However the thread shifted into a discussion of missile tech usage in the ME setting. Where a designer, Chris L'Etoile attempted to explain why a 'nuke' and missile tech wouldn't work in the ME setting.
Original thread here
"http://meforums.bioware.com/viewtopic.html?topic=685301&forum=144&highlight="
His quotes are as follows;
---
Chris L'Etoile Posted: Monday, 13 July 2009 09:57AM
Quote: Posted 07/13/09 12:36 (GMT) by Poppadop
nukes aren't mentioned as a part of naval warfare.
Nukes are deliberately excluded from naval warfare because -- contrary to what popular culture says -- they are useless in a vacuum.
Most of the damage of a nuclear blast is heat and shock, transmitted by the medium of Earth's atmosphere. The radiation damage decreases at an inverse square. In order to damage an enemy ship with a nuclear blast, you have to get the bomb redonkulously close to them (which is unlikely, given the capabilities of GARDIAN CIWS suites). It's cheaper to fling a bunch of 20kg slugs at 1.3% of lightspeed than it is to build a bunch of slow-moving nuclear-tipped missiles.
For more in the ineffectualness of nukes in space, refer to Winchell Chung's awesome Atomic Rockets site.---
---
Posted: Tuesday, 14 July 2009 12:35AM
Quote: Posted 07/13/09 21:43 (GMT) by Ghurshog
1. Missle technology obviously exists and is used by Human ships (others could also) as is clearly indicated during the last cut scenes of ME 1.
I've explained this previously,but it's been a while.
Obviously, people can build missiles in the IP. They're well within the tech base. However, canonically, no one builds them for use in space combat.
The final cutscenes of ME1 were far along in development before the designers noticed they relied on missiles. The designers told the animators, "There are no missiles in the IP. Defensive lasers never miss." The animators told the designers, "We have too much work to do to go back and change these."
So, despite what you see in the cutscenes, missiles are not used in Mass Effect space combat.
Anything you saw that you interpreted as a missile was a hallucination caused by Sovereign's indoctrination of you. Please consult a qualified medical specialist.---
Now at the time I accepted this because as the designer in question was in a far better place to know the details of the games development cycle and his explanation while plausable meant there was a serious flaw in the presented Cannon of the Mass Effect universe.
Last night while reading through the Codex I came across the description of 'ship defenses' and it clearly states that 'anti missile' systems are used and exists.
While I understand that this might seem a bit petty on my part to point out and call out. As a fan of ME's setting and games I felt a no small point of validation for my points and statements made in the original thread.
So now if this entry in ME2's codex is an error as well... I have to say someone in QA or the writer really needs to be double checking their work.
Also in the codex I found entries about Weapons of Mass Destruction and the clear statement while outlawed for use on planets there is no restriction for their use in space combat. Meaning Nukes are apart of space warfare.
Modifié par Ghurshog, 27 janvier 2010 - 05:19 .




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