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An Open Letter to Bioware Regarding Explicit Content


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#1601
pdusen

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No; going with advice from the mods to Ignore rather than respond. Try it....

 

Why are you still prodding me to ignore you? As far as I can tell, we're having a conversation. I find your position frustrating but it's not something I can't live with.

 

I've ignored people before, but they were all nasty trolls.



#1602
Caldyrvan

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I still think he misses the point. As I see it BioWare focuses  on gameplay, good writing (which is better then most hollywood authors :D ) and graphic design (not so much for hairstyles ;) ) and they do not focus on things that take time to make the game worse.

 

But we all enjoy debating and arguing, I guess ;) (page 65 for this pointless discusssion .. it´s not a guess) ^^



#1603
AlleyD

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In addition to the GOW franchise; Assassins Creed, Metal Gear Solid, Call of Duty: Black Ops,  God of War 2 and Starcraft 2 all include language toggles/filters.

 

I think it is a reasonable conclusion that the managers within Ubisoft, Konami, Sony, Activision, Blizzard and Microsoft are far more aware of the potential market value of filter mechanisms than any member of the general gaming public.


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#1604
nici2412

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Speaking of the demand for less or more mature content.

If anybody is wondering what the most downloaded mod for any bioware game is.

 

y3mekosxfyav.jpg

Better in this case means a lot more explicit than the games version.


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#1605
FKA_Servo

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And the article also mentioned that the hard work was worth it for that series. Am now curious if the feature is a keen point of interest in GoW4, as it seems to have been accepted.

 

I'm skeptical that it was "worth it," though. The tone of the article struck me as though it was being covered as an oddity. And even then, the GoW dev notes that dealing with the language was a pain in the ass and they had to compromise their original vision in order to make it work because of the cost of producing cutscenes, as many have noted ad nauseam.

 

Truth be told, neither Gears of War nor all the other games listed that have apparently implemented some sort of content filter (the extent to which is unclear, but from those named, I'm guessing it's limited to violence - something that seems easier to "switch off" apparently) are very good examples in support of this. They're mostly very straightforward and fairly short, the don't have a lot of branching story paths or option content (no romance subplots). Or they're a dramatically different genre that by its design seems to limit the content you'd come into close contact with (Starcraft is an RTS - I played a good chunk of the first Starcraft 2 game, and the only thing I noticed was violence). None of them are comparable to anything that Bioware might release.

 

Finally, all of those games already have a license to print money (I mean CoD, for crying out loud). There's no chance that the inclusion of these filters would have made an appreciable difference in their financial success.



#1606
Sanunes

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I am not sure if someone mentioned this already, but I think I figured it out.  They don't want Mass Effect to teach children sexual education for I just watched Last Week Tonight with Jon Oliver and I walked away very depressed.



#1607
Caldyrvan

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Speaking of the demand for less or more mature content.

If anybody is wondering what the most downloaded mod of any bioware game is.

 

y3mekosxfyav.jpg

Better in this case means a lot more explicit than the games version.

I would quote myself but thats it ... and I do not want to decide if its good or bad for someone but that´s how we are ;)



#1608
Chealec

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In addition to the GOW franchise; Assassins Creed, Metal Gear Solid, Call of Duty: Black Ops,  God of War 2 and Starcraft 2 all include language toggles/filters.

 

I think it is a reasonable conclusion that the managers within Ubisoft, Konami, Sony, Activision, Blizzard and Microsoft are far more aware of the potential market value of filter mechanisms than any member of the general gaming public.

 

The mature content filter in Starcraft 2 only applies to text chat (from other people) in online games as far as I can tell - booted it up to check the options. Nothing in there to affect the actual game content... not that there's a huge amount of swearing in the campaign game anyway as far as I can remember - unless "damn" counts (just ran through the intro ... it does have one "son of a <female dog>" in it once).

 

Only other game in that list I could check would be MGS4 but I'd have to go boot up the Playstation to check.


