Aller au contenu

Photo

An Open Letter to Bioware Regarding Explicit Content


3411 réponses à ce sujet

#1626
N7M

N7M
  • Members
  • 11 497 messages

Killing is not explicit content?

But swearing, nudity and blood are?

In some cases, it isn't.

There is killing in children's stories like Hansel & Gretel and Bambi. 



#1627
FKA_Servo

FKA_Servo
  • Members
  • 5 641 messages

Absolutely yes.

LddY8m.jpg

Apparantly, thinking that killing is wrong is being hateful now.

Have you ever seen something this ridiculous before? Warning me for a warning? What the hell is this nonsense?

 

Hint - that "m0derator" is a "member."

 

Your freedom of expression is intact, but you dun got trolled.


  • Dabrikishaw aime ceci

#1628
Elhanan

Elhanan
  • Members
  • 18 551 messages

Player characters hardly ever utter a cuss word.
 
NPCs? That's part of their character. Sorry.
 
And I think if the game is rated M a person should be mature enough to handle it. If not, don't buy the game. Stick to Teen or E rated game titles.


Prefer individual customization of race, gender, and voice if available; adding varied language content in the game is already becoming more diverse, too. Having a personal filter to further customize the experience appears to be another step towards enhancing the experience. Seems like a fine idea.

#1629
Il Divo

Il Divo
  • Members
  • 9 775 messages

Of course...

 

552923_Bald-Eagle-And-American-Flag.jpg

 

(sorry - but that is how it looks from a European perspective)

 

I think South Park said it best: horrific, deplorable violence is okay...as long as people don't says any naughty words.
 


  • FKA_Servo, Felis Menari, sH0tgUn jUliA et 6 autres aiment ceci

#1630
Elhanan

Elhanan
  • Members
  • 18 551 messages

I think South Park said it best: horrific, deplorable violence is okay...as long as people don't says any naughty words.


South Park is another show I seem to have missed; no Toggle.... :lol:

#1631
Il Divo

Il Divo
  • Members
  • 9 775 messages

In addition to the GOW franchise; Assassins Creed, Metal Gear Solid, Call of Duty: Black Ops,  God of War 2 and Starcraft 2 all include language toggles/filters.

 

I think it is a reasonable conclusion that the managers within Ubisoft, Konami, Sony, Activision, Blizzard and Microsoft are far more aware of the potential market value of filter mechanisms than any member of the general gaming public.

 

That's a fair point, so there definitely is precedent for this feature.

Now, some caveats: when they were implemented, have all those games continued to maintain the language filter since implementation? We've had multiple CoD games, Assassin's Creed, God of War, etc. If they were pulled out, that's something else to consider as well.

 

Not to mention, there are plenty of highly successful franchises out there which don't feature a language filter. Why are we to assume Ubisoft and Activision immediately know the market value better than say Rockstar (I don't believe GTA has a language filter)? This is very similar to the silent protagonist crowd maintaining that it's responsible for Bethesda's success.

 

Edit: And as a side note, I still find it somewhat hilarious that we're concerned with foul language in a game like Assassin's Creed, which lets you murder anonymous guards patrolling streets.


  • FKA_Servo aime ceci

#1632
FKA_Servo

FKA_Servo
  • Members
  • 5 641 messages

South Park is another show I seem to have missed; no Toggle.... :lol:

 

Ironically, for most of its run (and possibly even today) South Park censored its objectionable language in just the way you're advocating for here - bleeps, but otherwise unchanged.


  • pdusen aime ceci

#1633
nici2412

nici2412
  • Members
  • 683 messages

I would quote myself but thats it ... and I do not want to decide if its good or bad for someone but that´s how we are ;)

Considering how ridiculous the underwear sex scenes in Origins were, I would say it's good.

It's 5 years since I played the game for the last time and I still have that imagine of Leliana and my female warden dry humping in full underwear in my head. I'm afraid it will haunt me till the end of my days.



