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An Open Letter to Bioware Regarding Explicit Content


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#2476
Hanako Ikezawa

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Actually, the filter word sounds much better now that I think of it. You can think of what you consider a feature if you want.

 

Well, good luck with that, if they say something about it. I can already guess the response. So far, those who want this feature just want the feature to happen without proving that there is enough people wanting it. 

Filter is an inaccurate word since at no time have I been asking or advocating for a filter. 

 

Thank you. If they answer that they have not, then I'll make a thread advocating for that particular game mechanic. 



#2477
Matt VT Schlo

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Anyone else find it ironic this topic is rated 'hot'?


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#2478
Felis Menari

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Umm, we're the ones with money with which we may purchase the game?

It's called "feedback"

Fair enough. Though asking for alterations due to an aversion to mature content seems rather silly to me. It's one of those things I would consider unimportant.

#2479
Lady Artifice

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True, but it's something I think would be fascinating to see and I think Bowater could pull the effects off very well, especially if they want to have a more grey story than a black and white story. There could be positive and negative results depending on which style you choose. Like if there is an alien faction who is more open to peace talks if you don't kill their people. Or maybe you lose support of a group who wanted you to kill another group. It could open up a lot more roleplaying possibilities that the kill or be killed mentality that has permeated into the combat of Bioware games.

 

I know you might get sick of hearing this--and please don't take it as a dismissal of your interests--but I really think this is a feature you should look elsewhere for, just because it's difficult to imagine any possible reason for the Devs to be motivated to do this. Don't get me wrong, I like non lethal combat options in games, too, if it fits the lore and the genre. The Arkham games are my favorite series, and easily my favorite combat of any video game I've ever played. But there, you can also find beautiful hand to hand combat consistently throughout the gameplay, which would be completely out of place in the Mass Effect universe. 

 

It's just my perspective of course, but I think your proposal would provide mostly challenges for the game designers with little to no reward. 

 

You know, "kill or be killed" is generally the mentality when people are waving guns at each other. Mass Effect is a war and you are a soldier, not a hippy.

That said, diplomatic options in role play have nothing to do with combat and they do exist in the ME universe. There are several occasions where you can choose the renegade option to shoot someone or not click the button. That's a valid RP mechanism built into the game that you're actively ignoring in your argument. You can stop Miranda from shooting Niket and Garrus from shooting Sedonis. Having non-lethal weapons has nothing to do with those choices.

 

I'd argue that Mass Effect doesn't strictly represent war to everyone, which didn't even become the central focus of the story until the third installment. For some people, it's more about exploration, discovery, and/or the espionage feel of being interstellar James Bond. There's no denying that Shepard's role as a soldier is a huge part of the character, but has it been officially confirmed that the ME:A protagonist will also be a soldier by requirement? 



#2480
Monica21

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*sigh* My folks are my caregivers, and thus I still see them almost daily. And if I am playing a game, it goes away. Respect; some here might wish to give it a try.

The problem is not mine; is those that believe that everyone has to be molded to the same mindset as everyone else in The Order. I dislike obscenity, anchovies, and the scent of sauerkraut; prefer life without them.


I have several solutions. Don't play the game around your parents. Don't eat anchovies or sauerkraut. And don't play the game at all if you don't like obscenities.

The problem is not people like me who want other people to be like me. I don't care what you do or don't like. What I do care about is you trying to force a game developer to mold their game to your vision because of your personal tastes. This game should not cater to the minority.

#2481
Monica21

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Fair enough. Though asking for alterations due to an aversion to mature content seems rather silly to me. It's one of those things I would consider unimportant.


And not just because the game is "rated M for Mature." One should assume mature content.

#2482
Lady Artifice

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Anyone else find it ironic this topic is rated 'hot'?

 

That's this thread for you. Consistently brimming with irony. 



#2483
Fandango

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Fair enough. Though asking for alterations due to an aversion to mature content seems rather silly to me. It's one of those things I would consider unimportant.


Aye, asking for a mature content filter to be added to a game developed with a mature audience in mind seems more than a little daft to me too.

#2484
Elhanan

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Yes; this is me 'forcing' Bioware to hold the pickles. :rolleyes:

If you truly do not care, then avoid the thread, or use the Filter Option to Ignore me. Choices much like what I am requesting for the games.

#2485
Monica21

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I'd argue that Mass Effect doesn't strictly represent war to everyone, which didn't even become the central focus of the story until the third installment. For some people, it's more about exploration, discovery, and/or the espionage feel of being interstellar James Bond. There's no denying that Shepard's role as a soldier is a huge part of the character, but has it been officially confirmed that the ME:A protagonist will also be a soldier by requirement?