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#1609
Elhanan

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In addition to the GOW franchise; Assassins Creed, Metal Gear Solid, Call of Duty: Black Ops,  God of War 2 and Starcraft 2 all include language toggles/filters.
 
I think it is a reasonable conclusion that the managers within Ubisoft, Konami, Sony, Activision, Blizzard and Microsoft are far more aware of the potential market value of filter mechanisms than any member of the general gaming public.


It does seem that there may be appeal for the feature. Thanks for the information!

#1610
Chealec

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Since I left work early as I've got a stinking cold (yay for British Summer) and I'm not really feeling up to anything particularly mentally taxing I just booted MGS4 up to check the content filters there (and waited for the half-gig patch to download).

 

The only content filter in MGS4 is to turn off blood in-game; makes no difference to cut scenes... and there are a lot of cut scenes in MGS4.

 

So that's another one without a profanity filter.

 

 

I could check the 100+ games in my Steam library as well I suppose to see what kind of content filters are in them... but I'm fairly sure that apart from gore levels there are no content filters in any of them. Well, unless buying the extra gore DLC for Rome 2: Total War (it was only £1.99 - don't judge me!) counts as a filter to add in more ketchup.


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#1611
Fandango

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No; going with advice from the mods to Ignore rather than respond. Try it....


Did that advice come from the same mod who liked a few of your posts in this here thread?

#1612
Elhanan

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Since I left work early as I've got a stinking cold (yay for British Summer) and I'm not really feeling up to anything particularly mentally taxing I just booted MGS4 up to check the content filters there (and waited for the half-gig patch to download).
 
The only content filter in MGS4 is to turn off blood in-game; makes no difference to cut scenes... and there are a lot of cut scenes in MGS4.
 
So that's another one without a profanity filter.
 
 
I could check the 100+ games in my Steam library as well I suppose to see what kind of content filters are in them... but I'm fairly sure that apart from gore levels there are no content filters in any of them. Well, unless buying the extra gore DLC for Rome 2: Total War (it was only £1.99 - don't judge me!) counts as a filter to add in more ketchup.


Uncertain as they are not games I play, but the article did mention that the mechanics had been around since 2006. Have no idea if that meant GoW specifically or not. Might help with your dedicated research....

#1613
FKA_Servo

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Uncertain as they are not games I play, but the article did mention that the mechanics had been around since 2006. Have no idea if that meant GoW specifically or not. Might help with your dedicated research....

 

They meant Gears of War 1.


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#1614
Elhanan

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Did that advice come from the same mod who liked a few of your posts in this here thread?


Do not believe so; had another moniker. But that is all for private discussions.

As for the topic, seems the filter has gained approval in the gaming community as a whole; hope it makes it's way to the RPG's soon rather than later.

#1615
Farangbaa

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Did that advice come from the same mod who liked a few of your posts in this here thread?


Absolutely yes.

LddY8m.jpg

Apparantly, thinking that killing is wrong is being hateful now.

Have you ever seen something this ridiculous before? Warning me for a warning? What the hell is this nonsense?

 

EDIT: This was not a message from a mod. This was a message from a user posing as a mod.


Modifié par Craig Graff, 16 août 2015 - 07:18 .
This was not a message from a mod. This was a message from a user posing as a mod.


#1616
N7M

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AS I recall from DA:O Mods the ones with very very explicit sexual content were the ones with the highes dowload numbers ... what is that telling us ? :D

 

If this is true then it's possibly pointing out that a potential revenue stream in the player base is not being *ahem* tapped.



#1617
sH0tgUn jUliA

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Press "A" or spacebar to skip cutscenes. This would include the romance scene. Fine. The player can self-censor.

 

But language? That's part of the character.

 

Gore toggle? Fine. They have to do that anyway to sell the game in a few other countries. I don't find the game particularly gory. Shooting robots and watching synthetic oil spurt out, and shooting zombies ... I mean they're zombies. And  you never saw the face of your enemy anyway. Cerberus? They were wearing full helms the entire time. Enemies behind the mask until you saw they were nearly husks which made them less than human so killing them was okay and you didn't feel bad about it. See how this works?


