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Please add a Native American preset to Mass Effect: Andromeda...


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#201
Cyonan

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Forum Threads get recognition, Emails do not. BioWare would most likely put my email in the trash bin. When someone does not pay attention to the main post in the Thread, where I posted all the repetitive Statements that I have responded to already, and repeats those same statements and starts an argument again, then it goes beyond discussion.

 

Do I have to type it again? This thread is a request to BioWare, Recognition and Supportive comments strengthen this thread, Arguing with the point of this thread does nothing. What, you don't want me to be able to play as a Native American character? If not, then why are you even arguing with the point of this thread?

 

 

The more recognition this thread gets the better chance that BioWare will recognize it. I'm hoping they will update their Character Creator for Mass Effect: Andromeda, but if they do not this Thread is here to back up new Race presets that cover multiple Races for each face Preset.

 

You'll never be able to police your own thread by constantly saying "this isn't a thread for debate".

 

You can type it as many times as you want to, but the internet doesn't work that way that you get to have only people who support your idea come into your threads on a forum.

 

Back on the ME3 MP forums I made a few threads with the intention of posting information about bugs that I had found and exactly how they worked from a coding standpoint. They ultimately(and not at all surprisingly) always turned into the armchair developers bashing BioWare for not fixing it.

 

Your choices are either to put up with it, or to stop making threads. We don't get threads on the ME3 MP forums explaining bugs anymore even though I discovered a few more =P

 

and because I feel like being at least in the ballpark of on topic: Fallout 4 had some cool looking stuff in their CC. BioWare should borrow from that(although I am just expecting an improved version of the DA:I CC).


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#202
DaemionMoadrin

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I'm tempted to post a snarky comment regarding "Forum Threads get recognition, Emails do not." but I have caught the odd BioWare employee liking my posts, so maybe someone is reading here. ;)



#203
Lady Artifice

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Dissent is good, OP, it guarantees activity in your thread. You'd be better off accepting dissent in general, and then popping the weaker arguments like so many toy balloons. 

 

For example, "The CC is pointless because I don't care about it," is a particularly weak argument, just because it falls back on the common conceit that one person can decide the worth of a thing according to their interests. 

 

Though, to be fair, some of the people who fall back on that conceit are doing so with at least a touch of irony. 


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#204
Seboist

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I'm tempted to post a snarky comment regarding "Forum Threads get recognition, Emails do not." but I have caught the odd BioWare employee liking my posts, so maybe someone is reading here. ;)

 

They have implemented some of the most ridiculous and idiotic fan suggestions, like the tali and garrus "romances",and the second matriarch we run into "just happening" to be Liara's other parent, so yeah.


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#205
The Heretic of Time

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@Hero As far as updating the CC for ME:A, I can assure you that it will be an improvement over the original ME trilogy.  Excluding the hair and eyebrow options (the hair is pretty bad, and most of the eyebrows look like caterpillars on LSD,) DA:I has an amazing CC.  Since they are using the same engine for ME:A as they did for DA:I, it's a safe bet that the CC is going to be beautiful.  They wouldn't have to spend any resources for it.  They've already got a good CC made for the Frostbite engine so there's no reason why they wouldn't use the same one or one at least a similar for ME:A as they did for DA:I.

 

While I agree that the character editor itself in DA:I was amazing, the options were not. I made two female Inquisitors and both look pretty similar simply because there are only 1 or 2 good options for every facial aspect. It's kinda ridiculous that the CC offers us 10-something different eye options to choose from yet all of them suck except for 1 of them. Same thing with the hair, the eyebrows and the lips.

 

When it comes to improving the CC, I think BioWare should really focus on that. They should give us more good-looking options, not a ton of ugly options and only 1 or 2 good-looking options.



#206
Grieving Natashina

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I thought my characters looked quite different from each other.  My dwarf didn't look like my human or elf.  My human mage doesn't look that similar to my human warrior either.  I didn't think the variety of eyes or lips sucked.  I personally thought it was light years beyond what they had done so far.  If anything, all of my lady Hawkes turned out very similar in appearance.  Most of them looked like variations of Milla Jovovich no matter what I did.  I didn't feel the same when setting up my DA:I characters, so we should probably agree to disagree there   :).  

 

The one part we are in agreement on is that the hair/eyebrow options in DA:I were awful.  I mean, receding hairlines, mandatory sideburns (for both genders) and male-pattern baldness for everyone?  I'd be fine with the shaved styles.  In fact, I think it would fit ME pretty well, with the military themes the series has shown before.  Minus the number of them (we don't need 12,) the sideburns, ect.  The hair options needs serious work though, for the reasons I stated.  When I think that some of the hair options in ME1 are better than DA:I, then I feel that there is something wrong.


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#207
Lordkenyon001

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I... I thought this would be satire...



#208
Grieving Natashina

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I... I thought this would be satire...