While it may not represent war, one of the first things that happen in the series is the rather violent and brutal attack on Eden Prime, followed closely by Jenkins' death. A degree of violence is at the core of the series. You can even say that your vision of war.

If it's not directly about war, it's at least about preventing one. If the player can't figure that out within the first half hour of playing, then there are other problems.

#2486
Monica21

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Yes; this is me 'forcing' Bioware to hold the pickles. :rolleyes:

If you truly do not care, then avoid the thread, or use the Filter Option to Ignore me. Choices much like what I am requesting for the games.


Which are far easier to implement on a forum that you visit for free than in development of a video game, as has been stated by a dev. Really the vast difference between the two should not be difficult to understand.
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#2487
Guest_Puddi III_*

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Neither. It's discussing the benefits to storytelling if the option is utilized.


I think that still sounds like it comes from a moral issue with killing. As in, you want a moral dimension to the decision to kill people or not (actually making it a decision, for one). BioWare protagonists are often mocked as omnicidal maniacs for the sheer amount of sapient creatures they kill, which I think is half fair. The amount of killing is pretty insane if you think about it.

I think it's a reasonable request but don't see a means of implementing it into the core gameplay without changing it to something other than the cover based shooters we've always gotten. Stealth gameplay is hairy when you have a party as well. If it's just something like nonlethal bullets, then it feels like the moral question loses its worth because why would you use the lethal bullets ever unless you fancy yourself the personal right hand of justice.

#2488
Iakus

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I have several solutions. Don't play the game around your parents. Don't eat anchovies or sauerkraut. And don't play the game at all if you don't like obscenities.
The problem is not people like me who want other people to be like me. I don't care what you do or don't like. What I do care about is you trying to force a game developer to mold their game to your vision because of your personal tastes. This game should not cater to the minority.



"Force a game developer to mold their game to your vision?" Really? You make feedback sound so threatening. Have we stumbled into Goodfellas? Is Elhanan really Joe Pesci?


Andi'very got some bad news: As long as this is a role playing game with romances and dialogue options it's going to be a fame that's catered to the minority. Snarky comments abouy it aside, this franchise is not Call of Duty Not yet anyway
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#2489
Monica21

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"Force a game developer to mold their game to your vision?" Really? You make feedback sound so threatening. Have we stumbled into Goodfellas? Is Elhanan really Joe Pesci?


Whose vision is it then? It's certainly not mine nor a majority of the people replying to this thread. Based on dev response it's not their vision. So yeah, OP (who's stopped posting), Elhanan, you, and one other person are in favor of this. As I've said before, perhaps Skyrim is better suited to you. Or a Lego game.

#2490
Elhanan

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One thread here; another or more elsewhere. It ain't as lonely as some make it out to be.

Yep; prefer Skyrim to trying TW3, but do not wish to say the same for Bioware titles, as I prefer the writing.
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#2491
Helios969

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It's not gonna be out for a while ... but I am more psyched about it than pretty much any other game atm though.
 
I really hope they don't tone down the f***ed up bleak dystopia - that's what Cyberpunk is all about and if anyone can do it justice, IMO, it's CDPR - you may be worried about it being CDPR, for me that's a big selling point.

Yep, nothing would make me happier if CDPR gives me TW3 wrapped up in a cyberpunk universe with consequences I end up feeling.  Not to mention they'll strive to make improvements to both story and gameplay long after it has been released (the complete opposite to the DAI experience.)



#2492
Xetykins

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I just wonder what the box label is going to be IF they decide to cater to these people.
"Rated M slash T" ? How's that going to look like? There's going to be pretty much 2 different ratings in one game if all those demands are catered to. I mean... non-lethal guns on a mature rated shooter game? No cussing? C'mon.

I guess I'm just biased. I just don't like people trying to mess up with my games. As it is, it's just as unforgivable as asking a T or lower rated game to have optional nudity, strong language etc.
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#2493
Spacepunk01

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I guess I'm just biased. I just don't like people trying to mess up with my games. As it is, it's just as unforgivable as asking a T or lower rated game to have optional nudity, strong language etc.

 

These people have no credibility. I've seen this so many times. They're asking to be spared some nudity, strong language and gore - while at the same time they're completely fine with killing. These people are highly sensitive to nudity, but they're just fine with killing sentient beings.

 

The industry should never cater to such bizarre requests.


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#2494
Kmaru

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These people have no credibility. I've seen this so many times. They're asking to be spared some nudity, strong language and gore - while at the same time they're completely fine with killing. These people are highly sensitive to nudity, but they're just fine with killing sentient beings.

