Howdy guys and gals! I have been playing my latest game as a Necromancer on hard. Typically when I mage I am a KE because I like to melee. I thought I should broaden my horizons! Anyhow, I am finding that Zoey is not built up to the best of her ability. Or maybe it is the party? I had trouble killing a dragon and I've never had trouble killing a dragon (the one in the graves) as a mage before, or as a warrior or DW rogue. Here are the abilities I have on her:
Barrier
Dispell
Mind Blast (I still have a tendency to play all up in the fight so this comes in handy for me)
Mark of the Inquisitor
Static Cage (upgraded)
Winter's Grasp
Walking Bomb
Immolate (upgraded)
I feel like I've gotten her spread to thin? Should I just respec her and go full lightning? I don't want to go fire because I always let Dorian go full fire and carry him around as my second mage. It would pain me if you told me I should swap out Dorian for another mage because two necromancers do not work well together (but (I'd be willing to have less Dorian if I had to). I have all of the necromancer passives, and the fire tree critical hit passive, mana surge from the winter tree passive, and the passive that shocks you from the storm tree (I think there is one other I'm forgetting but I'm old).
Party wise, I take Dorian Sera/Varric and Iron Bull (I always drag my char's love interest around if they are playable). And my preferred set up is two mages, a warrior and a ranged rogue. Normally I don't take bull around since he is kind of squishy, but I have him deep in the vanguard tree and he has a weapon that generates guard on hit, as well as armor that generates walking fortress, as well as a guard belt. so I think he is... okay. Bull (all my warriors, actually) is also set to follow himself rather than to follow the controlled character.
Any thoughts? Is it party composition or am I just necromancing wrong?





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