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What if.... The Remnants are


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#26
Kabooooom

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You might be disappointed since the main character is human.

BW space opera game = Humanity First! (but feel free to crossbread with aliens if you so choose)

The main character is human solely because that sells games. I doubt, or at least I hope, that bioware would not recycle some of the dumber concepts from the prior trilogy. Anthropocentrism being one of them.

So, I'm not overly worried about it. Someone mentioned the Halo 4 plot as a concern - it isn't one. The Reclaimer storyline was already outlined by the end of Halo 3, and before that humanity WAS the Forerunners. Bungie had them as the same species in the subtle lore back story hints. Which was stupid and even more anthropocentric than the Reclaimer Saga.

So it was not the Halo 4 lead writer that came up with that idea. It was already set in stone and he had to work with it.

I wrote a massive post one time about why having him be the lead writer of Mass Effect 4 should not be a concern. Considering that Halo is not an RPG and it has deeper lore than Mass Effect does, he had to strike a balance between appealing to story-light action heavy CoD fan players of Halo and true hardcore Halo fans that know the lore. He did an alright job, for a shooting game. The Forerunner Saga provided the lore back story for Halo 4, and I am convinced that anyone who didn't like or understand the Halo 4 story just doesn't know anything about Halo lore. It is what it is.
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#27
WillieStyle

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Don't listen to the naysayers OP.  I like it.  Realizing that the Remnants are the very people who sent you to Andromeda in the first place would be awesome.  Kinda like the ending of the original Planet of the Apes, only in reverse.



#28
N7Jamaican

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Let's move on from the Reapers and such. I want a more local and intimate threat.  I don't want to a be a God, and save the galaxy.  I want to start off as a pleb, then work my way up to a hero.  And I want the threat to have such a massive scale as the reapers.  Let it be like something we need to deal with right here, right now.


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#29
WillieStyle

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Let's move on from the Reapers and such. I want a more local and intimate threat.  I don't want to a be a God, and save the galaxy.  I want to start off as a pleb, then work my way up to a hero.  And I want the threat to have such a massive scale as the reapers.  Let it be like something we need to deal with right here, right now.

 

As someone who likes more intimate, lower-stakes stories myself, I hate to break it to you, but you won't get your wish.  You'll have your immediate threats (Khet, Outlaws), but you will most definitely have your Cluster-spanning secret that you have to race against time to uncover which has the potential to change everything!  Space opera fans love that stuff, so Bioware would be dumb not to give it to them.  


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#30
Kabooooom

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As someone who likes more intimate, lower-stakes stories myself, I hate to break it to you, but you won't get your wish. You'll have your immediate threats (Khet, Outlaws), but you will most definitely have your Cluster-spanning secret that you have to race against time to uncover which has the potential to change everything! Space opera fans love that stuff, so Bioware would be dumb not to give it to them.


Yep, and the existence of the Remnant as a hyperadvanced yet curiously absent ancient race pretty much guarantees that they will return as the new Reaper-replacement superantagonist at some point in the story.

#31
Dantriges

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..., but you will most definitely have your Cluster-spanning secret that you have to race against time to ...

 

With a "few" side missions inbetween the race against time. ;)



#32
Vortex13

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With a "few" side missions inbetween the race against time. ;)

 

 

Well of course. You can't possibly save the universe without resolving everyone's repressed daddy issues first.


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#33
Kabooooom

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I will say, one thing that is plausible about the OPs idea is that it is a genuine concern for real life interstellar travel.

Consider that you leave the solar system on a generation ship to reach an inhabitable planet 20 light years away. By the time you get there, subsequent generations of humans built relativistic starships that got there faster than you, and you find a colonized planet with hyperadvanced technology.

Then consider that you left the solar system on a ship that accelerated to relativistic velocities. Go fast enough (generally greater than 99% of the speed of light) and the effect of time dilation and length contraction exponentially increases. You get to your destination only to discover that a subsequent generation built an even faster ship.

It is a theoretical problem grounded very strongly in reality that was never encountered by ancient explorers of the oceans or continents. The vast distances, time scales, and velocities involved in interstellar travel make it realistic.

