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Eezo turns black holes into wormholes, apparently


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#176
Drone223

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I think they pretty much have been up front about it. They've said there is "no canon ending" for ME3, that they "respect player choice", and they wanted to explore a story "far away in time and space" and "completely separate from Shepard's story, which has finished".
They were never very ambiguous about it, in my opinion. It's just that people hoped beyond hope that they were feeding them BS.

Ditching the galaxy doesn't respect choices in fact it actually makes them meaningless and the fact the refuse to be up front about their mistakes they made with the trilogy only shows they're just sugar coating their reasoning.

@Arcian: Your forgetting about the lack of manpower to build the thing in the first place. The galaxy is throwing everything at the crucible, there won't be enough manpower for another large scale porject such as an ark.

#177
blahblahblah

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Ditching the galaxy doesn't respect choices in fact it actually makes them meaningless and the fact the refuse to be up front about their mistakes they made with the trilogy only shows they're just sugar coating their reasoning.

@Arcian: Your forgetting about the lack of manpower to build the thing in the first place. The galaxy is throwing everything at the crucible, there won't be enough manpower for another large scale porject such as an ark.

LOL, you can't tell us why they will make the same mistake again. Stop with that double-standards.

 

Meh, if they don't have a Plan B then the entire galactic civilization will doom if the crucible fails.



#178
Drone223

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LOL, you can't tell us why they will make the same mistake again. Stop with that double-standards.
 
Meh, if they don't have a Plan B then the entire galactic civilization will doom if the crucible fails.

Calling Bioware out on their poor writing isn't a double standard.

#179
blahblahblah

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Calling Bioware out on their poor writing isn't a double standard.

Calling the Ark Theory contrived and ignoring the fact that the ME lore is contrived to begin with is a double-standard.



#180
Drone223

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Calling the Ark Theory contrived and ignoring the fact that the ME lore is contrived to begin with is a double-standard.

It's not, eezo, biotics and the relay's are part of how the universe functions they're not contrived. And ark project being built up in a few months, Lazarus project and synthesis are contrived they have no build and no explanation and are poorly written.

#181
In Exile

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YEah, as in-jokes, side content inspired by player memes.  THis would be something considerably bigger and more important.

 

Not really. The subset of people that cares about the made-up mumbo jumbo of mass effect science sounding consistent with itself is probably not that large. 


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#182
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It's not, eezo, biotics and the relay's are part of how the universe functions their not contrived. And ark project being built up in a few months, Lazarus project and synthesis are contrived they have no build and no explanation and are poorly written.

Meh...............double-standards.
 



#183
Drone223

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Meh...............

Wrong, if people didn't have a problem with the Lazarus project, synthesis and the whole ark concept people wouldn't be calling Bioware out.

#184
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Hardly, if people didn't have a problem with the Lazarus project, synthesis and the whole ark concept people wouldn't be calling Bioware out.

Meh, if people are content with endings of ME3 then there will be no Ark Theory or ME:A. Face it, the endings killed your beloved Milky Way Galaxy.


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#185
Drone223

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Meh, if people are content with endings of ME3 then there will be no Ark Theory or ME:A. Face it, the endings killed your beloved Milky Way Galaxy.

The endings didn't kill the galaxy, Bioware's unwillingness to deal with their own mistakes is what killed it.
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#186
blahblahblah

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The endings didn't kill the galaxy, Bioware's unwillingness to deal with their own mistakes is what killed it.

So in-denial are you?


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#187
Drone223

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So in-denial are you?

Nope.

#188
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Nope.

OH the irony.



#189
Drone223

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OH the irony.

Worng, Bioware setting the game in another galaxy is proof that they've learned nothing from their mistakes. If Bioware did learn from their mistakes they wouldn't be setting the game in another galaxy, Bioware are burying their heads in the sand they don't want to admit they're made mistakes in the trilogy.

#190
Il Divo

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Worng, Bioware setting the game in another galaxy is proof that they've learned nothing from their mistakes. If Bioware did learn from their mistakes they wouldn't be setting the game in another galaxy.

 

 

You can learn from your mistakes by simply not repeating your mistakes. You might want to consider that possibility.


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#191
Drone223

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You can learn from your mistakes by simply not repeating your mistakes. You might want to consider that possibility.

Except you can't learn from your mistakes by running away from them which is what Bioware is doing, it's going to catch up to them.
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#192
Il Divo

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Except you can't learn from your mistakes by running away from them which is what Bioware is doing, it's going to catch up to them.

 

So if I completely burn that hamburger to a crisp that I made on the grill, I can just fix it? Not sure I buy that.

 

Some things are beyond saving. You scrap it and start anew, just like putting a fresh hamburger on the grill.


