Once again I am not the one who makes the decisions but if you read my posts in this thread (all of them) I laid out a few technical reasons why I could see things being stopped.
Also I believe if you look at the "industry standard" patches generally stop in under a year. Shadow of Mordor I believe was 6 months.
It doesn't matter that you're not the one making the decisions. You're still representing Bioware. I'm not personally upset with anyone on your team, you guys have been great... but you all work for the same company that makes decisions together. Saying you're not the one, don't blame me is a cop-out. Nothing personal, but why refute our arguments when you're apparently not the one with the knowledge to back up said arguments?
I have read your posts, and you've been pretty forthcoming with a lot of info, which is giving us a better idea of why support was dropped. Thanks for that! I understand money isn't the be all end all, but saying there were tons of other factors that helped BW come to that decision is a smoke screen for why money really was the deciding factor... it's just asinine. It's always the biggest factor. You don't make games out of the goodness of your heart, or because it's fun, it's your job, your livelihood, and EA is a huge corp with a bottom line to consider. We all can understand that it took more effort than it was worth to BW/EA to continue offering support.
I'm not arguing any of those points. Of course I'm sad that I bought a game on an old gen system I thought would be supported longer, and a game I thought would work better. This game, mainly the MP was honestly the most fun I've had in a long time (90% of that being the community of players here on PS3, who really are an amazing bunch of folks), but also the buggiest. We spent countless hours dealing with connectivity issues, key bugs, commander death bugs, etc, and we stuck it out and kept up the loyal fanbase you enjoy. I understand it wasn't worth it for you guys to fix all the issues that plagued the gameplay. Did you fix some? Sure you did, and thanks. The game was mostly playable to a fault.
What I am arguing, is that by not continuing support for a game you're trying to sell more copies of, and not communicating that dropped support to a wider audience is misleading. Your team posts to Facebook every day. Why not say something there about this? Why not fix your website to include all the information (i.e. Patch support). Honestly, all you'd need to change is one word there. Stating that "All future dlc will be available on PC, PS4 and XboxOne" does not communicate that you're dropping patch support. There's a big difference there. That was stated here: http://www.dragonage...s/save-importer
Sorry guys, but I'd like to know why BW champions themselves as a transparent company, when it's clear they're leaving a vast majority in the dark about their decisions.
Oh... this poor, dead horsey just keeps taking hits.