As a PC gamer, I would not accept an announcement that future DLC/updates were only restricted to X-box one and PS4 customers.
My reaction would be exactly the same as those on PS3 and XB360.
So no. Take your anti-consumer corporate BS elsewhere.
If they started releasing DLC that had higher minimum system requirements than my PC could support, I wouldn't have a problem with that. I'd either upgrade my PC or I simply wouldn't buy the DLC. I wouldn't have assumed that just because my system supported the vanilla game, it would continue to function for all future content.
It's probably not a fair comparison, because on PC you often kind of have the option to attempt to play the game regardless of not meeting the requirements, but guess what any game company will tell you if you buy their game and you can't run it on your system because of a failure to meet said requirements? I'll tell you: "Too bad."
Look--I'm not saying it isn't a frustrating thing to have happened to previous generation console owners. But I don't see it as anti-consumer either. Or at least, as much as it is anti-consumer, it's also pro-consumer, because BioWare/EA have made a decision to try to present the best experience possible for gamers moving forward. I'm sure it wasn't an easy decision to discontinue releasing on older consoles. If nothing else, don't you think they would have loved the extra money they'd have earned selling it to them?!
I guess my thing is I don't see the Dragon Age games as nothing but platforms for future DLC. They're full-fledged games in and of themselves. Hell--some people have put hundreds of hours into just the vanilla game. You're really going to complain you didn't get your money's worth?
This is a very new phenomenon. Even five years ago, if you bought a game, you were just buying the game. If you could get some updates for it later, that was just gravy. Now it's an entitlement.