As topic title says.... I'm currently in need of recompiling every single spell script of the game.
Apparently any change to "x2_inc_spellhook" also requires the spells to be recompiled for it to take effect.
Since there's a lot of spell scripts, I'm not really in the mood of doing this manually and when I try to open them all (to do compile all open scripts) the Toolset Crashes, I'd like to know if there's a way around this dilemma of mine.





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