We know ME:A is set in a completely different galaxy.
Firstly, it will almost definitely involve encounters with new kinds of alien species, on alien worlds, engaging with a completely fresh and new intergalactic political situation than in the Milky Way.
Secondly, I also don't think it's much of a stretch to say that the prominent plotline for the ME trilogy - the Reapers - will be completely absent here, only referenced to obliquely, in order to avoid having to write at least three separate plotlines which encompass all the ending choices of ME3, and likely we'll face a different kind of antagonist entirely, likely on a different scale.
Thirdly, whilst there's been some debate over whether characters will possibly make cameos or appear again in ME:A, it seems very unlikely that will be the case. If we reboot several thousands of years after the trilogy, which is the amount of time it'd take to get to Andromeda with "conventional" FTL travel, they'd likely be dead. If we instead travel via. some kind of magical wormhole, it'd likely happen during the events of ME3, and given that all prominent characters were working on the crucible, on earth, or are at Shepard's side during ME3, I highly doubt they'll be rushing off to Andromeda any time soon.
Fourthly, just judging from the shots of alien landscapes and the return of the Mako in the trailer, I reckon the gameplay will probably change too (although to be honest BioWare has a tendency of shaking this up every game anyway).
All good things, if you ask me (you didn't, but ah well).
It does lead to another question though. ME:A's setting, plot, characters, and gameplay are completely new, and differ from the trilogy. It will share a timeline, and we can safely presume that the Milky Way is developing in the direction you choose in your ME3 ending at the same time.
Asides from a shared timeline though, what makes it a Mass Effect game? Why not start up another sci-fi franchise completely? (yeah, I know the answer to this one - franchises = lotsa cash, but I'm thinking artistically). Will ME:A play around with similar themes, acting as a 'spiritual successor' more than a direct one? Will we see the development of species/governments we're already used to - humans, turians, salarians, quarians etc. - in a new setting? I imagine a tonne of things will be different, so I'm interested in what will actually be carried over from the trilogy.
Also! Should point out now - I'm not criticising ME:A for not being a tr00 ME game - hardly! I'm really glad BW are exploring different terrain. Just interested on other people's thoughts on this.





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