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I have a hard time supporting Vivienne's views


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#276
Ieldra

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As an addendum to my post on the previous page, two things:

 

(1) DAI was successful in creating a less pro-mage (or rather pro-rebellion) narrative exactly not by justifying the templars' cause (which would be doomed to fail like it did in DA2), but by presenting us with several mages who liked their lives in the Circles and didn't want the rebellion. Thus, the moral high ground still lies with "people have the right to live how they want to live", rather than "enforcement of servitude for the good of all".

 

(2) It is, of course, perfectly understandable that the Chantry doesn't want the mages to leave. That will, after all, weaken it considerably. Autonomy movements in the real world are resisted for the same reason. However, even where autonomy movements are terrorist and/or based on a racist ideology (some of the mages qualify, unfortunately), it is usually recognized by anyone but autocratic regimes that the demand for autonomy as such deserves consideration.  


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#277
Kakistos_

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The pot calling the kettle black eh?

 

Funny how you seem to miss Templar supporters doing the same things about them ignoring any abuses in the circles, societies who have lived well with mages without templars, and evidence that shows the Circles could be better.

 

Maker forbid

Precisely and I would argue that the fact that the Circle system has never been without contention and ultimately failed as opposed to the several societies with free Mages that existed since before the Chantry and Templars, that the Circle was an ill conceived and useless institution that contributed to the problems it had been put in place to fix and prevent.

 

Actually, no.

Most Templar supporters I've seen, myself included, admit that there have been abuses. Like dear Vivi, we want to see the abusers punished, but see no reason to discard the entire system since it works well when it's working as intended.

And every alternate society we've seen has worked because it is structurally very different than the Andrastian nations. The Dalish, the Avvar and the Chasind all live in small closely knit communities that center around their mage leaders. Tevinter devours it's own. Given what we know of the ancient elves I don't think we can consider them a society that worked well. Adapting any of their methods would require changing the way Andrastian society works at fundamental level.

The Circle Tower system has never worked well nor how it was intended. Before Kirkwall, the Rite of Annulment was performed 13 times. And as Inquisitor Ameridan, a free Mage and leader of the Seekers, stated: The Rite of Tranquility was never meant to be a punishment. Cassandra's revelations concerning the Seekers also reveal ruined intentions.

 

Yes, Tevinter devours its own. So does Ferelden and Orlais. As a player of The Game, Vivienne is one of the devourers. You cannot ignore the fact that the Dalish, Avvar and Chasind among others have free and perfectly integrated Mages in their societies with no ill consequences since before the Chantry and Templars. As we learned more about the Avvar it was clear that their Free Mages offered a robust benefit to their society, Mages and mundane alike.


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#278
Boost32

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Yes, Tevinter devours its own. So does Ferelden and Orlais. As a player of The Game, Vivienne is one of the devourers. You cannot ignore the fact that the Dalish, Avvar and Chasind among others have free and perfectly integrated Mages in their societies with no ill consequences since before the Chantry and Templars. As we learned more about the Avvar it was clear that their Free Mages offered a robust benefit to their society, Mages and mundane alike.

Why you ignore that all Dalish clan we met have mages doing things with ill consequences?

And how unleashing a dragon possesed by a powerful spirit free of ill consequences?
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#279
daveliam

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Why you ignore that all Dalish clan we met have mages doing things with ill consequences?

And how unleashing a dragon possesed by a powerful spirit free of ill consequences?

 

Agreed.  I'm not saying that the Dalish way is worse than the Circle (or better for that matter), but it's certainly not free of "ill consequences".  Zathrian, Merrill/Marethari, and Imshael should be enough to demonstrate that.


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#280
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Well I would trust the safety of the mages in Vivienne's hands than I would in Meredith's hands for sure, no matter how self-serving she comes across she is more pro-mage than that biased psycho templar could ever be.



