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#26
C0uncil0rTev0s

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That's Admiral, now. 

If we're speaking of 'now' it's more like a 'positively dead Admiral', while the Tevos'es state is an option for speculations :)

Nice to see a roleplayer here, welcome aboard ;)



#27
themikefest

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That's around 10-14 playthroughs average a year, and most of those in ME1 were to actually play for different classes on different difficulty settings. 40+ ME1 playthroughs for 30 hours each over three years?.. That isn't much.

 

But you know how people judge. :D

Take a look at my profile and see how many playthroughs I have. Even today I still play the ME games


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#28
C0uncil0rTev0s

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Take a look at my profile and see how many playthroughs I have. Even today I still play the ME games

Same here!..

I just like certain scenes of the ME games too much to let them rest on a shelf.



#29
N7Jamaican

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If we're speaking of 'now' it's more like a 'positively dead Admiral', while the Tevos'es state is an option for speculations :)

Nice to see a roleplayer here, welcome aboard ;)

 

I love roleplaying.  I am working on a character sheet right now for an ME:A roleplay... Can't finish it until we get more information about ME:A :(


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#30
Cyonan

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That they've worked with Frostbite now a bit should help them this time around, but there will still be some issues. There will always be issues.

 

This is also Mass Effect so things that make no sense will still happen, because space magic. I'm not sure why you focused on hating on Inquisition for doing it when Mass Effect does it too.

 

For how often you're calling things "a must", you're setting yourself up for some more disappointment. While plenty of things on that list would be nice to have, I seriously doubt we're getting all that on top of the usual BioWare story and squadmate character arcs.

 

Also, content is generally cut because they don't have the time to finish everything they want to put into the game without delaying it for another 1-2 years. Most games do this, they just don't tell you about it. Them not "lying" to us about it involves them not telling us much about whats in the game prior to launch.


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#31
CrutchCricket

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I can relate to the OP. I mostly ONLY play Mass Effect series, WoW, and NBA 2K. Every now and then there is a game that captures my interest.  But I mainly play ME, NBA 2K, and WoW.

Were you also born in London? :lol:

 

If we're speaking of 'now' it's more like a 'positively dead Admiral', while the Tevos'es state is an option for speculations :)

Nice to see a roleplayer here, welcome aboard ;)

Nah, she dead.

 

Her replacement's fate admittedly is unknown.

 

 

Your wishlist would be nice to have. But I think you're entirely too optimistic about a series that still has Mac Walters in charge.


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#32
C0uncil0rTev0s

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That they've worked with Frostbite now a bit should help them this time around, but there will still be some issues. There will always be issues.

 

This is also Mass Effect so things that make no sense will still happen, because space magic. I'm not sure why you focused on hating on Inquisition for doing it when Mass Effect does it too.

 

For how often you're calling things "a must", you're setting yourself up for some more disappointment. While plenty of things on that list would be nice to have, I seriously doubt we're getting all that on top of the usual BioWare story and squadmate character arcs.

 

Also, content is generally cut because they don't have the time to finish everything they want to put into the game without delaying it for another 1-2 years. Most games do this, they just don't tell you about it. Them not "lying" to us about it involves them not telling us much about whats in the game prior to launch.

1. I understand that there will always be issues with any engine devs decide to use. It's a matter of 'how much issues in general' and 'how much immersion-breaking issues' there are in the final product. Also it's a matter of how dev team deals with those issues - in Inquisition playerbase has next to none tech support.

 

2. I'm hating Inquisition for breaking the cardinal lore rules. The canon rules that, well ran the place in DA:O and DA2.

Mass Effect doesn't do this until the ME3 endings, which I personally don't like but can live with.

 

3. That's what I want to see in the game atop the usual stuffs to say 'it's perfect'. No games are ever perfect, and I believe I can live without Mako weapon customization for instance. As for the rest... Well, until devs decide to go with DA:I haircuts I'm fine with not having additional features.

 

4. They've PRed DA:I a lot. Check their youtube channel and you will be surprised how much they have promised. Changing environments? Keep system? Destructible decorations and even walk paths? It's all there. And then Darrah says about that nuisance of a game 'every time you press a trigger something awesome is about to happen'. It's ignorance of the highest sort I don't want to see.



