That is certainly another way of reading it Zan, so I've removed this, always prefer to give people the benefit of the doubt ![]()
Yallegro's Big Nightmare Expansion
#51
Posté 24 juillet 2015 - 08:52
#52
Posté 24 juillet 2015 - 09:03
You devalue your position when you say things like this. I don't believe I have ever posted directly at you nor about your content.
I don't think he was referring to you.
Zan the Man has a Plan
#53
Posté 24 juillet 2015 - 09:43
As potential customers how do we know that you are not the DAMP equivalent of the guy that sells his own CDs at the train station or the Jehova Witnesses? WE DON'T!
I demand a demonstration of your Necromancer and Hunter builds. What kind of expectations should be held? Barring an AW or Ele will you be coming in first place? Can you solo a wave if the team is faded? Will you revive me when I die or tea bag me? Will this improve my performance in the game as a whole? Will I be expected to do all the treasure rooms while you clear? Do you take donations? Do you have any kind of insider knowledge or source code information?
- sonofbarak aime ceci
#54
Posté 24 juillet 2015 - 10:42
Will you revive me when I die or tea bag me?
What if you were to be tea bagged and then revived?
#55
Posté 24 juillet 2015 - 10:47
As potential customers how do we know that you are not the DAMP equivalent of the guy that sells his own CDs at the train station or the Jehova Witnesses? WE DON'T!
I demand a demonstration of your Necromancer and Hunter builds. What kind of expectations should be held? Barring an AW or Ele will you be coming in first place? Can you solo a wave if the team is faded? Will you revive me when I die or tea bag me? Will this improve my performance in the game as a whole? Will I be expected to do all the treasure rooms while you clear? Do you take donations? Do you have any kind of insider knowledge or source code information?
What if you were to be tea bagged and then revived?
I will teabag you all into the fade with no exemptions.
#56
Posté 24 juillet 2015 - 10:59
As potential customers how do we know that you are not the DAMP equivalent of the guy that sells his own CDs at the train station or the Jehova Witnesses? WE DON'T!
I demand a demonstration of your Necromancer and Hunter builds. What kind of expectations should be held? Barring an AW or Ele will you be coming in first place? Can you solo a wave if the team is faded? Will you revive me when I die or tea bag me? Will this improve my performance in the game as a whole? Will I be expected to do all the treasure rooms while you clear? Do you take donations? Do you have any kind of insider knowledge or source code information?
These things are expensive

You'll just have to look for logical contradictions in what I am saying, if I am being passionate but vague or if it looks like "I want something from you"
#57
Posté 24 juillet 2015 - 11:01
Unacceptable to be tea bagged and then revived. Unless I'm tipped.
I will teabag you all into the fade with no exemptions.
HA! Easy to say by cheaters who self revive so they cannot be tea bagged. Necromancers. pffffff........
- Courtnehh et sonofbarak aiment ceci
#58
Posté 24 juillet 2015 - 11:03
You'll just have to look for logical contradictions in what I am saying, if I am being passionate but vague or if it looks like "I want something from you"
Refusing to provide a presentation of your product when asked. Check.
I see through you now SCAMMER!
- sonofbarak aime ceci
#59
Posté 24 juillet 2015 - 11:03
What if you were to be tea bagged and then revived?
I'm not admitting to anything....
- DragonRacer aime ceci
#60
Posté 24 juillet 2015 - 11:11
Unacceptable to be tea bagged and then revived. Unless I'm tipped.
HA! Easy to say by cheaters who self revive so they cannot be tea bagged. Necromancers. pffffff........
I make sure to jump off the map whilst down to use up all 3 of my teabagging opportunities, then it's either self revive from the fade or fade. No teabagging for anyone. ![]()
- Geth Supremacy aime ceci
#61
Posté 24 juillet 2015 - 11:14
Unacceptable to be tea bagged and then revived. Unless I'm tipped.

- Cirvante, Geth Supremacy et Angelus_de_Mortiel aiment ceci
#62
Posté 24 juillet 2015 - 01:28
As potential customers how do we know that you are not the DAMP equivalent of the guy that sells his own CDs at the train station or the Jehova Witnesses? WE DON'T!
I demand a demonstration of your Necromancer and Hunter builds. What kind of expectations should be held? Barring an AW or Ele will you be coming in first place? Can you solo a wave if the team is faded? Will you revive me when I die or tea bag me? Will this improve my performance in the game as a whole? Will I be expected to do all the treasure rooms while you clear? Do you take donations? Do you have any kind of insider knowledge or source code information?
While your questions are valid one that deserve answers, I think your analogy is disingenuous. There is no money changing hands. And, if he is stealing somebody else's work, then he's doing a poor job of it by posting it for anyone to see. However, I think that this guide may be edited with information, as Yallegro is now playtesting these builds on NM:
<snip/>
Now to try nightmare

