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Obtaining weapons and armor?


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#1
Goldhawk1

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Don't really know where else to put this but I'm having some issues.  I've played this game quite a bit but I absolutely cannot for the life of me find any good items.  I find stuff for other classes from time to time but I'm looking for some good archer gear.  

 

I've opened up all my free chests, tons of the max tier chests, played on nightmare (though not many people will play with me because my gear is so bad...), and even tried to craft better stuff to put on my gear. 

 

I literally can't play like at all today.  I respecced my class to do better in the field but now it's all up to my gear and I just simply can't find any.  I've opened to many chests in game or on the start up menu.  What should I do?  People see my name and leave or vote to kick me, that's how bad my gear is.  I got kicked from a nightmare lobby where one guy was level 1...and I was the one to get kicked at level 20.  

 

Help is appreciated. 



#2
Proto

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I would stick to Perilous and Threatening until you have the highest tier armor and a level 24 weapon for the class you wish to bring into nightmare. Salvage items you don't want/need into crafting materials and use the crafting materials to craft armor or weapon upgrades with heal on kill. Heal on kill is essential. Cotton is the rarest and most valuable resource. Do not use it to craft armors. 

 

Note when armor crafting: Once you craft an armor of a certain tier it unlocks the ability to craft 3 variants of that tier of armor. There is no need to craft these, instead craft the next tier (Purple)

 

When higher level, I would play Perilous Fereldan Castle in hopes that you get a weapon off the dragon. 

 

As far as chests go, just open the 2000 gold one whenever you have enough to do so and pray to RNGezus.



#3
Goldhawk1

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Yeah I've had to stick to perilous because there's no one playing anything higher and when there is I get kicked.  Haven't obtained anything to help me craft armor but I'm trying.  

 

I'll farm the castle to see what I can get but my hopes aren't high. 



#4
Rutg3r

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 Haven't obtained anything to help me craft armor but I'm trying.  

 

Yes you have. If you have not yet salvaged all your unwanted gear, do it... you get crafting materials out of them. Then go to the craft armor page and craft the armors with the highest material needs. 

check the materials listed in the sheet linked in this thread : http://forum.bioware...pment-document/
Only use tier-1 materials and save the higher one for later. 



#5
Yallegro

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Bows are pretty messy

 

I wasn't happy with my bow until I found Griffon Bow and learned to use it

 

Here's a link for knowing where you stand in terms of bows and other weapons

 

http://forum.bioware...pment-document/

 

Maybe play Hunter, sunder effects could increase the value of a low lvl bow and he has Fallback Plan by default, his traps kick ass too



#6
MagicalMaster

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I find stuff for other classes from time to time but I'm looking for some good archer gear. 

 

Give us an idea of what that means.  What kind of armor do you have on your archer?  What weapon(s)?  What accessories?  There's a massive difference between saying "I have a level 15 white bow and am trying to get something better" vs saying "I have a level 22 blue bow and am trying to get something better."  Archer is also, as you've probably noticed, extremely gear dependent in at least two major ways.

 

1, you are really dependent on a good weapon.  An archer with a bad bow might very well be the worst class.

 

2, you need some kind of healing.  All warriors can generate guard or heal during combat.  All mages can heal from enemies dying around them or generate barriers.  But rogues?  Rogues are left out by default (unless you have a Keeper/Elementalist/Virtuoso baby-sitting you with a Barrier, I guess).  In practical terms, this means you need to hope you get a bow with Heal on Hit or get Heal on Kill from one or more of several options (ring, bow grip, or bow property).  You're still not a tank or damage absorber but with those you can actually heal incidental damage you'll take.

 

I respecced my class to do better in the field but now it's all up to my gear and I just simply can't find any.

 

What does this even mean (the respeccing part)?

 

Yeah I've had to stick to perilous because there's no one playing anything higher and when there is I get kicked.  Haven't obtained anything to help me craft armor but I'm trying. 