#281
Iakus

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Templar abuses and suchlike are used as propaganda by the mage side just as abominations are used as propaganda by the templar side. All very predictable. However, at its heart. the war is a war of independence. One faction says "We want autonomy", the other says "We won't let you have it." Which means that the default position, as far as I'm concernced, should be pro-mage. As a rule, I consider the "We won't leave you alone and will force you into servitude" position a bully's position, and I detest and despise it to the end of the universe. Any justification to deny someone autonomy must be very, very compelling, and I am not seeing that it is.

 

This is, btw., independent from the question whether or not autonomy is a good idea from the perspective of those who demand it. Sometimes, it may not be, because an autonomous faction's strength may actually be weaker than its influence within a larger structure would've been. Nonetheless, I consider "I want to walk away" (akin to "I want to leave my country") a basic right that should not be denied without an extremely compelling justification. There's a reason why this is considered a human right. 

 

This is, basically, why the "mage question" has always been loaded in the favor of mages, and why Bioware's attempts to create a less pro-mage narrative have largely failed until DAI. Because even assuming that all the positive pictures of the Circles were accurate and "good circles" dominated the scene, I'd consider "We want to walk away" a legitimate demand for the mages, and "We won't let you" evil by default.

 

As for the danger of possession, it is in the interest of any mage faction to contain that, regardless of where they stand ideologically, even if it's "only" to protect one's reputation. For instance, an independent mage school where people get possessed would soon be out of business. Take Tevinter, from where we don't hear of any cases. They should plausibly be as ruthless in containing abominations as any templar could demand. That's why this is not a compelling reason to deny mages independence.

 

It may be in the interest of the mage independence faction to contain abominations, but that does not mean they would be very effective at it.  Templars, we know are trained at combating magic and demons.  What chance does some backwater village have in the local (independent) mage ends up going abomination?  Or, to reverse the situation, what chance does the mage have if the village gets up in arms to lynch the mage before he or she becomes an abomination?

 

Note: I am not especially defending the Circle system, as we have seen it break down in two very different but no less terrible ways.  But as long as blood magic, demonic possession, and even general misuse of magic is around, muggles will fear it.  And there must be some way of policing it.  

 

Heck even the Dresden Files has the Laws of Magic, the White Council, and Wardens  :D


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#282
The Baconer

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A bit deceptive. Rapes, beatings, and such happen everywhere. That doesn't condemn the legal system that commonly prevents it. The Circles always outlawed such crimes. Equally deceptive is "under Meredith's command". Anders confirms that Meredith actually denied the suggestion that mages be made tranquil as punishment. That one templar was acting on his own.

 

Meredith denied Alrik's "Tranquil Solution", but was only too happy to wield Tranquility as a punishment, and before the idol was ever brought to the surface.



#283
Ieldra

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It may be in the interest of the mage independence faction to contain abominations, but that does not mean they would be very effective at it.  Templars, we know are trained at combating magic and demons.  What chance does some backwater village have in the local (independent) mage ends up going abomination?  Or, to reverse the situation, what chance does the mage have if the village gets up in arms to lynch the mage before he or she becomes an abomination?
 
Note: I am not especially defending the Circle system, as we have seen it break down in two very different but no less terrible ways.  But as long as blood magic, demonic possession, and even general misuse of magic is around, muggles will fear it.  And there must be some way of policing it.  
 
Heck even the Dresden Files has the Laws of Magic, the White Council, and Wardens  :D

I am not denying the desirability of a specialized force capable of effectively containing magic and demons. I'm saying this should be run by the mage factions themselves. Especially, it should not be run by a religious organization ideologically opposed to magic. Templar-like skills aren't limited to the Templars after all. Like in any human community, things work out with the least amount of resentment if people feel that they're policed by their own. And of course, if it's actually a police force and their role isn't better described as "glorified goalers".
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#284
Deztyn

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There have been from great points here from both sides. While I'm not a fan of Vivi I still see her as a well written character that is very human.

One of the main reasons I'm not a fan of Vivienne is she acts like she above all the Mages. However, to me its who she is connected to, not her magic that got her that position. In some ways shes like a more self centered Wynne.

Just my opinion though.


Vivienne was one of the youngest full mages in Circle history. And that was in Ostwick, before she ever met Bastien and got involved in The Game. Her magic absolutely is that good.

