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Nightmare Party Composition


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#26
ottffsse

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It seems like perilous in the olden days before everyone had lots of promotions. The old "strong" party members and party compositions are once again good and necessary on nm. Exception is that reaver got buffs in the meantime and best in game gear which makes this class very formidable.

And I agree with Februarywar above the the easiest runs I had were with an ele + reaver + anything else you want to throw in that can put out decent damage and cc.

#27
Thadrial

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I'd say my favorite party would be reaver lego ele and archer probably. Fast clears with fast dragon kills. Safe too



#28
Wavebend

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Probably true, but to use archers in that way you need to change tactic from "normal" to stand at doors and pew pew with bow.
In general archer want a clear way to shoot. In close LoS situation he can just spam 2 skills. Other classes want LoS situation to fire up CC and deal with group at once.
In my opinion those two are 2 different worlds really and when you take 1 archer instead of reaver it won't be that great.

Also damage wise reaver can just smack those 4-5k swipes all day, it is her autattack pretty much. Archer got Pincushion but reaver has fervor...

 

you can't be serious with stone fist? Like first problem is to hit what you wanted with this projectile. In NM cluster it isn't that simple.
Second is lame damage. Lame like lame, we all know it.
Third is single target detonations.
Horn of Valor has pretty much any reaver out there using Hakkon 2h sword. Static cage works, it's true, you can detonate it but with what really? Not many spammable detonators and aoe at the same time.

As for combination. It's cool but in general you want setup which works always.
Focusing on nightmare virtuoso combo makes this useless on pride demons and pretty much rage demons (when have barriers). Zone 4 would be hard. The same problem with despair demons demons.
On RT you have massive amount of knights and horrors. Setting horrors on sleep isn't that "easy".
On venatori you would get some spellbinders and they can have whatever type of damage, blocking some tactic.

So in general a party which relies is some way of combo of some sort would get screwed (more or less depends on many aspects but still). Reaver is more resistance to it and works pretty much always as soon as you give reaver some basic support.

 

Did you even read my post? I said a DPS-oriented setup is probably better on NM. 

 

I don't rely on sleep combos because I personally don't find them necessary. I was simply proposing more ways of achieving more DPS without DPS-oriented classes in a team environment. If you don't like stone fist then you'll need to rely on a teammate like a lego.

 

Horn of Valor upgraded adds 50% to damage_multiplier. The ability works much better than the one that procs on Hakkon's valor.

 

Would write more but my internet is down and I'm on my phone!



#29
CitizenThom

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The first couple times I ran with Hunter... Chain-Toxic Cloud and Hook/Leaping Shot are effective... too bad poison can't stack, you'd always want a poison wielding rogue in tow for Nightmare.



#30
Snakebite

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Unlike the AW he can't do it entirely by himself. The most efficient way involves at least one keeper and one AW/ele, where you set up a Static cage, cast SF or PotA to trigger sleep then spam PC as a virtuoso. You can also trigger nightmare if allies shock enemies via upgraded MoTR (weaken) and PC.

 

What about Knockout Bomb?  One archer using one ability that is off cooldown quickly due to Opportunity Knocks seems far more efficient than the method stated above.  I find Knockout Bomb to be extremely useful on Nightmare, especially against Red Templars.  Add a virtuoso to the mix, and it is constant nightmare combos.


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#31
Sir Perkins

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Our fastest NM runs have been with Reaver, AW, Keeper and Virtu.. average promotes around (50/50/50) with high end gear n Hakkon weapons.. because my promotes are the lowest currently 18/22/24 , I tend to use the virtuoso kit for successful extractions from lvl 16 .. imo a good party for NM with average to lower promotes is : 1 good aggro magnet tank (Legionare/Templar ), 1 massive dps dealer (reaver) 2x Crowd Control / barrier / dispel (Ele , virtu ,Keeper, AW )

Prefer having a good Ele or Keeper to take the pressure of barrier duty when playing Virtu and also allows opportunity to spam Power chord when mobs need thining out like level 4 FC, Use superb attack rings and Hakkon staff on my Virtu and power chord spam hits like a truck against NM mobs..

