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Dragon Age: Inquisition Multiplayer Support for PlayStation 3 and Xbox 360 Going Forward


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#526
Bryan Johnson

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Don't quote me on that, but I'm pretty sure it was because there wasn't enough Wii U sold to justify DLCs. I know a lot of third party developers lost a lot of money by releasing their game to Wii U as a direct result of poor sales at the time. Eventually, they stopped releasing most of their game for that platform, keeping only the most popular ones. It's a slightly different story now because the Wii U finally got a couple very popular first party games that made the Wii U sales jump positively.

It appears I was wrong and the first DLC was available on the 19th of January.

 

If you need proof this feature was not available at launch you can look here: 



#527
Panda

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Back when PS2 was still king, those were different times. I may be wrong, but also those two systems were pretty different, hence there weren't many (any?) cross-gen titles, aside from ports done later... I mean, where there even DLCs or patches for PS2?

 

I think you should rather ask whether there are other games available on old-gen that dropped support/DLC. Aaaaand... there are -> http://arstechnica.c...ng-dlc-support/

BW wasn't the first to do that and likely they won't be last.

 

This also doesn't just happen to games: http://appleinsider....vices-apple-tvs

In fact at this point I'm pretty used to the fact that I can't really do much/buy many apps on my old iPad 2...

 

I know, however comparison between situation with DAI and PS2 games is quite off and not relevant in general..

 

Yep I'm actually aware that Bioware is not only one. Doesn't make me feel better though, it just shows state of gaming companies in general. Always after money and ready to drop platforms and players, sigh. I think it's pretty dirty move to just do this, drop platforms all of sudden without much consideration on people who are playing game they sold with those platforms. Game developers should finish what they started..


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#528
introverted_assassin

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I just do not understand the people on this board man. Like...y'all are blaming US for buying this game and expecting a quality product from this company. I just wanna pull all my dreadlocks out when reading in here. Literally. What do you say to that? My bad for trusting them to deliver a game that works and should we run into issues they'd fix it? Uhm oops? Like...where am I? I just...I can't even understand y'all bruh. THEY released this game on last gen. THEY said it would work just fine. THEY said a lot that has yet to come to fruition. THEY dropped support after 8 months of not even bothering to fix anything for us. And EYE can't create logic where none exists.

The last gen thread has 114 pages last time I checked. There has been zero(or nothing noteworthy or helpful) developer activity in there. We were already being played. I was played (and those like me)the most because I pre-ordered this game, Deluxe Edition, because of sheer excitement. And that's...my fault? For trusting them? Really? What part of the game is THIS? I tell you what part it is...one where I will never give your company a dime again. And that's real. That's something that I stick by no matter what. Ubisoft got treated by me too.

I wanted to type more but I ghosted this thread and saw how the warnings and bans have been given out like Halloween candy so I'm chilling. I just keep hoping that someone will take responsibility for this and thus far all I've read are excuses. And you know what that say about excuses right? That is all I have to say on the matter. For real this time.
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#529
Shadohz

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Back when PS2 was still king, those were different times. I may be wrong, but also those two systems were pretty different, hence there weren't many (any?) cross-gen titles, aside from ports done later... I mean, where there even DLCs or patches for PS2?

 

I think you should rather ask whether there are other games available on old-gen that dropped support/DLC. Aaaaand... there are -> http://arstechnica.c...ng-dlc-support/

BW wasn't the first to do that and likely they won't be last.

 

This also doesn't just happen to games: http://appleinsider....vices-apple-tvs

In fact at this point I'm pretty used to the fact that I can't really do much/buy many apps on my old iPad 2...

Payday 2 released Aug 2013. They've earned the right to pull support since they've been supporting the game going over a year now.

 

Dead or Alive 5: LR released Feb 2015. What is this like the 3rd or 4th rebranding of DoA5. The article states that it already contains all the previous DOA5 dlcs and was recompiled with a different engine to "get better graphics". That's like buying a Platinum Hits or a Remastered then asking why they won't release anything new for the game. The game was already in its 'final stage' when it was released.