Well if they are the norm, then we should be able to make the same claim about the Circles of Magi. Every Circle we encountered in the games was overrun by demons and annulled, so clearly the Circle system can't be working as intended.

Some Circles weren't working as intended. Which is why I said, "it works well when it's working as intended." Put italics on the as intended and everything.

Precisely and I would argue that the fact that the Circle system has never been without contention and ultimately failed as opposed to the several societies with free Mages that existed since before the Chantry and Templars, that the Circle was an ill conceived and useless institution that contributed to the problems it had been put in place to fix and prevent.

The Circle Tower system has never worked well nor how it was intended. Before Kirkwall, the Rite of Annulment was performed 13 times. And as Inquisitor Ameridan, a free Mage and leader of the Seekers, stated: The Rite of Tranquility was never meant to be a punishment. Cassandra's revelations concerning the Seekers also reveal ruined intentions.

The Circles existed for roughly 820 years. They've 'never worked well' is a pretty bold statement considering we're only familiar with the last 10. There were actually 17 annulments before Kirkwall, not 13. About 1 every 40 years, And in the last 10 years there are potentially 3. Perhaps that might be an indication of how very different the previous 800 years were. At the very least, we should give them credit for the first 160 or so years before the Right of Anulment was created.

Yes, Tevinter devours its own. So does Ferelden and Orlais. As a player of The Game, Vivienne is one of the devourers. You cannot ignore the fact that the Dalish, Avvar and Chasind among others have free and perfectly integrated Mages in their societies with no ill consequences since before the Chantry and Templars. As we learned more about the Avvar it was clear that their Free Mages offered a robust benefit to their society, Mages and mundane alike.



Tevinter society is structered in a way that puts weak and inexperienced mages under the thumbs of Magisters as surely as they are under the Chantry's thumb in Southern Society. Possibly even moreso, in the case of mage slaves. If you want the majority of mages to answer to the whims of a Tevinter Magister rather than a First Enchanter, then yes, by all means. Let's have them emulate Tevinter.

The Dalish, the Chasind and the Avvar have completely different social structures. You can NOT impose their methods of integrating mages onto Southern Thedas and expect it to work. It won't. They are all examples of small insuler communities with a heavy focus on martial training among all of it's members, that are built entirely around answering to their mages and looking to them for guidance.

Templar abuses and suchlike are used as propaganda by the mage side just as abominations are used as propaganda by the templar side. All very predictable. However, at its heart. the war is a war of independence. One faction says "We want autonomy", the other says "We won't let you have it." Which means that the default position, as far as I'm concernced, should be pro-mage. As a rule, I consider the "We won't leave you alone and will force you into servitude" position a bully's position, and I detest and despise it to the end of the universe. Any justification to deny someone autonomy must be very, very compelling, and I am not seeing that it is.

This is, btw., independent from the question whether or not autonomy is a good idea from the perspective of those who demand it. Sometimes, it may not be, because an autonomous faction's strength may actually be weaker than its influence within a larger structure would've been. Nonetheless, I consider "I want to walk away" (akin to "I want to leave my country") a basic right that should not be denied without an extremely compelling justification. There's a reason why this is considered a human right.

This is, basically, why the "mage question" has always been loaded in the favor of mages, and why Bioware's attempts to create a less pro-mage narrative have largely failed until DAI. Because even assuming that all the positive pictures of the Circles were accurate and "good circles" dominated the scene, I'd consider "We want to walk away" a legitimate demand for the mages, and "We won't let you" evil by default.

As for the danger of possession, it is in the interest of any mage faction to contain that, regardless of where they stand ideologically, even if it's "only" to protect one's reputation. For instance, an independent mage school where people get possessed would soon be out of business. Take Tevinter, from where we don't hear of any cases. They should plausibly be as ruthless in containing abominations as any templar could demand. That's why this is not a compelling reason to deny mages independence.

As an addendum to my post on the previous page, two things:

(1) DAI was successful in creating a less pro-mage (or rather pro-rebellion) narrative exactly not by justifying the templars' cause (which would be doomed to fail like it did in DA2), but by presenting us with several mages who liked their lives in the Circles and didn't want the rebellion. Thus, the moral high ground still lies with "people have the right to live how they want to live", rather than "enforcement of servitude for the good of all".

