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ME:A Video - Building New Worlds: A Day in the Life at BioWare


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#76
Cheviot

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Someone at bioware should get a shirt that says that just to trigger people :P

Or the next video should have a cupcake in every shot.

 

Meanwhile, Konami is kicking Kojima to the curb while scrubbing his name from his magnum Opus

I wouldn't worry about Kojima if I were you; he's been wanting to leave MGS behind for years, and this whole thing ties in a little too neatly with the whole Moby Dick thing back in 2012...

 

You may very well be right, and it is just so disheartening. Yes, people will always complain and it is impossible to please everybody everywhere every time, but these forums have, by my rough estimation, about a 70% negativity level. That is unusually high for forums our size.

I don't know if I should be worried or not; 70% is just a number, it's too abstract; if only there were some other way to show how bad the situa-
 

 

Stitch%2Bbadness%2Blevel.png

 

Oh my.  I didn't know things were this bad....


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#77
Tantum Dic Verbo

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Are we not better than this?


Actually, this is much better than I'm used to seeing BSN. No one has demanded a gay romance option with the coffee cup (yet), and no one has speculated what Tali's backwash would taste like in a cup of Folger's.
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#78
Nohvarr

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People asking for gamepads for ME3 when they can use the mouse are morons who have no business playing a shooter

......and with that blanket statement I have a better understanding of you.

 

I haven't declared the game to be anything yet, so try not to build a strawman here, k?

Not a strawman, it's a direct example of what another poster said, one that agree with you.

 

The issue here is: DA:I sold very well and got good ratings. From a business point of view BioWare was successful with their strategy, so they are most likely going to repeat it with ME:A. Except for a percentage of the smaller demographic of PC gamers everyone was happy with the controls.

From Bioware's general manager:

"We're very proud of what DAI has achieved, but that does not set a 'template' for what every other game we make needs to be. Each game franchise needs to innovate and improve their experience based on what's best for it, not just what another game had success with because 'well that was successful'."

 

We really need some reasons to cheer up, and BioWare isn't giving us any.

Or you need to let go of whatever it is that's depressed you this long.

 

I wouldn't worry about Kojima if I were you; he's been wanting to leave MGS behind for years, and this whole thing ties in a little too neatly with the whole Moby Dick thing back in 2012..

....his name and his team have been scrubbed from the game box, his team was kicked off Konami's internal network, and barred from communicating outside the company, and when Angry Joe asked a few question about this during an interview it was immediately halted and he was told not to answer those questions.



#79
Arcian

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Actually, this is much better than I'm used to seeing BSN. No one has demanded a gay romance option with the coffee cup (yet), and no one has speculated what Tali's backwash would taste like in a cup of Folger's.

WHY ARE YOU GIVING THEM IDEAS?!



#80
AlanC9

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Fighting games, Jump'n run, sports games like FIFA and most Shoot'em up games. I used a gamepad for these on PC, too.


Thanks. All genres I never play, which is probably why I've never seen any value in a controller.
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#81
Farangbaa

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Which genres work better with a pad?


Any sports game.

Any game whatsoever where your inputs aren't binary (input/no input)

#82
TMA LIVE

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Thanks. All genres I never play, which is probably why I've never seen any value in a controller.

 

Mass Effect series has been apart of the third person, over the shoulder shooter genre, popular since Resident Evil 4, a Gamecube "controller" game. If you're here, you played Mass Effect. Just with a keyboard perhaps. Though you didn't play it when it was first released, as a "Xbox 360" exclusive, designed first with a controller.



#83
Tantum Dic Verbo

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WHY ARE YOU GIVING THEM IDEAS?!


I can't give BSN'ers any ideas that years of isolation and dysfunction aren't already giving them in Technicolor.
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#84
Quarian Master Race

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what Tali's backwash would taste like in a cup of Folger's.

alcohol


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#85
Tantum Dic Verbo

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alcohol


You may have just saved us from a long, uncomfortable thread right there.

#86
Nohvarr

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Mass Effect series has been apart of the third person, over the shoulder shooter genre, popular since Resident Evil 4, a Gamecube "controller" game. If you're here, you played Mass Effect. Just with a keyboard perhaps. Though you didn't play it when it was first released, as a "Xbox 360" exclusive, designed first with a controller.