 

GTAV released Sept 2013 (a full year ahead of currentgen). Their most recent patch was released 7/8/2015. R* hasn't produced a single SP exclusive DLC for legacy since the game was released. All of their DLCs are for GTAO and they throw those MP guns/clothes onto your SP character/garage. When they released Heists, they avoided taking blame for the technical issues it produced. They were telling people that it was due UPnP settings and old routers (with a cloud-based game LOL). As always, a couple of fanboys hopped to their defense. Even as amazing was how fast the post was deleted when it was exposed that not only was R* dodging the technical problems but also lied about Heist vehicles not being functional in SP mode. They never finished it. On the plus side they holding to their patch support promise. Heists has been their only major DLC since release. All the others are pretty much vehicle, guns, cloths DLCs. I'm sure I'm not the only PvE player that has railed on R* for not producing more Heists/Contact Mission content for both SP and MP.

 

Forza 2 was released Sept 2014. That's only company out of this whole stack that unlocked the Ultimate Combo ---k Move.

Advertised they would support the game. Check.
Made no disclaimer they were pulling "legacy support" prior to the original sale. Check.

Issued the announcement via their forums off on their main page. Check.

Wait a minute. That's what BioWare did as well. Is it shocking that Forza gamers are reacting the EXACT same way as DAI gamers?  Original Xbox and PS2 went through the exact same transition phase as XB360 and PS3. Please tell us of instances where GPs were yanking patch and DLC support on relatively new games during the last transition period.


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#530
GrommitSmit

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As a 360 player, I just want to register my dissatisfaction and express my disappointment with this decision. I do not want to add to any undue negativity regarding this end to DLC and Patch support, as plenty of others have already expressed themselves with vitriol, opprobrium and a decent amount of invective. I have waited a week to post this, as I did not want to let my initial emotional reaction cloud my words.

A co-worker introduced me to BioWare games and my weekend gaming group. We became friends primarily discussing Fallout and ME. We both have played all of the ME and DA titles on 360 up to this point. He has also played a large number of BioWare's computer and original Xbox games going back to Baldur's Gate.

I bought this game on 360 precisely to be able to play with him and our mutual friends. Half of our group are not planning to upgrade console generations for quite some time. I was planning to upgrade myself and one other member already purchased an Xbox One. Knowing that we all wanted to play together, and not knowing that the same content would not be available on both console generations, it made the purchase on 360 an obvious choice.

I have been championing and obsessing about this game and game mode since their respective announcements. This is the first forum in which I have posted, although I've been reading BSN since the DA:O days. While I understand that fandom does not entitle one to control over a thing, it can make this type of decision seem all the more dismissive.

I understand as well that due to personnel and resource management concerns, along with technical limitations both enforced by MS and Sony and imposed by older hardware this may have been an unavoidable issue.

However, to know that I have differential access to content due solely to a choice to purchase this game on an older console, without any knowledge prior to purchase that this would be the case, is both extremely disheartening and makes me question my engagement with BioWare and its products.

I do not know at what point that the factors which motivated this decision became apparent to the development team. If it was even suspected prior to launch, it would have been nice to have some indication of such during the marketing and demo phase, instead of nine months after the game's release. I know such an admission might have hurt last generation sales and re-purchase by those who upgraded consoles, but to me it would have seemed more forthcoming and allowed me as a consumer to feel like I was making an informed decision. If the issues which precluded this decision only became apparent after launch it would have been nice to know ASAP, which is perhaps what occurred here.

However, the timing seems incredibly poor. To both "tease" the release of new content on social media on one-hand and then state exclusion of one portion of the player-base from it on another, regardless of the reasons, makes your studio appear callous and dismissive. I am not saying you should not market The Descent and it's likely MP DLC content. Rather, I am suggesting that it might have been far better to announce this end to support with the Dragonslayer DLC. Announcing this then, with a thanks to the fans on older consoles and some expression of regret for the necessity of the decision, would have had the effect of both demonstrating some empathy and balanced the "bitter" of the news with the "sweet" of new content shared by all platforms.