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#193
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So if I completely burn that hamburger to a crisp that I made on the grill, I can just fix it? Not sure I buy that.

Some things are beyond saving. You scrap it and start anew, just like putting a fresh hamburger on the grill.

Except this isn't the case with the MW is salvageable if they put some thought and effort into it or perhaps take a page from CDPR and do what they did with the witcher 3. They learn to deal with the problems they've made so they know to to deal with them just in case they make them again.

#194
Il Divo

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Except this isn't the case with the MW is salvageable if they put some thought and effort into it or perhaps take a page from CDPR and do what they did with the witcher 3.

 

Big talk. "Some thought" being an understatement, especially for a lot of players given the scale of the choices made.

 

If Bioware wants to fix the endings, fine. But they're going to have to go back and remake them. Having Shepard resurrected 3 years after ME3's release through more space magic isn't going to save the story for people who wanted him to survive ME3. Changing the Catalyst's logic to something remotely sensible won't alter the climax of ME3. Likewise with Synthesis Space Magic. Or people who think that the entire final battle was bland/uninteresting.

 

Trying to do all that in the context of a canonized story line is a complete waste of time. If you want to talk about salvaging the MW, that option died after the EC. That was the time to fix the endings, during the epic conclusion to the trilogy, not during a Spin Off title.
 


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#195
Drone223

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OT: The thing about a wormhole while still opening its own can of worms does solve the issue of dealing with static build up since using a wormhole will make the trip fairly short. It also deals the issue of logistics since it would require a bit less (but still a lot) resources needed to sustain such a project.

#196
shodiswe

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OT: The thing about a wormhole while still opening its own can of worms does solve the issue of dealing with static build up since using a wormhole will make the trip fairly short. It also deals the issue of logistics since it would require a bit less (but still a lot) resources needed to sustain such a project.


Manipulating a blackhole would be a mamoth task, massive. I doubt the Milkyways civilisations could accomplish it even if they had a million years to do that.
Also, the talk about wormholes and Blackholes doesn't really make sense.

On the other hand, the mass effect lore stated that you could by pass such obstacles while using a relay, the Omega relay that lead to the collectorbase at the centre of the galaxy... Apparently nothign itneracts with you durign transit from one relay to the other... Though, there is no relay on the receiving side in Andromeda.

Lore also states that a ship triggering their normal mass effect FTL inside a system has a high risk of hitting a solid object... So that doesn't seem to work since Black holes are solid inside and with a massive gravitywell. Wasn't there even lore saying that you needed to get a certain distance from a gravity well to initiate FTL?

Black holes don't seem to be ideal for any kind or travel known by the Mass Effect species.

They could throw in a massive amount of Handwavium of some new type and pretend that's that. But why bother, when you can put people in cryo and let it take as much time as it takes.

All energy radiates given enough time. Just let the colonists travel in cryo like Javik and let an Autopilot do the piloting, possibly waking people when necessary. It's irelevant if it takes 1 min, 200 years, or 50 000 years. When they get to Andromeda they are cut off unless they link the two Galaxies with a new type of superior relays.

#197
Drone223

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Big talk. "Some thought" being an understatement, especially for a lot of players given the scale of the choices made.

 

If Bioware wants to fix the endings, fine. But they're going to have to go back and remake them. Having Shepard resurrected 3 years after ME3's release through more space magic isn't going to save the story for people who wanted him to survive ME3. Changing the Catalyst's logic to something remotely sensible won't alter the climax of ME3. Likewise with Synthesis Space Magic. Or people who think that the entire final battle was bland/uninteresting.

 

Trying to do all that in the context of a canonized story line is a complete waste of time. If you want to talk about salvaging the MW, that option died after the EC. That was the time to fix the endings, during the epic conclusion to the trilogy, not during a Spin Off title.
 

Even having a few canonized choices while not ideal is far preferable than ditching the MW and making all of Shepard's choices in the trilogy meaningless. No point in saving the galaxy if its going to be ditched forever may as well let the reaper's win.



#198
Fade9wayz

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We actually see much of it fairly similar.

 

I'm just saying that regardless of which way they go, they both will have crazy amounts of time required to reach destination.

 

A wormhole has the benefits of it being instant travel for the travelers though the peril is they have no clue where they are going or as I agree with you that there is a good chance they just end at a destination that kills them. They have no time to study wormholes and figure out how and where they go if they are escaping the Reapers. You would only choose this option if the situation is extremely dire, aka you think the Reapers are going to annihilate you shortly.

 

Relativistic travel has the benefit of choosing where your going and seeing what lay between you and your destination. The drawback with it is trying to survive building a ship to incorporate everything you will need and still be functional to reach destination and having good enough technology to survive an insane amount of years on board travelling to location.

