With Inky, sometimes I'll pick a line and be like 'whoa, that's not what I meant' or 'where the hell did that come from?'. Sometimes the way she talks reminds me of a petulant 11 year old, particularly in her early chats with Solas. And yet sometimes she says things just right and I'm like 'yeah, I get you'. I just don't have a grip on her personality and it bothers me.
It sounds like DA2 was much better at telling players what "tone" a reply was going for? That is seriously missing from Inquisition, yes. I don't understand why they still have the "tone icon system" but only used it for a few replies in a few situation, when so many other replies would absolutely benefit from having a label to prevent "WTF did you say?!" moments. If we have to do guesswork and reloads to get the most appropriate reply for our characters, it is hard to roleplay.
I think it also doesn't help that the Inquisitor's dialog is just not very impressive or just well-written. I don't recall a single memorable line from my character, be it insightful or powerful or humorous. Sometimes it feels as if not a whole lot of effort went into our lines, which plays into the impression that conversations are all about the NPCs anyway, so what we say or how we say it doesn't matter all that much.
For example, when you agree with Solas in the rotunda scene during Cole's personal quest, the Inquisitor says "Cole is a demon", then pauses, and adds "or a spirit". Like it's an afterthought. And she says this in front of Cole, knowing fully well how much he fears becoming a demon, after he already pleaded with her to kill him if he ever turns. I was speechless at how utterly insensitive and ignorant that line sounds -- especially since agreeing with Solas is generally meant to promote the more-spirit path, which to me always implied making a special effort to understand and respect Cole's original nature and purpose and what distinguishes it from a demon's.
I could certainly see that some of Cole's chat could be interpreted as bit more knowing than he lets on, but to me Cole seems to be completely guileless (at least pre-personal quest).
I'm inclined to agree, and as I said in another post, I do think the "unintentionally funny" banters with Dorian and Blackwall are just that. On the other hand, I think he does know more than he lets on, and he can also be evasive and decide to keep secrets. (And on that note, it's really curious that there is no banter in which any of the other companions -- or the Inquisitor! -- gets to ask Cole why he never mentioned who Blackwall really is. Cassandra, for example, grows truly fond of Cole, but she also really dislikes lies, and I don't think the "you made a new you/you are Blackwall, you killed Rainier" answer would satisfy her.)
I had one thought about Cole - most of his dialogue with Solas refers to shows/films that feature angels. Is this perhaps a hint as to what Cole represents? He could certainly be a fallen angel on the redemption path.
I don't think that sort of thing exists in Thedas, but it does have some spirit/demon parallels. He is a spirit who once pretty much became a demon when he lost his way, and "I will not be that again" is one of the core issues of the character.
Also, do you think it's possible that Cole will feature in future games? I feel like there's so much more that can be done with him, but think that perhaps it will be more popular characters that will reappear...
Personally, I really hope we won't see him again ... unless we get to play as the Inquisitor again. As I said before, when I love a character, the context of their friendship with the protagonist is crucial to why I love them (despite the frustratingly one-sided nature of all these friendships) -- and I don't want to lose that bond in the usual casual way Bioware disregards platonic relationships. 