Alrighty, so, according to the leak we're going to have seven squadmates. Who knows if that's true, but it seems like a pretty good ball park. We can also probably assume that once again the ground team will consist of the PC and two squad members, leaving five out of seven squad members on the boat.
Now, I've been vocal about this in the past in regards to ME3 and DAI; I don't like this set up where the majority of our squad does nothing but sit on the bench. Yes, one way around this is increasing the number of missions where a specific squadmember is required, but that isn't the problem for me.
I would like to see more missions where, while we tackle a primary objective, we assign the rest of the squad to secondary objectives that can have variable results. Maybe not anything that's going to result in their death if we choose poorly like in ME2, at least not until the end, but things that can have variable results that encourage experimentation and trying new combinations in subsequent playthroughs.
I know this isn't a huge deal for everybody, but I think it was a good idea in ME2 that Bioware hasn't really followed up on or explored beyond that, and I'd still like to see more of it.





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