Patches they got. Nor am I mad at anyone. But...really? You REALLY don't know how I'm related to this? In a game where the devs made the choice to develop on 5 platforms for a bunch of ungrateful people, dragging an anchor around the development process for the version I ended up with, for your benefit? To my detriment? So much so that to make the game BETTER, they dropped your platform? Yeah, I'm related to this.
Fully supported. Properly supported. Meaning what? More patches forever? Perfect bug-free gaming? Access to all DLCs? Three completely unrealistic concepts? No. They paid for what they got, just like everyone else.
I love this mentality. Love, love, love, love, love it to pieces. The myth of the "held back game". The Holy Grail of PC Gamers since the Xbox 360/PS3 generation came in, that somehow without them everything would be bigger/faster/more intense. It sure as hell wasn't like that before. Yet I get it. You wanted something more than what you got. You believe that because your system is bigger, better, and newer than the old-genners that you got screwed over with things that didn't make it into the final release.
You know what? That's fine. It's obnoxious as all hell, but it's fine.
But at the same time, you cannot releastically expect people to be pleased that Bioware "graced" them with the game merely because they got it. It's broken. It's hideous. Basic functions don't work. It launched with crippling bugs and bizarre errors to the point I'm not even sure they playtested the damn thing before release. I had more problems with DAI than I did a Bethesda product, and that's scary in itself. Much of that is still there. A lot of the patches have been DLC-related and MP-related, leaving the base game with a bit of spackle thrown over the giant holes in the wall.
They came out and said before release that it would be pretty much "just the next-gen version but simplified". Less NPCs? Fine. Draw distance cut down? Fine. But there's a good reason they didn't show it at all, because they were pretty clearly lying out their teeth the entire time. You can be assured of that because the old-genners haven't gotten more than a handful of posts since, one of which was explaining creative decisions, and the other was basically "Shut up, you're making too much noise."
I just don't get the constant backlash to the backlash, because it's hypocritical at best. PC gamers will friggin' break out the pitchforks and torches for the tiniest issue, and I know that because I've been one longer than I want to admit. If the tiniest thing is wrong, it's time to burn it down and demand a refund. Steam Refund is a thing almost solely because of this.
It's also Bioware's fault in general, because they made the active decision to write DAI with as many cliffhangers and plot threads as possible. Huge chunks of it just sit there unresolved, and you can't say the same for Origins or even DA2. Awakening was a nice continuation, but it wasn't vital. The other DLCs are pretty much take it or leave it. Legacy is good stuff, but I don't feel that DA2's horribly worse off without it. But the way DAI ends, Bioware pretty much stuck a "STAY CONTINUED FOR DLC" sign at the end of it.
That's why a lot of people are up in arms about this.