 

Yes, you *have* obtained things to help you craft armor and the fact you haven't realized that is a big sign you're not ready for Nightmare.  You should have the epic level 15 armor for your Archer in Nightmare, that's a bare minimum.  Salvage items you don't need and craft armor with it.  Make the Peerless Archer's Tunic first and then create one of the Peerless Archer's Tunic (blank) armors.  You can also do the same thing with the "Inquisition Armor" thing I believe (point is you'll need to make an armor to unlock the best armor, so two armors total).

 

If that level 1 has Dragon/Hakkon/epic/etc weapons and the best armor and high promotions then they are much more useful on Nightmare than you are, that's why you were kicked.

 

I would stick to Perilous and Threatening until you have the highest tier armor and a level 24 weapon for the class you wish to bring into nightmare.

 

Nonsense.  Well, the part about the highest tier armor (level 15 purple) is true, but you certainly don't need a level 24 weapon.  Level 20+ blue or something, sure, and at least several promotions.  And, most importantly, a good team.

 

I've only been playing the game for about 10 days, done something like 125 Threatening/25 Perilous runs, and I'm ready to step into Nightmare on several characters.  Added some people 2-3 days ago from the forums, did a "trial" Perilous Dragon run with one of them yesterday and he said he'd be happy to take me into a Nightmare run.  On that run, he brought one of his better characters to make sure he could carry the run if needed.  After we finished we did a second one and he switched to a much worse character and said "Now you carry me!" because he was sure I was capable of doing so based on the first run.

 

Sadly I'm out of town until Sunday but starting Sunday night or Monday I'm expecting to start doing some Nightmare stuff with that fellow and several others.  For reference, my "amazing" gear and stats (I was on my Reaver at the time, which, in all fairness, is not as dependent on gear as the Archer, especially on the healing front):

 

Level 21 rare weapon

+5 strength amulet

100 HP belt (was 50 on the first of the two runs, got the +100 from a chest between runs)

2% HoK ring

2% Crit ring

 

Was using a 15 Con/5% HoK grip I think and reasonable armor mods (I think 12% heal and 11 Con or something).

And my promotions are a whole 5/3/4 or around there.

 

That said, I want to put emphasis on the last bit from my first paragraph: "a good team."  Trying to randomly PUG Nightmare probably won't end well -- find people on the forums and convince them you know what you're doing enough to be useful in Nightmare (hint: not knowing how to craft the best armor is a major turn-off).

 

Heal on kill is essential. Cotton is the rarest and most valuable resource.

 

I do want to also emphasis this.  Cotton is life.  Use Silk to craft ideally (magic or barrier damage, AMAZING) and Weave if you must (attack for offense and magic/willpower for utility).  But save save save save save your Cotton.

 

Note when armor crafting: Once you craft an armor of a certain tier it unlocks the ability to craft 3 variants of that tier of armor. There is no need to craft these, instead craft the next tier (Purple)

 

Proto's general idea is correct but his method is wrong.  Go by what I said above.  In your case as an Archer, you'd want to do the following:

 

1. Craft Peerless Archer's Tunic

2. This unlocks three new variants of Peerless Archer's Tunic

3. Craft Peerless Archer's Tunic (Obsidian)

4. This is now the best armor

 

Replace Obsidian with Flint or Steel if preferred, just different colors.


  • Carbon_Bishop aime ceci

#7
Proto

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Sorry OP, best advice I could have given you was obviously to find great players, befriend them, and let them carry you through NM. My bad.

 

For more detailed advice I would answer some of the questions MagicalMaster had for you in the above post.

 

I would stick to Perilous and Threatening until you have the highest tier armor and a level 24 weapon for the class you wish to bring into nightmare.

 

I made this statement because the OP's post indicated he wasn't quite ready to be playing NM. 

 

Nonsense.  Well, the part about the highest tier armor (level 15 purple) is true, but you certainly don't need a level 24 weapon.  Level 20+ blue or something, sure, and at least several promotions.  And, most importantly, a good team.

 

Seeing as OP mentioned he was getting KICKED in NM, I assumed he was stuck PUG'ing for the time being. I also assumed he had little to no promotions. Pugging NM, especially when OP doesn't have (level 15 purple) armor or high quality weapons would just be a waste of time. Of course if you are playing with someone who can carry NM, this is less of an issue. 