(just because)
#63
Posté 29 juillet 2015 - 06:02
Now includes the alchemist, assassin and two builds for the duelist
as well as many small (BUT PAINSTAKING) cleanups
Ya I ran those classes on nightmare
Kicked some ass too
#64
Posté 29 juillet 2015 - 07:31
Now includes the alchemist, assassin and two builds for the duelist
as well as many small (BUT PAINSTAKING) cleanups
Ya I ran those classes on nightmare
Kicked some ass too
I like to see one of your builds on nightmare. If you die you off my friends list ![]()
#65
Posté 29 juillet 2015 - 09:39
Okay send me an invite one of these
I'm euro so we can't otherwise matchup
Still working on mastering the swashbuckler though
#66
Posté 31 juillet 2015 - 05:52
The good :
-Has unlimited range"
This is as far as i know not true.
The range is so short that if I am not the one in the front when we run towards a landing dragon the other three on the team will often be out of its range when since the animation is very slow.
I still like and use it, just have to plan my honking. No random honks.
- Yallegro aime ceci
#67
Posté 02 août 2015 - 12:45
You're right it doesn't
Fixed that
Thx for pointing that out
#68
Posté 08 août 2015 - 04:18
Update
New build for the Avvar (The Ice Giant)
New Build for the Templar (Heavenly Soldier)
And for the first time ever, an archer build! (no name yet) Don't worry, plenty of testing and it is a good one.
There's now a build for every class except the virtuoso whose lagging shenanigans make me want to banish him from FC for good
#69
Posté 08 août 2015 - 05:38
I will say that I do find Mark of Death very useful in conjunction with Leaping Shot. The poor targeting of Mark of Death doesn't matter much if you are already at a close enough range to utilize Leaping Shot to its fullest extent. It also helps your other DPS teammates cut down large targets much faster.
#70
Posté 08 août 2015 - 05:52
Gotta say, that is a very solid Archer build. Another reason not to use Long Shot is the large amount of aggro you draw with it.
More Long Shots -> more Leaping Shots. More Leaping Shots -> more fast kills. But even without LeapingS you can clear enemy spawns in tight spots: on the bridge on Zone 1, on the stairs on Zone 4 and so on. But I heard that OP prefers willpower over cunning.
#71
Posté 08 août 2015 - 07:39
More Long Shots -> more Leaping Shots. More Leaping Shots -> more fast kills. But even without LeapingS you can clear enemy spawns in tight spots: on the bridge on Zone 1, on the stairs on Zone 4 and so on. But I heard that OP prefers willpower over cunning.
But Long Shot and Leaping Shot are supposed to be used at completely different times
If you are at the range for Long Shot you're not going to get a lot of hits for your projectiles and you'll be out of range fast
If you are the right range for Leaping Shot then Long Shot is useless
And one hit of Long Shot doesn't exactly give you back Leaping Shot
It's not that I prefer any specific stat, I just played more mages because for a long time they did a much better job at completing matches.
(The arcane is my least played mage btw)
#72
Posté 08 août 2015 - 09:23
But Long Shot and Leaping Shot are supposed to be used at completely different times
Pretty sure junker knows that, having seen his archer first-hand.
If you are at the range for Long Shot you're not going to get a lot of hits for your projectiles and you'll be out of range fast
Depends. Leaping Shot may scatter projectiles but they tend to level out over a distance (and sometimes home in), so clusters of enemies (or one large enemy) can still be used to reduce/reset cooldowns if the team isn't critting much.
If you are the right range for Leaping Shot then Long Shot is useless
Not really. I use enemies at melee range to direct Long Shot at further targets. Doing this has saved me a couple times by resetting the Leaping Shot I'd just used with my back to a wall.
#73
Posté 08 août 2015 - 09:44
But Long Shot and Leaping Shot are supposed to be used at completely different times
If you are at the range for Long Shot you're not going to get a lot of hits for your projectiles and you'll be out of range fast
If you are the right range for Leaping Shot then Long Shot is useless
And one hit of Long Shot doesn't exactly give you back Leaping Shot
It's not that I prefer any specific stat, I just played more mages because for a long time they did a much better job at completing matches.
(The arcane is my least played mage btw)
Use Long Shot to intentionally collect more aggro. Enemies then running toward you providind you opportunity using Leaping Shot more effectively. That strategy requires relatively high cunning to spam Leaping Shot... and some luck with no doubt.
#74
Posté 08 août 2015 - 10:26
1:Depends. Leaping Shot may scatter projectiles but they tend to level out over a distance (and sometimes home in), so clusters of enemies (or one large enemy) can still be used to reduce/reset cooldowns if the team isn't critting much.
2: Not really. I use enemies at melee range to direct Long Shot at further targets. Doing this has saved me a couple times by resetting the Leaping Shot I'd just used with my back to a wall.
1: I've seen that too, but it's very frustrating when it fails
2: So you're using the Lance upgrade, that's another ability point on Long Shot. Explosive Shot is almost always better at getting some extra crits. Knockout Bomb in the face is also a very good way to save yourself. I also always use triple arrow bows, first Griffon now Hakkon which should crit better than Long Shot on those close quarter mobs.
#75
Posté 08 août 2015 - 10:39
"Horn of Valor
The good :
-Has unlimited range"
This is as far as i know not true.
You took the bait!





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