What if Shepard in romance with Liara had a daughter who appears in the game. I suggested to BW at SDCC 2013 that she'd be voiced by Jen Hale
The Descendants of Shepard (A cool idea for Playable Races in Mass Effect: Andromeda
#101
Posté 23 juillet 2015 - 11:54
- SpaceLobster aime ceci
#102
Posté 24 juillet 2015 - 12:04
What if Shepard in romance with Liara had a daughter who appears in the game. I suggested to BW at SDCC 2013 that she'd be voiced by Jen Hale
Do you really think you're th e first One to have that Idea? No one wants that to happen, not even the millionth Time it's mentioned.
#103
Posté 24 juillet 2015 - 12:07
Do you really think you're th e first One to have that Idea? No one wants that to happen, not even the millionth Time it's mentioned.
Not even all fans of Liara want that to happen.
She's one of my favorite characters in the series, but I wouldn't want a descendant showing up in a future game. I'd rather whether or not Shepard had children be left to head canon.
#104
Posté 24 juillet 2015 - 12:13
They could always make it optional.
#105
Posté 24 juillet 2015 - 12:16
They could always make it optional.
Toggles don't fix every issue. Just having the option to have Shepard's kids in the game is bad. Just like how people complained in DA2 that everyone was bi, but only if your hawke was the appropriate gender. Just having it there affects people who don't take it too.
Plus relying on 'generations of heroes' is an old tried trope that we can get rid of safely.
- Han Shot First aime ceci
#106
Posté 24 juillet 2015 - 12:21
It's one generation. Singular. Not a long, holy, sacred bloodline. I really fail to see how featuring the protagonist's children in a sequel is that big a deal.
I know enough to say that the idea of pretending the previous games and the characters within them didn't exist would be really stupid. There would obviously be costs, but frankly, this sounds as good of an idea as any to see that doesn't happen.
Also, tropes are not 'old and tired.' Implying that a trope is bad because it's been used often is silly.
#107
Posté 24 juillet 2015 - 12:52
It's one generation. Singular. Not a long, holy, sacred bloodline. I really fail to see how featuring the protagonist's children in a sequel is that big a deal.
Its a big deal if that kid is a descendant of a character that can be killed in the trilogy. How would that be explained?
#108
Posté 24 juillet 2015 - 01:03
Its a big deal if that kid is a descendant of a character that can be killed in the trilogy. How would that be explained?
Hence being optional.
#109
Posté 24 juillet 2015 - 01:08
Hence being optional.
I wouldn't even make it optional.
Make the game with no connection to previous characters
#110
Posté 24 juillet 2015 - 01:13
Sorry, no kids please. I'd like a new hero with a new story without the familial ties to Shepard. I'm sure there will be some minor connections that they will bring up in terms of the original story, but I think they should keep it at that. I don't want to play a descendant of Shepard. Shep's story is done, for better and for worse. Let's leave them be and make way for some new faces and a new hero.
- Han Shot First aime ceci
#111
Posté 24 juillet 2015 - 01:13
They could always make it optional.
I'm kind of surprised, David. Of all the ideas that people have put forward that you rag on for being "stupid", THIS is the idea that you decide isn't stupid enough to get behind?
What a joke.
#112
Posté 24 juillet 2015 - 01:20
It's one generation. Singular. Not a long, holy, sacred bloodline. I really fail to see how featuring the protagonist's children in a sequel is that big a deal.
I know enough to say that the idea of pretending the previous games and the characters within them didn't exist would be really stupid. There would obviously be costs, but frankly, this sounds as good of an idea as any to see that doesn't happen.
Also, tropes are not 'old and tired.' Implying that a trope is bad because it's been used often is silly.
Not in and of themselves, but this particular one is especially irksome. 'Only the son of Zeus can save us!', it implies that people of a specific blood line are somehow more suited to be heroes than your average person, it is the same logic used by the Kings of Europe to pass off that power to their sons. It does add some cool room for 'daddy issues' but all-in-all this particular trope can go away and never come back as far as I'm concerned.
And to be honest tropes are fall-backs for lazy writing in most cases. I'd prefer new unique characters, rather than rehashed Muad'dibs (even though I loved him).
#113
Posté 24 juillet 2015 - 09:10
Not in and of themselves, but this particular one is especially irksome. 'Only the son of Zeus can save us!', it implies that people of a specific blood line are somehow more suited to be heroes than your average person, it is the same logic used by the Kings of Europe to pass off that power to their sons. It does add some cool room for 'daddy issues' but all-in-all this particular trope can go away and never come back as far as I'm concerned.
And to be honest tropes are fall-backs for lazy writing in most cases. I'd prefer new unique characters, rather than rehashed Muad'dibs (even though I loved him).
Even not using Tropes is a Trope as far as TvTropes is concerned. The only Way to avoid Tropes is not to write.
#114
Posté 24 juillet 2015 - 10:41

#115
Posté 24 juillet 2015 - 10:44
#116
Posté 24 juillet 2015 - 10:55
No.
#117
Posté 24 juillet 2015 - 11:50
Think of Mass Effect as a franchise like Warhammer 40k - the title merely sets the parameters for the universe. Just because Shepard was in one set of Mass Effect games there's no reason he should have anything to do with any of the others - it's a big universe out there and I'm completely in favour of drawing a line through the original ME trilogy and now focusing on something else.
No Shepard, no Shep-kids, no Reapers, no star-brat...
