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I swear, if Andromeda has the same stability issues than Inquisition...


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#26
Sanunes

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I don't complain about FPS or smoothness (in fact, the benchmark runs at 27 'cinematic'* FPS at 1680x1050 "Ultra" settings with an old GTX 560 Ti). It's only the DX crashes the ones that get to my nerves. And they're especially annoying and frequent at the character creation menu.

 

The little hiccups I had went away as soon as I changed my old HDD for a Samsung SSD 850 Pro.

 

 

 

*Console peasanty sarcasm intended.

 

The thing about issues within the PC community is that there can be a multitude of reasons why those issues exist.  The small group of people I know that have Dragon Age: Inquisition haven't had any issues since the first patch post release.  Now I am not trying to downplay how frustrating issues like this can be, but it rarely never as simple as it might seem.



#27
DaemionMoadrin

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Windows makes our overpowered hardware not quite as overpowered as you might think =P

 

Even if Windows ate 50% of the available resources, my PC would still be hilariously overpowered compared to consoles. :P

 

Consoles use ~3.5 GB of their available 8 GB RAM for their OS. Windows is fine with 2 GB.

 

Both consoles will switch to Windows 10 soon, so... yeah.



#28
Ryzaki

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*sigh*

 

I am thinking about upgrading to windows 10.

 

But I know that'll crap all over all of my visual novels.

 

It'll break all of them.

 

*sighs.*

 

Also Skyrim apparently runs worse.

 

I mean...Skyrim.

 

Windows you gotta fix that before I move. SKYRIM RUNS BAD ENOUGH AS IT IS.



#29
Kurt M.

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Windows makes our overpowered hardware not quite as overpowered as you might think =P

 

DirectX 12 (W10) will mostly fix that :) (at last....).

 

... As someone who has spent last two weeks trying to fix messed up software of my brand new laptop (since blue screen of death killed my last 2 years old one..) and waiting with horror what is next problem that comes up and how in the world I manage to fix that- instead of spending my summer playing on my trusted and loyal PS3, that has worked 5 years now without problems, I very much don't agree with your statement..

 

But I guess I hope your statement was just a joke and there is no need to continue this ridiculous debate over platforms.

 

Of course. It requires sooo much brainpower to push a button...poor you.

 

Anyway, if you cannot simply get an official Windows ISO to use with your already owned license, format the laptop to get rid of all the bloatware, and begin a new, clean installation....well, it's your problem. With the appropiate knowledge you could have reduced those "two weeks" to a mere afternoon.

 

But hey, keep blaming others for your ignorance. What's the next minimally complex machinery you're gonna blame for it? Your microwave?


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#30
Panda

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DirectX 12 (W10) will mostly fix that :) (at last....).

 

 

Of course. It requires sooo much brainpower to push a button...poor you.

 

Anyway, if you cannot simply get an official Windows ISO to use with your already owned license, format the laptop to get rid of all the bloatware, and begin a new, clean installation....well, it's your problem. With the appropiate knowledge you could have reduced those "two weeks" to a mere afternoon.

 

But hey, keep blaming others for your ignorance. What's the next minimally complex machinery you're gonna blame for it? Your microwave?

 

Ah I thought I was replying someone who just was joking over and actually is reasonable person. Sorry, my bad.


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#31
Kurt M.

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Ah I thought I was replying someone who just was joking over and actually is reasonable person. Sorry, my bad.

 

And I believed I was replying to an adult with a minimum of curiosity and learning skills. I guess we're both dissapointed.



#32
Panda

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And I believed I was replying to an adult with a minimum of curiosity and learning skills. I guess we're both dissapointed.

 

"sooo much brainpower, . What's the next minimally complex machinery you're gonna blame for it? Your microwave?"

 

Your post clearly doesn't indicate that. You are just being annoying and elitist, also downright insulting without reason to be.


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#33
Kurt M.

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"sooo much brainpower, . What's the next minimally complex machinery you're gonna blame for it? Your microwave?"

 

Your post clearly doesn't indicate that. You are just being annoying and elitist, also downright insulting without reason to be.

 

"I manage to fix that- instead of spending my summer playing on my trusted and loyal PS3, that has worked 5 years now without problems"

 

And you were bluffing about your own simplicity of mind like if it was a good thing. Don't play the innocent now.

 

Your problem if you began this argument knowing what you'd find.



#34
ApocAlypsE007

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It's FB3 engine with Bioware programmers. Of course it will be the same.



#35
Panda

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"I manage to fix that- instead of spending my summer playing on my trusted and loyal PS3, that has worked 5 years now without problems"

 

And you were bluffing about your own simplicity of mind like if it was a good thing. Don't play the innocent now.

 

Your problem if you began this argument knowing what you'd find.

 

I was being honest about my experience. There isn't single line there that is bluffing or anything.

 

And seriously, you are being hostile and insulting to me without any reason here.



#36
Sanunes

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It's FB3 engine with Bioware programmers. Of course it will be the same.

 

At least its not Unreal 3 with RockSteady programmers.



#37
Cyonan

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Even if Windows ate 50% of the available resources, my PC would still be hilariously overpowered compared to consoles. :P

 

Consoles use ~3.5 GB of their available 8 GB RAM for their OS. Windows is fine with 2 GB.

