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Is Morrigan's ability to tick people off a gameplay mechanic, combat-wise?


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#1
andy6915

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Because she draws aggro like I can't believe. I'm not a noob, I play on nightmare and have for a dozen playthroughs... But it's damn hard to hold aggro when she's in the party. I don't even know how she does it. In nearly EVERY SINGLE FIGHT she always manages to draw the aggro of the toughest enemy in the group. Is there an elite enemy in the group with a yellow name? Morrigan will get targeted and destroyed by them. Orange name? Same result. And it happens within seconds, within 5 seconds she'll already be missing half her health bar because she'll have aggro'd the toughest enemy in the group. And it's not small aggro either, we're talking "will chase her around the entire fight and no amount of attacking or damage will make them change targets". I have to babysit and mirco-manage her in every fight or she'll get herself killed in the first few seconds because she p*ssed an enemy off. No one else has this problem, and I have every single party member. Everyone else's aggro drawing is about what you would expect, everyone draws the amount of aggro that is normal for that character's class and damage and equipment. But her? She's wearing the lightest armor in the game, her spells aren't that damaging (certainly not enough to draw aggro like she does), she stays at range... There's no reason she should be drawing aggro like this. Her first spell is always winter's grasp, and that's always the thing that instantly gets the toughest enemy of any given group stuck to her ass like a swarm of killer bees. And looking at the wiki, it doesn't have any special aggro-drawing properties. So all I can think of is that there's some hidden thing in the game's code where Morrigan is set to just draw more aggro than she should because she somehow got the enemy angry at her... Somehow. Maybe as a joke from Bioware?

 

I'm almost regretting making her a blood mage on every playthrough. Sure, blood wound is bloody amazing... But if she was an arcane warrior, at least she'd be pretty much invincible and her getting lots of aggro wouldn't be a big deal. As it is, I have to control her and let my Warden fight on AI. If I'm controlling her, she can wipe out entire groups basically by herself because I use her spells well enough to keep an enemy who's targetting her constantly stunned or frozen or whatever else you can imagine that can keep them at bay until they're dead (most of her spells are about locking down or disabling enemies). But if the AI is controlling her, she's dead within 20 seconds... Tops. Doesn't help that I keep her in the possession robes because it's her iconic look, which means her armor only goes up to about 19 with rock armor on. Though she does have about 30 constitution because she's a blood mage and blood mages need a lot of constitution, so at least she has a fair bit of health for a mage. Still, she's a textbook glass cannon even with all the constitution. A glass cannon that somehow manages to tick the enemy off like she insulted their mothers. And no, she's not killing herself with blood magic, I have that turned off in the tactics so she only uses it if I'm controlling her and making her activate it.

 

And I'm not joking. Is there a hidden feature to her aggro drawing that makes her a high priority target in every single fight? Because I am utterly failing to think of any other explanation. And despite what I said above, it's not always one enemy. There's been times where she's instantly aggro'd over half of a large group despite my Warden entering the battle with threaten on and being sure I'm the first party member seen by them. How does she do that? I have no sodding clue.



#2
Callidus Thorn

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Based off of my current game, I'm starting to think she's just suicidal. My guy's level eleven, dual-wielding berserker pumping out insane damage(Cousland sword+the Edge) with threaten running and using dual weapon sweep whenever possible, and she still gets aggro. But the worst part is that no matter what I set her tactics to, or how I set her behaviour, she insists on rushing the enemy to attack with her staff, not even using spells much. Wynne, by contrast, stays way back burning through her mana as quickly as possible.

 

And it was the same in my previous game as an Arcane Warrior.

 

I'm wondering if some of the programmers just really dislike her.



#3
Cyrus Amell

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At least on the PC I never had such an issue, although I did only play on Hard Mode. I tended to micromanage everything and so rarely relied on slot tactics which might result in erratic behavior. If she has a ranged staff, I found that having her focus fire on the target of my tank  as her first default action usually kept her anchored in place. Then again, it has been sometime since I played. 