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#1618
Farangbaa

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However dressed these choices of life and death are they explore both outcomes. The toggles are not meant to replace parents with helping youth understand the choices that are there. These toggles would, if constructed and applied in a way to reduce explicit content, give the opportunity to younger players to play with parental consent. This isn't to say that explicit content is the only aspect of Mass Effect to take into account as a parent or caregiver when allowing access to Mass Effect. These toggles would allow an adult in a position of care to make the decision free of those obstructions. This also requires trusting the developer, the ratings system and parental controls of the gaming system. 
 
If by Thane's death you mean the one at the hospital with his son delivering Thane's final thoughts. This is a scene that delves into the character of someone who had accepted their mortality and imminent death yet still felt compassion for those that live. This is a beautiful story to share. 
 
The cost seems the largest stumbling block. There is no single solution to managing explicit content in a toggle scenario. To make these toggles work would require inspired design to make as seamless as possible for all experiences. Yet, it sounds that with the budget such a thing is workable.


Killing is not explicit content?

But swearing, nudity and blood are?
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#1619
Chealec

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Killing is not explicit content?

But swearing, nudity and blood are?

 

Of course...

 

552923_Bald-Eagle-And-American-Flag.jpg

 

(sorry - but that is how it looks from a European perspective)


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#1620
sH0tgUn jUliA

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Killing is not explicit content?

But swearing, nudity and blood are?

 

Killing is Merican

 

that other stuff is communist.


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#1621
Elhanan

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Press "A" or spacebar to skip cutscenes. This would include the romance scene. Fine. The player can self-censor.
 
But language? That's part of the character.
 
Gore toggle? Fine. They have to do that anyway to sell the game in a few other countries. I don't find the game particularly gory. Shooting robots and watching synthetic oil spurt out, and shooting zombies ... I mean they're zombies. And  you never saw the face of your enemy anyway. Cerberus? They were wearing full helms the entire time. Enemies behind the mask until you saw they were nearly husks which made them less than human so killing them was okay and you didn't feel bad about it. See how this works?


Not in a RPG; No, I don't. That may be a trait of your characters; not mine or others, as every Player is different.

Since Bioware has been pretty good about allowing the Player to design characters , as opposed to having entire personalities thrust upon them, a Toggle can seem to aid the RP factor even more.

#1622
Chealec

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Do not believe so; had another moniker. But that is all for private discussions.

As for the topic, seems the filter has gained approval in the gaming community as a whole; hope it makes it's way to the RPG's soon rather than later.

 

How on earth did you come to that conclusion from such a limited sample set?

 

For every game that has a profanity filter* there are probably 100+ that don't.

 

* I'm not counting gore filters as

1: they're mandatory in some regions (Germany for instance) and

2: are far easier to implement than profanity filters so will be in more games


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#1623
sH0tgUn jUliA

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Player characters hardly ever utter a cuss word.

 

NPCs? That's part of their character. Sorry.

 

And I think if the game is rated M a person should be mature enough to handle it. If not, don't buy the game. Stick to Teen or E rated game titles.



#1624
Elhanan

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How on earth did you come to that conclusion from such a limited sample set?
 
For every game that has a profanity filter* there are probably 100+ that don't.
 
* I'm not counting gore filters as
1: they're mandatory in some regions (Germany for instance) and
2: are far easier to implement than profanity filters so will be in more games


This thread brings out the optimist in me, I guess.

#1625
Xetykins

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Not in a RPG; No, I don't. That may be a trait of your characters; not mine or others, as every Player is different.Since Bioware has been pretty good about allowing the Player to design characters , as opposed to having entire personalities thrust upon them, a Toggle can seem to aid the RP factor even more.


Can I ask you a genuine question? Why did you buy this game in the first place when it's pretty much written on the cover what you could expect to find there? Knowing your ultimate hatred for those assets, I would have thought you'd avoid it like a plague. I mean even fox news got riled up over it and you like fox news iirc. Some thing something about them just telling the truth something.
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