I want to give the development team and BioWare the benefit of the doubt, as I have thoroughly enjoyed all your studio's products on 360 up to this point. If the work to make this game function on older consoles was both challenging from a technical and design standpoint, then I applaud the diligent efforts of the team. I also appreciate all the hard work which must go into making this free DLC content possible. However, it is incredibly frustrating to feel that my adventure with this game has been prematurely ended without any volition on my part or that of the multitude of other 360 and PS3 players. For a company which generally prides itself on providing player "choice" and "agency" in its titles, this decision has in a limited way removed both from our hands.

Earlier in this thread Billy asked if we could show proof or an example of any particular instance in which we were "mislead." He also explained that the team chooses not to set a release schedule or announce DLC until shortly before these go live, in order to avoid the specific issue of setting expectations which are not able to be fulfilled on time or at all. While I understand this lack of "DLC scheduling" might be understood by him and the studio to mean no promises were made, the lack of any explicit information regarding limited DLC on older consoles until this point did not also mean we should have expected this outcome. I in no way at the time of purchase expected I would have access to less than others who purchased this game. I do not feel we were mislead, just not properly informed.

I do want to recognize Billy, Blair and Bryan for engaging with the community on this thread. You have all tried to remain calm despite hectoring and provocation. While I do not believe the abuse, threats, or visceral excoriation expressed are warranted, I believe the level of dissatisfaction and frustration are indeed deserved.

I hope this does serves as a learning experience for all of us:

To the Development Team: These types of issues which result in differential access to content should be disclosed as soon as possible to your customers, preferably before product release. Any decision which has the effect of fracturing the player base should be avoided to the greatest extent possible. It provides an impression of favoritism and dismissal which you do not want attached to your studio's reputation. It can create a disincentive for consumers to purchase your products in the future, or an incentive for them to remain dubious about the content they will receive.

To the Player-base: Do not expect that you will receive similar treatment or support for purchasing the same game, at the same price as others, despite no indications of difference at the time of sale. If studios who produce games for multiple platforms do not explicitly disclose universal platform access to DLC and support content or features prior to release, then assume you will receive less than others. Make your choice to purchase based on what is included at the time of purchase in the "as-is" product sold, despite any vague intimations or marketing language regarding support on all platforms. Every purchase is a gamble and sometimes you lose and others win.

I am not going to make any bombastic statements about "never" purchasing BioWare or EA products again. However, from this point on, I remain skeptical of the business practices and the level of integrity in your studio's disclosures to its customers and potential customers. Trust me when I say though, that I look forward to having that opinion changed.

My friend who introduced me to BioWare games, after he heard this news, told me "Mass Effect 4 will need to be something ridiculously amazing for me to even consider buying it. I don't know that I can trust them." This is coming from someone who has replayed the ME series numerous times, has created every permutation of Grey Warden and Hawke under the sun, and has shop-talked every decision point with me as we both played through your games. After over 15 years of being a fan, that is the impression he is left with as a result of this decision. Imagine how the rest of us feel.
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#531
midnight tea

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Payday 2 released Aug 2013. They've earned the right to pull support since they've been supporting the game going over a year now.

 

Goalpost shifting, ey? Last I heard, people weren't complaining about dropping support for DAI "too early", but that they dropped support at all.

 

 

 

 

Dead or Alive 5: LR released Feb 2015. What is this like the 3rd or 4th rebranding of DoA5. The article states that it already contains all the previous DOA5 dlcs and was recompiled with a different engine to "get better graphics". That's like buying a Platinum Hits or a Remastered then asking why they won't release anything new for the game. The game was already in its 'final stage' when it was released.

 

Yet the argument that next-gen users get 'more for their buck' still remains. Also, the article (linked in previous article) states clearly that old-gen versions lack new stages or customization options that are available on next-gen - so it wasn't in final stage in a sense that verybody got the same amount of content.

 

 

Forza 2 was released Sept 2014. That's only company out of this whole stack that unlocked the Ultimate Combo ---k Move.

Advertised they would support the game. Check.
Made no disclaimer they were pulling "legacy support" prior to the original sale. Check.
Issued the announcement via their forums off on their main page. Check.
 
Wait a minute. That's what BioWare did as well. Is it shocking that Forza gamers are reacting the EXACT same way as DAI gamers?  Original Xbox and PS2 went through the exact same transition phase as XB360 and PS3. Please tell us of instances where GPs were yanking patch and DLC support on relatively new games during the last transition period.

