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How Bioware may deal with it. (Endings)


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#51
prosthetic soul

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Sorry Monica but... I'm not watching video of a Bioware fangirl talk about her theory for 35 minutes straight.  Especially if she doesn't have B roll.   Good lord at least make it interesting to watch.  

 

This is a mess Bioware got themselves into.  They won't address the endings.  That much is absolutely certain on my end.  If they were, ME 4 wouldn't be taking place in an entirely different galaxy. The endings are fundamentally broken from a narrative standpoint.   Not to mention they're not even actual endings.  And let's not pretend for a second this is about Bioware "respecting our choices." That's feigned bull**** through and through. 


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#52
Hanako Ikezawa

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You'll need infinite mass and velocity to travel at light speed, of course that is impossible. That's were eezo kicks in and lowers your mass. However, there are other alternatives like worm holes, warp drives and relativity which are completely plausible and don't require eezo and discharges. Honestly I'll rather use  a warp drive, it gives you much more freedom and sounds more awesome. 

 

Or maybe they'll just speed a ship up to 99.99% speed of light and let time dilation do its wonders, then use eezo drives once they reach Andromeda. This is probably one of the most possible ways, if not the most possible way. You'll just need the (huge amount of) energy for the initial speeding, then some energy every once in a while to speed up a few decimal %s because you lose some speed due friction with cosmic dust or gravity for a nearby star. 

 

Or just add some new lore, it's a sci-fi game after all, not Cosmos or The Universe. 

Our cycle isn't capable of generating wormholes. 

You'll actually need double that energy, since you'll need to slow down again.

Using relative speeds also has the problem of a power source that would work for over 2,538,000 light years. Even the Protheans didn't have that, only being able to keep a fraction of installations running for only 1.9701% that time, and they were more advanced than us and that was for keeping the lights on, not moving a massive ship at near the speed of light for eons.



#53
prosthetic soul

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Our cycle isn't capable of generating wormholes. 

You'll actually need double that energy, since you'll need to slow down again.

Using relative speeds also has the problem of a power source that would work for over 2,538,000 light years. Even the Protheans didn't have that, only being able to keep a fraction of installations running for only 1.9701% that time, and they were more advanced than us and that was for keeping the lights on, not moving a massive ship at near the speed of light for eons.

Jesus you are hardcore with the lore man. 



#54
sH0tgUn jUliA

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Well, you guys do remember the derelict reaper, right? The Illusive Man had a team on it. Yes the team got indoctrinated, but not before they did a thorough study of the thing. We just don't know how thorough. Perhaps his team managed to get cross sections of the mass effect core and the reaper FTL drive and power plant. Now saving the remnants of galactic civilization would be something that The Illusive Man could get behind. So perhaps The Illusive Man gave the plans to this stuff to the Council for their ark.... using one of the several scientists he had covertly working on the project.

 

That would solve the discharge problem typical of MEU level FTL drives.



#55
Hanako Ikezawa

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Jesus you are hardcore with the lore man. 

Well, it's part that and part my love for astronomy. Discussing means of space travel, including the problems involved, is an intriguing subject. 

 

Well, you guys do remember the derelict reaper, right? The Illusive Man had a team on it. Yes the team got indoctrinated, but not before they did a thorough study of the thing. We just don't know how thorough. Perhaps his team managed to get cross sections of the mass effect core and the reaper FTL drive and power plant. Now saving the remnants of galactic civilization would be something that The Illusive Man could get behind. So perhaps The Illusive Man gave the plans to this stuff to the Council for their ark.... using one of the several scientists he had covertly working on the project.

 

That would solve the discharge problem typical of MEU level FTL drives.

Except The Illusive Man was indoctrinated. 



#56
prosthetic soul

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Well, it's part that and part my love for astronomy. Discussing means of space travel, including the problems involved, is an intriguing subject. 

 

Except The Illusive Man was indoctrinated. 

You study astronomy?  You in college for it at all? 



#57
TMA LIVE

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Though I do think the endings will eventually be merged by the time Andromeda heads back to Milky Way, I don't see that happening till the third Mass Effect Trilogy.



#58
Hanako Ikezawa

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You study astronomy?  You in college for it at all? 

Yep. 



#59
AlanC9

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Our cycle isn't capable of generating wormholes.

You don't need to be able to create a wormhole in order to use a wormhole, of course.