#34
Para9on So1dier

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Why do I get the feeling the Remnants are going to have big ass Cerberus logos slapped on the side of them.



#35
Vortex13

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Why do I get the feeling the Remnants are going to have big ass Cerberus logos slapped on the side of them.

 

 

No, no. It's obvious that Cerberus are the ones that created the Ark ship. Only humanity is intelligent enough to create an intergalactic spaceship after all  <_<


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#36
Sully13

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Remnants are gonna be space potatoes calling it now.


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#37
TopTrog

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I really like this idea.

 

One of the attractive things about a sequel after ME3 in the milky way for me would have been to choose which path to go with all that newfound limitless opportunity after such an unprecedented galaxy-wide cooperative effort.

 

What is even better in your scenario is that the main survival threat would in fact not be some variant of "Reapers or Protheans 2.0", but it would actually be us (i.e. the species of the milky way) and the choices that we make (or have made). Which is not all that different from the real scenario we face ourselves on Earth today.

 

There is quite a bit of potential in this for intriguing "key choice" situations  - which is exactly what has made this game series such a personal experience for me. These choices would not only be highly interesting from the perspective of the (likely) human player character - but also from that of the non-human squadmates based on the differences in general outlook on life we have seen in ME 1-3.      


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#38
AlexiaRevan

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we meet the romulan! then the ending will be based on your QI and solving Vulcans puzzles! ME:A and star Trek crossover  :lol:



#39
ziyon conqueror

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This "Remnant" makes me think of the Forerunners from Halo



#40
Kabooooom

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This "Remnant" makes me think of the Forerunners from Halo


Which, worth noting, were originally intended to be ancient humans that had colonized the stars until that was retconned in Halo 3 for what we currently have in the Reclaimer trilogy (which is much better).

So if the Remnant do turn out to be from the Milky Way, it wouldn't be the first twist like that a SciFi genre has attempted.

#41
AtreiyaN7

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Same here.
 
 
Also, please don't let the big reveal be that the Remnant are the constructs of ancient, highly advanced humans.  :sick:


Doubt that anyone has to worry about that idea coming to pass. Considering how human evolution has actually worked over hundreds of millions of years (if you want to count the first mammals), I think it would be illogical for a "twist" like that to happen.

#42
The Hierophant

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Them being ancient Volus would be a nice surprise.

#43
Sully13

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Gona be rogue Reapers kinda obvious.



#44
Spectr61

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I will say, one thing that is plausible about the OPs idea is that it is a genuine concern for real life interstellar travel.
Consider that you leave the solar system on a generation ship to reach an inhabitable planet 20 light years away. By the time you get there, subsequent generations of humans built relativistic starships that got there faster than you, and you find a colonized planet with hyperadvanced technology.
Then consider that you left the solar system on a ship that accelerated to relativistic velocities. Go fast enough (generally greater than 99% of the speed of light) and the effect of time dilation and length contraction exponentially increases. You get to your destination only to discover that a subsequent generation built an even faster ship.
It is a theoretical problem grounded very strongly in reality that was never encountered by ancient explorers of the oceans or continents. The vast distances, time scales, and velocities involved in interstellar travel make it realistic.


Milky Way to Andromeda distance is 2.3 MILLION Light years.

SSV Tempest better have uber-space magic motors..

#45
Hanako Ikezawa

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Bioware did the whole "Race X is actually Race Y" plot twist in Mass Effect 2 with the Collectors being Protheans. 



#46
Sully13

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Yep and gave em a African type voice too.



#47
Mcfly616

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So, I'm not overly worried about it. Someone mentioned the Halo 4 plot as a concern - it isn't one. The Reclaimer storyline was already outlined by the end of Halo 3, and before that humanity WAS the Forerunners. Bungie had them as the same species in the subtle lore back story hints. Which was stupid and even more anthropocentric than the Reclaimer Saga.

So it was not the Halo 4 lead writer that came up with that idea. It was already set in stone and he had to work with it.

  oh, but it definitely is one. You see, the Reclaimer storyline is actually very well thought-out and interesting stuff. The Reclaimer novels are good.

