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So why couldn't they make an in-game Keep?


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#26
andy6915

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Local meaning that it's on your personal machine, separate from systems accessed by connecting to a separate network like the internet.

 

I'm a programmer for a living and I'll tell you that the approach they took was the best one to accommodate all platforms. They didn't want to isolate people who might be picking up the game for the Xbone or PS4.

 

If I remember correctly, all ME:G did was create an artificial save file, which ME2 was already programmed to look. That save file only needed to be generated for PS3 players. Months later released that program to accommodate 360 and PC players

 

With DA:I and the Keep, they made it with all platforms in mind from the beginning. DA: I wasn't programmed with an "import local save file" function since 2 new consoles were released and those local saves would have no means to exist. Of course it's dangerous to assume that everyone has a means to connect to the internet, but logistically speaking, it's easier to program one function that uploads data from a single uniform source(Keep), than to program a multiple versions of a similar function for each individual platform the game is released on.. Doing it this way is also better for people who may jump between systems, so a single webservice can hold their data and keep it synchronized between platforms without having to manage them on each individual platform. It's very feasible to do it the way you're suggesting, but it's just inefficient.

 

I'm not talking about a save import. At all. Adding a single extra step in your character creation process, like setting Shepard's background and war history, wouldn't take much effort at all to add to the different versions. This wouldn't even need to use fake save files, it could just use the same process it uses to make a world state in the first place.

 

edited a sentence out, realized I'm getting dickish



#27
Darkly Tranquil

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Yet another reason it should never have been released on 7th gen. The hardware was never up to the task.

#28
cdizzle2k3

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So I won't have to patch. So I won't have to count on Bioware and EA never ever ever dying if I want to play DAI again in 10 years, because I won't have to worry about their servers being dead because I can still use an the in-game version to at least make the world for DAI the way I want it to be. That's 3 good reasons.

Those are 3 extremely good reasons for what you're asking, but I doubt it'll happen. Companies are tossing butt loads of money at companies like the one I work for to make their services "connected". Cloud services/storage is direction businesses are going, whether we like it or not. 



#29
cdizzle2k3

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I'm not talking about a save import. At all. Adding a single extra step in your character creation process, like setting Shepard's background and war history, wouldn't take much effort at all to add to the different versions. This wouldn't even need to use fake save files, it could just use the same process it uses to make a world state in the first place.

 

edited a sentence out, realized I'm getting dickish

I understand what you're saying but that likely would've had to been considered from the start. It would've been been a redundant function seeing that most people are OK with using the Keep. Also, I'm obviously not sure how exactly the function is programmed to pull data, but I assume Keep creates a record template that the game is simply designed to upload, not the decisions individually. I think, to implement what your'e suggesting, they'd still have to get that option in the creation process to make a local faux world state for the game to recognize and upload somehow... since the game currently only has the ability to upload a complete world state from the Origin server. Again, I'm not 100% sure how their function works, but that's my assumption.



#30
AlanC9

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I'm not talking about a save import. At all. Adding a single extra step in your character creation process, like setting Shepard's background and war history, wouldn't take much effort at all to add to the different versions.
 


Sureluy it's more than just a couple of choice, though.

#31
Orvar83

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well i think i should've brought pop corn, seriously.

Kidding appart, I understand what andy6915 is going through, I too have the ps3 version of the game, and it's true, patch 8 totally f*cks up your game on old gen, there are more stutters, frame rate issues and sound problems after the damn thing came out then there where with patch 7, so I get why he's asking what he's asking, it would seem like a simple solution, that would allow us to still have a world state without having to connect to EA servers, and there for we would also be able to completely avoid patch 8 and have a chance of playing our game in a better performing state, BUT, I also understand the amount of resources and investment, and optimization BEAware would require to get something like that runing, specialy on old gen, they hardly made this port remotely, just barely playable in the first place. The point i want to make to andy6915 is, that we (old gen people) who had the.... disgrace of buying the game for ps3/360 should focus our efforts on getting BEAware to fix the game through patching (which is more likely) than to waste our time asking for features that will never come; considering what  they've done up till now, with the "no more dlc" policy, and they're complete absence in the forums regarding the issues the game has on old gen hardware, getting another patch for the game from them seems like enough of a challenge as is.



