I wish they'd give a release date V__V everyday checking for a new DLC
I don't understand Bioware's business strategy for DLC in this game.
#26
Posté 29 juillet 2015 - 06:26
#27
Posté 29 juillet 2015 - 06:36
Its annoying but at the same time I'm starting to think its some level of brilliant I mean look how many of us are awaiting news, some of us even check more then once a day in hopes of a new DLC. So at least they know we are interested in what we have to offer.
Personally i think they have been over cautious in selling this game because of the DA2 backlash (i thought DA2 was okay) and it feels like they are a little nervous about putting anything out. I think they just want to take their time and hopefully make something better then JOH, they could communicate better with the fans but at this point I will be happy with anything they give us. Even a nug based DLC.
#28
Posté 29 juillet 2015 - 06:42
I loved DA2 purely because I love Anders. Yup a lot of people hate Anders. But DA2 was quite quick and easy so I like re-playing it. I'm glad DAI is a lot longer and more in depth, and no dungeons.
I do hope they bring out a brilliant DLC. The longer they take the better we shall expect it to be ; )
- MoonLight aime ceci
#29
Posté 29 juillet 2015 - 06:44
Its annoying but at the same time I'm starting to think its some level of brilliant I mean look how many of us are awaiting news, some of us even check more then once a day in hopes of a new DLC. So at least they know we are interested in what we have to offer.
Personally i think they have been over cautious in selling this game because of the DA2 backlash (i thought DA2 was okay) and it feels like they are a little nervous about putting anything out. I think they just want to take their time and hopefully make something better then JOH, they could communicate better with the fans but at this point I will be happy with anything they give us. Even a nug based DLC.
I think more recent history, namely the fact that there was significant backlash over a lot of the features that weren't in DAI despite being 'shown off' by media has given them a lot more cause for caution.
- Brass_Buckles et Ispan aiment ceci
#30
Posté 29 juillet 2015 - 07:00
#31
Posté 29 juillet 2015 - 07:20
Don't we hate that contents are rushed to release? Comparing with the mediocre DLCs of DAO, I prefer Legacy, Mark of the Assassin and Jaws of Hakkon.
#32
Posté 29 juillet 2015 - 07:24
It doesn't make any sense, unless Bioware/EA's marketing team is completely incompetent.
I'm wondering at this point if:
1) DAI wasn't as financially successful as claimed. (If it was, wouldn't producing DLCs to cash in on the popularity be a priority?)
2) For whatever reason, they are having massive problems (from a technical perspective) in developing the new DLC.
Or perhaps a combination of the above.
Considering they've dropped the last-gen consoles from future dlc, I'm inclined to go with #2, however, that's no excuse for the lack of an official announcement. These twitter hints and crap have got to stop. It's not a good marketing strategy and I'd wager that it's pissing off more people than it's helping build excitement.
#33
Posté 29 juillet 2015 - 09:01
Don't worry everyone, it's happening!
- Twilight_Princess et Jeniva aiment ceci
#34
Posté 29 juillet 2015 - 09:02
Don't worry everyone, it's happening!
Spoiler
tomorrow please
#35
Posté 29 juillet 2015 - 09:10
Don't worry everyone, it's happening!
Spoiler
...

#36
Posté 29 juillet 2015 - 10:19
Absolutely love DA:I. Game of 2014 and favorite RPG in years. But, I did put it down about 75% of the way through my second playthrough to spend two months playing Witcher 3, which was equally awesome, but in different ways. (new golden age of RPGs?). Just got Jaws of Hakon though, and I'm back into DA:I. Really looking forward to any future DLC, and I'll absolutely get it.
- coldwetn0se et Al Foley aiment ceci
#37
Posté 29 juillet 2015 - 11:10
It doesn't make any sense, unless Bioware/EA's marketing team is completely incompetent.
I'm wondering at this point if:
1) DAI wasn't as financially successful as claimed. (If it was, wouldn't producing DLCs to cash in on the popularity be a priority?)
2) For whatever reason, they are having massive problems (from a technical perspective) in developing the new DLC.
Or perhaps a combination of the above.
1) It's possible it wasn't financially successful despite massive sales. The reasoning behind this would be if they had spent large amounts of money on the game's development, but then it didn't sell as many copies as needed to do much more than break even. This doesn't seem likely, though. While they did switch engines and they did spend extra time, they would have still been on a tight budget and were likely not expecting it to sell as well as it did. They have almost certainly done better than break even.
