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Playing as something other than human?


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#176
sjsharp2011

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It's remarkable. I agree with you about something. 

Indeed suprised for once I agree as well I've only played a little bit of Witcher 1 so far but on my experiences so far i am enjoying it Out of the 2 I'd say I prefer DA so far as I prefer the work as a team vibe that DA has where you're a member of a squad over the solo combat that The Witcher series seems to have. But like all games both have good points and bad ones. But I think both series are pretty interesting in different ways.



#177
zenstrata

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Only humans?  How utterly boring.

 

Please let us play other races.  This should be a thing for mass effect games.  It works fine for Dragon Age, why not mass effect also??


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#178
Vortex13

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Only humans?  How utterly boring.

 

I agree that us humans are relatively boring compared to the rest of the universe.

 

"No I don't care about your daddy issues, or or your repressed sexuality!"   <_< 

"I want to investigate this alien species that feed on gamma rays and evolved on a planet orbiting a pulsar." 

 

 

Please let us play other races.  This should be a thing for mass effect games.  It works fine for Dragon Age, why not mass effect also??

 

The problem with this is that the aliens in Mass Effect, or any science fiction setting for that matter, didn't develop in close proximity to or in the same environments as humanity did. You can have playable dwarves and elves because they are just short humans with beard or thin humans with pointy ears, alien life wouldn't fit that mold. Sure you could slap an Asari or Quarian texture on your model and say you have playable aliens, but there is more to it than that.

 

Playing as a Salarian would require the game to recognize the nuances of the Salarian species; their rapid metabolism, their need for only one hour of sleep a day, their relatively short lifespans compared to the other aliens, etc. And that's not even counting their culture and general perceptions of the universe and the other species they share it with. 

 

So far, I have yet to see a BioWare title that handled playable races/species adequately. DA:O was their best title in that regard, but it had the advantage of a silent protagonist; and I doubt that they or their fans are going to move back to that format anytime soon.


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#179
DarthSliver

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I think Bioware should invest in making a new MMO for Mass Effect so we can play the different races and do the smart thing by turning SWTOR into a singleplayer game because I heard countless times that it could be done. But they need not to stop making the Singleplayer titles for Mass Effect either so that I think is where the issue would lay. 



#180
windsea

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I wish they would but i see why they aren't.

 

A. Unlike DA there a much greater variation in the models, they aren't just different sizes and builds of humans, several more of races in total.

B. each race has their own unique Biology with would need to be taken into account, For example playing a Drell without access to their memory would just be weird.

C. Different voices in terms of effects. 

 

 

Personally i would love for Alliance Infiltration Unit to be playable, assuming male versions too..

A. They are already apart of the Alliance so there a reason for them to be playable 

B. they could work in ever world state (easy enough to build new ones after destroy ending and they are still there in the others.



#181
animedreamer

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Krogan

 

Though since i doubt they'll remove multiplayer anytime soon im sure we'll get our fill of playing other races.



#182
Salfurium

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I'd like games/DLCs where we aren't playing a human, but they have to be written with the PC's race in mind. I really don't want a DA situation where your race barely matters.

I am quite disappointed, that we didn't see any DLCs where we played as Garrus, Tali or Liara. Would have liked that better than comics.



#183
Abraham_uk

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I would love it if BioWare did this. It sounds awesome.

However here is one thing to consider.

 

In Mass Effect you have 2 genders to pick: Female or Male

 

Females have a few bits of inconsequential unique dialogue: not being called sir, Harkin being a chauvinist pervert, a random guy refusing to deal with you because you're a woman and the female Krogan remarking on the differences between how Krogans and Humans treat women.

 

The real meat of the differences come from the different romance options and unique romantic interactions.

 

However that is not all. You have 2 voice actors.

 

 

Now imagine 20 races. That is 40 voice actors.

That is a whole ton of new romantic dialogue.

There would be a lot of interactions specific to your chosen race.

There would have to be new animations for combat and non combative situations.

This is effort that could be going into developing the main game.

 

 

I want to play as something other than human. I really do. However I understand that there is time and resources to consider.



#184
Dar'Nara

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I wonder if we could get something like the iOS (and Android?) app Mass Effect Infiltrator where you get a Bonus Mission and play as a Turian. I see no reason a small (or big) DLC/Addon couldnt be done in ME:A in a similar way to ME:I. Sure, we probably will get to do that in Multiplayer in ME:A but still, one can hope :P



#185
N7Jamaican

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99.99999999999% chance of human only for single player. 100% for MP



#186
zenstrata

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I'm sorry, but we are how many games into Mass Effect now and we Still only get humans to play with?

