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An Open Letter to Bioware Regarding Explicit Content


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#526
dreamgazer

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What I am seeing by those asking for censorship is a sense of entitlement.

 

I hate using the e-word, but, well ...


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#527
KaiserShep

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What I am seeing by those asking for censorship is a sense of entitlement.

 

She said the secret word! [freakout intensifies]

 

peeweeshow.jpg


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#528
dreamgazer

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She said the secret word! [freakout intensifies]

 

peeweeshow.jpg

 

The chair covers my freakout moments to a T.



#529
sH0tgUn jUliA

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I refrained from the "w" word.



#530
Former_Fiend

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Does that make me Laurence Fishburne in a cowboy hat?


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#531
dreamgazer

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Does that make me Laurence Fishburne in a cowboy hat?

 

tumblr_mjl4zaQhnO1s7tuayo1_r2_500.gif

 

BioWare, have you called Anna Torv yet?



#532
Guest_1m1m1m_*

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Oh god, don't remind me of that game. Worst sixty bucks I ever spent.

 

Not specifically because of the mature content - though, in my opinion, that game is definitely an example of how not to use it - but just because the quality was so poor and the camera made me motion sick.

 

I used an extreme example. Unreal Tournament 2004 had taunts, and a way to turn them off. Gore was pretty up there.

 

Shadow Warrior (1997) had nudity, and as well as some extreme violence.

 

I think they had a parental control system with a password to lock out content. Not sure if you could turn off the gore in that game.

 

Been ages since I've played the really old games like SW. Details are vague.



#533
BatarianBob

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The current crop of developers at Bioware seem to have a tenuous at best grasp on story content and gameplay. Until or unless their grasp on these fundamentals becomes a bit more solid, I'd rather they focus on them and not be distracted by the "need" for a kiddie version.

#534
AresKeith

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Let's go the Wolf of Wall Street route

 

gmfq9lV.gif


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#535
Guest_1m1m1m_*

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Having a language filter might be doable. Many game engines allow you to turn mature language off and on with a simple config edit. A different version of scenes with and without gore or nudity? Would be hard and expensive to implement.
 



#536
DaemionMoadrin

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Having a language filter might be doable. Many game engines allow you to turn mature language off and on with a simple config edit. A different version of scenes with and without gore or nudity? Would be hard and expensive to implement.
 

 

Do you have an example for such a game?


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#537
Former_Fiend

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Well, Brutal Legend was mentioned earlier in the thread as having such a feature, though it bears repeating that feature was included for comedy's sake and Brutal Legend is largely a comedic game. 


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#538
Fandango

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Honestly, I'd rather BioWare make no attempt to develop around the prissy demands of those who would see their games stripped and sanitised for a much younger demographic. Gaming is a broad enough church to accommodate a few games with 'mature' content after all!


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#539
Nomen Mendax

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What I am seeing by those asking for censorship is a sense of entitlement.

No it's not. Demanding something suggests a sense of entitlement. Asking for something is, well, asking for something. The OP ends his / her request with:

 

Regardless of what you choose to do, please accept my gratitude for making some of the best games I’ve ever played.

 

How you get a sense of entitlement from that is beyond me. 


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#540
Bryan Johnson

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*
MESSAGE POPULAIRE !

I'll copy and paste in what I wrote on Reddit

 

Alright this comment is my own personal opinion, does not represent BioWare, especially because I am not a content creator. I generally work on technical aspects. I also look at the cost of making some type of content, so that is the avenue I will work on.

So in the open letter there is a focus on three things: Language, Gore and Sexual Content.

 

I will start with Sexual Content: I believe this is something that wont really be touched because it is a set of avoidable content (of course you have to somewhat know whats coming, but in essence something like romance scenes you are aware they are coming because essentially if you flirt enough you get a scene. Even something like DAI where there was a different scene for Cassandra and Sera if you bought the Japanese verison of the game, required additional code development and quite a bit more testing. IE how do you properly detect you are the japanese version (it is more challenging than you would think).

 

Gore: I believe in DAI there is an option to turn off majority of gore, since the games generally involve blood it is a pretty targeted to turn off.

 

Language: Herein lies the major challenge. First you have to decide "where is the line" do you consider "crap" explict? Is a simple switch like 'f**k' being replaced by frack (BSG style) acceptable? Do you take the ESRB definitions (what about PEGI)? After you have decided that, do you do a completely different conversation or just a single line? If it is a single line you have to ensure that it makes sense in the context. Now with that single change, if it is the hero speaking it you have at least 2 additional recordings (male/female) if it is DA it is now 4 (british/american), does the line have any plot dependencies (ie sera romance style with pet name) 2 (british/american) x 6 pet names. So that is a lot of additional writer/actor/qa time. Also there is a disc cost, ~14% of the disc is VO (for a single language) and there is a limit to how big things can be before your cost goes up quite a bit.

 

Like anything for a business it does come down to money, so is the cost of the feature likely to recover cost, and ultimately make a profit. A feature like this I don't believe would be able to recover its cost, since I dont believe the size of the market is that big (but could be wrong).


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#541
dreamgazer

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Bryan, I think you probably killed the thread.

#542
spinachdiaper

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Say no to Mass Effect Sesame Street Edition! Grow up and live a little people. Sheesh whole lotta crybabies need to man up here.


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#543
Bryan Johnson

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Bryan, I think you probably killed the thread.

Why is that? I am certainly capable of being wrong.



#544
DaemionMoadrin

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Why is that? I am certainly capable of being wrong.

 

Maybe, but you made some excellent points and I doubt there are many who could argue about them. :)



#545
Hanako Ikezawa

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Even something like DAI where there was a different scene for Cassandra and Sera if you bought the Japanese verison of the game, required additional code development and quite a bit more testing. IE how do you properly detect you are the japanese version (it is more challenging than you would think).

What was different in the Japanese version? 



#546
Il Divo

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Why is that? I am certainly capable of being wrong.

 

Well, one issue which was cropping up was how much of a resource investment this could be. I don't know much about game design, but that certainly doesn't sound easy to implement. 


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#547
Fandango

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What was different in the Japanese version?


BioWare gave the boobs cat ears and whiskers.
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#548
Bryan Johnson

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What was different in the Japanese version? 

Full clothes for inquisitor and Cassandra/Sera


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#549
Hanako Ikezawa

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Full clothes for inquisitor and Cassandra/Sera

Thank you for answering. ^_^

 

Kind of wish I got the Japanese version of the game now. 

 

I know you probably can't answer, but compared to other Bioware games with this material where would you place Mass Effect: Andromeda?



#550
Br3admax

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Full clothes for inquisitor and Cassandra/Sera

That's dumber than Australian Stick of Truth. 


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