#1634
N7M

N7M
  • Members
  • 11 497 messages

I think South Park said it best: horrific, deplorable violence is okay...as long as people don't says any naughty words.
 

 

In context of the dialogue in the movie this appeared to be a commentary on the way movies are rated not American attitudes towards violence and explicit content. 

 

----

What a well considered characterization of an entire culture with the image spam though.  <_<



#1635
DarthSliver

DarthSliver
  • Members
  • 3 335 messages

For people wanting a filter there is already one in place its called self-control as in control yourself not to buy the game if you don't like the content inside it.



#1636
Farangbaa

Farangbaa
  • Members
  • 6 757 messages

Hint - that "m0derator" is a "member."
 
Your freedom of expression is intact, but you dun got trolled.


Ah, that explains.

In some cases, it isn't.
There is killing in children's stories like Hansel & Gretel and Bambi.


Ok then. If we're going to reason like that, instead of thinking for ourselves, then I have a few other behaviours that are extremely good. Virtuous even, pious.

Rape.
Genocide.
Torture.
Slavery.
The oppression of women, the disabled and the diseased.

We need more of that and less swearing.
  • Paulomedi aime ceci

#1637
DarthSliver

DarthSliver
  • Members
  • 3 335 messages

Ah, that explains.


Ok then. If we're going to reason like that, instead of thinking for ourselves, then I have a few other behaviours that are extremely good. Virtuous even, pious.

Rape.
Genocide.
Torture.
Slavery.
The oppression of women, the disabled and the diseased.

We need more of that and less swearing.

 

DAO, seems like that was happening in Elven Alienages a lot. 



#1638
Il Divo

Il Divo
  • Members
  • 9 775 messages

In context of the dialogue in the movie this appeared to be a commentary on the way movies are rated not American attitudes towards violence and explicit content. 

 

----

What a well considered characterization of an entire culture with the image spam though.  <_<

In the context of the movie, I'd say it applies equally well to both. Our rating system is, conceptually at least, designed to reflect our attitudes towards this sort of content.

 

There's only so much that moral relativism can allow for, particularly when the ability to commit virtual murder is on the table.



#1639
N7M

N7M
  • Members
  • 11 497 messages

Ah, that explains.


Ok then. If we're going to reason like that, instead of thinking for ourselves, then I have a few other behaviours that are extremely good. Virtuous even, pious.

Rape.
Genocide.
Torture.
Slavery.
The oppression of women, the disabled and the diseased.

We need more of that and less swearing.

These subjects are all conveyed within children's literature, if not directly in metaphor and allegory.


  • Paulomedi aime ceci

#1640
Chealec

Chealec
  • Members
  • 6 508 messages

Ok then. If we're going to reason like that, instead of thinking for ourselves, then I have a few other behaviours that are extremely good. Virtuous even, pious.

Rape.
Genocide.
Torture.
Slavery.
The oppression of women, the disabled and the diseased.

We need more of that and less swearing.

 

I'm pretty sure at least 3 of those things are AOK by the Old Testament ... just don't work on a Saturday or get Tattoo'd.


  • Paulomedi aime ceci

#1641
Pasquale1234

Pasquale1234
  • Members
  • 3 079 messages


In the context of the movie, I'd say it applies equally well to both. Our rating system is, conceptually at least, designed to reflect our attitudes towards this sort of content.
 
There's only so much that moral relativism can allow for, particularly when the ability to commit virtual murder is on the table.


I'm not sure that murder is the right word to use wrt Bioware games; they don't allow the PC to run around killing bystanders. You only enter combat when there is a clear and present danger.

The vast majority of killing in Bioware games is self-defense, kill or be killed. There are a also a few places where the PC may kill to defend others, get to a mission objective, or fulfill a justifiable execution (Zevran, Loghain). In every case save the latter, the targets are armed, dangerous, and threatening.
  • N7M aime ceci

#1642
Chealec

Chealec
  • Members
  • 6 508 messages

All of them are, which is precisely my point.

