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Spoils of The Qunari Bug Issues


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#51
senneth

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An update to my inability to access this dlc.  I've tried redownloading the dlc, repairing the game, playing with and without mods, at different parts of the game (all after skyhold unfortunately).  

 

Pretty frustrated that I paid for a DLC that refuses to show up in my game :/  I won't be able to try reinstalling the entire game until I'm back home since I'm away for a week.  I was hoping to mess around in DAI since my internet access is pretty crap.  Obviously I still can, the DLC isn't required, but it would've been nice to have it working.



#52
prosthetic soul

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I wouldn't hold your breath on Bioware fixing any of this.  They are as lazy as it comes when it involves this crap. 

 

I've been waiting for them to fix the archery animation glitches since Day 1 and that hasn't happened.  See no reason for them to fix these Qunari skin coloring issues when they can't be arsed to fix anything else. 


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#53
Punahedan

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I'm back to complain some more. 

 

There seem to be some mixed messages on Qunari. They spend time making the models and they have some interesting ideas for the horns, even if the hair is about as bad as everyone else's. They spend at least some time on that. They include a few lines here and there referring to the fact that you're qunari....

 

But all references to you being qunari is "you're very large!"

 

Yes, thank you, I'm aware. The camera regularly cuts off my head 'cause no one checked the camera angles, that's how I could tell. Or the other way to tell you're a qunari is when everyone and their grandmother calls you "savage" and "oxman".  

 

And that's it. They didn't add racial armor, they didn't add craftable vitaar even, and that's something that's already there! They didn't add even a nonessential location where you could see something of their culture or history. The one other member of the qunari race you encounter has a storyline that's loaded with some non-lore-friendly dichotomies that once again paint the Qunari in a negative light.

 

And the only chance you have to discuss being Qunari with him is only long enough for him to tell you you don't count as one. And that's it. You don't even get to argue the point. Just like how you can't tell Solas to go eat his own bald egg head when he calls you savage in his Approval dialogue route (really, that was such an insensitive, terrible conversation for every race, I think, but it's just an extra slap in the face here). 

 

So let's recap: You're Qunari only in that you're tall and savage, but when you try to claim any other part of the identity, you don't count. You're only Qunari enough to be insulted and mocked. But this isn't even on purpose -- it's just that any other positive content just wasn't included. Negative by absence of positive or even neutral. 

 

It's sometimes feels as though Adaar was just tacked on for flavor, and any storytelling that should be associated with them isn't really present -- the way the whole game is for Trevelyans; the Tomb of Fairel stuff is for dwarves; and the Exalted Plains, Temple of Dirthamen, and, you know, whole second half of the game was relevant for Lavellans. And of course the Jaws of Hakkon DLC can be very meaningful for a Lavellan, as well. 

 

It's a little frustrating that I have to pay extra money in order to feel like the character I've chosen is relevant in this setting, and relevant in a positive way, and that her identity is more than just being large and in charge. 

 

Because when we finally get to a DLC for Adaar players -- it doesn't work for the race it's intended for. That's kind of a big slip-up! And we have to pay for it. You pay to be included. And everyone else in the party can wear it and it looks good, just not you (or Solas, or Cole, but that's okay, I'd rather they didn't look good in that, it's a little creepy). Its stats are broken, too, so that's pretty big.

 

When something doesn't work right, it ensures people won't use it and won't buy it, which fulfills the prophecy of "Well, no one wants content for Qunari". That's not true! We want it! We just want it functional. And if word of mouth says it's not, obviously it's not going to sell as well. 

 

And to be honest, the decorations are kind of insensitive and a little, er, gross. The decorations depict large, naked members of the race hauling the bed like, well, plow animals. So it seems sexualized, and like they're overtly depicted as animals. This is the one race in the game displayed consistently and entirely as non-white, with skin tones ranging from ashy to bronze. I don't know if it was done on purpose, but it certainly doesn't seem thought out. 

 

There's a lot of dragon-related content that they could have gone with, as well as maybe depictions of parables from the Tome of Koslun. Or the domes that appear in some of the comics in the architecture. Or maybe something that resembles calligraphic art. I think it would have been more tasteful and less... mocking. 