Using relative speeds also has the problem of a power source that would work for over 2,538,000 light years. Even the Protheans didn't have that, only being able to keep a fraction of installations running for only 1.9701% that time, .


Did you just use light-year as a measure of duration?

#60
Hanako Ikezawa

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You don't need to be able to create a wormhole in order to use a wormhole, of course.

And did you just use light-year as a measure of duration?

Of course. They could find one that goes to Andromeda. I'm discussing means of getting there with just a ship. 

 

No, I did not. I said if we're going to get there via relativity, it will take us at least 2,538,000 years since that's how long light takes to travel the distance from one galaxy to another. 



#61
Altair_ShepardN7

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Our cycle isn't capable of generating wormholes. 

You'll actually need double that energy, since you'll need to slow down again.

Using relative speeds also has the problem of a power source that would work for over 2,538,000 light years. Even the Protheans didn't have that, only being able to keep a fraction of installations running for only 1.9701% that time, and they were more advanced than us and that was for keeping the lights on, not moving a massive ship at near the speed of light for eons.

I'm no astrophysicist (I still haven't even taken my required physics class at college), the biggest problem here is the energy needed and how to store it. Once we reach 99.99% speed of light, how hard will it be to maintain that speed and how much energy will we need? How much will time be dilated in the ship? Can't wormholes occur naturally? Where is Michio Kaku when we need him? 

 

Yep. 

Cool, when I was going to college I wanted to go into physics because I loved seeing shows in TV like the Universe (while every kid was watching Cartoon Network, I was watching science/history shows in History and Discovery Channel), but I wasn't happy with the job prospects and a few other things and so I ended up going with electrical engineering. 



#62
DaemionMoadrin

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Please don't try to apply real world physics to Mass Effect. It won't work.

 

FTL is described to be far faster than light while avoiding time dilation.



#63
AlanC9

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No, I did not. I said if we're going to get there via relativity, it will take us at least 2,538,000 years since that's how long light takes to travel the distance from one galaxy to another.

But subjective time on the ship would be far shorter, as you very well know. The ship's tech would need to function for the duration they're flying in their own reference frame, not the frame they left behind.The real problem in taking millions of years to get there is that somebody will have made the trip long before they arrive.

#64
Han Shot First

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True, but it isn't mentioned if that is technology we can replicate. I'd surmise it is not since otherwise ships would have it. 

Plus space stations are stationary and don't go FTL, so they may not work under those conditions. Well, the Citadel does since it jumped to the Sol System without cooking its occupants, but the Citadel is Reaper tech.

 

It could just be a cost issue. It may not be cost effective to put it on ships that wouldn't be travelling long distances in 'dark' space.



#65
Karlone123

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So, did a Asari renemant survive in the Refusal ending? I originally thought the female and small child was a new alien species who discovered Liara's capsule.



#66
prosthetic soul

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Yep. 

Damn, I am so jelly.  You must be super smart and stuff.



#67
Han Shot First

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So, did a Asari renemant survive in the Refusal ending? I originally thought the female and small child was a new alien species who discovered Liara's capsule.

 

They are a new species.

 

The species of the old cycle are extinct in Refuse. The only exception to that is probably the Yahg, since they were still pre-spaceflight. 



#68
Dantriges

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Using Reaper tech to run away from the Reapers at a slower pace sounds a bit odd.

 

Are we certain that the Reapers don´t have the discharge problem at all? The codex entry said that they do not appear to discharge static buildup from their drive cores but there were sightings of Reapers landing who appeared to have a charge. Perhaps they just build up the charge a lot slower and discharge faster? For all we know it could be that they need to discharge every year and built a chain of discharge stations to the Milky Way.

 

i assume the writers kept it a bit ambigous after they remembered that there was something in their lore preventing dark space flight for the Citadel species.



#69
DaemionMoadrin

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Using Reaper tech to run away from the Reapers at a slower pace sounds a bit odd.

 

Are we certain that the Reapers don´t have the discharge problem at all? The codex entry said that they do not appear to discharge static buildup from their drive cores but there were sightings of Reapers landing who appeared to have a charge. Perhaps they just build up the charge a lot slower and discharge faster? For all we know it could be that they need to discharge every year and built a chain of discharge stations to the Milky Way.