Now, could the problem be that adding content has been more costly than anticipated, especially since the decision to not make release day DLC? That... is entirely possible. If it cost a fortune to make DLC of any type, you can imagine that it must be more so to make story-oriented DLC. But they are clearly working on it, and have been for an extended amount of time. I'm thinking that would have taken them over any expected budget, and therefore I don't think a lack of budget is an issue--at least not at this time.
2) There doesn't seem to have been any issue with releasing Jaws of Hakkon. However, if they are trying to add new mechanics and even new specialties into the game (which is entirely possible), then it's plausible that technical issues abounded. And, they may have needed to stop supporting older consoles if anything were too taxing on the graphics memory or the processors.
It's a possibility, though, and what makes it more likely is that they are still relatively new to working with Frostbite. It could also just be that the current game code doesn't like the tweaks they are having to do to make DLC work (which may not have anything to do with the engine, but more to do with how the game itself is coded--but take that with a grain of salt since I am not a dev and don't know code).
I think they had a second DLC similar to Jaws of Hakkon in production, but ended up scrapping or reworking it to be more story-focused as a response to consumer reviews and requests.
Perhaps they were trying to make a DLC that would function with old-gen, but after failing to do so, scrapped the whole thing and started mostly from scratch. Considering old-gen was holding them back, I can see how they may have expanded their horizons thus requiring more time.
Alternatively, the incoming DLC can simply be pretty massive to the point of being a mini-expansion.
There are many potential reasons. Calm down guys.
I actually liked Jaws of Hakkon quite well. I liked learning about the Avvar. I'd have preferred more story, but... yeah.
Your explanation seems plausible, but it's equally likely that they were making a DLC for the new consoles/systems first and foremost, and found that porting it to older systems was requiring too many resources and too much recoding when it already had to be coded to work on three different systems just to meet current-gen standards.
A massive DLC is possible, as well. It would have explained the delay as well as the inability to port to older systems. If it went over their size limit, it couldn't be put onto those systems. Making it smaller would require cutting content that BioWare developwers thought was essential to the DLC, particularly if it is heavily story based.
Maybe large expansions dont make as much money as people think. They had no problem cancelling DA2 final DLC.
That may be why BioWare didn't really even market Jaws of Hakkon--a move I found extremely strange. If they are expecting only the biggest fans to buy this DLC, and then spread news of it to friends who might not be as big of fans by word-of-mouth, DLC in general might not be much of a priority. I wouldn't expect many story (or other types) DLC in that case.
I would expect the people buying DLC for Dragon Age, etc. to mostly be major fans of the franchise already, who haven't found some other game to play by now. Let's face it, it's been such a huge delay on having much DLC that other games have now taken the spotlight, particularly Witcher 3. Those who aren't big Dragon Age fans probably would rather spend their money on other games that still have their attention. There are exceptions. Some people might just now be getting the game, especially with the trial version that was just released. Others might come back to the game, or buy DLC because they see it advertised on Origin and enjoy the dragon battles or some other aspect of gameplay enough to drop the cash on it.
Releasing DLC regularly, and advertising it, is kind of the industry standard now. So, the treatment of Jaws of Hakkon, and whatever they are coming out with next, puzzles me. They have only hinted at what might be next via social media and their own site--nothing on news sites, no trailers, no art, no comments to gaming media (albeit gaming media can sometimes be skewed or give inaccurate reports on what they have been told). And that, too, tells me they're targeting fans and expecting us to tell others when the DLC comes out, assuming we think the DLC is good. It's pretty much only going to be fans who are watching BioWare's twitter feed, or Facebook page, or even their website. (Or the Twitter thread. We can't forget the Twitter thread.) I'm not sure how they are expecting to recover the cost of creating the DLC if they only expect money from the biggest fans. Maybe they believe it'll be so good that people will leave other games for it?
Really... I have absolutely no clue.
- pace675, Hunter111 et Unlucky 13 aiment ceci
#38
Posté 30 juillet 2015 - 01:20
I don't care for the Fallout franchise and have not played the Witcher franchise. I will happily purchase any DLC for DAI when it is released and continue playing.
Not everyone plays all the franchises out there.
#39
Posté 30 juillet 2015 - 01:23
I don't care for the Fallout franchise and have not played the Witcher franchise. I will happily purchase any DLC for DAI when it is released and continue playing.
Not everyone plays all the franchises out there.
