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Please add a Native American preset to Mass Effect: Andromeda...


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#51
Heimdall

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I just booted up the ME1 character creator for the first time in over a year and wow it is really bad.  (DAI, you've spoiled me)

 

Making a character that looks recognizably human is hard enough, no matter the race.



#52
General TSAR

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Yeah sure why not?

 

Though the issue would be, what nation to use? There's like a hundred different Native American nations.



#53
Farangbaa

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I just booted up the ME1 character creator for the first time in over a year and wow it is really bad.  (DAI, you've spoiled me)
 
Making a character that looks recognizably human is hard enough, no matter the race.


And the DA:I creator is really bad as well.

The lighting is ridiculous, whoever figured it would be a good idea to do the CC in the Fade should be fired immediatly. I can't remember how many times I had to redo a character because the make up was absolutely perfect in the CC, but as soon as I would leave the dungeon and step into the light I'd look like some clown with neon make up.

The hair/ear/skull clipping is beyond awful. The hairstyles are just plastic wigs. Seriously, pick a long haircut and then start messing up the face type. You'll see the hair stay in the exact same place while the skull moves about, smashing the ears and parts of the skull right through the hair. *shrugs*

And to think it's still the best CC they've done by miles... ugh.

#54
KaiserShep

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Lighting always seems to be DA's weakness in the CC. I'm starting to believe that it would literally kill someone at BioWare to add lighting options. Heck I can see a car in multiple light levels in Gran Turismo before I buy it. And it's a shame because the creator itself is really good, save for the anemic hair options.
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#55
DirtySHISN0

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Race preset? Species preset you mean, I want asari, turian and salarian. Not just bog standard human - seriously, live on a planet full of them.



#56
KaiserShep

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With humans, asari, turians and salarians, that would make 6 separate voice tracks, since salarians have their own manner of speech, and turians have the vocal processing. Asari are the only ones that can really share the human female voice.

#57
Farangbaa

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Lighting always seems to be DA's weakness in the CC. I'm starting to believe that it would literally kill someone at BioWare to add lighting options. Heck I can see a car in multiple light levels in Gran Turismo before I buy it. And it's a shame because the creator itself is really good, save for the anemic hair options.


It's still miles and miles behind the click and drag creators of things like Black Desert.

Sure, click and drag might be shitty on consoles, or even unworkable.... well, give them the DA:I creator with a Mass Effect twist. Make something worthwhile for PC.



I posted vids of that creator so many times even I get tired of myself. But seriously, look at it.

#58
Legendary Hero

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Yeah sure why not?

 

Though the issue would be, what nation to use? There's like a hundred different Native American nations.

 

 

It's a simple request, EDIT: I don't know if you are you challenging it. Native Americans have distinct facial features most of the time and somewhat look alike to Inuits thus the name of the preset would not be distinguished, as it is in Mass Effect, but the Native American preset could be changed to look like an Inuit easily I think. I cannot recall one time I've seen a Native American preset in a video game, I have seen Caucasian presets, which account for British, American, Spanish, Mexican, European and sometimes Asian looking characters (Most of the time there is an Asian preset I think). I've not seen one Native American preset in a video game.

 

 

Most presets can be changed, and are supposed to be changed to match the race that is trying to be achieved in a video game. But there is no Native American race preset in any video games I've played as I said and I've attempted to make a Native American in some games, and may have succeeded, but it wasn't as good. Native Americans have distinct features most of the time, and those who have Distinct features can often be altered in video games to match a Race that is very alike. There just is no Native American preset to match with Inuits in video games. I think Almost all of the rest of the Races are accounted for, but I'm not sure.

 

 

I'm from Alaska and I just want to say... One preset really isn't going to cover the diversity of face shapes on American Natives. Heck, I can't even make me convincingly, and I'm like 85% white girl and then a little Cherokee and this and that. (Not that one preset really covers the diversity of white faces either. Oh well. It's not actually easy to make replicas of real people in any of the ME creators, though I feel I do all right making people who COULD be real. And significantly less awkward to play people who don't resemble friends and family, I guess.) 

 

Which, of course, is why more options and more tweakability on the character creator would be just peachy keen and I support that entirely.

 

 

I cannot really explain them to you, they are very distinct, that's why game developers create presets. Some of the options of facial features of Native Americans are just not available after picking a Caucasian preset in a video game.

 

 

I see what you're saying but I'm pretty sure BioWare can manage creating a couple new face presets, many video games do.

 

 

I'm pretty sure there will still be Native Americans and Inuits in the future. If people were colonizing other worlds then Native Americans and Inuits probably will make up part of the people who are leaving earth to start colonies on other planets.