 

I'm pretending it turns out this is just some chintzy Olresian designer's idea of Qunari culture, like 'ralshokra'. It just doesn't match any of the utilitarian we-live-in-a-hot-place, we-have-advanced-science lore we've been given. 

 

After Sten, it's felt liek they're being built up as indisputable villains. And rumor has it the next big story DLC will feature a Qunari invasion. Which is a little unfair, then, to include Adaar, because it's kind of demonizing the whole race. Why do I have the option to play as a qunari character? Why is she there if she's not going to be taken seriously? I think her role in the world would have benefited if we'd been given a chance to learn about Vashoth culture some more. It would be setting up an interesting tension. 

 

Also I'd just like to wear pretty armor that has working stats and skin tones and tints. Thanks. 


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#54
Darkadia

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The problem with that is that you are literally VASHOTH; One Who Has Never Known The Qun. Adaar can never truly claim to be Qunari as she/he was raised completely outside of the Qun. That's one of the reason's Bull shoots you down so hard if you say 'well I'm a Qunari too!', 'Yeah, no You are not. You were not raised in the Qun.' I always like to think of the Adaar character as being Kossith, (the species originators who, per Bull's statement, told Koslun and his lot pretty much to GET LOST), as saying someone is Qunari is almost like saying someone is Andrastian. It's a militaristic religion, but a religion none-the-less. The Elf you run into during DAII calls herself Qunari because she was Raised In The Culture. She didn't choose to conform to the culture, otherwise she would have called herself a Vidathari. 

 

As Adaar was not raised in the Qun, he/she cannot truly claim to be Qunari. The only thing I would have liked was a few more chances to say, 'yeah, I'm not a f'ing Qunari cause I don't follow the Qun, go bugger yourself will ya?' You get a few options in game to kinda do that, but not many. Overall I love this game though and I and wondering how the next DLC will work. Especially with that nasty little comment made by Corphyf*ck about 'race being an accident'. will we see more of the Kossith side of things? The rumor is that we are getting a larger map or a new area outside of Orlais and Fereldan so I am hopeful. 


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#55
electricfish

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To be fair, all races aside from humans were tacked on for flavor. Because of the story, Lavellans happen to appear to be much more seamless in integration than dwarves or qunari. Both humans and elves are highly involved in the lore and politics portion of Inquisition, but dwarves and especially qunari don't really have a dog in the fight, which also helps in making them seem peripheral. Dwarves at least can claim interest due to lyrium smuggling being a prime moneymaker for the Carta, and they're more readily accepted into human society than qunari or elves.

 

Qunari are there because of being hired by the Trevelyans as a protection group. Adaar wouldn't have even bothered with the Conclave if they weren't paid to be there. They have no voice in politics, are segregated even more than elves, and most Vashoth or Tal-Vashoth probably have little interest in elven lore.  An Adaar has the least strings tying him/her to the Inquisition and the story reflects that...but it also means there are great opportunities for headcanon because they are not as forced as humans or elves.

 

In regards to the Spoils of the Qunari bugs specifically, yeah it kinda blows. With such a race specific DLC there really should have been more testing before release, or a big fix and recertification period after the bugs were brought to light from the early Xbox leak. It's nice that Bioware is aware of the issue via tweets, but it would be better if there could be some confirmation that there will be resources spent on fixing what is broken. They seem pretty into...whatever DLC is incoming though, so I doubt we'll hear anything (if at all) until after its official release.

Its frustrating that Bioware is deciding to be sooo tight lipped because of the DA2 issues about "promising" content, but it really seems like they're trying to make everyone forget that DAI exists. :/ Yes there's been DLC released, but it's also had the most horrendous lack of advertising. It's super weird that they weren't even allowed to promote JoH even a couple of days before it was released. Like, wtf good does it do to release a trailer for the content you already released that day for 2 platforms?


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#56
Illyria

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*snips*

 

I agree with 99% of what you said here (I disagree that Iron Bull is lore breaking.  I think he added to the lore.)

