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ExP Leaderboard Suggestions


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#51
yarpenthemad21

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Obviously you and everyone else would keep on getting the reward for the games you play. It is just a way to compensate for the glitch exploit, whether it is done on purpose or not, without having to ban or point fingers on those who have intentionally exploited it. People who have unintentionally played in glitch lobbies, including myself, would be affected as well.

It is a solution which I believe to be better than what the OP suggested and also better than ban waves, at least at this point. How Bioware would do it and if they would do it at all are matters beyond me and beyond this thread. I am merely presenting ideas.

I am not entirely sure what is the deal with "so people like you can feel better about themselves", but thanks for taking to reply my post anyway.


I love how ppl think that devs making game, it this example DAIMP made engine and admin tools in that way that they can do whatever you think off.
Dollars vs oranges that giving "negative" xp values is impossible. Like who would on the project stage think about so ridiculous feature...
They would need to implement that feature. Maybe it's harder than freaking new DLC based on how and when XP is given and tracked. This would lead to new bugs.
No, this is stupid.

We don't even know if bioware have tools to track those who exploit it. If exploit just gives xp "higher" than normal it's just a value. Maybe they store this data how much given player earn EXP in this or that game. But I doubt it, what's the point really to gather it? Game was made around thousands of matches for each player, many promotions and many kits. Also it's p2p based. Why you want to track and store xp gained by every player with every kit in every game?
Even if they store it, which I doubt because there is no reason from programmer standpoint. How you want to check which run is exploited which isn't?
You can't just say "more than xxxx xp is exploit" because it varies. You can end NM run and get xp like from perilous or you can milk it for massive value. Do you have valid data how much is too much? No you don't have.
To get those "exploited" lobbies you need full data around XP and gold gained in any game. You need exactly values of xp per enemy killed, medals gained to check it is sum of it equals xp gained by party (or change in xp on kits). You pretty much need to recalculate xp for every game in that time period.
It's huge work for programmers if we assume that they gather this type of data. If not they can't do anything with this, with doing some type of rollback at most. For everyone. Including everything.

I would definitely prefer that bioware devs want't waste time and resources on witch hunt and instead focus on patches and new content.
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#52
Cirvante

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It is a solution which I believe to be better than what the OP suggested and also better than ban waves, at least at this point. How Bioware would do it and if they would do it at all are matters beyond me and beyond this thread. I am merely presenting ideas.

 

Your idea sucks. It would unnecessarily tie up ressources that would be better spent creating new content.

 

At this point I actually hope that all the people who intentionally abused the crap out of the bug will get away with it, just so I can enjoy you guys being salty on here.

 

8jW7yGF.gif


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#53
Wavebend

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as Yarpen said, I believe it would take a huge amount of time to develop algorithms that can reliably identify cheaters through logs (whatever they're tracking tool they're using) and to implement a tested, bugless and fair solution. 

 

I personally don't believe Bioware has the resources to do anything beyond fixing the bug through a patch.


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#54
Medallian

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what if nothing is done... are the salty people going to just quit? and even then who is going to care... most of the salty people are casuals any ways 



#55
SpaceV3gan

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Your idea sucks. It would unnecessarily tie up ressources that would be better spent creating new content.

 

At this point I actually hope that all the people who intentionally abused the crap out of the bug will get away with it, just so I can enjoy you guys being salty on here.

 


I wonder why you bother reading and posting on a thread named "ExP Leaderboard Suggestions" given the views that you have on these matters - both the Leaderboards and the glitch which has been affecting it. There could be more interesting threads on BSN for you, I suppose. Or perhaps you might actually be more interested in these topics than what it seems.

Either way, I agree that probably there aren't enough resources to be spent on something like what I suggested and, if there were, they may have a better use if spent on new content. My suggestion was present merely to counter what had previously been suggested by the OP and other users.


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#56
Saigeo

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I don't think Bioware considers this a waste of resources. For one they don't want the bad reputation of being the gaming company with exploits and a hostile player base. Secondly they have a history of banning players for using an exploit they were unable to fix, and it is a drastic measure I'm sure they can't take lightly. So is creating a more equitable solution a waste of resources?

So far their response has been to issue ToS, and so far it is not only being ignored but some people on the forums are recommending the utilization of this glitch, and flippantly defending its use as irrelevant. You are entitled to your opinions, however there are rules Bioware has created, and you are expected to adhere to these rules while playing the game.
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#57
Angry_Elcor

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6ed.gif

 

It's amazing.

 

Spoiler

 

And people are convinced it will make a difference, clearly.


