Thorian consort
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Ok, I just canceled my lunch break thankyouverymuch.
Thorian consort
![]()
Ok, I just canceled my lunch break thankyouverymuch.
**** man, I'm still doing a bunch of sifequests in the first explorable city area, you know that "not Citadel" place. Loving the new aliens though. Especially the Murgi, those are some weird looking bastards.
Hey, were you able to find Keeper #47 somewhere near the Blitzball arena? I've scanned 46 and the salarian scientist won't tell me the secrets of quarian sweat without that last one.
Yeah just go by the back door and make a right it's in a closest really easy to miss. Also you don't have to do that quest if you have enough credits you can bribe the bartairn squadmate to get the information for you, but you have to do it before she likes you too much or she won't do it.
Yeah, took me a moment but it turned out to be under the staircase with the Murgi and Krogan talking about what Salarian dishes.Hey, were you able to find Keeper #47 somewhere near the Blitzball arena? I've scanned 46 and the salarian scientist won't tell me the secrets of quarian sweat without that last one.
You are already half way there OP. To finish the quest, you need to travel back in time and prevent the devs from inserting this plot stopper into the game in the first place. Since you are here now, I guess you are on the right track.
Delay that! Go back even further into time to prevent the ME3 ending from happening so that we can have a real Mass Effect 4!
**** man, I'm still doing a bunch of sidequests in the first explorable city area, you know that "not Citadel" place. Loving the new aliens though. Especially the Murgi, those are some weird looking bastards.
I don't get their design. Are they meant for flying or swimming? ![]()
I don't get their design. Are they meant for flying or swimming?
Both, obviously. Haven't you done that Sidequest where they escort you through the Underwater Ruins to the crashed and sunken Remnant Ship?
Has anyone unlocked the underground races with those Mrugi yet? I heard that was a thing if you did at least 10 side quests related to them but maybe someone was pulling my chain. Shame I keep hearing about the illegal games to earn credits with but I haven't seemed to unlock any. I'm especially looking forward to those death matches with the Ymirs those suckers are huge should be fun to make them fight one another.
You can't fully enjoy the game without playing "Kreyos story pack" DLC. It all makes sense only with this.
You can't fully enjoy the game without playing "Kreyos story pack" DLC. It all makes sense only with this.
We don't talk about that.
Damn... all that time, people are playing and i am still stuck to the character editor
Ah man, the I think the Murgi are trying to get me to help them take out this other race located on their home planet. Apparently they have two species that grew sentient on their planet and for years they've been fighting. I just met a Murgi general.
I haven't decided if I'll help them yet or not. I'm gonna explore their planet and see if I can find these "Geron" people. I may like them better.
Didn't know this game had a faction system. It's pretty neat. I'm guessing you'll have to choose either the Murgi or Geron for this planet.
Hey, you won't know if it'll be bad until it's done.
Although... yeah, it'll be terrible but people are going to love it. Then I'll do a rewrite, turn it into a bestseller and the movie will be the end of the careers of several actors. ^^
"They are terrible, and magnificent."
Gotta say I'm a little disappointed with the look of some of these new aliens, I mean the Foirgai look just like Mirelurks from Fallout. I mean it's kind of cool talking to them their government is fascinating but using a design from another game? Really? At least they are well written though they could talk higher than a whisper jeez.
I find the Foirgai a little too tribal. I get the theme they're going for, the whole Western Space theme, but eh...
Actually they kind of remind me of the Sand People just with more water. I wouldn't be surprised if they had story teller as a call back to Kotor.
I find the Foirgai a little too tribal. I get the theme they're going for, the whole Western Space theme, but eh...
Actually they kind of remind me of the Sand People just with more water. I wouldn't be surprised if they had story teller as a call back to Kotor.
I think you may be confusing them for the cast outs or maybe I am. I know theres a group in a city area that are much more interesting than the tribal ones. I just got some really advance tech for the ship from them for taking out a leader of a coup for them.
If you haven't gone to the city area of the planet yet I highly recommend it you get way more cool things from that group of Foirgai than you do the tribal bumpkins.
Okay so I'm on that one quest to find the shuttle wreckage so the alien merchant can upgrade the mako shielding. I'm on the third explorable planet, that one red one with the magnetic anomalies, you know, the one where
Spoiler, and I can't find the entrance to the ancient city. Thoughts?
Have you spoken to Lorenzo first?
He is the expert on anomalies. Without him the entire mission is impossible.
It took me ages to figure that one out.
Lorenzo is pretty tricky to find. If you accidentally get him killed, be prepared to either load an old save or worse still start the game all over again.
Yeah, BioWare dropped the ball on that one.
Does anyone know how to recruit Lorenzo?
He is a special kind of space wizard.
There are combat powers, tech powers and biotic powers.
However Lorenzo has nutrini powers. He can manipulate sub atomic particles to create a series of explosions.
However recruitment of Lorenzo is a bit challenging.
I know Lorenzo hates the The Union and if your disposition is too high with them he won't join up. And if you keep pressing him on the issue, he attacks you and you have to kill him. Thing is that most players find The Union before Lorenzo, and likely do a bunch of quests for them first.
I must say how surprised I am that there are so many temporary companions this time around, I'm having a hard time figuring out which ones are permanent or not. It wouldn't be so bad if it wasn't for the fact that they keep all the armor and weapons and upgrades you give them even after they die or leave. Such a bizarre design choice. I just fully decked out someone who I thought was a permanent squad mate only to have them die after two story missions.
Anyone else constantly getting ambushed by the Dark Collaborators that tell you that their master was most displeased when they learned you had escaped Charis alive?
Quest help is a crutch.
Man just met the most badass Volus ever! He took down three Krogans by himself. I hope he's a squaddie.