#32
Abelas Forever!

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Setting up the world state in DA:I is much more complex than setting up world state in ME2. There were less choices you needed to make in ME2 than in DA:I and most of the choises were something like is a person X alive or not. But in DA:I there are a lot of choices which affects on certain other choices. For example if you are playing as a female warden and you romanced Alistair and you are both alive at the end of the game that means that Alistair did the DR. This also means that Loghain is dead. This also means that nobody died at the final battle and Morrigan had a human child and you couldn't do the DR by yourself because you were woman. This was only one example how your decisions affect each other. It's not that simple to create that kind of feature because there are so many choices that you need to make and because that feature should also take care that you can't make choices which couldn't be possible to exist  at the same time such as nobody did the DR and your female warden and Alistair are still together in the end. Like others have already said it would be redundant feature because there is already the Keep where you can make all those decisions.


Modifié par SilentShadows, 26 juillet 2015 - 01:24 .


#33
CorniliuS

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The solution is simple play on pc, yes origin client still required but I don't have to update my game, I can install mods, customize settings and more... Join the dark side! become pc master race jedi player and power of windows will always be with you my young padawan.



#34
andy6915

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The solution is simple play on pc, yes origin client still required but I don't have to update my game, I can install mods, customize settings and more... Join the dark side! become pc master race jedi player and power of windows will always be with you my young padawan.

 

I can't even afford a Wii U, and you think I can shell out for a quality gaming PC? What kind of logic is that?



#35
drummerchick

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To be fair, you don't need a "quality gaming pc" to play.  I'm using the minimum required specs on a 7 year old desk top. It was cheaper to upgrade my graphics card than to buy a new console. But I understand it's not an option for everyone. 



#36
Kantr

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I've got a pc that manages about 30fps for the Witcher 3 and 40 for DA:I

 

Cost me less than an Xbone or PS4.



#37
AlanC9

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I've got a pc that manages about 30fps for the Witcher 3 and 40 for DA:I
 
Cost me less than an Xbone or PS4.


Could you post the specs? My rig's on its last legs, and I'm looking for a relatively cheap upgrade path.

#38
Kantr

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Could you post the specs? My rig's on its last legs, and I'm looking for a relatively cheap upgrade path.

  • NVIDIA GeForce GTX 750 Ti
  • AMD FX™-6300 Six-Core Processor (6 CPUs), ~3.5GHz
  • 8 GB DDR3 1666 Ram
  • Mobo: Asus M5 A97 R2.0

 

Admittedly I saved a bit by already having a case, power supply and Harddrive from the previous build.

It's not the best pc but it's alright. Runs skyrim nicely. (I'm not running DA:I or TW3 on highest details though) So maybe look at a pc gamer guide?



#39
metatheurgist

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I'm not talking about a save import. At all. Adding a single extra step in your character creation process, like setting Shepard's background and war history, wouldn't take much effort at all to add to the different versions. This wouldn't even need to use fake save files, it could just use the same process it uses to make a world state in the first place.


This is the worst coding practice. Duplicating the same code in many places. If I make a change in one place I have to make the same change in many places. Mistakes get made. Each time the code gets replicated here's a chance someone gets it wrong. Or maybe someone forgets to put in altogether. This leads to bugs and incompatibilities and people saying X platform is being favoured over Y. This is the exact headache they were avoiding with the keep. The keep is pretty much the only design thing I think they got right with DA:I.

#40
CDR Aedan Cousland

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If adding a Keep in game would be too much hard work for our lazy friends at Bioware implausible, I think they could make a downloadable version of the Keep for (potentially) all platforms DAI is on. It would function more or less the same way as the online Keep, minus the online shenanigans. This downloadable, offline Keep would allow you to create the world state you want, then you can save it as a readable file to the relevant directory which the game can then access when you create a new character. The game's accessing of the files would be a similar function to games searching your directories (or saved data on console) and finding your save files for import. It would still require a patch, but I think it would be more doable.

 

Unless this whole idea, too, wouldn't actually be feasible. Still, I think it should be considered and attempted. Relying solely upon online services--especially long-term--is unwise.



#41
chance52

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I always assumed an online save import that you synced with the game account was another layer of DRM style protection. 