This is true too. But a lot of people do play a variety of games, so there's a point where you have to choose where to spend your money (unless you are filthy rich or are a popular Internet reviewer and people give you stuff for free just to watch you play it/review it, like Lazy Gamer for instance).
Die-hard fans, or people who have not bought many or any other games might be more likely to buy the DLC.
I just wish they'd actually market the coming DLC a bit more, outside of just Twitter etc. Sure, social media is all the rage now--but how many people are watching and following social media for a game/company that they don't already know about? Maybe I'm just clueless about this because I haven't actually joined any social media?
#40
Posté 30 juillet 2015 - 05:21
Releasing DLC regularly, and advertising it, is kind of the industry standard now. So, the treatment of Jaws of Hakkon, and whatever they are coming out with next, puzzles me. They have only hinted at what might be next via social media and their own site--nothing on news sites, no trailers, no art, no comments to gaming media (albeit gaming media can sometimes be skewed or give inaccurate reports on what they have been told). And that, too, tells me they're targeting fans and expecting us to tell others when the DLC comes out, assuming we think the DLC is good. It's pretty much only going to be fans who are watching BioWare's twitter feed, or Facebook page, or even their website. (Or the Twitter thread. We can't forget the Twitter thread.) I'm not sure how they are expecting to recover the cost of creating the DLC if they only expect money from the biggest fans. Maybe they believe it'll be so good that people will leave other games for it?
Really... I have absolutely no clue.
This is more online with my point, I am confused with Bioware's actions from a purely business aspect. They appear to being doing almost nothing to promote DLC in any way to general audiences or even dedicated fans considering how abruptly JOH was released. I sincerely hope that whenever the next DLC it will be quality work but there is no question that it will receive a far smaller audience than it possibly could have.
Also it is worth noting that the promoting of DLC is not just an industry standard but used to be a Bioware one as well with full fledged trailers and announcements weeks in advance. The only other reason I can think of was that the devs overestimated the amount of content in the game and believed that no one would need additional content in the first 6 months.
#41
Posté 30 juillet 2015 - 10:20
The lack of DLC content is puzzling.
- Neverwinter_Knight77 aime ceci
#42
Posté 30 juillet 2015 - 11:31
It's disappointing. Hope they release story dlc instead of of mindless fetch quests, item packs and mp maps.
- Neverwinter_Knight77 aime ceci
#43
Posté 30 juillet 2015 - 11:47
I wish they'd give a release date V__V everyday checking for a new DLC
There's no need to check every day. They only ever release DLC on Tuesdays.
#44
Posté 30 juillet 2015 - 08:54
I don't care for the Fallout franchise and have not played the Witcher franchise. I will happily purchase any DLC for DAI when it is released and continue playing.
Not everyone plays all the franchises out there.
I had been looking forward to DA:I for years. Crossed my fingers for more from the series as soon as I was done with DA2. Anxiously followed any and all news that I could get my hands on. Read lots of posts here before I ever wrote anything myself. Knew it would be a day 1 purchase as soon as it was announced.
Barely knew what the Witcher series even was, as the games weren't on Sony consoles (how I game). Started to look into it a little while before it's release on the advice of a friend, picked it up and loved it. Now, if more games are to be made in the future, I'm in.
I've also never played anything in the Fallout franchise, and honestly wouldn't be looking to even find out more about the new game if it weren't for my very positive feelings about Bethesda based on Skyrim and again, strong word of mouth. We'll see.
The point being that you can like any franchise, or as few as you want, but its a good thing for all of us that RPGs seem to be coming on strong the last few years, and likely into the near future too. The more AAA franchises that there are, and the better that they sell, the more we'll get, and they'll all pull innovations from one another too.
#45
Posté 30 juillet 2015 - 11:57
I had been looking forward to DA:I for years. Crossed my fingers for more from the series as soon as I was done with DA2. Anxiously followed any and all news that I could get my hands on. Read lots of posts here before I ever wrote anything myself. Knew it would be a day 1 purchase as soon as it was announced.
Barely knew what the Witcher series even was, as the games weren't on Sony consoles (how I game). Started to look into it a little while before it's release on the advice of a friend, picked it up and loved it. Now, if more games are to be made in the future, I'm in.
I've also never played anything in the Fallout franchise, and honestly wouldn't be looking to even find out more about the new game if it weren't for my very positive feelings about Bethesda based on Skyrim and again, strong word of mouth. We'll see.