(2) It is, of course, perfectly understandable that the Chantry doesn't want the mages to leave. That will, after all, weaken it considerably. Autonomy movements in the real world are resisted for the same reason. However, even where autonomy movements are terrorist and/or based on a racist ideology (some of the mages qualify, unfortunately), it is usually recognized by anyone but autocratic regimes that the demand for autonomy as such deserves consideration.


I am not denying the desirability of a specialized force capable of effectively containing magic and demons. I'm saying this should be run by the mage factions themselves. Especially, it should not be run by a religious organization ideologically opposed to magic. Templar-like skills aren't limited to the Templars after all. Like in any human community, things work out with the least amount of resentment if people feel that they're policed by their own. And of course, if it's actually a police force and their role isn't better described as "glorified goalers".

No Circle mage is in servitude.

Not by the definition most people use. Which is slavery.

They are not required to serve the Chantry in any way. Any money they make for work they choose to do either goes to the mage himself or to the Circle. If they are involved in any conflicts or wars it is at the discretion of the Circle's First Enchanter. Not by Chantry orders. There are multiple references to this. It's implicit in the purpose of the Lucrosian Fraternity. WoT2 references the Circles' wealth. There's also David Gaidar's own words.

Prisoners?

Yes.

Slaves?

Absolutely not.

I always find it a bit disturbing how easily people dismiss the dangers of possession.

Redcliffe is described as one of the largest, most prosperous towns in Ferelden. Without the PCs assistance, It is entirely wiped out by a single child abomination. It is possible that more innocents died in Redcliffe than there are mages in the average Circle.

That's One untrained mage child.

Meredith's sister Amelia, an emotionally fragile girl, turned abomination and killed over seventy innocent people, including her own family. And that was with templars nearby to fight her and mitigate damage she could cause.

"Oh, but Dez, that's because their mommy's didn't want to send them to the Circle. Because the Chantry is evil! Bad examples!"

No.

That is what can happen in any worldstate where young mages are not legally obligated to be turned over to the Circle, and even when parents choose to give their children up it has become prohibitively difficult to send their children away.

Completely autonomous Circles will not have the numbers or the infrastructure to work. Mages are a tiny minority, few enough to fit into just 15 Circles across all of southern Thedas, most of which are just apprentices, and many of which won't be qualifed to teach or fight abominations or travel aound recruiting. They need the Templars and the Chantry to provide safe transportation and accessible ways for the common folk to seek help.

It takes weeks to travel across country, messengers are unreliable (and likewise take time), the average person has a very limited amount of funds, limited means of protection from the dangers of travel, no method of easy transportation and will not have the luxury of paid vacation time. Crops need to be planted and harvested, livestock need to be tended, goods need to be crafted and sold, or your family starves to death.

With Circles under the Chantry's umbrella, qualified help was always as close as the nearest village, and the logistics were handled by them.

Without them...?

Even if they had sufficient numbers to police their own, you are making the assumption that when mages are free to do anything they choose, they will choose to serve the community, rather than seek personal power and glory, wealth, or a quiet family life. That belief is incredibly naive. To say the least.

If you want them to hire out, well . . . Tevinter has templars with no anti-magic powers that serve the mages interests. We've seen how well that works for them.

Spoiler



Tevinter society in general is not the place to be looking for any answers to "the mage question".

Tevinter mages exist in a highly stratified society where the weak and incompetent are either slaves to their betters, or killed by their rivals. And they do still run into trouble with out of control mages and abominations. Fenris had this to say during DA2's ending: "I hope you're prepared for what we are about to face. Desperation will drive these mages to terrible acts. I have seen it before. It will not be pretty. The Imperium has it's own templars, and they too must act when mages cross the line. The line is in a different place, but the end result is the same. We will see abominations born of terror and wrath, men you never believed capable of depravity embracing it gladly."