Ah that takes me back, to the days when ME 1 was just getting ported to PC and PC gamers were saying things like, get rid of the dialogue wheel....memories.



#87
Arcian

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You may have just saved us from a long, uncomfortable thread right there.

Nothing is ever saved here, except creepy threads about alien sweat.



#88
DaemionMoadrin

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......and with that blanket statement I have a better understanding of you.

 

If that is all you read of my post, then I think we can stop this discussion right here.



#89
Nohvarr

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If that is all you read of my post, then I think we can stop this discussion right here.

It's not...but it's very informative.



#90
DaemionMoadrin

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It's not...but it's very informative.

 

Yes? Details, details, details. Don't just throw statements like that out without explanation.



#91
Quarian Master Race

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I don't care about ME3 in this context, this is about BioWare's current and new games based on Frostbite 3. People asking for gamepads for ME3 when they can use the mouse are morons who have no business playing a shooter. Ask the console players how often they score a headshot compared to the PC gamers.

That's a bit harsh, no? Gamepads aren't as optimal from a pure efficiency standpoint in shooters, but that hardly matters unless you're playing on the competitive circuit where one needs every advantage they can get. ME is not a competitive shooter at all (even in MP), so I could totally see someone using a pad even on PC if they find it more comfortable than KB&M setups, for example. 

Last statement is just silly. I think I've made fun of you before for not getting a 20 headshot medal by wave 2, so GOML before making claims like that :P .



#92
Phoenix_Also_Rises

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We really need some reasons to cheer up, and BioWare isn't giving us any.

 

I would respectfully disagree; they have given us a teaser trailer and with it a title, a look at new alien worlds, armor aesthetics and the new Mako, and now they are giving us a peek behind their doors and into their day-to-day operation. At least for me, those are reasons enough to be cheerful (and excited). Still, as the Romans used to say, de gustibus non est disputandum (ones tastes are not to be disputed), and so we will likely agree to disagree on this particular matter. 

 

I don't know if I should be worried or not; 70% is just a number, it's too abstract; if only there were some other way to show how bad the situa-

 

Oh my.  I didn't know things were this bad....

 

And next time I see these forums, I expect everyone to be a model citizen.

 

https://youtu.be/XWSHHodf9Pw?t=21

 

Oh great. Now I made myself want to rewatch this movie. DAMMIT.



#93
KaiserShep

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We really need some reasons to cheer up after that trailer, and BioWare isn't giving us any.


Balderdash. I'm plenty cheered up. So much so that it got me playing ME3 again, just when I thought I was gonna shelve it for a while.

#94
KaiserShep

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And next time I see these forums, I expect everyone to be a model citizen.
 
https://youtu.be/XWSHHodf9Pw?t=21
 
Oh great. Now I made myself want to rewatch this movie. DAMMIT.


Man, I must've seen this movie over a dozen times. Guess I'll watch it again.
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#95
DaemionMoadrin

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That's a bit harsh, no? Gamepads aren't as optimal from a pure efficiency standpoint in shooters, but that hardly matters unless you're playing on the competitive circuit where one needs every advantage they can get. ME is not a competitive shooter at all (even in MP), so I could totally see someone using a pad even on PC if they find it more comfortable than KB&M setups, for example. 

Last statement is just silly. I think I've made fun of you before for not getting a 20 headshot medal by wave 2, so GOML before making claims like that :P .

 

Gamepads only work for ME3 on consoles because you have aim assist. You don't have that on PC, which means someone trying to aim with gamepad will suck. Hard. :P

 

Yeah, and back then you didn't understand that playing with 3 other equally good players results in not getting 20 kills by wave 2, much less 20 headshots... especially not when I aim for the body if that's enough to kill my target. :P



#96
Quarian Master Race

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Gamepads only work for ME3 on consoles because you have aim assist. You don't have that on PC, which means someone trying to aim with gamepad will suck. Hard. :P

Yeah, and back then you didn't understand that playing with 3 other equally good players results in not getting 20 kills by wave 2, much less 20 headshots... especially not when I aim for the body if that's enough to kill my target. :P

Abusing the aim assists mechanics is important to high level play, but is hardly necessary to play the game effectively at all. When I'm feeling lazy I simply throw on a typhoon and lazily dragshot spawns to death, nevermind using a powers based setup that requires virtually no aiming at all. I've seen lots of people on here claim they only play SP and never even fire their gun, so why would they need absolute precision? Obviously the pad is inferior from an optimization standpoint, but few people care about that sort of thing so much, so I don't think they're morons for prefering a pad. Now.....trying to play CS: GO with one would be different, but that's not what this game is.

