At first I did not see the harm in MP in the game even played a little myself but now I feel the extra time spent on Multiplayer has taken away from single player
If DAMP takes away from any SP content at all, it's Mass Effect Andromeda.
DAI and DAMP aren't developed in the same studio. They are completely seperated. I would gladly like to invite you over to the DAIMP boards, and look at some of the numerous developer posts there - they even have to tweak the engine because they're working with framework created by a wholly different team.
If DAIMP has more expansions (which it doesn't, because all Destruction added was wild animals from the vanilla game, and destroyed variants of the existing levels) it is because developing content for a game free of heavy scripting, and void of any cutscenes or requirement for continuity, or elaborate writing; simply goes a lot faster.
Yet "fast", obviously, is very relative.





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