Even Dorian, who approves of the decision to ally with mages doesn't believe it's necessarily an entirely good thing: "You'd be a fool not to see where this could lead. Thing is the Imperium was once just like the south. Templars, proper Circles, all that rot. Then it changed. By inches. Not that this is a reason to oppress us. Still, my homeland should be a cautionary tale, not a source of inspiration."


The existence of mages who wanted to stay with the circle is not new to Inquisition. Even in Origins there were characters that liked Circle life, and even in Origins the benefits of living in the Circle were mentioned. There was an entire fraternity dedicated to that school of thought, arguably two if you consider Wynne's position typical of the Aequitarians. What is new is that those characters are no longer living within the Circles and people have a harder time dismissing them as victims of Stockholm syndrome.

Wynne, like Vivienne was called privileged. Like Vivienne, it was said that she had no idea how 'real' Circle mages lived. Like Vivienne, it was ignored that she worked her way up to the point where she could simply ask the First Enchanter to leave and started out just like every other mage in the Circle.

So...

tl;dr Version: At it's heart, I'd say the argument is about security for the majority vs. freedom for a small minority. You can try to color the argument as one that is purely about independence and mage rights being trampled over. But that requires you completely ignore both the proven dangers and authorial intent. In short, it's an argument made from willfull ignorance rather than an objective examination of the facts.

If my neighbor had a child who could burn down the neighborhood because he had a nightmare, turn into a virtually unstoppable killing machine because someone offered him candy in a dream, or could accidentally fry my own children with lightning when they had an argument about toys-- I would not want him living there.

Perhaps you sincerely feel differently. But I suspect that if most people were honest about the realities of the situation instead of arguing from principle they would agree.

Principles are nice when you're talking about pixel people and it isn't actually you, your friends, or your family in danger.
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#285
Dean_the_Young

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I am not denying the desirability of a specialized force capable of effectively containing magic and demons. I'm saying this should be run by the mage factions themselves. Especially, it should not be run by a religious organization ideologically opposed to magic.

 

Why is a organization with an ideological inclination towards an issue be a more credible deterrent or mitigation force? Especially when it's not only in their own interest to minimize the appearance of problems and restrictions in pursuit of their own interests, but when history (and recent history at that) has shown a frequent failure to self-police?

 

More to the point, who is hypothetical other group supposed to be? Who's providing the manpower? The money? The legitimacy? The ideology to support it?

 

'Should' is nice and all, but the advantage of an 'ideologically opposed' force is that they're motivated by what they oppose. This is not inherently a bad thing.

 

 

Templar-like skills aren't limited to the Templars after all. Like in any human community, things work out with the least amount of resentment if people feel that they're policed by their own.

 

 

Of course it works out. Bodies decompose, people accept it as inevitable and not worth complaining about, and rebellion seems pointless.

 

There's no community in Thedas, human or otherwise, in which mages are considered 'their own' in terms of equal integration with mundanes. In every society, from Dalish to Tevinter to the barbarians, mages have privileged, and generally higher, social positions reserved and set aide from them as the 'other.'

 

 

And of course, if it's actually a police force and their role isn't better described as "glorified goalers".

 

 

Police forces are under-equipped to deal with mass-dispersion mage issues. Mages didn't police themselves. Magical disarmament is impossible.

 

When the mage liberation position defaults to 'just take the pain,' there's little wonder that the non-mages in Thedas, once freed from mage oligarchies, have tended towards segregation.


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#286
thesuperdarkone2

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Do people forget that Jaws of Hakkon revealed that mages fought alongside seekers to fight against blood mages and demons? Do you also forget that there is a magic school that can dispel magic?


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#287
Dean_the_Young

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Do people forget that Jaws of Hakkon revealed that mages fought alongside seekers to fight against blood mages and demons?

 

 

And in Dragon Age Inquisition, we have a spirit fighting beside us- which in no way discounts or disproves the need for non-spirits (ie, fleshy bloodlings) to organize their own defense against spirits.

 

The mages who fight alongside you do not mitigate the potential harm of the blood mages or abominations who don't.

 

 

Do you also forget that there is a magic school that can dispel magic?