 

 

I'm pretty sure Ancient Egyptian features are not around anymore, and maybe can be made anyway by changing a Caucasian preset, and as I said before, many Races can be created by using other presets, but Native Americans and Inuits have distinct facial Features. A Native American Face preset would cover many Races from the Americas I think, like maybe descendants of Central American Natives. Look at this: Chakotay-star-trek-voyager-3982178-1024-

^^^^



#59
dfjdejulio

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What I'd like to see is a web-based character editor that creates a code (ideally both typeable and QR) for import into the game, and I'd like to see it released before the game.

 

Let people go nuts fine-tuning their character weeks before release, and let us share "presets" of various sorts (including racial types underrepresented in the baked-in presets).

 

I might even be okay with it if the import/sync was via an EA/Origin account.

 

If there's a multiplayer, and the multiplayer lets you customize your visuals, they should use the same database/codes.



#60
General TSAR

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^^^^

That really didn't answer my question.

 

I'll just go with Navajo nation because of Codetalkers and Navajo Scouts which would be appropriate given the theme of the game.  



#61
KaiserShep

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I heard someone say there is a lot of non-serious joking posts on this forum, and I am new so...It's hard to tell if some of these posts are serious or not.  :unsure:
 
But I have said that Facial Presets are meant to be changed to match the Race that one is trying to achieve for their character, but Native American facial features are hard to create I think, and I think some facial features of Native Americans are impossible to achieve without a Native American preset. This is why I'm hoping that there will be a Native American preset in the next game.


The sad reality is that all posts are 100% serious 100% of the time.

#62
Altair_ShepardN7

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The sad reality is that all posts are 100% serious 100% of the time.

I could create a "Thane in Andromeda" or "Jenkins in Andromeda" threads and you will see people taking it seriously or trying to find possible ways to explain it.


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#63
Aezint

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A majority of the human characters that you meet in the games came across as mixed race, so I never really had an issue with underrepresented races.  Yes, there were some prominent obviously white characters, but to complain about them is a bit hokey when they are still by far outnumbered.  What would having a Native American character mean in a sci-fi setting?  Besides the aliens, almost no character actually comes off as representing a real-world race, apart from the occasional accent.  The only exception I could think of is the security chief on Noveria who actually used Japanese terms.



#64
Suketchi

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With humans, asari, turians and salarians, that would make 6 separate voice tracks, since salarians have their own manner of speech, and turians have the vocal processing. Asari are the only ones that can really share the human female voice.

 

Not necessarily, I could see them just running a filter over the actor/actress' voice for each species. Maybe not the salarians, they have pretty unique voices and speech mannerisms even without a filter... krogan would be pretty impossible too. Turians and Asari though, I think they could do that.

 

Still, I think it would be really difficult for them to implement. They'd probably have to make separate character creators for you to have any meaningful degree of customization. 



#65
Legendary Hero

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Lol I laugh every time, he's like: "What did you just say?"



#66
Legendary Hero

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That really didn't answer my question.

 

I'll just go with Navajo nation because of Codetalkers and Navajo Scouts which would be appropriate given the theme of the game.  

 

 

I'm pretty sure Ancient Egyptian features are not around anymore, and maybe can be made anyway by changing a Caucasian preset, and as I said before, many Races can be created by using other presets, but Native Americans and Inuits have distinct facial Features. A Native American Face preset would cover many Races from the Americas I think, like maybe descendants of Central American Natives. Look at this: Chakotay-star-trek-voyager-3982178-1024-

Did you see this?



#67
Lady Artifice

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I heard someone say there is a lot of non-serious joking posts on this forum, and I am new so...It's hard to tell if some of these posts are serious or not.  :unsure:
 
But I have said that Facial Presets are meant to be changed to match the Race that one is trying to achieve for their character, but Native American facial features are hard to create I think, and I think some facial features of Native Americans are impossible to achieve without a Native American preset. This is why I'm hoping that there will be a Native American preset in the next game.



A reliable tendency around here is that anything that smacks of social concerns, like issues of race and sexuality, will immediately be assumed to be an issue of someone being offended, even if the request is something as mild as a more advanced character creator.

Welcome to the BSN, by the way.
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#68
Decepticon Leader Sully

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Yeah native american whith the construction worker, cop, biker and sailor as crew.

 

But seriosly it look like the CC will be majorly overhalled. (but i guarente you still look like that Termonator puppet.)

i wouldnt mind a companion.



#69
Decepticon Leader Sully

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*yawns*

So its Native Americans this week I see.

Anyone want to take bets for next week? Maybe Kurds, the Ainu, or Ancient Egyptians.

Why is it always Organics  you are oppressing us Synthetics.



#70
Mcfly616

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The human race will be so much less diverse by the time this series takes place. Gingers and blue eyes will be hard enough to find, let alone a full-blooded Native American.



#71
A Great Biotic Wind

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I cannot really explain them to you, they are very distinct, that's why game developers create presets. 