 

The issue lies with Halo 4's narrative and how the devs expected the player to have read those novels and expanded universe of Halo lore. They expected you to go into Halo 4 knowing exactly who the Didact was and who the Librarian was and what they're fighting for and ancient humans etc etc. 

 

They didn't take any time to explain or add context to the origins and motivations of these characters and conflicts "in-game". They simply told the story as if you had read every novel and watched every terminal in Halo 3/Halo:Anniversary. There are people who have played through each Halo campaign and found themselves completely lost throughout the duration of Halo 4. The only constant was the glorified side plot that was MC and Cortana's romance. I.e. the central focus of the campaign in an attempt to distract you from the Wtf-Ness of the goings on.

 

 

The setup to the Reclaimer saga is epic to say the least. The narrative flow and application of context in Halo 4 was awful.



#48
Kabooooom

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oh, but it definitely is one. You see, the Reclaimer storyline is actually very well thought-out and interesting stuff. The Reclaimer novels are good.

The issue lies with Halo 4's narrative and how the devs expected the player to have read those novels and expanded universe of Halo lore. They expected you to go into Halo 4 knowing exactly who the Didact was and who the Librarian was and what they're fighting for and ancient humans etc etc.

They didn't take any time to explain or add context to the origins and motivations of these characters and conflicts "in-game". They simply told the story as if you had read every novel and watched every terminal in Halo 3/Halo:Anniversary. There are people who have played through each Halo campaign and found themselves completely lost throughout the duration of Halo 4. The only constant was the glorified side plot that was MC and Cortana's romance. I.e. the central focus of the campaign in an attempt to distract you from the Wtf-Ness of the goings on.


The setup to the Reclaimer saga is epic to say the least. The narrative flow and application of context in Halo 4 was awful.


I too, am looking forward to the Reclaimer saga. I have made multiple posts in discussions here talking about how surprisingly excellent the plot and lore appear to be.

But Halo is a FPS. Did they handle the lore dump perfectly? No. But the lore rivals and surpasses Mass Effect's, honestly. And most Halo fans aren't the sort who dig the lore, unfortunately. Most are mindless CoD fans who play for the multiplayer and that's it.

If you want a good Halo story, read the books and play the games. If you want a good Mass Effect story, play the game. You shouldn't expect Halo to dump a level of lore equivalent to an RPG during its campaign. Furthermore, you play from the first person perspective of Chief. He has no idea who the Didact and Librarian are either. He is wtfing all over the place on Requiem.

Now, there are ways around this, obviously. They could have included some sort of in game codex that downloaded extended info about the Forerunner Saga as you unlocked certain records from the Domain, or something. I dont know, but that would probably be one of the better ways to address it.

#49
Kabooooom

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Milky Way to Andromeda distance is 2.3 MILLION Light years.

SSV Tempest better have uber-space magic motors..

I'm aware of how far the distance to Andromeda is. I've made many posts running calculations on how long it would take vessels to get there. It takes 230 years at FTL with Reaper speeds without discharging (they dont need to), and roughly 570 at FTL of Citadel ship speeds, with the need to discharge. You underestimate just how fast FTL in Mass Effect is. The problem isn't time, but discharge need and the absence of suitable stars within range during an intergalactic voyage.

I also ran calculations on how long it would take a ship to get there at relativistic speeds. At an absurdly fast velocity of 99.99996% c, you could get there in under a century. Pushing the limits, you could get there in 50 years. Over 2.5 million years would obviously pass on Earth.

A generation ship travelling at relativistic speeds could travel slower, get there in centuries while still over 2.5 million years would pass on Earth.

And the Tempest will be a small vessel, not whatever ark or fleet made the voyage.

So yeah, no space magic involved. Hell, with enough energy you can even do it in real life within a single human lifetime theoretically but it would way push and surpass what would be reasonable in relativity. The energy requirements would be enormous.

#50
SolNebula

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You might be disappointed since the main character is human.

 

BW space opera game = Humanity First! (but feel free to crossbread with aliens if you so choose)

 

But I have no problem in being a human protagonist I have problem in humanity being special to the plot in the sense that we are special snowflakes, descendant of Ancients and saviours of all galaxy.


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