 

 

Unless anti-magic mages can have the numbers of the Templars, the reliability of the Templars, the presence of the Templars, and the organizational relevance of the Templars... then they can't replace the Templars.

 

Mages policing their own with dispel magics is structurally indistinguishable from mages policing their own with lightning and fireballs and politics. The issues remain the same, and thus the anti-magic school is irrelevant because it doesn't solve the issue.


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#288
Iakus

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I am not denying the desirability of a specialized force capable of effectively containing magic and demons. I'm saying this should be run by the mage factions themselves. Especially, it should not be run by a religious organization ideologically opposed to magic. Templar-like skills aren't limited to the Templars after all. Like in any human community, things work out with the least amount of resentment if people feel that they're policed by their own. And of course, if it's actually a police force and their role isn't better described as "glorified goalers".

This is true.  But also leads to problems.  Remember, the mages of Tevinter decided they could "police themselves" and we have the Imperium, where blood magic is an open secret and if you aren't a mage you're nobody. 

 

A thought though: with a mage Divine who's got a firm grip on both the Circles and the Templars, should the mages think they are being "policed by their own"?  Would that, should that, reduce resentment?

  

Me, I don't think it's a matter of mages feeling they should "police their own" so much as the sense that they are thought of as something "other" in the first place.  Too often mages are seen as abominations-in-the-making, heirs of the magisters of the old Imperium, living weapons, or otherwise less than human.

 

And on the flip side, to many mages have "Magneto complex", seeing themselves as more than human, gods among insects, touched by the divine.  They have the power to reshape the world, and don't acknowledge the terrible price that this power comes with.



#289
daveliam

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........mages fought alongside seekers to fight against blood mages and demons?

 

Um....Isn't that exactly what Vivienne's doing?  Fighting alongside Cassandra and the Inquisition against blood mages and demons.  So maybe she's not all bad after all, huh?



#290
Dean_the_Young

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Meredith denied Alrik's "Tranquil Solution", but was only too happy to wield Tranquility as a punishment, and before the idol was ever brought to the surface.

 

Did she?

 

The only Act 2 or earlier sources I can think of regarding tranquility as a punishment in DA2 was... Ser Alrik, who was doing so illegally, and Anders, who was operating under a delusion that Alrik's crime was sanctioned policy.

 

Ignoring that Anders is an unreliable and hyperbolic source at the time (his very claim that Tranquility is occurring constantly is, ahem, nowhere near that often), Act 2's 'tranquility in the circle' subplot was pretty clear that it wasn't Meredith's policy. We don't get Meredith breaking out the Tranquility hammer until Act 3.


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#291
thesuperdarkone2

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Did she?

The only Act 2 or earlier sources I can think of regarding tranquility as a punishment in DA2 was... Ser Alrik, who was doing so illegally, and Anders, who was operating under a delusion that Alrik's crime was sanctioned policy.

Ignoring that Anders is an unreliable and hyperbolic source at the time (his very claim that Tranquility is occurring constantly is, ahem, nowhere near that often), Act 2's 'tranquility in the circle' subplot was pretty clear that it wasn't Meredith's policy. We don't get Meredith breaking out the Tranquility hammer until Act 3.


Cullen outright says Meredith made Maddox tranquil for passing love notes and she used tranquility as a punishment for far less. This was before the red lyrium
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#292
teh DRUMPf!!

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 All of this to say nothing of the fact that mages under the current system are in charge of their own - !

 

They are simply not the sole authority overseeing the mages. They do so alongside the Templars.

 

One valid criticism against this setup is the balance-of-power therein: some believe the Templars have too much power, and/or the mages too little. Well guess what Vivienne does as Divine? She gives mages greater freedoms, and Templars less so. Never mind the achievement-cap she has shattered for mages by virtue of becoming Divine.

 

In light of that, I am not really sure what issues any Templar detractors have with Vivienne's (optimal) epilogue, aside from purely-imagined events.