 

I think this was already discussed - the article some linked some time ago clearly stated that multiplayer - as in: game module - will be supported for a while, not "multiplayer on any platform".

 

Also - I've found myself on Diablo III forum, and despite them announcing on their webpage that they'd be dropping support, I've seen people complaining pretty much the exact same way they are on this forum: http://us.battle.net...pic/13979698024

 

It shows therefore that whenever there is or isn't information and whenever it's announced, after whatever period of previous support or DLC release on any platform, there will still be people complaining. It's a "damned if you do, damned if you don't" situation. An unfortunate occurrence for those with last gen (of which I'm an owner too), but taking into consideration, not a very surprising one.


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#532
GreatBlueHeron

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Goalpost shifting, ey? Last I heard, people weren't complaining about dropping support for DAI "too early", but that they dropped support at all.



Yet the argument that next-gen users get 'more for their buck' still remains. Also, the article (linked in previous article) states clearly that old-gen versions lack new stages or customization options that are available on next-gen - so it wasn't in final stage in a sense that verybody got the same amount of content.


I think this was already discussed - the article some linked some time ago clearly stated that multiplier - as in: game module - will be supported for a while, not "multiplayer on any platform".

Also - I've found myself on Diablo III forum, and despite them announcing on their webpage that they'd be dropping support, I've seen people complaining pretty much the exact same way they are on this forum: http://us.battle.net...pic/13979698024

It shows therefore that whenever there is or isn't information and whenever it's announced, after whatever period of previous support or DLC release on any platform, there will still be people complaining. It's a "damned if you do, damned if you don't" situation. An unfortunate occurrence for those with last gen (of which I'm an owner too), but taking into consideration, not a very surprising one.


It was surprising to me. I honestly never expected this from Bioware. Equally surprising is the lack of support coming from many other gamers over this matter (thanks to the pc, ps4 and Xbox one supporters. Using your voice to speak out on our behalf means a lot. It's restored my faith in gamers a little.)

What it comes down to is this: I paid the same price as others and I'm entitled to less content. It's not right and I'm speaking with my "wallet". Bioware was my favorite developer. This hurts, but I'll get over it soon enough. There are developers out there who treat their customers well. Sad to say Bioware isn't one of them.
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#533
Orvar83

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It just baffles me how many ppl in this thread are grasping over examples and articles, and quotes to justify BW on their behavior, we got scammed and they, our "fellow" gamers are just all to happy to dissregard our concerns cause of fanboyism and lack of simpathy, like repeating to yourself "i don't care, not my problem, i love bioware" every time you take a minute to counter an argument on something that You don't even care about in this thread, sudenly validates your laking grasp of simple concepts like consumer rights. And so here we are arguing over if bioware did right or not among ourselves while they still give jack sh*t over the fact their game, their product doesn't perform like it should on our platforms.
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#534
Shiratori

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Ultimately it's going to be up to each individual to decide upon what he or she will do in the future. Many opinions and feelings were expressed. Some calm, some not so calm. Bioware employees took their time to answer what they could. Again, some of the answers were appreciated while some were not what people wanted to hear. In the end, things are what they are and people will act based on how they feel.

I used to be Capcom supporter. Whatever they put out was an insta-buy for me even to the point of getting a new system for the game if need be. Then I started to sour on how they managed things (such as having to rebuy Super SF4 and Ultimate MvC3 within a year of the originals or the dlc fiasco with SF x Tekken to name a few.) It eventually reached a point where if it has "Capcom" on the label now, I think twice before buying (and in most cases I pass.) I'm just 1 customer but that's how I resolved my issues with them. I may have understood why things were done that way but that meant I no longer had to agree with them.

