Most suggestions in this forum seem to be made by people who have completely misunderstood its purpose. Suggesting major changes to vital design-choices such as story, game-world, voice-overs etc for a game already released is simply outrageous. You're dreaming to expect anything there. Maybe for the next game. But this particular board isn't for the next game, it's for Inquisition only.
Here's some suggestions that BioWare actually can implement here and now.
1. Make the item description/comparison tooltip in item lists (inventory, shops, etc) update in real time when pointing at an item and scrolling with the mouse-wheel, without having to move the mouse-cursor to refresh it every time.
2. Companions seem awfully lazy about using potions assigned by their tactics settings. Oftentimes they favor fainting over using a potion, even when the potion stash is full.
3. Please do something to prevent the companion AI from standing in narrow doorways and attacking from there. Either make them go a bit further into the room, leaving some space for others to pass through, or force-move them when walking into them even while they're in combat.
4. Make the top-screen health bar always appear for the enemy you're currently attacking, without having to click directly at them every time.
5. When exploring the camera is so far zoomed in at minimum distance that i can't see my entire character. Yet when in combat the camera zooms so far out in minimum distance that i feel i'm missing a lot of the cool close-up action. Couldn't you add specific settings for the auto-zoom in/out functionalty when in and out of combat so we don't have to zoom in during every combat and zoom out after it? Never having a comfortable zoom distance gets old really fast and is currently the biggest annoyance i have with the game so far.
I'll keep adding to this list. Feel free to do the same as long as they are changes that realistically will fit in the next update, and not in the next game three years away.





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