 

 

 

And why should mages be the sole regulators of mages? That is a self-defeating approach. The idea behind regulation is to not leave any group to its own devices. There needs to be a third-party/middleman involved as a watchdog, to represent the interests of others outside the group. The lesson to be learned from Tevinter is not that all mages are inherently suspect individuals, it's that lax regulatory policies lead you down the road to H-E-double-hockey-sticks.


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#293
Magdalena11

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Why you ignore that all Dalish clan we met have mages doing things with ill consequences?

And how unleashing a dragon possesed by a powerful spirit free of ill consequences?

 

It isn't, but remember that the mage who bound the spirit to the dragon did not do it because he or she felt like it.  They were under orders from the original Jaws Of Hakkon's leader, presumably a warrior.  The one who decided to use Hakkon was still a non-mage, Gurd.  The ability to cause mass destruction is not limited to those with magic in Thedas.  All they need is mages under their control.



#294
Deztyn

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Unless anti-magic mages can have the numbers of the Templars, the reliability of the Templars, the presence of the Templars, and the organizational relevance of the Templars... then they can't replace the Templars.


This.

So much.


Cullen outright says Meredith made Maddox tranquil for passing love notes and she used tranquility as a punishment for far less. This was before the red lyrium


I don't think we have a source that says Maddox was a harrowed mage, and it's not clear if Cullen is referring to a time before the red lyrium.

I do think post DA2 sources actively make Meredith seem more malevolent than she appeared in game, and Orsino more sympathetic. YMMV on that.

#295
Boost32

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It isn't, but remember that the mage who bound the spirit to the dragon did not do it because he or she felt like it. They were under orders from the original Jaws Of Hakkon's leader, presumably a warrior. The one who decided to use Hakkon was still a non-mage, Gurd. The ability to cause mass destruction is not limited to those with magic in Thedas. All they need is mages under their control.

One more reason to keep mages in the Circle, so that powerful people will not use them as weapons or to do something stupid.
And it proves that their society is not free of ill consequences of free mages.

#296
Boost32

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This.
So much.

I don't think we have a source that says Maddox was a harrowed mage, and it's not clear if Cullen is referring to a time before the red lyrium.
I do think post DA2 sources actively make Meredith seem more malevolent than she appeared in game, and Orsino more sympathetic. YMMV on that.

Meredith may execute 3 Starkhaven mages at random or make 3 of them tranquil, depending of your choice to help them or to send them to the Circle.

Although I might be remembering wrong.

#297
thesuperdarkone2

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This.

So much.



I don't think we have a source that says Maddox was a harrowed mage, and it's not clear if Cullen is referring to a time before the red lyrium.

I do think post DA2 sources actively make Meredith seem more malevolent than she appeared in game, and Orsino more sympathetic. YMMV on that.


Yes it was before red lyrium. The Maddox incident was the reason why Samson was kicked out and that happened before red lyrium. Also, even if he wasn't harrowed, you can't possibly justify making someone tranquil for passing love letters
  • Darkstarr11 aime ceci

#298
thesuperdarkone2

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This.

So much.



I don't think we have a source that says Maddox was a harrowed mage, and it's not clear if Cullen is referring to a time before the red lyrium.

I do think post DA2 sources actively make Meredith seem more malevolent than she appeared in game, and Orsino more sympathetic. YMMV on that.


Yes it was before red lyrium. The Maddox incident was the reason why Samson was kicked out and that happened before red lyrium. Also, even if he wasn't harrowed, you can't possibly justify making someone tranquil for passing love letters

#299
thesuperdarkone2

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Meredith may execute 3 Starkhaven mages at random or make 3 of them tranquil, depending of your choice to help them or to send them to the Circle.

Although I might be remembering wrong.


Nope, she kills them if you send them back or she makes them tranquil otherwise when they are captured again. Don't forget how she hangs the corpses of the conspirators around the gallows as a warning if you tell Cullen to kill them

#300
Boost32

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Nope, she kills them if you send them back or she makes them tranquil otherwise when they are captured again. Don't forget how she hangs the corpses of the conspirators around the gallows as a warning if you tell Cullen to kill them

She does no such thing, if she did that Samson bastard would be dead in Inquisition.
But people coming back from the dead is not incomum for Bioware.