 

Both are bad choices for how we get to Andromeda, and the fact that the fanbase here is all pooling the minds to figure out a way to make this work and see nothing very good, which I will take the side of the fanbase over Bioware's select few writers coming up with something that hasn't been discussed here.

 

Now if you mix the two, the Ark and the wormhole, you have the ability and resources of the Ark and quick travel of the wormhole, with the exception of where your going and how safe the destination is. But they are doing it in desperate times so it's somewhat justified to try and escape the Reapers. And since we end up in Andromeda it is assumed that the gamble pays off.

 

If, if it is 100's of thousands of years then I'm thinking wtf, because galactic civilizations would be growing and taking more turf, and if that's the case we would be drastically behind those civs or the MW would have advanced enough to much more likely develop ability to go to Andromeda in a much shorter time. So yes to what you said at the end, I could see us arriving at destination to find our descendants in a welcome party, and then we are the caveman in comparison.

 

Sidenote, I wasn't really giving you a hard time on all your relativistic theories, and your input has only furthered good discussion.

I agree with pretty much everything you stated, and in my mind, an ARK of some sort (Asari dreadnought-class ship/flotilla) will necesseraly be tied in with whatever form of transportation will get us there (not to mention the very obvious ARK logo). I would think that any project requiring that amount of funding and organisation should have to be considered having a good enough chance of succeeding to be prefered over hiding like the Protheans did, but without repeating their mistakes (there is wisdom in learning from past errors). Smaller hidden facilities scattered here and there with stealth technology would have a better chance of remaining undetected, and would be easier to power in the long term. Asari in particular would have much better chances at this game of hide and seek than any other species, with their long life-span, patience and unique biology. They wouldn't even need cryo-pods, just to wait it out praying Athame's ****** they won't be detected. I wager the chances for some of such facilities to escape unscathed are actually pretty good.

Without the aforementionned funding and organisation, it's just panic reaction. Just throw in some ships and hope for the best. No need or time to design a logo.

 

Indeed, it is rationally not unconceivable for our descendants to beat us to Andromeda. Though they would have changed so much we could barely relate with one another. Unless the FTL discharge is an unsurmontable limitation, even with better drive cores, like going faster than light and violating every physical laws is an unsurmontable limitation in our reality.

 

Ah don't worry, I wasn't reacting to you specifically when I was ranting about having to justify everything about relativistic travel, while many of the wormhole enthusiasts are usually happy handwaving that pretty crucial problem, which I find rather hypocritical.



#199
Drone223

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Manipulating a blackhole would be a mamoth task, massive. I doubt the Milkyways civilisations could accomplish it even if they had a million years to do that.
Also, the talk about wormholes and Blackholes doesn't really make sense.

On the other hand, the mass effect lore stated that you could by pass such obstacles while using a relay, the Omega relay that lead to the collectorbase at the centre of the galaxy... Apparently nothign itneracts with you durign transit from one relay to the other... Though, there is no relay on the receiving side in Andromeda.

Lore also states that a ship triggering their normal mass effect FTL inside a system has a high risk of hitting a solid object... So that doesn't seem to work since Black holes are solid inside and with a massive gravitywell. Wasn't there even lore saying that you needed to get a certain distance from a gravity well to initiate FTL?

Black holes don't seem to be ideal for any kind or travel known by the Mass Effect species.

They could throw in a massive amount of Handwavium of some new type and pretend that's that. But why bother, when you can put people in cryo and let it take as much time as it takes.

All energy radiates given enough time. Just let the colonists travel in cryo like Javik and let an Autopilot do the piloting, possibly waking people when necessary. It's irelevant if it takes 1 min, 200 years, or 50 000 years. When they get to Andromeda they are cut off unless they link the two Galaxies with a new type of superior relays.

The reason why wormholes are more feasible than building a massive ship which stays in FTL none stop for a few centuries is because they are naturally occurring and they're basically short cuts to destinations that would otherwise be inaccessible due to FTL limitations.



#200
Fade9wayz

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Unless said tech is Reaper in origin, like the Citadel Relay. 

Impossible. Reapers don't have wormhole tech, or it wouldn't have taken them a year or so to get to the MW. They wouldn't even need to rely on mass relays at all, which would negate all of ME1's plot, and the Arrival dlc in ME2.

 

Edit: I amend that. If they were hiding one light-year away from  the MW, it would have caused one year to pass for us while they are in the wormhole, with the time dilation. But why use wormhole when you're only one light-year away? I'm pretty sure their FTL drive can cover that measly distance in one jump only. So that means they are hiding much further away. Time dilation still applies. I suppose they could wreck relativity even further with space magic to reduce time dilation though. That wouldn't make me happy. Oooh the inconcistencies piling up