Best team for high to very high promotes is (whatever they like) eg: reaver , duelist, archer , assassin

#32
Silversmurf

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So most of us have played a fair bit of Nightmare by now.
I've finished 25 runs and probably wiped even more.
There are definitely some stand out class combos.
I can clear with no Barrier on my Reaver if there's a Lego with a full Taunt build. Give her Static Cage to play in and it's pure KARnage.
Duelist LOVES PotA! Particularly with Ambush detonating on Sleep, hitting multiple mobs and triggering Audacity, numbers light up the screen. She can destroy every mob in there (we're talking 100k+ dmg in under 3 seconds)
I've heard of 3 Archers cleaning up but neither I or my friends have the new bow.
I'm dying to try 3 Avvars using Freeze detonation and Lady's Wrath to just melt mobs but they are weak to Terror Demons so haven't bothered.
None of us have uber promotes so we all play at lvl 20
Virtuoso is rarely seen due to frame rate on FC.
Katari, Templar, Necro and all the Rouges bar Izzy just don't seem to cut the mustard but maybe I'm missing something.
What might that be?


Avvar sucks. Yarp has been testing some passives that don't work :(

Lego DuelistX2 Archer do just fine.

#33
K_A_Rnage

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Avvar sucks. Yarp has been testing some passives that don't work.


Bugger. What would those passives be? And what about multiple Avvars? I know 1 won't cut it but 3?

#34
Silversmurf

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Search his name and try find his posts from his page.  I can't remember where I saw it but it was only yesterday or day before.


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#35
Dekibra

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AW

AW

AW

AW... ok, maybe Elementalist or Keeper here

 

no, just , no - even 4 AWs just don't do enough damage, ok they survive, but that's it... so it takes ages <_<  ... was in a team with 4 AWs, by zone 4 I was just praying on my knees for a fail... I was hungry and my hand hurt... thank God, my prayers were answered :lol:

 

4 x Archer

 

4 x Reaver

 

Maybe add in a Keeper, Virtuoso, Elementalist or Legionnaire. But mainly it's dps or gtfo.

 

I thought that our Archer, Keeper, Hunter, Lego Combo yesterday worked quite flawlessly tbh :)



#36
T_elic

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AW + elementalist. Firestorm of the abyss all the way.


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#37
Silversmurf

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AW + elementalist. Firestorm of the abyss all the way.

 

+2 Reavers  :devil:


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#38
Silversmurf

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Bugger. What would those passives be? And what about multiple Avvars? I know 1 won't cut it but 3?

 

Found it in the Balance changes thread.

 

 

Avvar passive Clear a Path does not work (and I've tested it) with abilities like Crashing Leap, hakkon charge, lady wraith and Korth might attacks (so pretty much any ability I've tested).
I don't know if it's intended, Clear a path seems to work on Katari and whirliwind for example but on Avvar it does not work. Only with autottack.

Either way, if it bugged or intended behavior, passive in current state is useless for Avvar who cycle skills and korth might all the time pretty much not using auto attack at all.

 


#39
ParthianShotX

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Hakkon Bow does way more damage, but the Heartstring Bow gives you more survivability due to HoK/HoH. You should be able to pull it off with Heartstrings, it'll just take longer.

<_< if you have them . . . . 


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#40
K_A_Rnage

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Found it in the Balance changes thread.


Thanx Smurf!!
I knew CtP didn't work with his AOE's just hadn't realised it was spose to. Go figure

#41
K_A_Rnage

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<_< if you have them . . . .


Hence the grind to get them and the knowledge to make it easier and faster.
Really want that friggin bow!!!
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#42
coldflame

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no, just , no - even 4 AWs just don't do enough damage, ok they survive, but that's it... so it takes ages <_<  ... was in a team with 4 AWs, by zone 4 I was just praying on my knees for a fail... I was hungry and my hand hurt... thank God, my prayers were answered :lol:

 

 

It is especially bad if you needed to go to the toilet really badly.... :D


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#43
Dekibra

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It is especially bad if you needed to go to the toilet really badly.... :D

 

yup, that too ... I needed to go really really badly :lol: :lol:


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#44
SkillSpray

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From my experience, there are a few  classes I prefer in NM:

 

1: Reaver - DPS monster, pretty much mandatory if you don't want to spend more than an hour clearing NM FC.