#33
C0uncil0rTev0s

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Were you also born in London? :lol:

 

Nah, she dead.

 

Her replacement's fate admittedly is unknown.

 

 

Your wishlist would be nice to have. But I think you're entirely too optimistic about a series that still has Mac Walters in charge.

No she is not dead. And the 'replacement' you're talking about?.. What's replacement? 
Non-canon Irissa is nothing like Tevos, the ultimate diplomat.


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#34
Iakus

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4. They've PRed DA:I a lot. Check their youtube channel and you will be surprised how much they have promised. Changing environments? Keep system? Destructible decorations and even walk paths? It's all there. And then Darrah says about that nuisance of a game 'every time you press a trigger something awesome is abot to happen'. It's ignorance of the highest sort I don't want to see.

Don't forget "no SP content locked behind MP"!


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#35
Il Divo

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For how often you're calling things "a must", you're setting yourself up for some more disappointment. While plenty of things on that list would be nice to have, I seriously doubt we're getting all that on top of the usual BioWare story and squadmate character arcs.

 

^



#36
N7Jamaican

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No she is not dead. And the 'replacement' you're talking about?.. What's replacement? 
Non-canon Irissa is nothing like Tevos, the ultimate diplomat.

 

Councilor, that is something we both share... Death. I was invited to the bar with Shepard and Garrus for some drinks, then to Rio with Jacob, and after that to the beach to run test on seashells.. You're welcome to come.


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#37
CrutchCricket

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No she is not dead. And the 'replacement' you're talking about?.. What's replacement? 
Non-canon Irissa is nothing like Tevos, the ultimate diplomat.

lol "canon"

 

We have dismissed that claim.

 

Oh wait, he's dead too. :D  His replacement is much more helpful. And Irissa is just as stuck up as her predecessor, so I don't care one way or another.


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#38
Cyonan

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2. I'm hating Inquisition for breaking the cardinal lore rules. The canon rules that, well ran the place in DA:O and DA2.

Mass Effect doesn't do this until the ME3 endings, which I personally don't like but can live with.

 

Thermal Clips.

 

Plus, there's plenty of silly writing in Mass Effect(which while not lore breaking is still something you hate on DA:I for) like Saren risking his spectre status to find something that lets him access a part of the Citadel that was very public and he could have easily gotten to with his spectre status.

 

and of course, becoming space Jesus in Mass Effect 2. They don't even tell us how it's possible to bring somebody back after a fall from orbit with a compromised hardsuit beyond "lots of credits and medical space magic".

 

4. They've PRed DA:I a lot. Check their youtube channel and you will be surprised how much they have promised. Changing environments? Keep system? Destructible decorations and even walk paths? It's all there. And then Darrah says about that nuisance of a game 'every time you press a trigger something awesome is about to happen'. It's ignorance of the highest sort I don't want to see.

 

I kept up with the DA:I development. As I said, if you don't want them to show us planned features only to not get everything they showed us then we'll not be seeing much of ME:A until much closer to launch because things change and they can't fit everything they wanted to in.

 

People often complain when they don't give us any news and then complain if they show us something and it ends up being cut content. If you ask me they revealed the game too early and Bethesda has the right idea by revealing Fallout 4 only about 5 months before launch.


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#39
Quarian Master Race

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I could kick both Tevos's and Anderson's asses. Try playing politics, being an Admiral, inventing superweapons as well as the best pistol in the game, and writing innovative VI programs for the Crucible all at the same time plebs.


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#40
C0uncil0rTev0s

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Thermal Clips.

 

Plus, there's plenty of silly writing in Mass Effect(which while not lore breaking is still something you hate on DA:I for) like Saren risking his spectre status to find something that lets him access a part of the Citadel that was very public and he could have easily gotten to with his spectre status.

 

and of course, becoming space Jesus in Mass Effect 2. They don't even tell us how it's possible to bring somebody back after a fall from orbit with a compromised hardsuit beyond "lots of credits and medical space magic".