Welcome to the BioWare Forums, otherwise known as the BioWare Social Network.  The BSN for short.  That was the former name of the forums before a format overhaul in February of last year.  The format changed, and it's a little more mellow, but the nickname stuck.

 

Coffee?  Popcorn?  


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#209
Display Name Owner

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ME:Andromeda is set well after the uprising will take place, so Native Americans won't be nearly as rare by then.

 

Oh dear... I've said too much.

 

Really though, this is one area where I'm all for inclusion. If people want a player character that represents them, or they simply want the PC to be of a certain race, I say give it to them, doesn't matter if it's all that realistic (and I find the idea of Native Americans being bred out of existence hundreds of years from now kind of silly. They're not white tigers, you know, there are millions of them...)


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#210
shodiswe

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So, the Keth we're fighting would be the Native american counterpart? With some very agressive fachist or crazy religious need to kill newcommers?(otherwise we wouldn't be forced to fight them)

#211
Grieving Natashina

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So, the Keth we're fighting would be the Native american counterpart? With some very agressive fachist or crazy religious need to kill newcommers?(otherwise we wouldn't be forced to fight them)

:huh:

 

 

What does this have to do with the thread topic?  This is about the character creator...


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#212
jtav

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I fully support this. I'm white. It's easy to create a character who looks like me. I'll have more than one preset. Other ethnic groups should have that, just as basic courtesy.
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#213
Legendary Hero

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Really though, this is one area where I'm all for inclusion. If people want a player character that represents them, or they simply want the PC to be of a certain race, I say give it to them, doesn't matter if it's all that realistic (and I find the idea of Native Americans being bred out of existence hundreds of years from now kind of silly. They're not white tigers, you know, there are millions of them...)

 

 

 Exactly

 

I think there are also millions of Inuits. If this preset is made I think the Native American face preset would cover the Inuits. Alaskan Inuits, Canadian Inuits, and South American, Central American, and Mexican Natives would most likely be covered by a Native American preset, and if you don't know what I've been meaning my "Covered" I've been meaning that the Native American preset can be changed to look like the Races that are close to the Preset in appearance.

 

If BioWare makes a better Character Creator I will be happy.



#214
Former_Fiend

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If nothing else, there's nothing wrong with having more variety. 


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#215
Legendary Hero

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If nothing else, there's nothing wrong with having more variety. 

Yes.



#216
Ryzaki

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I thought my characters looked quite different from each other.  My dwarf didn't look like my human or elf.  My human mage doesn't look that similar to my human warrior either.  I didn't think the variety of eyes or lips sucked.  I personally thought it was light years beyond what they had done so far.  If anything, all of my lady Hawkes turned out very similar in appearance.  Most of them looked like variations of Milla Jovovich no matter what I did.  I didn't feel the same when setting up my DA:I characters, so we should probably agree to disagree there   :).  

 

The one part we are in agreement on is that the hair/eyebrow options in DA:I were awful.  I mean, receding hairlines, mandatory sideburns (for both genders) and male-pattern baldness for everyone?  I'd be fine with the shaved styles.  In fact, I think it would fit ME pretty well, with the military themes the series has shown before.  Minus the number of them (we don't need 12,) the sideburns, ect.  The hair options needs serious work though, for the reasons I stated.  When I think that some of the hair options in ME1 are better than DA:I, then I feel that there is something wrong.

 

Oh god don't get me started on those beastly eyebrows.

 

Just because modern day eyebrow care tools hadn't been invented doesn't mean the eyebrows looked like cavemen! There's plenty of people who's never plucked their eyebrows a day in their lives and they don't look that ungroomed compared to everyone else! Jesus!


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#217
Anacronian Stryx

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Why not something new like an Aborigine or is native American the only indigenous people folks care about?



#218
Former_Fiend

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Why not something new like an Aborigine or is native American the only indigenous people folks care about?

 

I was mentioning in another thread a while back how it would be nice to have samoan or maori presets and/or companions.

 

So I'm good with it.



#219
zestalyn

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Was looking at this visual experiment where the faces of women around the world are compiled to create the "average" appearance of women in each country.
average-faces-of-women-around-the-world.

Look at those wonderful faces of East/Southeast Asia. And the one Asian preset in DA:I looks like this:

mR2FNmGl.jpg

#why
obviously the main reason she looks so..bizarre is her ghastly green lipstick/green eyeshadow/alabaster white 80s mullet combined with that awful background and lighting, but what is that point of that. It's so odd to me that for all the effort they put into their five character creation presets, they give us this extremely bizarre and unflattering portrait to represent an Asian option. This comes from my general frustration with Bioware's presets lacking both diversity and conventional appeal.