 

I love playing as an Adaar but there is just too little content for one.  One little quest would've been nice.  A few dialouge options to tell people 'I'm not Qunari, I'm a frigging Andrastian.'  Craftable vitaar would've been great (we already have a crafting system.  Every other race gets to craft unique armour.  Qunari get no race specific aside from the vitaar and that replaces helmets and we don't even the option to craft that.)  And now the Qunari-themed armour set is bugged for Qunari characters.  I want to be able to craft custom coloured armour for my Adaar.  I want her body skintone to match her face skintone.  When people talked about these bugs being in the Xbone version of the DLC I thought 'fair enough, it got released early, after all' but then they're still here in the offical release?  That's just a joke.  I love DAI.  I love having the race selection back.  I love having Qunari armour at long last.  I don't love paying for something that was released in a half finished state.


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#57
Jef The Reaper

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well 2 additional things are also "bugging" me about this dlc

 

first off, where are the helmets of the outfit? as I recall these outfits in DA2 came with a amazing helmet and mask (for warrior and mage)

 

http://www.dragonage...2/saarebas1.jpg

 

 

also, why is the mount a horse?

considering the horse is a human mount

the halla are elven mounts,

should the draconic mounts not be quinari mounts? considering there worship to dragons and living on another continent it would make sense, having a quinari horse just seems so out of place.



#58
PrayingMantis

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well 2 additional things are also "bugging" me about this dlc

 

first off, where are the helmets of the outfit? as I recall these outfits in DA2 came with a amazing helmet and mask (for warrior and mage)

 

http://www.dragonage...2/saarebas1.jpg

 

 

also, why is the mount a horse?

considering the horse is a human mount

the halla are elven mounts,

should the draconic mounts not be quinari mounts? considering there worship to dragons and living on another continent it would make sense, having a quinari horse just seems so out of place.

 

Not sure, but I think draconic mounts were bred by Tevinter. Actually, I would have preferred a completly new mount, something exotic that lives in the jungles of Par Vollen. Maybe a wyvern-like creature or some sabrecat-thingy. Something different and big, not some lame horse with armor that doesn't make sense. 



#59
Jef The Reaper

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Not sure, but I think draconic mounts were bred by Tevinter. Actually, I would have preferred a completly new mount, something exotic that lives in the jungles of Par Vollen. Maybe a wyvern-like creature or some sabrecat-thingy. Something different and big, not some lame horse with armor that doesn't make sense. 

ah I did not know that yet, I really wish the qunari got a little more attention in the game tough, I don't play as one as there are just to many downsides.

instead of adjusted helmets we got face-paint...

and I really don't like the idea that the majority of new mounts are usually horses.

your right tough, the new mount should have been some new type of mount being bred by the qunari (with the armor) as a unique mount.



#60
Punahedan

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Well, no. What I'm saying re: Bull saying you're not Qunari is that there's no room whatsoever for discussion on it. Even now, you guys are saying there's no room for any middle ground.

The Qun's NOT just a religion, there's a whole culture that Tal-Vashoth would have brought with them to some degree (evidenced by Adaar's own /name/ being a word in Qunlat), that would influence the development of Vashoth culture, which we absolutely can't deny Adaar would have some knowledge of. It's like saying Asian-Americans have no connection with their culture, they're NOT Asian, they're just American. Even if they know their language and history, even though they're constantly asked "So where are you REALLY from" all the time by Americans. there's all the aunts and uncles and cousins going, "you're too American" and all the Americans going, "you're not American enough." Identity's a very messy issue, and since we seem to have everyone but the main character be lumped in with Aggressive Savages Invading the Mainland, I think we deserve to have some nuance, no? Where does Vashoth culture end and Qunari culture begin?

So Adaar may not be Qunari, capital Q, but she's qunari, lowercase q. Racial identity, but not necessarily a religious one. She's treated differently, and whatever happened to the Qunari between Corypheus' time and their arrival on Thedas 300 years ago still affects her. That it doesn't mean anything to Bull speaks of his bias, not of actual facts. especially considering we actively experience racism in the game.