 

Sorry - I'm full of cold and feeling a little slow-witted today ;)



#1643
KaiserShep

KaiserShep
  • Members
  • 23 858 messages

@Pasquale,

 

Dragon Age: Origins has pretty solid cases of murder, the funniest being the merchant in Lothering, and Brother Genitivi, who gets an expert knife toss in the back of the skull, just to keep some pilgrims from finding some ashes that you yourself are taking some of to cure some noble.



#1644
Chealec

Chealec
  • Members
  • 6 508 messages

I'm not sure that murder is the right word to use wrt Bioware games; they don't allow the PC to run around killing bystanders. You only enter combat when there is a clear and present danger.

The vast majority of killing in Bioware games is self-defense, kill or be killed. There are a also a few places where the PC may kill to defend others, get to a mission objective, or fulfill a justifiable execution (Zevran, Loghain). In every case save the latter, the targets are armed, dangerous, and threatening.

 

You can shoot Conrad Verner in the leg though ... for his own good.



#1645
KaiserShep

KaiserShep
  • Members
  • 23 858 messages

I thought it was just a grazing shot in the foot. Still, I guess that's close enough, though why people in the bar didn't up and evacuate after seeing that kind of crazy nonsense is anybody's guess. I suppose anything goes in Illium.



#1646
Il Divo

Il Divo
  • Members
  • 9 775 messages

I'm not sure that murder is the right word to use wrt Bioware games; they don't allow the PC to run around killing bystanders. You only enter combat when there is a clear and present danger.

The vast majority of killing in Bioware games is self-defense, kill or be killed. There are a also a few places where the PC may kill to defend others, get to a mission objective, or fulfill a justifiable execution (Zevran, Loghain). In every case save the latter, the targets are armed, dangerous, and threatening.

 

KotOR? Jade Empire? Baldur's Gate? DA:O's infamous murder knife? These morality systems are entirely based around the ability of the PC to be an absolute psychopathic killer.

 

As for Mass Effect, Mordin's death in ME3 involves shooting him right in the back and involves genocidal implications. We could use other examples: the Rachni Queen, people forced to help Saren in his base that you can execute on a whim, the ME2 merc that you throw from a building to his death.

 

Even if we somehow weren't to regard these as explicit murder on a technicality, the implications are still far worse than any swear word.



#1647
KaiserShep

KaiserShep
  • Members
  • 23 858 messages

I'll always defend tossing that merc out the window. After all, he and his cohorts did murder a bunch of workers in the building, per Nassana's orders. Even if he gave up the info I wanted, I'd still kill him.


  • Pasquale1234 aime ceci

#1648
Pasquale1234

Pasquale1234
  • Members
  • 3 079 messages

@Pasquale,
 
Dragon Age: Origins has pretty solid cases of murder, the funniest being the merchant in Lothering, and Brother Genitivi, who gets an expert knife toss in the back of the skull, just to keep some pilgrims from finding some ashes that you yourself are taking some of to cure some noble.


Okay - so DA:O does allow the player to commit murder in a couple of specific instances, neither of which are required to advance the plotline.

#1649
Pasquale1234

Pasquale1234
  • Members
  • 3 079 messages

KotOR? Jade Empire? Baldur's Gate? DA:O's infamous murder knife? These morality systems are entirely based around the ability of the PC to be an absolute psychopathic killer.
 
As for Mass Effect, Mordin's death in ME3 involves shooting him right in the back and involves genocidal implications. We could use other examples: the Rachni Queen, people forced to help Saren in his base that you can execute on a whim, the ME2 merc that you throw from a building to his death.
 
Even if we somehow weren't to regard these as explicit murder on a technicality, the implications are still far worse than any swear word.


Yeah, yeah, I get it. I misspoke.

Are there any situations where you have to murder an unarmed civilian to advance the plotline?

#1650
BioWareMod01

BioWareMod01
  • Moderators
  • 134 messages

Hello everyone. Please avoid derailing the thread with religious debate. Thank you.


  • Elhanan aime ceci