2: Keeper -  I found keeper to be a godsend on NM. I usually play keeper with Barrier/Dispel/Static Cage/Disruption Field. If noone goes rambo and they don't get 1 shotted, a keeper can pretty much keep an entire party alive on her own. Dispel is a must have, especially against venatori (dispells barriers and the mines that mages place on the floor). Disruption field is great for dealing with projectiles and especially the rogues (shadows/stalkers) - they get slowed to a complete stop if DF is placed right, which allows your dps to kill them in time. Added bonus - it also stops the room guardians, as the horrors are annoying with their teleport, plus the revenant just stands there inside the field and does nothing. I have no damage skills as the keeper isn't there to do damage. You could also take chain lightning and shock enemies, and if the reaver has the weaken talent, she can put enemies to sleep. You'd have to give up on something though, so it's usually not worth it for me.

3: Elementalist - works fairly well as well, has permanent firestorms which knocks stuff down (especially useful against DD/Shield guys, allows the reaver to kill them quickly), plus brings some moderate damage into the mix as well.

4: AW  - zero damage, but awesome utility. Brings in a reliable source of weaken, knockdown with SF and sleep combo. PotA is also great, as it bunches enemies up, which allows the reaver to kill everything caught in it in a few swings.

 

I didn't have any success with any rogues, as I'm underpromoted to be able to survive comfortably in NM with rogues. I've had high-promotions archers rip through everything in my groups, so that's reassuring.



#45
K_A_Rnage

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yup, that too ... I needed to go really really badly :lol: :lol:


Try waiting for a Lego to clear out Terrors as you all wait in the fade! You can go to the toilet, grab a beer and make a sandwich then shout slogans of encouragement for the last 5 minutes!
lol
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#46
Silversmurf

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I had to solo demons on zone 4 after 3 people died.  Took me 30min lol.  Someone said they should have put on a movie! haha

Never EVER want to have to do that again.

 

AW great for PotA though.



#47
Cirvante

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Horn of Valor upgraded adds 50% to damage_multiplier. The ability works much better than the one that procs on Hakkon's valor.

 

Wasn't it just a 35% multiplier though?

 

I thought that our Archer, Keeper, Hunter, Lego Combo yesterday worked quite flawlessly tbh :)

 

Worked well enough, but it wasn't optimal. When you have a Lego clustering enemies like Jay did, then three Archers spamming Explosive Shot into the group will get the job done much faster.



#48
Dekibra

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Try waiting for a Lego to clear out Terrors as you all wait in the fade! You can go to the toilet, grab a beer and make a sandwich then shout slogans of encouragement for the last 5 minutes!
lol

 

 

try waiting for a Lego to finish off the Dragon without upgraded shield bash ^^ there I really did all of the above



#49
Dekibra

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Worked well enough, but it wasn't optimal. When you have a Lego clustering enemies like Jay did, then three Archers spamming Explosive Shot into the group will get the job done much faster.

 

 

it sure can be done faster :P (I was just happy with my immortal badge ^^ - of course that was thanks to you guys ^^ killing stuff quickly and giving me barrier before enemies could wreck me and my tiny bundle of promotions ^^)



#50
Spin-Orbit

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Need the Hakkon Bow or will Heartstrings do?

I often have two archers plus two pugs (if they play as a team) to stay close support for the archers. While I use the Hakkon bow, I used the Heartstring bow for long time. Hakkon hits harder but the HoH on Hearstring when your spamming leading shot is priceless when your con is not too high. The 3rd/4th can be any mix really lego/keeper, ele/reaver etc.

The other combination is a as been suggest multiple times above is a reaver setup as primary dps.

Whatever you do, in NM it is better to bring two or more DPS