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#58
UltimateMegasus

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Guys, you do realize that to go through the data, find the xp exploit users, and implement a consequence would probably not be that difficult, right? It doesn't take micromanagement - it only takes a few lines of code. No, I can't tell you exactly what the code would be because I don't know exactly how this data is collected by Bioware, but I doubt that it would be hard if they collected some pretty basic information. Sure, they have might have no reason to store this information over time, but they may have implemented something to gather this information once they became aware of the glitch. Just because they haven't acted on it yet, doesn't mean that they won't. It just means that it might not be priority. It might also mean that they're just testing their solution thoroughly to make sure they don't affect non-glitchers unintentionally.

 

I didn't play ME3, so I don't know anything about this missile glitch or how thorough the banning was for missile glitch offenders, but you can't possibly think that only people that were snitched on got banned. It was probably tracked via code. Just think how much easier it would be to track xp glitchers based on xp gained per match than specific use of this missile glitch in-game.

 

This isn't rocket science - it's a fairly repetitive video game for which the associated outputs cannot be very varied. I have written code to sort and process data that is likely much more complicated and extensive than anything that is probably generated by this game. I can't be sure given that Bioware hasn't given me access to their data storage files, but I think that if they choose to do something about this it won't be half as hard as some of you seem to think.

 

(I don't mean to disrespect the game creators by this comment, by the way. I am well aware of how complicated and time consuming the creation of a game can be, and that it takes a very high level of programming skill to create a good game. I just don't think the glitchers realize how easy it could be for you guys track this and retroactively apply changes.)


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#59
Shadohz

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"Detecting cheaters is time-extensive". Most games it is anticipated that players will hack or abuse gold, xp, or stats. Scripts are generally created to check for unexpected anomalies. It would or should take devs less time to write a script file that checks for cheating than it does for them to scroll thru your post for inappropriate content.

 

"Ban all things." Don't use a ball-ping hammer to put a thumbtack in a wall. The punishment has to fit the crime. Perma-ban on first offense is meant for the worst of worst. These are usually server haxters. For minor offenses, it's usually stat corrections, profile wipe, temp-ban, and perma-ban (in that order).

 

"No way to know how much they cheated/abused". Never underestimate the amount of data developers collect on you. If they want to know how much you cheat/abused by they can figure it out.


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#60
Shadohz

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-snip-

Correct. It's not like I couldn't snapshot the leaderboard website once an hour for the last 3 mths and send BW a report chart showing which players are displaying an unnatural spike. It's not like the entire process couldn't be automated either, including auto-sending the report via email.

Not saying that IS what's happening. Just that it's possible and very easy to do externally.


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#61
yarpenthemad21

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Correct. It's not like I couldn't snapshot the leaderboard website once an hour for the last 3 mths and send BW a report chart showing which players are displaying an unnatural spike. It's not like the entire process couldn't be automated either, including auto-sending the report via email.

Not saying that IS what's happening. Just that it's possible and very easy to do externally.


Main question.
What's the point of it? Waste time and resources for witch hunt. In pve co-op game with no competitive elements at all.

#62
Shadohz

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Main question.
What's the point of it? Waste time and resources for witch hunt. In pve co-op game with no competitive elements at all.

Rhetorical question.

What's the point of cheating? Waste of time and money you spent on the game. Lessens your play experience.

 

The point that I'm making is that your opinion is subjective. I'm not saying that I've never cheated in a game. Nor am I a game cop. I just find it hilarious that ppl would allude or admit to it in an official forum. Millennial gamers are built weird.


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#63
yarpenthemad21

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Rhetorical question.
What's the point of cheating? Waste of time and money you spent on the game. Lessens your play experience.


Yes. Still in pvp or competitive game this cheating destroys fun of other players, that's why it need to be punished.
Here in DAIMP this does not affect other players at all. It's similar to using cheat engine when playing SP game. I don't care about someone cheating in game he/she has bought. His/her problem pretty much.

#64
Shadohz

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Yes. Still in pvp or competitive game this cheating destroys fun of other players, that's why it need to be punished.
Here in DAIMP this does not affect other players at all. It's similar to using cheat engine when playing SP game. I don't care about someone cheating in game he/she has bought. His/her problem pretty much.

see amended comment above.

 

and no I won't entertain that response of SP vs MP.  You get caught cheating in MP then take your whooping like a man. I'm sure BW devs have cheated and/or still cheat in games themselves. They won't admit it. There's an unwritten code. Why am I having to explain this? Didn't your elder gamers pass on this knowledge?