 

 

I kept up with the DA:I development. As I said, if you don't want them to show us planned features only to not get everything they showed us then we'll not be seeing much of ME:A until much closer to launch because things change and they can't fit everything they wanted to in.

 

People often complain when they don't give us any news and then complain if they show us something and it ends up being cut content. If you ask me they revealed the game too early and Bethesda has the right idea by revealing Fallout 4 only about 5 months before launch.

I hope it won't offend you if I call you a payroll? Please, go find AlanC9.

I'm sure you two are going to get along very, very nice.


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#41
Cyonan

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I could kick both Tevos's and Anderson's asses. Try playing politics, being an Admiral, inventing superweapons as well as the best pistol in the game, and writing innovative VI programs for the Crucible all at the same time plebs.

 

Didn't invent highlord Claymore.

 

Species irrelevant.


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#42
Fidite Nemini

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3. I am slightly worried that the developer team for the ME:A will accidentally break the existing lore somehow. While it wasn't the problem in the ME2 [...]

 

 

Erm, that totally happened. I present to you: Reave and Domination. Two biotic powers that leech life or control an organics mind respectively. None of which is governed by the outlined physics of what biotically induced mass effect fields actually can do as per ME1 biotics codex.



#43
N7Jamaican

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I could kick both Tevos's and Anderson's asses. Try playing politics, being an Admiral, inventing superweapons as well as the best pistol in the game, and writing innovative VI programs for the Crucible all at the same time plebs.

 

Try being the first human spectre, being screwed over by Saren, losing command of your ship due to back-room politics, being forced into a political role, then leading a resistance on Earth to stop the Reapers.



#44
teltow

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I just hope the MEAMP does not have the amount of crashes DAMP has, a much better matchmaking and more content within 8 months.



#45
Cyonan

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I hope it won't offend you if I call you a payroll? Please, go find AlanC9.

I'm sure you two are going to get along very, very nice.

 

I am 99% certain I am not a financial record used for paying one's employees.

 

However if BioWare wants to put me on their payroll, I do accept cash.

 

or they can pay me in Tim Hortons coffee and timbits. I'm fine with that.


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#46
C0uncil0rTev0s

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I am 99% certain I am not a financial record used for paying one's employees.

 

However if BioWare wants to put me on their payroll, I do accept cash.

 

or they can pay me in Tim Hortons coffee and timbits. I'm fine with that.

 

Trust me, you need to talk to that AlanC9 guy.



#47
Quarian Master Race

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Try being the first human spectre, being screwed over by Saren, losing command of your ship due to back-room politics, being forced into a political role, then leading a resistance on Earth to stop the Reapers.

4 of those 5 things were failures and the other wasn't nearly as impressive as me roflstomping the entire geth consensus singlehandedly with science.

Still, at least you did something of merit to help the war effort *glares at Tevos*



#48
N7Jamaican

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4 of those 5 things were failures and the other wasn't nearly as impressive as me roflstomping the entire geth consensus singlehandedly with science.

Still, at least you did something of merit to help the war effort *glares at Tevos*

 

*stares at Tevos*



#49
C0uncil0rTev0s

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4 of those 5 things were failures and the other wasn't nearly as impressive as me roflstomping the entire geth consensus singlehandedly with science.

Still, at least you did something of merit to help the war effort *glares at Tevos*

 

*stares at Tevos*

 

Councilor Tevos ensured the asari dominance in all the galaxy for centuries, brokering peace in situations far from what is usually called 'complicated'. For example, quarians were not sentenced to any harsh treatment after the tremendous crime they've committed (letting an armed AI rule a space sector. A SECTOR!).

Tevos ensured the end of the First Contact War, so that the Turians did not wipe out humanity.

Tevos helped cover the dirty story for both Anderson and the humanity, making the first human Spectre failure a well-guarded secret.

Tevos helped Anderson to get the Cerberus ass after all the Omega business and dealings with Aria.

 

And after all Tevos is an asari, that tells everything. Tevos is awesome.

 

5 points. 



#50
Barquiel

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Tevos single-handedly gives you two fleets and the most powerful warship we have on our side. And she's breaking Aria's rule (canon!). She is clearly the superior character.
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