The biggest issue for me is the really awkward and inconsistent menus. Not being able to double-click on menu buttons is a huge issue, along with the lack of scroll wheel support. This is well behind any modern PC game and frankly just awkward. The game also has a habit of breaking conventions - sometimes Esc works to close a menu, sometimes it doesn't. Sometimes you have to hit the back button, sometimes you don't. It's just bad.
Other issues include inconsistent and non-tweakable mouse sensitivity and acceleration, as well as tooltips that don't update to use your own custom key bindings. The scanning mini-game is really quite offensive on the PC as well - it's extremely slow before you get that one upgrade, and even then, it's a pain to essentially have the joystick mapped to the mouse. Then there's the mini-map/objective marker. Why most areas don't have maps, I have no idea, but it sucks that we have to hold down the M key to make the objective marker show up. Have you tried playing the game while stretching your hand all the way between two sides of the keyboard? This is sloppy, through and through.
Bad on you, BioWare. After all the great work done on Dragon Age, this feels shoddy at best, and the fact that there is no gamepad support despite it being developed with the Xbox 360 in mind makes me wonder just how much effort was actually put into the game. Of course, this is assuming that the developers are reading this thread. As a PC player I've gotten used to being shafted by developers lately, which is probably a hideously sad thing for anyone to say in any context.
Modifié par searanox, 30 janvier 2010 - 06:30 .