 

I was referring to Perilous dragon weapons or their equivalents. These are easy enough to come by now aday. Nothing wrong with having that as a benchmark. If you don't have a weapon of this quality your time is probably better spent in Perilous FC.  

 

I've only been playing the game for about 10 days, done something like 125 Threatening/25 Perilous runs, and I'm ready to step into Nightmare on several characters.  Added some people 2-3 days ago from the forums, did a "trial" Perilous Dragon run with one of them yesterday and he said he'd be happy to take me into a Nightmare run.  On that run, he brought one of his better characters to make sure he could carry the run if needed.  After we finished we did a second one and he switched to a much worse character and said "Now you carry me!" because he was sure I was capable of doing so based on the first run.

 

Sadly I'm out of town until Sunday but starting Sunday night or Monday I'm expecting to start doing some Nightmare stuff with that fellow and several others.  For reference, my "amazing" gear and stats (I was on my Reaver at the time, which, in all fairness, is not as dependent on gear as the Archer, especially on the healing front):

 

Level 21 rare weapon (Refined Hossberg Twainer?)

+5 strength amulet

100 HP belt (was 50 on the first of the two runs, got the +100 from a chest between runs)

2% HoK ring

2% Crit ring

 

Was using a 15 Con/5% HoK grip I think and reasonable armor mods (I think 12% heal and 11 Con or something).

And my promotions are a whole 5/3/4 or around there.

 

That said, I want to put emphasis on the last bit from my first paragraph: "a good team."  Trying to randomly PUG Nightmare probably won't end well -- find people on the forums and convince them you know what you're doing enough to be useful in Nightmare (hint: not knowing how to craft the best armor is a major turn-off).

 

Well done completing NM. But, to be brutally honest, you aren't going to carry anyone with that setup. Could you be helpful when playing with a team that would complete without you? Sure. Is that possibly fun for you and those who are carrying you? Sure. But that is very different from actually carrying(being able to complete with little to no assistance) and completing efficiently(time investment for EXP and gold/item reward)

 

 

Proto's general idea is correct but his method is wrong.  Go by what I said above.  In your case as an Archer, you'd want to do the following:

 

1. Craft Peerless Archer's Tunic

2. This unlocks three new variants of Peerless Archer's Tunic

3. Craft Peerless Archer's Tunic (Obsidian)

4. This is now the best armor

 

Replace Obsidian with Flint or Steel if preferred, just different colors.

 

Thank you for clearing this up for the OP. Its been a long while since I've crafted any armors.

 

Please refer to this document when trying to decide which armor to spend your materials on:

 

https://docs.google....7aWfhI/pubhtml#

 

As a general rule, you have to unlock a base armor which is "common or grey" to unlock each class. After that, you should craft the "rare or blue" armor of your choice. That then unlocks the "unique or purple" variants. You need to craft one of the "unique or purple" variants. Do not waste materials crafting the other "rare" armors until you are trying to complete your collection or need a different skin to look at. 

 

Inquisition armor looks better on the archer, imho.  :)


  • Carbon_Bishop aime ceci

#8
Goldhawk1

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Give us an idea of what that means.  What kind of armor do you have on your archer?  What weapon(s)?  What accessories?  There's a massive difference between saying "I have a level 15 white bow and am trying to get something better" vs saying "I have a level 22 blue bow and am trying to get something better."  Archer is also, as you've probably noticed, extremely gear dependent in at least two major ways.

 

1, you are really dependent on a good weapon.  An archer with a bad bow might very well be the worst class.

 

2, you need some kind of healing.  All warriors can generate guard or heal during combat.  All mages can heal from enemies dying around them or generate barriers.  But rogues?  Rogues are left out by default (unless you have a Keeper/Elementalist/Virtuoso baby-sitting you with a Barrier, I guess).  In practical terms, this means you need to hope you get a bow with Heal on Hit or get Heal on Kill from one or more of several options (ring, bow grip, or bow property).  You're still not a tank or damage absorber but with those you can actually heal incidental damage you'll take.

 

 

What does this even mean (the respeccing part)?