As another quarian once said, "excuses, excuses" :P.

#97
Rekkampum

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                                                                            <<<<<<<<<<()>>>>>>>>>>

 

Holy Shyte batman!

 

Notice the use of console controllers?  What about a PC KEYBOARD?  Show me you guys are using a PC keyboard to test out the game.

 

Will this game also be a pi$$ poor console port like (for K+M controls) DAI?  Really! Thank you very much for showing me this. My enthusiasm for the game hit the basement with a THUD!

 

I'm going off now to stew with a beer.

 

Funny that you say Batman and mention poor ports.



#98
Arcian

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I would respectfully disagree; they have given us a teaser trailer and with it a title, a look at new alien worlds, armor aesthetics and the new Mako, and now they are giving us a peek behind their doors and into their day-to-day operation.

Teaser Trailer and Title = Makes it very clear they are throwing away everything that longtime fans recognize as Mass Effect, which leads to a game that is Mass Effect in title only. It's like the video game equivalent of the american Godzilla from 1998.

 

Alien worlds = Way too many single biome planets and floating rocks. Floating rocks didn't make sense in Avatar, it doesn't make sense in Mass Effect. BioWare is once more defiling the "sci" part of their game's genre for the Rule of Cool.

 

And for the people who are rising up to the opportunity to say "It's just a game, why does it have to be scientifically accurate?" or "But FTL isn't scientific!":

 

One, if you're not going to make your game scientific, don't call it a sci-fi game.

 

And two, the Mass Effect phenomenon which FTL is built upon is a well-developed, fictional addition to known science, not an invitation to gleefully break the laws of physics whenever it is convenient. If you remove the Mass Effect phenomenon, the Mass Effect universe functions identically to ours. It is literally the only exception as far as the science of the universe is concerned, as the ME1 writers have repeatedly stated. Their goal was, after all, to make a universe that adheres more rigidly to established science than other sci-fi franchises like Star Trek and Star Wars.

 

Armor Aesthetics = I saw this type of armor aesthetic in Halo 4 three years ago. If you haven't played Halo 4, I can get your excitement, but for me, it's not doing anything. It's practically standard, run of the mill sci-fi fanfare by now.

 

New Mako = Doesn't have guns, only barely resembles the old Mako... it's a Mako in name only, just like the game itself.

 

Peek behind their doors and into their day-to-day operation = It's one guy talking about the fact that he's working at BioWare, that it's his first BioWare game, a short description of their approach towards level design and that he is meeting a lot of old BioWare veterans and geeking out over it because he used to play their old games. That's it. We're no wiser to the content of ME:A than we were before.

 

This is of course beside the point that what little they have shown us shows very clearly that they have learned absolutely NOTHING from ME3. Any sensible developer would have thrown that piece of sh!t of a game under the bus, retconned its ending to restore the series narrative continuity and then continued the franchise where it belongs - in the Milky Way, where everything that is Mass Effect actually physically is, and not in a tiny, pointless star cluster in a galaxy 2.5 million light years away that no one gives a single crap about.

 

Balderdash. I'm plenty cheered up. So much so that it got me playing ME3 again, just when I thought I was gonna shelve it for a while.

People can get cheered up by garbage like Twilight and 50 Shades, so this isn't saying much. But you know, it's great that ME3 doesn't make you want to punch a hole in your screen whenever you start it up.



#99
pdusen

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Have you played DA:I on PC? http://forum.bioware...unity-concerns/

I would hesitate to use the most inflammatory and toxic thread on BSN to support any kind of point.

#100
DaemionMoadrin

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I would hesitate to use the most inflammatory and toxic thread on BSN to support any kind of point.

 

Then just take the BioWare posts. What's your problem with those? They acknowledge that there have been issues with the PC version of DA:I and you're telling me they don't count as support for my point? Please.