Bioware's 3D modelers are obviously so talented given the amount of amazingly detailed (and wonderfully photogenic) NPCs we have in DA:I. People argue that if players want diverse protagonists, they can "just make it". Well those people, and whoever has been responsible for Bioware's facial presets, should realize that most players are not...portrait artists. If someone wants to make a Native American protagonist, especially one that is photogenic and easy on the eyes, you can't expect them to just know how to do that by warping a Caucasian face.

The above experiment shows that yea, there are some visible facial differences in people from different ethnicities, and if you want to make a preset that represents an "average" preset for said ethnicity, there is a way to show it in visually welcoming fashion that doesn't put people off from using. I don't know what they were trying to accomplish with miss Asian 80s crusty goth chick up there. If someone really wanted green eyeshadow with bushy eyebrows, they can figure it out themselves. As a huuuge fan who is an Asian female, I rolled with it and went to extensive lengths to make a chick in my image and liking. But if there was someone else who was more of a casual player and not a purveyor of punkish makeup, what is he/she gonna think when he/she looks at that white mullet and green lipstick while looking through these presets?

Basically, I hope ME:A comes with a CC that replaces the usual group of homogenous presets with more balanced diversity, and not beating certain races with the ugly stick. Sorry that I keep emphasizing on conventional attractiveness, but I think most people can agree that they'd prefer the hero they will be staring at for like 50+ hours to be easy on the eyes..


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#220
Han Shot First

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Well if they do, I hope the male version is voiced by Wes Studi.



#221
Guest_SynonymCinnamonSymomyn_*

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Yeah. No they aren't. I don't know what world you live in, but the highest native population doesn't live in America or Canada. They're mostly in South America, and that's just because we haven't gotten to all of them yet. It's an extreme minority today, making up less than 2% of the total population in the US. Over half of them are mixed with other races. Japan's "huge population" has been sharply declining for years, and there mixing with outsiders is also to be expected. 

Native Americans will not go extinct just as blondes will not. 



#222
Jen-Yu

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Was looking at this visual experiment where the faces of women around the world are compiled to create the "average" appearance of women in each country.
average-faces-of-women-around-the-world.

Look at those wonderful faces of East/Southeast Asia. And the one Asian preset in DA:I looks like this:

mR2FNmGl.jpg

#why
obviously the main reason she looks so..bizarre is her ghastly green lipstick/green eyeshadow/alabaster white 80s mullet combined with that awful background and lighting, but what is that point of that. It's so odd to me that for all the effort they put into their five character creation presets, they give us this extremely bizarre and unflattering portrait to represent an Asian option. This comes from my general frustration with Bioware's presets lacking both diversity and conventional appeal.

Bioware's 3D modelers are obviously so talented given the amount of amazingly detailed (and wonderfully photogenic) NPCs we have in DA:I. People argue that if players want diverse protagonists, they can "just make it". Well those people, and whoever has been responsible for Bioware's facial presets, should realize that most players are not...portrait artists. If someone wants to make a Native American protagonist, especially one that is photogenic and easy on the eyes, you can't expect them to just know how to do that by warping a Caucasian face.

The above experiment shows that yea, there are some visible facial differences in people from different ethnicities, and if you want to make a preset that represents an "average" preset for said ethnicity, there is a way to show it in visually welcoming fashion that doesn't put people off from using. I don't know what they were trying to accomplish with miss Asian 80s crusty goth chick up there. If someone really wanted green eyeshadow with bushy eyebrows, they can figure it out themselves. As a huuuge fan who is an Asian female, I rolled with it and went to extensive lengths to make a chick in my image and liking. But if there was someone else who was more of a casual player and not a purveyor of punkish makeup, what is he/she gonna think when he/she looks at that white mullet and green lipstick while looking through these presets?

Basically, I hope ME:A comes with a CC that replaces the usual group of homogenous presets with more balanced diversity, and not beating certain races with the ugly stick. Sorry that I keep emphasizing on conventional attractiveness, but I think most people can agree that they'd prefer the hero they will be staring at for like 50+ hours to be easy on the eyes..

 

  well said



#223
Cheviot

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But why would it need to be a preset if you could just create it?  It is a character creator after all, not a character selector.



#224
zestalyn

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But why would it need to be a preset if you could just create it?  It is a character creator after all, not a character selector.

A preset serves as base to work off of for further customization. Do you really think making attractive,unique Asian/Native American/etc faces out of a bunch of Caucasian facial presets is so easy? Or fair? I'm an artist and know a thing or two about drawing faces, and even I have a hard enough time doing this for every play through. A group containing atleast 1 attractive preset for each major ethnicity makes more sense than a group containing a whole bunch of fugly Caucasian presets, 2 attractive Caucasian presets, and then like, maybe 1 for Black and Asian (where the Asian is beaten with the ugly stick in the case of DAI).

It's character creator, not a 2 hour long mini game.



#225
aoibhealfae

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....Character Creator is a mini game for me.....  :D