 

Wait. So you're saying they are very distinct, yet you don't know what they really are? How can you say what is and isn't a Native American feature if you don't know? From what I understand of Native American physiological features:

  • Golden/brown skin
  • Black Hair
  • Large-wide cheekbones (some)

This should be pretty easily attainable in most CC's, with that said ME's CC was pretty sketchy when it came to cheekbones. I have faith it can be done in ME:A though. 

 

Also I do think there have been "Native American" presets. The "stereotypical" "hispanic" preset looks Native American, since the preset is generally made to look like Central Americans, whom the majority are partly Native American. Unlike in North America where it's primarily white and black.  

 

 

I'm pretty sure Ancient Egyptian features are not around anymore.

Ummm what? :huh: There are no photos of Ancient Egyptians so we don't know, but they all passed their genetic info around so people do carry Ancient Egyptian DNA in their genetic code, and their features as well. I've heard a lot of speculation on what they looked like: Some say they were black, white, middle eastern, even Spaniard. 

 

 

The fact is "Native Americans" count for a very small portion of the world's population. What you are asking is for Bioware to pander to one specific race, which would be fair to all other minority's.

 

Also Assassins Creed 3 had a Native American main character.  



#72
Legendary Hero

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A majority of the human characters that you meet in the games came across as mixed race, so I never really had an issue with underrepresented races.  Yes, there were some prominent obviously white characters, but to complain about them is a bit hokey when they are still by far outnumbered.  What would having a Native American character mean in a sci-fi setting?  Besides the aliens, almost no character actually comes off as representing a real-world race, apart from the occasional accent.  The only exception I could think of is the security chief on Noveria who actually used Japanese terms.

I think that there are a lot of distinct races in the Mass Effect Trilogy, it's just hard to see because the character creation was so bad, Kasumi is japanese, they probably failed at making her look so, so they had to cover her up with a hood, but from what I can see she looks kind of Japanese. I believe Zaeed is Australian, for some reason he is the most realistic looking character in the entire galaxy (What the heck is with this?) He looks Australian. Vega is clearly Mexican. I've seen bunches upon bunches of distinct Races in the mass effect trilogy. Dr. Chakwas is british. Miranda is British. So I'm pretty sure we could make our character a distinct race.



#73
Legendary Hero

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Wait. So you're saying they are very distinct, yet you don't know what they really are? How can you say what is and isn't a Native American feature if you don't know? From what I understand of Native American physiological features:

  • Golden/brown skin
  • Black Hair
  • Large-wide cheekbones (some)

This should be pretty easily attainable in most CC's, with that said ME's CC was pretty sketchy when it came to cheekbones. I have faith it can be done in ME:A though. 

 

Also I do think there have been "Native American" presets. The "stereotypical" "hispanic" preset looks Native American, since the preset is generally made to look like Central Americans, whom the majority are partly Native American. Unlike in North America where it's primarily white and black.  

 

 

Ummm what? :huh: There are no photos of Ancient Egyptians so we don't know, but they all passed their genetic info around so people do carry Ancient Egyptian DNA in their genetic code, and their features as well. I've heard a lot of speculation on what they looked like: Some say they were black, white, middle eastern, even Spaniard. 

 

 

The fact is "Native Americans" count for a very small portion of the world's population. What you are asking is for Bioware to pander to one specific race, which would be fair to all other minority's.

 

Also Assassins Creed 3 had a Native American main character.  

How many times do I have to say that Creating a Native American race preset would cover multiple Races? Most face presets already cover other Races, and I think there is a larger population of Native Americans than you think.



#74
The Heretic of Time

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Why does it seem like the Native American Race is just excluded from almost every Role Playing Game?  :huh:

 

Cause Native Americans are nearly extinct and probably will be fully absorbed by the other races by the time ME:A takes place, just like the Japanese and many other minority races (that are actual minorities as in; not many of them left).



#75
Lady Artifice

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A majority of the human characters that you meet in the games came across as mixed race, so I never really had an issue with underrepresented races.  Yes, there were some prominent obviously white characters, but to complain about them is a bit hokey when they are still by far outnumbered.  What would having a Native American character mean in a sci-fi setting?  Besides the aliens, almost no character actually comes off as representing a real-world race, apart from the occasional accent.  The only exception I could think of is the security chief on Noveria who actually used Japanese terms.

 

::shrug:: We've at least seen people of clear African (Anderson, Jacob), Indian (Samesh Bhatia), Asian (Kasumi Goto), and Caucasian (Kahlee Sanders aka one of the few natural blondes left in the galaxy) descent. 

 

I don't think a more advanced and varied character creator would need to mean very much outside of having a more advanced and varied character creator. 

 

The bolded seems to be the prevalent false assumption. I haven't seen anyone even come close to complaining about white characters.