There were files talking about Shokrakar in the game, you know, unused ones. I'm sad she was never brought in, because her presence would have created a dynamic instead of relying only on Bull for information. You can't represent a whole race that has multiple subgroups with one person -- just like how we had Fenris and Merrill in DA2, and Oghren and Sigrun in DAA, and Solas and Sera in DAI. It's unfair and imbalanced and one-dimensional.

There's a very big, if unresolved, discourse on elven identity if you're Lavellan. What it means historically vs now, and what it means to be raised Dalish vs not Dalish. I'd like the same attention paid to the rest of us, especially if I'm gonna be wearing Qunari clothing.
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#61
Argetfalcon

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seriously you over price an armor dlc and then it doesn't even work properly for the race that you're advertising. Make a patch for this, this is unacceptable. I may sound entitled right now because I am. I am entitled that my purchase works correctly.


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#62
Lord Frivolous

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I have not played all the way through as a Qunari yet, mostly because I can't get over how they look in the game and I'm waiting for mods that change their apperance into something more palatable, but it really irked me I had so few opportunities to point out that I'm not a Qunari but a Tal Vashoth. There's even an option to tell Josephine you're considering joining the Qun, which seems like an utter nonsense. The Qunari hunt Tal Vashoth for what they are, not what they might have done, as even Senechal Bran knows, and "joining the Qun" would mean for a female Tal Vashoth mage feeding the compost heap, most likely.

 

Kind of role playing a WW2-era German Jew who's being asked 'now how about that mr. Hitler and his gang?' , getting two reply options: 1. I don't know, they seem a little suspicious...,  2. I'm thinking of joining the SS any day now.



#63
Darkadia

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Again you're Vashoth, not TAL Vashoth. You did not turn your back on the Qun as you have never been OF the Qun.

 

Tal Vashoth are people who have DESERTED and turned their backs on the Qun, normally so completely that many become monsters (killers for hire, people who pillage and plunder without restraint) of COURSE the rest of the Qunari will hunt that lot down like crazy. You find a deserter in that kind of a world/time frame and the most common outcome is death for the deserter. 

 

Vashoth are those who were born or raised outside the Qun. They would have a greater chance of joining the Qun if they chose to because of the fact that they have never KNOWN the Qun. Adaar is Vashoth, not TAL Vashoth, there is a major difference between the two

 

 

BTW, anyone else get the fricken armor/weapons/mount to show up when it didn't work after re-downloading the SotQ?



#64
Lee80

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I knew going in when they announced qunari as the fourth player race very late into game development it would be the weakest play option.  It simply didn't have enough time to be developed properly, and those assets would have been better spent fleshing out the other 3 options.  Then on the next Dragon Age game they could have given it a real go with development of all 4 from the start.  Oh well, still hope for the next game. Though I would personally like it if they stuck with elves and humans.  

 

 

As for the DLC I have it and love it.  Especially the bed.  I want the fluffy pillows for my room.  The naked qunari statues though...I could take or leave.  though they do add a sense of humor to the Dorian kiss scene.  


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#65
Jeniva

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havent read through this. I  love the light armor, however it does look weird on some characters. 
Human fem inquisitor looks awesome in it. 

seras body gets bigger and saggy looking in it

solas look's like he has an eating disorder and so pasty and ill looking?!

shame because it is a nice armor !



#66
dixophilia

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Again you're Vashoth, not TAL Vashoth. You did not turn your back on the Qun as you have never been OF the Qun.

 

Tal Vashoth are people who have DESERTED and turned their backs on the Qun, normally so completely that many become monsters (killers for hire, people who pillage and plunder without restraint) of COURSE the rest of the Qunari will hunt that lot down like crazy. You find a deserter in that kind of a world/time frame and the most common outcome is death for the deserter. 

 

Vashoth are those who were born or raised outside the Qun. They would have a greater chance of joining the Qun if they chose to because of the fact that they have never KNOWN the Qun. Adaar is Vashoth, not TAL Vashoth, there is a major difference between the two

 

 

I'm well aware that Adaar is Vashoth. However, you can't really get irritated with people for referring to their Adaar as Tal-Vashoth when the characters refer to themselves as Tal-Vashoth the entire game. The only person who says you're Vashoth is Shokrakar, and that's if you actually read the letters at the War Table. Adaar calls themselves a Tal-Vashoth. Bull calls Adaar a Tal-Vashoth. Varric calls Adaar a Tal-Vashoth.