 

Mass Effect is inconsistent. Mass Effect is inconsistent. Mass Effect is inconsistent.

 

Repeat it, remember it, adjust your theory according to it. :P



#70
Dantriges

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Yes I know. :rolleyes: It´s just that most people treat it as fact that the Reapers can fly for centuries without a pitstop. They can if the writers allow it, they can´t if the story demands it. :P 



#71
DaemionMoadrin

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Yes I know. :rolleyes: It´s just that most people treat it as fact that the Reapers can fly for centuries without a pitstop. They can if the writers allow it, they can´t if the story demands it. :P

 

Reapers discharged when landing on planets because it looked cool, there was no reason behind it. If the Codex says Reapers don't need to discharge, then treat that as the superior information and disregard the animation ingame.



#72
Hanako Ikezawa

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I'm no astrophysicist (I still haven't even taken my required physics class at college), the biggest problem here is the energy needed and how to store it. Once we reach 99.99% speed of light, how hard will it be to maintain that speed and how much energy will we need? How much will time be dilated in the ship? Can't wormholes occur naturally? Where is Michio Kaku when we need him? 

1) Not that hard, actually. Space, particular the space between galaxies, is as close to a pure vacuum as we can get. There are so few atoms there that friction is nearly nonexistent, since there is only one atom in about every cubic meter of space. As for how much energy, can't say. Too many variables unaccounted for. 

2) At 99.9999% the speed of light, the trip would take 2,538,002.5380 years, but the people inside will only experience  3,589.8197 years.

3) Yes, wormholes can theoretically form naturally.

4) The City College of New York. 

 

Cool, when I was going to college I wanted to go into physics because I loved seeing shows in TV like the Universe (while every kid was watching Cartoon Network, I was watching science/history shows in History and Discovery Channel), but I wasn't happy with the job prospects and a few other things and so I ended up going with electrical engineering. 

Thanks. I was the same. 

 

Please don't try to apply real world physics to Mass Effect. It won't work.

 

FTL is described to be far faster than light while avoiding time dilation.

We're talking about relative travel, which is real world physics. 

 

But subjective time on the ship would be far shorter, as you very well know. The ship's tech would need to function for the duration they're flying in their own reference frame, not the frame they left behind.The real problem in taking millions of years to get there is that somebody will have made the trip long before they arrive.

That's true. I was thinking of the ship's hull and external parts. 

 

It could just be a cost issue. It may not be cost effective to put it on ships that wouldn't be travelling long distances in 'dark' space.

Possibly, but I would think they would at least use it on stealth ships like the Normandy, since then it would never need to discharge and reveal its location. 

 

Damn, I am so jelly.  You must be super smart and stuff.

Aww, thank you. I just always loved space so learnt as much as I could. ^_^



#73
BabyPuncher

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The time within the ship will be much shorter, yes. But the time of the ship itself would remain the same since it is still traveling through "regular" space. So while the people and things inside would only experience less than a century, the ship itself will still experience the millions of years the trip would take. At least I think so.

 

Hmm. I need to think about this.

 

It doesn't sound right at all. And even if it was right, it would just mean the outer hull goes through miliions of years and the internal engines and electronics and such are only a century old.

 

Yeah, I'm pretty sure this is wrong.

 

...

 

Yeah, it's definitely wrong. There's no reason enclosing the humans inside of a metal hull should alter anything.



#74
Dantriges

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Reapers discharged when landing on planets because it looked cool, there was no reason behind it. If the Codex says Reapers don't need to discharge, then treat that as the superior information and disregard the animation ingame.

 

The codex entry is:

 

Unlike Citadel ships, Reapers do not appear to discharge static buildup from their drive cores, although they sometimes appear wreathed in static discharge when they land on planets.

 

So perhaps I got it wrong, but doesn´t that mean that it´s not a sure fact? I´ve read it as "it seems that they don´t have to" but perhaps I am misunderstanding something here.



#75
Hanako Ikezawa

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Hmm. I need to think about this.

 

It doesn't sound right at all. And even if it was right, it would just mean the outer hull goes through miliions of years and the internal engines and electronics and such are only a century old.

 

Yeah, I'm pretty sure this is wrong.

 

...

 

Yeah, it's definitely wrong. There's no reason enclosing the humans inside of a metal hull should alter anything.

You're right. I was thinking solely of the exterior hull and any external parts.