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#65
TheLastAwakening

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Yes. Still in pvp or competitive game this cheating destroys fun of other players, that's why it need to be punished.
Here in DAIMP this does not affect other players at all. It's similar to using cheat engine when playing SP game. I don't care about someone cheating in game he/she has bought. His/her problem pretty much.

 

The leader board is the very idea of competition therefore the rhetoric that cheating here is similar to cheating in SP does not hold. For example Tetris has a leader board which measures how far you can progress in the game. That is the only multiple player aspect of some tetris games and that alone makes it competitive. Even Arcades where one user interfacing with the game remained competitive because it had a leader board where anyone could try to beat the top score i.e Donkey Kong, etc.

 

:/


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#66
Zantazar

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If LOBBY exp is < Average XP gain then  divide lobby exp/gold by 2 from that point on... so that means you can only play in one  bugged lobby accident or not, and its an easy statement to inject I would think into the code... so there's my suedo code contribution 

 

That actually sounds like a good idea if it could be implemented.

 

Zan the Man has a Plan



#67
Spectr61

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Integrity matters, as does accountability. Especially in a competitive environment.

I believe Bioware knows their games have to have these as a foundation to be both popular and long lived.

Bioware issued waves of bans for cheating in ME3, and my hope is that it was because integrity and accountability matter to them.

They issued the ToS for a reason.

I hope they back it up.
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#68
Pork

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Bioware issued waves of bans for cheating in ME3, and my hope is that it was because integrity and accountability matter to them.

They issued the ToS for a reason.

I hope they back it up.


And none of them were for leader board glitchers.

I hope they never fix or ban xp cheaters. So many whiners and leaderboard people QQing that their meaningless E points now have even less meaning since glitching is possible.
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#69
Silversmurf

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We don't even know if bioware have tools to track those who exploit it. 

 

They can't even track dragon kills properly.

 

They can't even track nug kills properly.

 

Um...yeah... I think we know.


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#70
Thadrial

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They can't even track dragon kills properly.

 

They can't even track nug kills properly.

 

Um...yeah... I think we know.

omg i'm gonna cry  :lol:



#71
SpaceV3gan

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I hope they never fix or ban xp cheaters. So many whiners and leaderboard people QQing that their meaningless E points now have even less meaning since glitching is possible.


You seem to have an adamant negative view on the Leaderboards and people who are (legitimately) there, since there is apparently nothing but e-peen there - and it is an understandable view I should say.

On the other hand, you seem to be in keen support of people who cheat their way to get in the very same Leaderboards, for the very same e-peen matter. That is an odd double standard.


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#72
Pork

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You seem to have an adamant negative view on the Leaderboards and people who are (legitimately) there, since there is apparently nothing but e-peen there - and it is an understandable view I should say.

On the other hand, you seem to be in keen support of people who cheat their way to get in the very same Leaderboards, for the very same e-peen matter. That is an odd double standard.

I dont like cheaters but i dont particularly care so long as they dont break the game for me. If someone wants to cheat in a private lobby then i couldnt care less.

That said, its a glitch and has been for the 4 or so times ive been hosting and encountered it. I have no idea how the glitch works nor how im managing to recreate it. Ive just stopped playing till the new patch comes out. I dont play much anyway anymore, but id rather have the option.

Honestly? Im in agreement that it needs fixing (i wasnt being serious when endorsing it). Its really annoying when ive had it, im sure the pugs i was with were less than impressed too. It doesnt affect me much since i always play at level 20 now for the most part. Perhaps someone can PM me so i can start saving gold without screwing up the XP payouts for the people im with. I usually play random/perilous/NM if that helps.
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#73
Shadohz

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On the other hand, you seem to be in keen support of people who cheat their way to get in the very same Leaderboards, for the very same e-peen matter. That is an odd double standard.

It's not length of time you've been on LB but the girth of your e-peen that matters on BSN.


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#74
Cirvante

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Integrity matters, as does accountability. Especially in a competitive environment.

 

So true. Remember everyone, this co-op dungeon crawler you are playing is totally competetive.

 

oHauL0n.gif


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#75
Pork

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So true. Remember everyone, this co-op dungeon crawler you are playing is totally competetive.

oHauL0n.gif


How to win the leaderboards in daimp:

Disregard any family or loved ones, quit your job, remove any social distractions (friends, events etc), own two functioning hands, spend every waking hour of your conscious existance playing the same 4 maps with the same 5 weapons against the same 3 enemy factions.

Totally worth it for such a fiercely competitive and prestigious game.
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