Even with Bioware it's been similar. I was buying their games for both the pc and ps3 (where possible) automatically. Then came DA2 which was a bit of a letdown but ok. Let's see what happens next. Then came ME3 and the ending and we know the outcry that happened there. My choice was to not buy the sp dlcs (though I eventually got the Citadel dlc since that felt more closing than the actual ending.) The mp side though was fun and well supported so yeah I'd spend some money on points after those dlc add-ons to show I liked how those were handled. That's about all anyone can do. Buy and support what you like, ignore what you dont, and cautiously decide if it's worth it if you want the product but have issues with the source.
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#535
Shadohz

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-snip-

I'm just going to ignore what you said in response because you're either playing devil's advocate or being willfully ignorant of your consumer rights and everything discussed in this thread. Much of what you countered with I've already pointed out and some with great detail. If you're not sure how warranty and support (written or verbal) is included with point-of-sale (POS) transaction then I'd suggest you read my comments on this thread. Support is about disclosure, limiting liability for your company and informing your clients about the level and type of service they can expect(post-purchase). Support information is meant to be highly visible and as concise as possible, not something used for suckering people because they're being ambiguous.

 

The question that I asked you was rhetorical as were alot of questions I asked in this thread. The point I was making was that BioWare (and apparently T2/Sumo) is attempting to set precedence in the gaming market. It's not only bad precedence but contrary to other similar market practices. It's not only your right but responsibility as a consumer to demand change if they are operating in a manner that goes against your business interest and to report them to the proper authorities if they are using unfair or suspect business practices. If gaming companies want to start acting like the multi-national big boys, then they have to play by the big boy rules.

I defended BWEs because I know what it's like working under the pressure of deadline, having your budget cut and the adversarial corporate culture... but THIS? This is unacceptable.


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#536
Pork

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Midnight tea is the classic example of blind fanboyism. Bioware could steal their car and he would still find some sort of justification for it. These sorts of people will just stick their fingers in their ears and scream because someone is saying negative things about their beloved company. Honestly, I love bioware games. I really dislike this development team though. I really hope that the people who worked on this game dont go anywhere near ME:A because that would suck. 


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#537
midnight tea

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Midnight tea is the classic example of blind fanboyism. Bioware could steal their car and he would still find some sort of justification for it. These sorts of people will just stick their fingers in their ears and scream because someone is saying negative things about their beloved company. Honestly, I love bioware games. I really dislike this development team though. I really hope that the people who worked on this game dont go anywhere near ME:A because that would suck. 

 

*sigh*

 

It's been long since I've accepted that hardware gets old and at some point it's unable to run modern software or games. This has little to do with Bioware.

 

It really is incredible how easily some people can throw terms like "blind fanboyism" or "sticking fingers in ears and screaming" at some who calmly try to discuss certain things, with no name calling, no laughing at people's misfortune, no accusations of being "haterz" or stupid or whatevs, understanding that situation is frustrating, but merely trying to point out what's happening on the market right now.

 

Really, you're only hurting yourself with such hyperbolic assessments, because nobody will take you seriously after some time.

 

Peace out.



#538
Panda

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*sigh*

 

It's been long since I've accepted that hardware gets old and at some point it's unable to run modern software or games. This has little to do with Bioware.

 

I don't think there is anyone who hasn't accepted that and thinks it's only natural. That's why people aren't complaining about PS2's unability to run DAI nor even how computer below mininum requirements can't run it. Everybody also knows that apart from cross-gen games that are coming this year and maybe some even next year there won't be new games anymore for these platforms, but again we are talking about cross-gen game here not new-gen one.


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#539
midnight tea

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I don't think there is anyone who hasn't accepted that and thinks it's only natural. That's why people aren't complaining about PS2's unability to run DAI nor even how computer below mininum requirements can't run it. Everybody also knows that apart from cross-gen games that are coming this year and maybe some even next year there won't be new games anymore for these platforms, but again we are talking about cross-gen game here not new-gen one.

 

I think enough example of cross-gen titles dropping support have been given to show that this isn't just happening with platforms on which games or software have NOT been designed for or capable to run. Bioware dropping support aside, we're reaching a point where a great deal of programs/games - as in those programs/games, not platforms - are either supported longer than hardware's longevity or capability to run it, or significantly change over time.



#540
Panda

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I think enough example of cross-gen titles dropping support have been given to show that this isn't just happening with platforms on which games or software have NOT been designed for or capable to run. Bioware dropping support aside, we're reaching a point where a great deal of programs/games - as in those programs/games, not platforms - are either supported longer than hardware's longevity or capability to run it, or significantly change over time.

