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Seems to be alot of focus on Dark Spawn and Deep Roads on Bioware Twitter...


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#1
scene_cachet

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CKs4tGRWUAAyWT5.jpg


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#2
llandwynwyn

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Yes they have been quite a tease. :P



#3
scene_cachet

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Could it be a 7 Zone Deep Roads Map? 

 

Jul_22IMAGE_01.jpg

 

With Varric joining as a playable character:

 

CKNxnnDWsAECHxa.jpg

 

Luke Barrett, on 20 Jul 2015 - 09:26 AM, said:snapback.png

Here's a list of new stuff
1 new   :bandit:
2 new   :bandit:
1 new   :bandit:
7 new   :bandit:
And like 40 new   :bandit:

Oh and some fixes for some stuff.

I hope that clears it all up for you   :P


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#4
Kalas Magnus

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about time-luka



#5
Wavebend

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Damn I'd love to see Ogres in this game

 

I guess Deep Roads DLC for SP incoming?


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#6
Gya

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Damn I'd love to see Ogres in this game


Do want.
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#7
scene_cachet

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Call me a betting man but you'd also need a Grey Warden for Dark Spawn party buffs.



#8
llandwynwyn

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Call me a betting man but you'd also need a Grey Warden for Dark Spawn party buffs.

 

tumblr_lxkpu5u8E91qh6wgpo1_r1_500.gif

 

#willneverhappen

#uglysobbing


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#9
Ricksmiley

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Damn I'd love to see Ogres in this game

 

I guess Deep Roads DLC for SP incoming?

That would be awesome!



#10
T_elic

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It seems very likely that we'll see new, deep road related, DLC drop soon. And it would make sense if that would also mean we'd get a new map and faction for the MP part as well.

 

Darkspawn sounds fun for MP. Architect as a boss? Or perhaps a broodmother?


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#11
ParthianShotX

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I'd say "don't tease me" but I believe anticipation is a lot of the fun.


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#12
Theghostof_timmy

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I hope the emissaries don't look that derpy though.



#13
BadgerladDK

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#willneverhappen

#uglysobbing

 

You spelled "#uglysibling" wrong.
#Bethany4Lyfe


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#14
Johnsen1972

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I would love to see a Deeproads DLC for SP  :)  

A big one like that in DAO.


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#15
BiggyDX

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I doubt they'll add Varric as a playable character in MP.



#16
Spin-Orbit

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I doubt they'll add Varric as a playable character in MP.

Varric is already a playable character in SP and is Companion of the Inquisitor. All MP characters has been agents who are outside of the core group. So no.
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#17
llandwynwyn

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You spelled "#uglysibling" wrong.
#Bethany4Lyfe

 

tumblr_magnr0e86Q1qf1pyv.gif


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#18
BiggyDX

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Varric is already a playable character in SP and is Companion of the Inquisitor. All MP characters has been agents who are outside of the core group. So no.

 

I know. I'm just clarifying.



#19
CremeDelight

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Varric is already a playable character in SP and is Companion of the Inquisitor. All MP characters has been agents who are outside of the core group. So no.

 

I would prefer to have more new characters with unique skills, and implementing SP companions will get in the way of that. The protagonists and companions are better enjoyed in SP anyway.

 

It'd be nice to have them narrate missions, though. Imagine having the occasional mission with Varric's novel narration! Or Vivienne saying "Dear, I sent your death squad for my own benefit".



#20
Luke Barrett

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:bandit:!


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#21
yarpenthemad21

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What I in general don't get lore wise is the basic concept of corruption and fighting with dark spawn.
DA:O introduce blight, shows that fighting with darkspawns can't end well, that some wound on battlefield can end with death of blight.
And at the same time, where we have multiple examples in pretty much all dragon age games about this fact we just fight with darkspawn without any danger of anything.
In DA:O only two ppl was wardens, so lore-wise immune to this effect, still Leliania does not have problems with being after every fight whole in darspawn blood.
In DA2 for some reason we some multiple deaths from "wound" making it even true for Hawke brother/sister. But on the other hand we have full DLC made around darkspawn and nobody there we don't have problem with Isabela or whatever getting sick.
In DAI there aren't many darkspawn, like few small groups which I can understand are killed and nobody would hurt. But if you want to add some huge darkspawn elements to DAI you need to explain me how this blight and death from wound works. Because I don't get it at all.
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#22
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:bandit:!

 

:alien: !!!


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#23
coldsteelblue

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I hope the emissaries don't look that derpy though.

 

True they look like they found them in a bondage club for the mentally unstable, I'll probably be too busy laughing (or puking) to fight them properly. Why were the kick-arse designs from DA:O changed?


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#24
scene_cachet

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True they look like they found them in a bondage club for the mentally unstable, I'll probably be too busy laughing (or puking) to fight them properly. Why were the kick-arse designs from DA:O changed?

 

 

What's wrong with bondage clubs?  :lol:



#25
JAMiAM

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What's wrong with bondage clubs?  :lol:

I used to go to bondage clubs, but I found it was tying up too much of my time...;^)


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