 

So, yes, Adaar is VASHOTH.

But Bioware mucked it all up by consistently referring to an Adaar Inquisitor as Tal-Vashoth.

 

Players who rely on in-game information have an excuse. Bioware, however, does not.

 

 

 

Regardless, I won't be getting this DLC until someone from Bioware at least addresses that they are aware of the issues and are working to fix them.


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#67
frankf43

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I knew going in when they announced qunari as the fourth player race very late into game development it would be the weakest play option.  It simply didn't have enough time to be developed properly, and those assets would have been better spent fleshing out the other 3 options.  Then on the next Dragon Age game they could have given it a real go with development of all 4 from the start.  Oh well, still hope for the next game. Though I would personally like it if they stuck with elves and humans.  

 

 

As for the DLC I have it and love it.  Especially the bed.  I want the fluffy pillows for my room.  The naked qunari statues though...I could take or leave.  though they do add a sense of humor to the Dorian kiss scene.  

I haven't got out of the Hinterlands with an Elf or Human character neither of them appealed to me. My main playthrough was a Dwarf and now I'm doing a completionist playthrough with a Qunari. I would have hated it if they had stuck with humans and elves as the only playable races. 


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#68
Jaron Oberyn

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I hate to burst everyone's bubble here, but you do know Bioware doesn't read these forums right? If they did it wouldn't have taken them 12 hours to realize the DLC released early in the first place. Don't get your hopes up with this feedback thread, and section.


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#69
Saralash

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Well just tweeted the DA, the BioWare and Laidlaw's twitter feed with a link to this forum, time will tell if they respond to it. I'll try and go through customer services as well.



#70
Saralash

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Just spoke to EA customer services and once again linked this thread. They, as I kinda expected, couldn't do much other than send a bug report to BioWare to try and raise their attention. I'm not holding out much hope for any of this getting a response but gotta try right?

 

Also emailed BioWare at contact@bioware.com reporting the issue myself, once again with a link to this thread.

 

If they don't read the forums, then they sure as all hell know about it now :)



#71
ProphetOfDoom666

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There's this weird deformation/dented? on the male's right  arm (PC)

Spoiler

The female version of the light armor has deformations too.If you look at it from the front on the left breast area.It is very noticble from side view.Looks terrible.I will upload some pics soon to show it.I also have the color issiues on all race but qunari female is very obvious.I just hope they fix it soon.

#72
ProphetOfDoom666

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Ok I redownloaded Spoils of The Qunari
 
-Still no statues in the front area before you enter the main hall
-Still can't craft a custom-colored light or heavy armor for female qunari
-Still can't tint light or heavy armor for female qunari
-Still cant craft a custom-colored heavy armor for male qunari
-Still can't tint heavy armor for male qunari
-Qunari skin tone issues are still present for the light armor
-Obvious armor/neck cut off points are still present for the heavy armor
-Male elves look suuuuper skinny in the light armor
-Throne still blocks the Inquisitor's face during judgments 
 
 
https://www.youtube....h?v=BxtC7Pm4I3w
 
 
On xbox one, and tried with multiple saves. Effecting players on ALL available platforms.

You can add neck seam, cut off problems for female light armor too.Vivienne has a huge cut off with light armor.

#73
DragonAgeLegend

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Please fix these issues Bioware. We spent our hard earned money on this DLC, how can this be morally ethical? I bet you guys wouldn't like it if you bought DLC with all these issues too. Ugh. 



#74
WARLOK028

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I honestly do not believe that Bioware / EA developers even read these post they could at least acknowledge this, Hell even lie to us and say they are working on it.



#75
HarbingerKismet

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I'd also like to throw my hat in regarding having all of these bugs.  I'd welcome one of the devs acknowledging/discussing this problem and whether or not we can expect any of this to be fixed in the future.