 

The issue this is that dropping platforms is unethical and unfair towards players who have bought the game. Cross-gen's games should stay cross-gen until the end and platforms should be dropped with new-gen releases. That's only way players wouldn't have problem with that and feel like they are being cheated by game company.


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#541
midnight tea

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The issue this is that dropping platforms is unethical and unfair towards players who have bought the game. Cross-gen's games should stay cross-gen until the end and platforms should be dropped with new-gen releases. That's only way players wouldn't have problem with that and feel like they are being cheated by game company.

 

I wasn't the first one to point that out - for 60$ we've all bought the game that was contained in a box or in shape it was during initial release. That people should expect that they'd be able to play the game and therefore expect patches that fix at least some bugs is fair. It's not as easy to to argue about expecting a continued DLC or add-on release on all platforms, when those who can obtain those DLC have to pay for it first though.



#542
Pork

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It's been long since I've accepted that hardware gets old and at some point it's unable to run modern software or games. This has little to do with Bioware.

 

Then don't release the game on that platform then and screw thousands of customers out of a working game. The issue here is that Bioware released the game and dropped support after a few months. I don't think anyone would be complaining if the game never came out on the old platforms because of technical reasons.


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#543
Shadohz

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I wasn't the first one to point that out - for 60$ we've all bought the game that was contained in a box or in shape it was during initial release.

MT read this entire thread from page 1-22. You keep bringing up stuff that's already been tackled by BWE or other posters. You're rehashing talking points that have already been explained, been countered, or were deliberately left unanswered.


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#544
midnight tea

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MT read this entire thread from page 1-22. You keep bringing up stuff that's already been tackled by BWE or other posters. You're rehashing talking points that have already been explained, been countered, or were deliberately left unanswered.

 

I've seen most of the thread - the only reason I bring some points up (and do so in a fairly limited form) is precisely BECAUSE those things were tackled already, yet some points are worth rehashing.



#545
midnight tea

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Then don't release the game on that platform then and screw thousands of customers out of a working game. The issue here is that Bioware released the game and dropped support after a few months. I don't think anyone would be complaining if the game never came out on the old platforms because of technical reasons.

 

Of that we cannot be sure. I know there were people who threw a fit when they learned that Witcher 3 won't be coming on old-gens - so it's not hard to imagine that there wouldn't be a similar outcry, if not worse, knowing that some people can be very, VERY vocal. 

 

Especially considering that every new DA title is a direct continuation of story in previous one, an argument can be made that those who began their journey with DAO or DAII on old platforms are locked out of knowing how the story of Thedas will end. I mean - such argument has been applied to (possible) post-epilogue DAI DLC that Bioware may release someday, wasn't it? Even though we have no idea whether the story of Inquisition will definitely end prior to DA4 at this point.



#546
Kenny Bania

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Then don't release the game on that platform then and screw thousands of customers out of a working game. The issue here is that Bioware released the game and dropped support after a few months. I don't think anyone would be complaining if the game never came out on the old platforms because of technical reasons.

 

Pretty much this.


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#547
Eelectrica

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Of that we cannot be sure. I know there were people who threw a fit when they learned that Witcher 3 won't be coming on old-gens - so it's not hard to imagine that there wouldn't be a similar outcry, if not worse, knowing that some people can be very, VERY vocal.

Especially considering that every new DA title is a direct continuation of story in previous one, an argument can be made that those who began their journey with DAO or DAII on old platforms are locked out of knowing how the story of Thedas will end. I mean - such argument has been applied to (possible) post-epilogue DAI DLC that Bioware may release someday, wasn't it? Even though we have no idea whether the story of Inquisition will definitely end prior to DA4 at this point.

No. Just no. not one relevant point in that whole post.
So what, people complain that W3 won't be released on old systems. CDPR did the a favor and didn't take their money. Better that than release it only to cut them off at the knees later.

And again new games take advantage of new hardware. no one is locked out of anything by moving platforms forward.
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#548
Father_Jerusalem

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*sigh*

 

It's been long since I've accepted that hardware gets old and at some point it's unable to run modern software or games. This has little to do with Bioware.

