I've been noticing something with the Reaver when using Dragon Rage, though I'm not sure if it's a glitch or WAI (working as intended). I've noticed that after one hit with Dragon Rage on Zealots and Red Templar mooks, they're completely immune to any following hits from Dragon Rage, regardless of the time between hits, unless they're knocked down or panicked. Even if they have their backs turned to me, they're immune to being from from DR after the first hit.
Just to be clear, it's not being blocked (90% of the time, they're not blocking or are in the middle of attacking) and there's no text saying 'immune' floating around them. They just simply don't take damage. It annoys the hell out of me that it's doing this and I'm not sure whether it's a bug or not. And I first noticed this while I was soloing the Ferelden Castle.
There's also the fact that Charging Bull only works for a split second half of the time, both in SP and in MP. It's like it's misfiring or something. It's almost as annoying at Barrier not priming half of the time and winding up jumping in place while being bombarded. Stuff like that has been around since launch and should've been fixed already.
I'm on PS3, btw.