The point being that you can like any franchise, or as few as you want, but its a good thing for all of us that RPGs seem to be coming on strong the last few years, and likely into the near future too. The more AAA franchises that there are, and the better that they sell, the more we'll get, and they'll all pull innovations from one another too.
You should definitely play Fallout 3 and New Vegas, they're definitely worth it. You could probably get them really cheap on Steam too.
#46
Posté 31 juillet 2015 - 12:57
This is more online with my point, I am confused with Bioware's actions from a purely business aspect. They appear to being doing almost nothing to promote DLC in any way to general audiences or even dedicated fans considering how abruptly JOH was released. I sincerely hope that whenever the next DLC it will be quality work but there is no question that it will receive a far smaller audience than it possibly could have.
Also it is worth noting that the promoting of DLC is not just an industry standard but used to be a Bioware one as well with full fledged trailers and announcements weeks in advance. The only other reason I can think of was that the devs overestimated the amount of content in the game and believed that no one would need additional content in the first 6 months.
Yes, I'm aware that it's standard for Bioware, too, but it's odd to me that they are breaking the standard in the way that they are: by not advertising, not promoting, and going unusually long stretches with no DLC. Although, come to think of it, although its DLC was heavily advertised, didn't the final Skyrim DLC also take quite a while to come out? Or maybe that was just the wait for the XBox 360 exclusive time to end and for it to come out on PC...
Maybe this time, once they are ready to announce the DLC, they will promote it for a while after release. Or maybe they are trying to get us to advertise via word of mouth? Seriously, I'm in the same shoes you are. I don't have a clue, and it baffles me.
- ThePhoenixKing aime ceci
#47
Posté 31 juillet 2015 - 01:26
You should definitely play Fallout 3 and New Vegas, they're definitely worth it. You could probably get them really cheap on Steam too.
I got Fallout New Vegas on Steam and Fallout 3 on Playstation and did not care for them, did not make far into the story before losing interest. Got DAO on steam and loved it and played it for hundreds of hours.
#48
Posté 31 juillet 2015 - 01:28
I got Fallout New Vegas on Steam and did not care for it, did not make far into the story before losing interest. Got DAO on steam and loved it and played it for hundreds of hours.
#49
Posté 31 juillet 2015 - 08:14
You should definitely play Fallout 3 and New Vegas, they're definitely worth it. You could probably get them really cheap on Steam too.
I only do console gaming, actually. While New Vegas is very cheap on the PS3 ($15 @ Amazon), I've moved onto the PS4 and mostly use the PS3 as a DVD player for my kids in their playroom. The bleak, desolate look and feel of the game are an absolute turnoff for me, too.
#50
Posté 31 juillet 2015 - 08:29
Hello,
Lets look at the picture as a whole, and hopefully provide some insight into how DLC works in the normal of the industry.
First off, it is natural for people to move off projects as products get finished. Second most of the time DLC is not all made by the same team. Third the industry has shifted such that there is massive backlash for day 1 dlc so that cut things down.
ME3 had 4 pieces of story DLC. From Ashes was a day 1 DLC, where a very large team (comparatively) was able to churn out a DLC fairly quickly. For DAI I believe the majority of people took vacation during this time instead (because of backlash of day 1). Next up with Leviathan, which was produced by a reduced 'main game' dlc crew. Next up, Omega it was produced out of Montreal instead of the Edmonton studio. Lastly was Citadel which once again came back to the 'main game' dlc crew.
Looking at the release dates for Edmonton
ME3 Initial Launch: March 6, 2012
From Ashes: March 6, 2012
Leviathan August 28, 2012 (5 and a half months after launch)
Citadel: March 5, 2013 (1 year after launch, 6 and a half months after Leviathan)
DAI for Edmonton
DAI initial launch: November 18, 2014
Jaws of Hakkon: March 23, 2015 (2 platforms)
Jaws of Hakkon: May 26, 2015 (3 platforms)
So Montreal this time around have been working on ME:A they have not been available for DAI DLC thus why it looks slower compared to that of ME3.
(I was not around for games prior to ME3 so cant comment on them)
As for lack of advertising, it is hard to definitively know release dates with DLC since if there is a problem that crops up it might be harder to solve than when you are shipping a product and have literally hundreds of knowledge experts that might have an idea what is going on.
- AllThatJazz, Lolomlas, gangly369 et 19 autres aiment ceci





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