 

It really is incredible how easily some people can throw terms like "blind fanboyism" or "sticking fingers in ears and screaming" at some who calmly try to discuss certain things, with no name calling, no laughing at people's misfortune, no accusations of being "haterz" or stupid or whatevs, understanding that situation is frustrating, but merely trying to point out what's happening on the market right now.

 

Really, you're only hurting yourself with such hyperbolic assessments, because nobody will take you seriously after some time.

 

Peace out.

 

Still one up on you, seeing as nobody ever took you seriously.


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#549
Zorinho20_CRO

Zorinho20_CRO
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Well,if they released game on a platform and all the patches or dlc's,it should stay so until the end.Everything else just seems wrong.

Just my 2 lipas



#550
EnemySpinach

EnemySpinach
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I am yet another person who waited awhile to reply because of not wanting to simply have a kneejerk reaction.

 

Sadly, my reaction now is the exact same it was when the announcement was made. "Bioware, you made a poor decision."

 

Let's be honest, here. Anyone who's played your more recent games on PS3 (ME3, DAI) knows that very little testing goes into making sure the port even works, The Collector faction in ME3 multiplayer was literally buggy as hell (get it? because Collectors?) and prone to completely crashing and forcing a hard console reset to fix memory leaks. Don't even get me started on DAI's singleplayer PS3 issues, when you first get to Skyhold. It takes several saves and hard freezes/ restarts just to make it around talking to all your companions.Yet we kept supporting you and putting up with this nonsense just because we love your games so much. Now you announce that you're not even to put in that minimal "just port it and done" effort anymore, despite the thousands and thousands (I haven't checked the numbers, but I'm assuming tens if not hundreds of thousands) of customers who continued to support your ventures on that platform.

EDIT: yeah, I went to double check numbers. 200k-ish each on 360 and PS3. Not counting digital.
 

It doesn't take a genius to figure it out. EA's got your chains, and "encouraging" you to "encourage" more players to "upgrade" to milk sales. EA loves to do this. They acquire other companies, run them into the ground until they can't recover, and abandon them. Look no further than Maxis and the SimCity/ Sims 4 debacles, for example. Or Dungeon Keeper Mobile. You guys were one of the few companies they hadn't driven clean into the floor yet, and from here, it looks like they're really starting to try.

 

As someone who's still continued to buy your games on PS3 (and re-buy ones I used to have on the 360!) ever since I changed platforms, I would be lying if I said I didn't feel the slightest bit betrayed by this decision. Nevermind that DAI MP was supposed to have more support than ME3 MP and it hasn't even come close (which WAS a promise that was made, IIRC) but then support was just plain dropped for the platform most people were likely to have at the time of release. I know numerous people who bought it on 360/PS3 just to play Multiplayer with their friends despite already owning next gen consoles by then. These people (My sister is one of them, and she's purchased every ME2/ME3/DA2/DAI DLC you've ever put out, how's that for showing her support?) are now unable to get any future DAI DLC or multiplayer updates at all.

 

Listen, I'm really sorry, but if this is what you guys have been reduced to (again, considering how your PS3 ports often barely worked at all - and we just kept buying them to support you because we love you guys that much, and we endured the issues. And that still took too much effort and was cancelled?) I feel confident in saying a very large number of us will not be supporting you anymore. Even if it is obvious that this is EA's doing, that just makes it all the more obvious why a boycott is a good idea - because supporting you means supporting EA. And this is a practice that shouldn't be supported. I turned a blind eye to WiiU support of ME3 (yes, it came out before DLC was a thing. Would it have taken a whole team to put the last update up once DLC would work? I doubt it.) since it didn't exactly have the whole trilogy anyways, and looking back I feel like an idiot for that because that's exactly what happened here. You set the precedent. We ignored it. Our bad for continuing to trust you.

 

Rest in peace, once great company, home to the same country as I. It's obvious this lost you a lot of customers, and I don't know if you can recover,

 

EDIT: I forgot to say thank you for trying to explain, but I still don't respect your decision. It's true that some people have indeed gotten out of hand and you've been very patient with them, and I respect that. it's just that as a PS3 player, this was the straw that broke the Camel's back.

EDIT 2: I dig this up as an example of what I'm saying about EA. You know, before EA sues me for libel.


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