 

Bioware- Come on here!  You introduced us to this massive universe with a large diverse amount of intelligent species, and you are still limiting us to using humans only?

 

I get that the first few games were all about humans and sheperd - but with that story arc finally done with, you should be expanding and giving us the option to pick from the other races in the universe.  Let us play as Quarians, Turians, Krogan, Asari, etc.  At least hit up the major races.


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#187
MercilessToaster

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I honestly don't see the point.

Setting aside the anatomical/physiological differences between them, the majority of aliens in this franchise behave like humans. The Geth were the only species that was fundamentally different in psychological terms and even they phoned it in and wanted to become REAL BOYZ by the third game.

Coupled with the game's habit of constantly telling the audience just how awesome humans are compared to their counterparts on the galactic stage, I'm wouldn't be all that intrigued by the option.

This sort of anthropocentrism has sadly been a hallmark of mainstream science fiction for a long time, but ME somehow managed to bring it to a whole new obnoxious level.
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#188
Youknow

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It's not a terrible idea. Writing a predefined character allows BioWare to write a better and more coherent story with a more emotionally involved protagonist who actually has some depth. There is a long list of videogame characters that are memorable and really left a mark on me, but boring blank-slate self-insert characters like Shepard aren't on that list. Geralt however, who isn't a boring blank-slate self-insert character is definitely on that list.

The only issue is that the game becomes less of a RPG the more defined the protagonist is. Geralt works from what I've heard (I need to actually sit down and make the time to play this series at some point), because they don't just use a set protagonist, they practically revel in their making of Geralt and literally examine ever facet of Geralt without any restrictions. It's not necessarily So what ends up happening is that you, the player, become invested in what Geralt would say/do because you want to see more about Geralt, and you want to hear more about how people react to the things Geralt says. It works, not because Geralt is a set character, but because they continue to utilize Geralt's background to establish his earlier dialogue options, and later on, never stop expanded on his base personality that was set by his background earlier. 

 

I'd believe what you said if Bioware ever showed that they were capable of handling things with defined protagonist. But we've seen what they do with set characters-- Revan, Hawke, and Sheperd. In Revan's case, Obsidian is the one that made Revan a more interesting character-- and that's more defined by Revan's feats than his/her (going off of the 2 KOTOR games ideas) than actual personality. Hawke has some funny lines, but there still isn't a lot of depth to Hawke and that's even with the triad-semi-locked personality Hawke had. Even if you were tough, sarcastic, or diplomatic, it still extended from the same vein of personality. Finally, we have Sheperd, who was a complete brick throughout the series. Sheperd was never smart, Sheperd was never interesting, and Sheperd being the most defined protagonist out of all of the characters never had any impact. And I'm not even talking about Sheperd not hurling some biotics in cutscenes if Sheperd was a biotic (hell, it's rather common for biotics to NOT USE THEIR BIOTICS during cutscenes unless they are supposed to do something *cool*), I'm talking about Sheperd not even referencing the fact that he/she was human. It really stopped mattering after Mass Effect 1. Why? Because even in Mass Effect 2 when you were working with Cerberus, even Cerberus was willing to work with non-humans. And not just one or two either, they were willing to abandon their HUMANS ONLY mentality for this part of the story. By 3, it really doesn't matter. Take back earth? Well considering what you have to do to take back earth, I'm not seeing how being human is a requirement. 

 

Set backgrounds are cool when the writer actually allows them to DO SOMETHING, which they have not. Even with Hawke and the legacy DLC, it really doesn't do much in the sense of Hawke being more interesting here because 1) Hawke can possibly not learn about his/her heritage, 2) Even if Hawke does learn about his/her heritage, so what? A person is defined by their choices and actions, not by their birth. And that's one thing that I actually liked about the different races etc not focusing too much on what background you were. Because people don't act like that. If you were a farmhand and managed to get into Harvard, people aren't going to drone on about you being a farmhand, just the same if you came from a prestigious line of people that all went to Harvard, the most I'd expect someone to say is "oh, your family seems to always go here." 

 

All and all, I only want human only if they absolutely go balls to the wall and every single aspect of your character is specifically defined to be distinctly human. otherwise there's no point and they should just expand on making you other races. 


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