#42
Jef The Reaper

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I 1+ this,

the dragon keep should just be a part of the game, just picking a few past game options does not require a entire site for itself, that could easily enough have been placed at the start of the game before varric tells his story.

Asking you if you want the default world, second default world, third default world, or customize the world state.

 

and the rest like importing our past character's looks should be possible by just importing the save data like we could do in DA2



#43
Kantr

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I 1+ this,

the dragon keep should just be a part of the game, just picking a few past game options does not require a entire site for itself, that could easily enough have been placed at the start of the game before varric tells his story.

Asking you if you want the default world, second default world, third default world, or customize the world state.

 

and the rest like importing our past character's looks should be possible by just importing the save data like we could do in DA2

Except that was bugged


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#44
AlanC9

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  • NVIDIA GeForce GTX 750 Ti
  • AMD FX™-6300 Six-Core Processor (6 CPUs), ~3.5GHz
  • 8 GB DDR3 1666 Ram
  • Mobo: Asus M5 A97 R2.0
 
Admittedly I saved a bit by already having a case, power supply and Harddrive from the previous build.
It's not the best pc but it's alright. Runs skyrim nicely. (I'm not running DA:I or TW3 on highest details though) So maybe look at a pc gamer guide?

Thanks. Yeah, I've been looking into something in this ballpark myself. I've never bothered to chase the highest details myself -- mid-range equipment is so much more cost-effective that I can't bring myself to spend that much.

#45
AlanC9

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If adding a Keep in game would be too much hard work for our lazy friends at Bioware implausible, I think they could make a downloadable version of the Keep for (potentially) all platforms DAI is on. It would function more or less the same way as the online Keep, minus the online shenanigans. This downloadable, offline Keep would allow you to create the world state you want, then you can save it as a readable file to the relevant directory which the game can then access when you create a new character. The game's accessing of the files would be a similar function to games searching your directories (or saved data on console) and finding your save files for import. It would still require a patch, but I think it would be more doable.
 
Unless this whole idea, too, wouldn't actually be feasible. Still, I think it should be considered and attempted. Relying solely upon online services--especially long-term--is unwise.


Well, "feasible" depends on how much value something has and what the costs are. metatheurgist laid out the costs above; Bio doesn't think that the benefits outweigh this.

#46
CDR Aedan Cousland

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Well, "feasible" depends on how much value something has and what the costs are. metatheurgist laid out the costs above; Bio doesn't think that the benefits outweigh this.

 

I never said the offline Keep had to be free. ;)



#47
andy6915

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I never said the offline Keep had to be free. ;)

Hell, I'd pay for it.

*dlc is no longer going to last gen versions*

Nevermind, I'd be screwed anyway.
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#48
Kantr

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You know even without the keep they'd still have characters turning out differently to how you want (morrigan and the warden not staying together and all that). Probably you would have reduced choices.



#49
ExelArtz

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I agree they couldn't even make it where you could download your custom world state, being since I can't get high speed internet where I live this made accessing it and making my own world state difficult. Lucky I have family that live in an area and hasithe internet required to login. This company seen everything to make it easier on them regardless of there fan base it's 2015 and there hairstyles suck and they look like play-do not only that they got rid of the most iconic armor from the game the blood Dragon armor hell me and many others have been asking (before the game came out) for the champions armor.



#50
Winged Silver

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Wouldn't really be the most practical use of resources, I would think. The purpose of the online Keep was to allow players to create and store various world states in one place (so no need to try to make a weird transfer from an xbox to a PC, for example) and to create a better continuity between games (DA2 had a lot of issues with continuity and correctly reading Origins companions' approval values, particularly if you played all the the DLC).

 

If they had taken the time and money to create 5 different versions of the Keep for every console, it still wouldn't be very helpful for anyone looking to switch consoles or upgrade. If you're a player on xbox 360 and you had the Keep for xbox, it'd make switching to PC sort of awkward if you wanted to keep all your input data. Not a huge hassle, but one that just doesn't seem necessary.

 

In short, it seems to me that the cost of creating an in game Keep would outweigh the cost of making a central one, and the benefits of an in game keep do not outweigh the benefits of a central one.

 

 

(It seems like it'd be a nice thing, but I totally understand why they didn't bother with it)