Better that than having the rug suddenly pulled out from under them I'd say. At least they can make an informed decision. All they were told is that their consoles would be fully supported. One would have reasonably assumed that was for the entire life cycle.
Or at the very least before release BW should have said 'Oh yeah, if you buy on a 360 or PS3, you'll be able to get a couple of the DLC we're releasing.'
at least they could have made a fully informed decision at the time of purchase.
The largest issue with this is that the post that people keep referring to is from three months before the game even launched, a game that was pushed back a month to fix some of the 'larger' bugs in the coding. The vast majority of the bugs that I've noticed are more prominent on the old gen systems (I've played on two platforms so I've seen some of them first hand as well). I've even tried Jaws of Hakkon on 360 and it hurt my brain the sheer amount of horrid bugs and yet I only found one on the Xbone version.
The second thing is that the team that originally put DA:I on the table isn't 100% together anymore, we know of at least one main name that went to work on another project. We don't get an exact name as that Destructoid story does say "Representative" instead on actual name to protect the person's anonymity. It also only says that we were expected to see support longer than ME3MP (it only refers to MP), it never specifies which platforms would receive such support. A crappy way to think, yes, but that grey area in their speech does protect them somewhat.
Next thing is: Yes many of Bioware's games did have DLC but no one was actually paying for the main game to have access to the later DLC, you were paying for the main game and its MP side-component (whether you wanted MP or not). The $60 or $70 or $170 (I bought the Inquisitor's Edition, an enhanced edition once, and a standard edition copy which is why I add the extra prices) price tag of the original game does grant you access to certain things such as patching if its possible (plenty of games never even get to the patching phase, such as the fiasco of Batman Arkham Knight and its PC port). Although the patches you've already received may not have fixed all of the problems, it at least fixed some of them. Some games do acquire patches far quicker yes, and there are also some that are still so buggy that you can barely finish the main game + never get patched.
They have made some reparations towards the previous gen for the people that are possibly going to jump platforms and acquire the game a second time; you get to trade your save and MP data to the next platform if its in the same line-up (PS3 -> PS4 or 360 -> One) and if you bought JoH or SoH you can acquire them without an additional charge (It will save you the $20 I paid a second time before they made this change.). As for acquiring a copy of the game if you did decide to upgrade I suggest Gamestop ($39.99 for Xbone or PS4 physical copy) or Walmart ($34.58 Xbone or $32.19 PS4 physical copy). Xbox One and PS4 have also been posting Dragon Age and its DLCs at various price cuts in the last couple of months, so its possible that they were expecting this to come to public knowledge and were trying to pre-empt it with a cheaper price for those that had already made the leap to the new systems.
PC players were able to at least acquire a six hour trial and MP without a charge, maybe we'll see them wade further in for MP on the other platforms at least but I wouldn't hold my breath on that.





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