LINKS:
LINKS:
Have there actually been tweets from BW employees that they're trying to look into making the Dragon Props available in SP only (without the MP requirement) or is that part just speculation at this point?
Have there actually been tweets from BW employees that they're trying to look into making the Dragon Props available in SP only (without the MP requirement) or is that part just speculation at this point?
I believe it was Mike or Mark, but lemme go digging though their twitters and see if I can find it.
EDIT: fount it

people spending a gazillion hours on the singleplayer, too lazy to do a single round of ****** multipalyer. Cry me a ****** river.
A dragon invasion
people spending a gazillion hours on the singleplayer, too lazy to do a single round of ****** multipalyer. Cry me a ****** river.
You expect someone who has never played multiplayer to get anywhere near a dragon at level 1?
Doesn't bother me, I'm not the least bit interested in the dragon props, but your comment is a bit much
people spending a gazillion hours on the singleplayer, too lazy to do a single round of ****** multipalyer. Cry me a ****** river.
Mp feels tacked on and yes I have played it. I felt it was a waste of time unless I played a rogue bomber solo. So there ya go.
I certainly hope that SP mode offers a way to unlock those. I despise MP games, and won't touch any aspect of MP. I bought DAI because of its legacy as a SP CRPG, not to emulate some Call of Duty wankers.
Indeed.
Not to mention they promised before launch not to pull this "SP content locked behind MP" garbage in the first place. ![]()
I am not certain an MP reward unlocking a decor skin in SP warrants outrage. It changes nothing of the SP story, no dialogue or lore update. There is no pay to win element either. The decor unlocks even on Routine difficulty and in my experience the High Dragons are survivable even with lower level characters.
Related Note: Earlier this morning I was in a group fighting a high dragon. Two players had characters at or around level 6. Lag was so bad that enemies popped locations like a ME3 Vanguard, but with good guessing for my barrier placement we survived even though we couldn't really see what we were targeting.
As with much in life, if you want something then work for it.
It's not about 'work', it's about refusing to be suckered into MP play for a game we bought for SP and were told nothing would be locked behind MP for.
people spending a gazillion hours on the singleplayer, too lazy to do a single round of ****** multipalyer. Cry me a ****** river.
It's not about 'work', it's about refusing to be suckered into MP play for a game we bought for SP and were told nothing would be locked behind MP for.
Plus for Console owners. Multiplayer costs extra. (Xbox Live Gold and PlayStation +)