 

The industry should never cater to such bizarre requests.

 

I love ur comment, i'll save it for some special answers by quotting u.  :D



#2495
Elhanan

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These people have no credibility. I've seen this so many times. They're asking to be spared some nudity, strong language and gore - while at the same time they're completely fine with killing. These people are highly sensitive to nudity, but they're just fine with killing sentient beings.
 
The industry should never cater to such bizarre requests.


Was not aware that Darkspawn were sentient; believe they are fictional, as are Reapers.

Cannot believe they are those that believe in killing and keep using this strawman argument they are so willing to use themselves.
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#2496
Monica21

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Was not aware that Darkspawn were sentient; believe they are fictional, as are Reapers.

Cannot believe they are those that believe in killing and keep using this strawman argument they are so willing to use themselves.

 

You don't just kill Darkspawn just like you don't just kill Reapers, or did you miss the, at best, hordes of Cerberus troops in ME3? Not to mention all the random humans you kill in ME1 and ME2. Not caring about the violence but caring swearing and nudity is hypocritical, as it is also a mature theme.


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#2497
Elhanan

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You don't just kill Darkspawn just like you don't just kill Reapers, or did you miss the, at best, hordes of Cerberus troops in ME3? Not to mention all the random humans you kill in ME1 and ME2. Not caring about the violence but caring swearing and nudity is hypocritical, as it is also a mature theme.


er... Cerberus troops are also fictional. Reality check to aisle 5 :D
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#2498
Spacepunk01

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Was not aware that Darkspawn were sentient; believe they are fictional, as are Reapers.

Cannot believe they are those that believe in killing and keep using this strawman argument they are so willing to use themselves.

 

What are you doing man? Be more accurate in your critique, and consider the context in which we're having this discussion. 

 

Do you actually stand up for these people? If you do then you've failed. You say that my argument is bad because we're actually dealing with fictional characters? You seem to express how ridiculous you think this debate is, so why are you participating if you think that what we're talking about isn't important? If what is fictional doesn't matter, then why do these people complain about nudity, strong language and gore in ME? Why are their concerns even legitimate?

 

When we run a thought experiment in philosophy, what do we do? We run a simulation of reality. It's not real, but this is the way we discover what is important and what is not, what is right and what is wrong. This is basically what we're doing here. Obviously we're talking about a fictional world, and you have to take this context into consideration when you're dealing with the argument.


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#2499
Elhanan

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What are you doing man? Be more accurate in your critique, and consider the context in which we're having this discussion. 
 
Do you actually stand up for these people? If you do then you've failed. You say that my argument is bad because we're actually dealing with fictional characters? Don't you realize that you're now just helping me express how ridiculous this entire discussion is in the first place? If it's all fictional, then why do these people complain about nudity, strong language and gore? Why are their concerns even legitimate?
 
When we run thought experiments in philosophy, what do we do? We run a simulation of reality. It's not real, but this is the way we discover what is important and what is not, what is right and what is wrong. Thank you for informing us that what we imagine isn't real. These people have concerns about something in the virtual world. How am I suppose to respond? Obviously we're talking about a fictional world.


Fictional killing and pixelated nudity, but language translates directly to the Player. Same offensive remarks used on both side of the screen.

As for killing, it does not appear to be too harsh, as this argument has been used by those supporting it and profanity for a long, long time. If it is harsh, perhaps I am not as desensitized as the rest of The Order.

#2500
KaiserShep

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Fictional killing and pixelated nudity, but language translates directly to the Player. 

 

 

This argument right here goes to the heart of why the OP's request is actually silly and should never be given serious consideration. I'm now repeating myself when I say that everything in a game, movie or book translates directly to the player or viewer, and that includes violence. It's not some totally separate thing that exists on another plane of thought. This is, after all, a visual medium. The imagery counts every bit as much as the spoken or written language does. It doesn't matter one iota that the characters being killed, tortured or raped are fictional. 

 

Let's say you have a game where you just gun down innocent people for no good reason at all, like Hatred. For sake of argument, let's say that said game has absolutely no harsh language whatsoever, the only spoken lines being random NPC's begging for mercy as you shove the barrel of a shotgun in their mouths. Why would this be a lesser offender than, say, Mass Effect 2? 

 

The only thing that makes a difference is how sensitive certain people are to certain things. Some people who don't mind harsh language might actually have some squick about intense violence, and see violence as being immensely worse, because one is just words, while the other is a representation of the worst things people can do to each other. 


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