But yes to the more general things that define the Mass Effect universe; Space humans, N7 program, Asari, Krogan, Turians and Salarians, the tech and the biotics.
In a bazillion Warhammer 40k stories the only constants are the races (human and alien), demons, gods and the Emperor - because one WH40k game/story focused on an Ork Warboss every WH40k story should focus on that Warboss? The descendants of that Warboss? Nope... so, apart from the fact that there's only been the one Mass Effect story so far, there's no reason to make that story the whole basis for everything Mass Effect going forward.
#118
Posté 24 juillet 2015 - 12:45
- Han Shot First aime ceci
#119
Posté 24 juillet 2015 - 01:44
Hybrid races are biologically impossible and cannot exist.Well, I had to re-post this idea.
Pretty much I'm saying it would be cool if there were unlockable hybrid races to play as in Mass Effect: Andromeda
Also, why are you always coloring your edits and making them unnecessarily huge?
The "story" in WH40K is complete garbage not to mention entirely throwaway since it isn't the point of the game, so I cannot for the life of me understand why you would use it as an example to compare Mass Effect against.Think of Mass Effect as a franchise like Warhammer 40k - the title merely sets the parameters for the universe. Just because Shepard was in one set of Mass Effect games there's no reason he should have anything to do with any of the others - it's a big universe out there and I'm completely in favour of drawing a line through the original ME trilogy and now focusing on something else.
No Shepard, no Shep-kids, no Reapers, no star-brat...
But yes to the more general things that define the Mass Effect universe; Space humans, N7 program, Asari, Krogan, Turians and Salarians, the tech and the biotics.
In a bazillion Warhammer 40k stories the only constants are the races (human and alien), demons, gods and the Emperor - because one WH40k game/story focused on an Ork Warboss every WH40k story should focus on that Warboss? The descendants of that Warboss? Nope... so, apart from the fact that there's only been the one Mass Effect story so far, there's no reason to make that story the whole basis for everything Mass Effect going forward.
It's one of his personal wish fulfillment fantasies, being the offspring of a great, heroic character.I'm kind of surprised, David. Of all the ideas that people have put forward that you rag on for being "stupid", THIS is the idea that you decide isn't stupid enough to get behind?
What a joke.
#120
Posté 24 juillet 2015 - 02:13
Think of Mass Effect as a franchise like Warhammer 40k - the title merely sets the parameters for the universe. Just because Shepard was in one set of Mass Effect games there's no reason he should have anything to do with any of the others - it's a big universe out there and I'm completely in favour of drawing a line through the original ME trilogy and now focusing on something else.
No Shepard, no Shep-kids, no Reapers, no star-brat...
But yes to the more general things that define the Mass Effect universe; Space humans, N7 program, Asari, Krogan, Turians and Salarians, the tech and the biotics.
In a bazillion Warhammer 40k stories the only constants are the races (human and alien), demons, gods and the Emperor - because one WH40k game/story focused on an Ork Warboss every WH40k story should focus on that Warboss? The descendants of that Warboss? Nope... so, apart from the fact that there's only been the one Mass Effect story so far, there's no reason to make that story the whole basis for everything Mass Effect going forward.
You do know that the Adeptus Astartes/Space Marines are ''decendants'' of the Emperor, right? While they do not get their ''gene-seed'' directly from the Emperor (except for Grey Knights, they are said to use gene-seed dirtectly based upon the Emperor), they use that of the Primarchs (basicly the Emperor's sons), to make them (lore-wise) super overpowered. And there are then there are Navigator-houses, a who are compromised of entire families capable of becoming Navigators, although this is because of some mutation. If (Chaos) Space Marines have a role in a story, some sort of dynasty is mentioned.
#121
Posté 24 juillet 2015 - 03:13
No, I like the fact that we are getting a fresh start and doing some strange "child of Shepard" thing isn't a fresh start.
#122
Posté 24 juillet 2015 - 03:58
The "story" in WH40K is complete garbage not to mention entirely throwaway since it isn't the point of the game, so I cannot for the life of me understand why you would use it as an example to compare Mass Effect against.
Because it's not about Mass Effect as a story - but the Mass Effect universe as a setting for stories in the same way WH40k is just a framework in which to tell stories. If you think of Mass Effect that way you'll not get hung up on the fact that everything apart from that framework is being ditched for MEA; no Shep, no Rippaz blah, blah, blah... and I've got no problem with that.
And really, if you pick apart from story of the ME trilogy, it's nothing to write home about either... basically Space Jesus vs the Giant Robo-Bugs.
#123
Posté 24 juillet 2015 - 05:10
Its a big deal if that kid is a descendant of a character that can be killed in the trilogy. How would that be explained?
Not that I support the Idea of this thread anymore, but as I said, the player would have to get the "Shepard Survives" ending in Mass Effect 3, which is easier than it first was now (I think).
#124
Posté 24 juillet 2015 - 05:15
Hybrid races are biologically impossible and cannot exist.
Also, why are you always coloring your edits and making them unnecessarily huge?
The "story" in WH40K is complete garbage not to mention entirely throwaway since it isn't the point of the game, so I cannot for the life of me understand why you would use it as an example to compare Mass Effect against.
It's one of his personal wish fulfillment fantasies, being the offspring of a great, heroic character.
To provide accurate responses, and to draw attention to the text that someone might have missed, or read over quickly. Also to draw attention when I edit the main post of a thread.
#125
Posté 24 juillet 2015 - 07:56
I'd rather just have Shepard return.





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