 

Both consoles will switch to Windows 10 soon, so... yeah.

 

True, though I will give the PS4 that it does use GDDR5 RAM for everything which is faster than the DDR3 or DDR4 that our PCs use for system RAM.

 

Unfortunately Microsoft kind of shot the Xbox One in the foot right out of the starting gate by giving it only DDR3 RAM. Thankfully they did at least free up system resources by not demanding the Kinect drain them.

 

DirectX 12 (W10) will mostly fix that :) (at last....).

 

I doubt it considering that's a graphics API and the problems with Windows goes beyond the software being able to talk to the video card through the OS.


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#38
Valkyrja

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At least its not Unreal 3 with RockSteady programmers.

 

Rocksteady did fine work with the console versions.

 

They outsourced the port to a niche platform to another developer.



#39
Kurt M.

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I was being honest about my experience. There isn't single line there that is bluffing or anything.

 

And seriously, you are being hostile and insulting to me without any reason here.

 

Yeah, my arguments are elitist, and yours are "honest". Not totally biased at all.

 

Well, let me solve this dillema by completely ignoring you and your hipocrisies.

 

I doubt it considering that's a graphics API and the problems with Windows goes beyond the software being able to talk to the video card through the OS.

 

I'm not saying it'll solve absolutely everything, but a lower abstraction layer and way less API/driver overhead already helps a lot. Take a look at the benchmarks....it's pretty surprising :)



#40
malloc

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It's FB3 engine with Bioware programmers. Of course it will be the same.


Yeah some of the code in MP ME3 was insane. They literally had some functions that never did anything.

#41
Panda

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Yeah, my arguments are elitist, and yours are "honest". Not totally biased at all.

 

Well, let me solve this dillema by completely ignoring you and your hipocrisies.

 
 

 

I'm not saying it'll solve absolutely everything, but a lower abstraction layer and way less API/driver overhead already helps a lot. Take a look at the benchmarks....it's pretty surprising :)

 

When half of your replies are insults towards my intelligence it's very hard to not see it that way.

 

Also my experience is honest. I haven't really made arguments, simply cause I can't talk to you due the problems I have pointed out.


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#42
Kurt M.

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It's FB3 engine with Bioware programmers. Of course it will be the same.

 

Not necessarily. It wouldn't be the first time that two games with the same engine where one causes problems, and the other doesn't cause any exists....



#43
Sanunes

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Rocksteady did fine work with the console versions.

 

They outsourced the port to a niche platform to another developer.

 

I get what you are saying, but for the game to be as broken as it is at launch there has to be some pretty poor coding at the core of the product for it to break so badly. Of course bad programming across all platforms can also go to Bethesda who relies too heavily on its community to fix the problems via modding instead of doing it themselves.



#44
Akrabra

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I've had like three CTD's in 500 hours of playing the game. Actually it was more stable at launch than it is now after the lastest patches. Only ever had one major bug, it wasn't game breaking, it just didn't let me complete a companion quest. All in all the stability has been great. The game is fairly well optimized, though the Frostbite engine sucks at compressing, so when using a normal HDD the loading times can be abit long. 



#45
pdusen

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I sincerely hope that ME:A does have the same stability issues Inquisition had. It's becoming quite unusual for games to run that smoothly.

#46
ArabianIGoggles

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Even if Windows ate 50% of the available resources, my PC would still be hilariously overpowered compared to consoles. :P

 

Consoles use ~3.5 GB of their available 8 GB RAM for their OS. Windows is fine with 2 GB.

 

Both consoles will switch to Windows 10 soon, so... yeah.

As far as I know, the PS4 isn't getting Windows 10. 

 

Anyways, I sure hope when the XB1 switches its OS it does basic tasks better. 


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#47
DaemionMoadrin

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As far as I know, the PS4 isn't getting Windows 10. 

 

Anyways, I sure hope when the XB1 switches its OS it does basic tasks better. 

 

Oh, you are correct. It's only the XB1 that will get Win10. Sorry, I'm not paying full attention to console news, I should have checked the facts before posting.



#48
ArabianIGoggles

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Oh, you are correct. It's only the XB1 that will get Win10. Sorry, I'm not paying full attention to console news, I should have checked the facts before posting.

It's too bad the PS4 doesn't have the Halo series.  Otherwise I would have bought that.  Oh well.  At least I still have my infinitely better PC.


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#49
ApocAlypsE007

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At least its not Unreal 3 with RockSteady programmers.

Unreal 3 was proved time and time again to be an excellent engine. FB3? not so much...
Though it also boggles my mine how an Unreal 3 game can run so poorly on PC, when Unreal Tournament 3 and Mass Effect trillogy ran so good and the former also looked so nice on my old PC.


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#50
pdusen

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Unreal 3 was proved time and time again to be an excellent engine. FB3? not so much...
Though it also boggles my mine how an Unreal 3 game can run so poorly on PC, when Unreal Tournament 3 and Mass Effect trillogy ran so good and the former also looked so nice on my old PC.


Perhaps it's because a poorly optimized game will always run poorly and the engine has very little to do with it.