA2."
"So, what should we do with the White Frost?"
"Let's make Ciri enter a beam out of nowhere, kill a Marauder with her Carnifex and choose what to do with the universe?"





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