#4
Gaia300

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wall of text nonoonnonooooooooooooooo!!!!!!!!!!!!!  andy  ;)



#5
andy6915

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Based off of my current game, I'm starting to think she's just suicidal. My guy's level eleven, dual-wielding berserker pumping out insane damage(Cousland sword+the Edge) with threaten running and using dual weapon sweep whenever possible, and she still gets aggro. But the worst part is that no matter what I set her tactics to, or how I set her behaviour, she insists on rushing the enemy to attack with her staff, not even using spells much. Wynne, by contrast, stays way back burning through her mana as quickly as possible.

 

And it was the same in my previous game as an Arcane Warrior.

 

I'm wondering if some of the programmers just really dislike her.

 

You have her set to ranged? I do. She still, of course, manages to anger the enemy enough to make them chase her anyway.



#6
Callidus Thorn

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You have her set to ranged? I do. She still, of course, manages to anger the enemy enough to make them chase her anyway.

 

Yup, but most of the time she just ignores it. And she then refuses to run away when the enemies get close to her. Which on nightmare difficulty just makes her a liability, especially since she's covering the magic offense. The only thing I can do is try to kill everything before it gets to her, which is almost possible with my current character.

 

It was kind of funny in the Vessel of the Spirit fight to see her go charging off to get in the face of the Hurlock Omega though. I still can't figure how she survived that fight when Wynne and Zevran didn't.



#7
andy6915

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Yup, but most of the time she just ignores it. And she then refuses to run away when the enemies get close to her. Which on nightmare difficulty just makes her a liability, especially since she's covering the magic offense. The only thing I can do is try to kill everything before it gets to her, which is almost possible with my current character.
 
It was kind of funny in the Vessel of the Spirit fight to see her go charging off to get in the face of the Hurlock Omega though. I still can't figure how she survived that fight when Wynne and Zevran didn't.


Again, she's not a liability if I take direct control of her. When that happens she starts using spells tactically to make enemies pretty much unable to even reach her before they're put to sleep, or attacking another enemy for her, or knocked down, or stunned, or horrified, or frozen. But her AI has no clue how to properly defend itself like a real mind can, so she is indeed a liability if I don't control her.

#8
Blazomancer

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Make use of 'Taunt', that should solve the problem. 'Threaten' doesn't really have much practical use, it's better to turn it off and use the stamina elsewhere. When Morrigan is surrounded try using Mind Blast. She shouldn't really draw more threat than a warrior repeatedly using Taunt, unless it is a case of corrupt saves, mod conflict, et al. You can try testing by setting her up as a passive bot and doing a battle.

#9
andy6915

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Make use of 'Taunt', that should solve the problem. 'Threaten' doesn't really have much practical use, it's better to turn it off and use the stamina elsewhere. When Morrigan is surrounded try using Mind Blast. She shouldn't really draw more threat than a warrior repeatedly using Taunt, unless it is a case of corrupt saves, mod conflict, et al. You can try testing by setting her up as a passive bot and doing a battle.


I do. But often times, she's made the enemy so angry that they ignore the taunt.

#10
Blazomancer

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^Taunt generates 300 threat, it's virtually impossible for a mage to surpass that by damage based threat alone, without killing the target(s) outright at any rate. The only way it can happen is if she casts an assortment of spells like all the hexes, paralyze, horror, crushing prison, etc. on the same opponent, and even than it would affect that enemy alone.

#11
andy6915

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^Taunt generates 300 threat, it's virtually impossible for a mage to surpass that by damage based threat alone, without killing the target(s) outright at any rate. The only way it can happen is if she casts an assortment of spells like all the hexes, paralyze, horror, crushing prison, etc. on the same opponent, and even than it would affect that enemy alone.


Which is why I made this thread. How the hell she manages to p*ss off everyone we fight to that degree... Is one of the greatest mysteries of DAO.

#12
TheOgre

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Hah, I did not read the op -YET- I plan too, not trying to be rude.

 

But I'm going to hazard a guess and say yes. It would be bloody funny if that were the case.



#13
Blazomancer

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Never experienced this to be honest. As far as my personal experience goes, the DAO threat system seems pretty simple and predictable. Ranged characters hardly seemed to be touched by anybody, when led by a tank.

#14
andy6915

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Never experienced this to be honest. As far as my personal experience goes, the DAO threat system seems pretty simple and predictable. Ranged characters hardly seemed to be touched by anybody, when led by a tank.


It is predictable, which makes Morrigan somehow managing to be an anomaly even weirder than it would be. Everyone else draws the aggro you would expect, except her. I swear, if I had made her an arcane warrior she would be the best tank in the entire DA series.



#15
Blazomancer

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^And I'm saying this shouldn't really happen unless your saves are bugged out. There is nothing unique related to Morrigan in the main scripts. Even if there were some super secret Easter eggy tinkerings going on inside the engine, you'd think the smart folks among the fanbase would have found out about it by now, or at least would have felt something is amiss with Morri.

My point is that since we don't have anything to go by in the scripts, the only way we can theorize about it being a gameplay mechanic is if such a behavior is actually reproducible. Personally I doubt it, as I've been running all sorts of automated Morri's for a while now without noticing anything like what you've mentioned in the OP. But of course, I'm not speaking for everybody.

PS: The best tank in the DA series is Aveline. :P

#16
andy6915

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^And I'm saying this shouldn't really happen unless your saves are bugged out. There is nothing unique related to Morrigan in the main scripts. Even if there were some super secret Easter eggy tinkerings going on inside the engine, you'd think the smart folks among the fanbase would have found out about it by now, or at least would have felt something is amiss with Morri.

My point is that since we don't have anything to go by in the scripts, the only way we can theorize about it being a gameplay mechanic is if such a behavior is actually reproducible. Personally I doubt it, as I've been running all sorts of automated Morri's for a while now without noticing anything like what you've mentioned in the OP. But of course, I'm not speaking for everybody.

PS: The best tank in the DA series is Aveline. :P


I'll put it this way: Earlier I was helping to kick those mercs out of the Denerim tavern (WE'RE THE CRIMSON OARS!!!), and I said to myself "watch Morrigan, she'll draw the elite as usual". What happened? Fight starts, 4 second in and Morrigan has the merc leader tearing her apart as usual. Exactly as predicted. Thankfully he died before he could actually take her out, but I pretty much predicted it exactly. Every time a battle has an elite or boss, you can expect them to be after Morrigan every time.

Strangely, revenants don't follow this rule. They surprisingly leave her alone for the most part. Compared to other enemies, anyway. Good thing too, she'd last about a second against one in direct combat.

#17
Blazomancer

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What did Morrigan do in those 4 seconds and what did the other three party members do?

#18
andy6915

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What did Morrigan do in those 4 seconds and what did the other three party members do?


Told you, winter's grasp. That's always the AI'opening spell with her.

#19
Blazomancer

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And the other three?

#20
andy6915

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And the other three?


She doesn't have many skills set, her AI is too untrustworthy. She only has that, lightning, mind blast, and drain life set.

#21
Blazomancer

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I meant the other three party members.

#22
Vlada47

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Hmm I got similar problem with archer rogues (typically Leliana in Origins and Nathaniel in Awakening). I'm playing as an Arcane Warrior and usually manage to keep aggro on myself (I start fights with shooting Fireball at largest group, ten move in with active Miasma), but sometimes enemies, especially bosses, just break off and start relentlessly follow my archers. That usually culminates in rather hilarious fights, when said archer runs in circles and enemy is few feet behind him/her being followed by Warden and one other melee character. I remember like once or twice, when enemy went straight after Morrigan, but he couldn't get to her in time, before combined DPS got him. I also never experienced situation, when she would just charged head first into battle (having set her on Ranged tactics). In fact she is mostly too far away for some of her spells to be effectively used. Only situation, when she did something like that, was when she was supposed tu use some AOE attack spells, she just closed in practically point-blank range a started casting, but I think that is just AI seeing some obstruction on the way and then acting stupid. Anyway it's definitely good have her cast Mind Blast, when she gets surrounded or attacked by melee enemies, then run her to safety.



#23
andy6915

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I meant the other three party members.


Not consistent. I switch up the party very frequently.

#24
Blazomancer

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The Crimson oar battle, who were the other three members in that battle? What did they do in those 4 seconds?

#25
andy6915

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The Crimson oar battle, who were the other three members in that battle? What did they do in those 4 seconds?


Um... No. Who pays attention like that in the heat of battle?