 

 

Yes, you *have* obtained things to help you craft armor and the fact you haven't realized that is a big sign you're not ready for Nightmare.  You should have the epic level 15 armor for your Archer in Nightmare, that's a bare minimum.  Salvage items you don't need and craft armor with it.  Make the Peerless Archer's Tunic first and then create one of the Peerless Archer's Tunic (blank) armors.  You can also do the same thing with the "Inquisition Armor" thing I believe (point is you'll need to make an armor to unlock the best armor, so two armors total).

 

If that level 1 has Dragon/Hakkon/epic/etc weapons and the best armor and high promotions then they are much more useful on Nightmare than you are, that's why you were kicked.

 

 

Nonsense.  Well, the part about the highest tier armor (level 15 purple) is true, but you certainly don't need a level 24 weapon.  Level 20+ blue or something, sure, and at least several promotions.  And, most importantly, a good team.

 

I've only been playing the game for about 10 days, done something like 125 Threatening/25 Perilous runs, and I'm ready to step into Nightmare on several characters.  Added some people 2-3 days ago from the forums, did a "trial" Perilous Dragon run with one of them yesterday and he said he'd be happy to take me into a Nightmare run.  On that run, he brought one of his better characters to make sure he could carry the run if needed.  After we finished we did a second one and he switched to a much worse character and said "Now you carry me!" because he was sure I was capable of doing so based on the first run.

 

Sadly I'm out of town until Sunday but starting Sunday night or Monday I'm expecting to start doing some Nightmare stuff with that fellow and several others.  For reference, my "amazing" gear and stats (I was on my Reaver at the time, which, in all fairness, is not as dependent on gear as the Archer, especially on the healing front):

 

Level 21 rare weapon

+5 strength amulet

100 HP belt (was 50 on the first of the two runs, got the +100 from a chest between runs)

2% HoK ring

2% Crit ring

 

Was using a 15 Con/5% HoK grip I think and reasonable armor mods (I think 12% heal and 11 Con or something).

And my promotions are a whole 5/3/4 or around there.

 

That said, I want to put emphasis on the last bit from my first paragraph: "a good team."  Trying to randomly PUG Nightmare probably won't end well -- find people on the forums and convince them you know what you're doing enough to be useful in Nightmare (hint: not knowing how to craft the best armor is a major turn-off).

 

 

I do want to also emphasis this.  Cotton is life.  Use Silk to craft ideally (magic or barrier damage, AMAZING) and Weave if you must (attack for offense and magic/willpower for utility).  But save save save save save your Cotton.

 

 

Proto's general idea is correct but his method is wrong.  Go by what I said above.  In your case as an Archer, you'd want to do the following:

 

1. Craft Peerless Archer's Tunic

2. This unlocks three new variants of Peerless Archer's Tunic

3. Craft Peerless Archer's Tunic (Obsidian)

4. This is now the best armor

 

Replace Obsidian with Flint or Steel if preferred, just different colors.

 

What I mean is, I'm level 20 and I have a level 13 bow and a level 12 piece of armor with level 10 accessories.  No matter what I do, I absolutely can't find any good gear.  I get some cool looking stuff for other classes but I tear it apart in hopes I can get materials to make better things for my class.  You all insist that I DO get good crafting materials but I don't.  I can't really craft anything besides T1 or T2 grips. 

 

What I meant by respec is I remade my character so his skills made sense.  They were kind of everywhere. 



#9
Proto

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What platform are you on? How many hours have you played?

 

Have you ever promoted?



#10
Goldhawk1

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What platform are you on? How many hours have you played?

 

Have you ever promoted?

ps4, not sure how many and I just did for the first time today. 



#11
Proto

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ps4, not sure how many and I just did for the first time today. 

 

You have a bunch of game-time ahead of you before nightmare will be an enjoyable experience.

 

Try to talk to those you play with, ask questions keep reading the forums. There are many threads with great information. Feel free to shoot me a PM if you have any specific questions.



#12
MagicalMaster

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Sorry OP, best advice I could have given you was obviously to find great players, befriend them, and let them carry you through NM. My bad.

 

Oh come on now.  I mean, if you're trying to claim there are only two choices:

 

1. get to the point where you are overgeared and overpromoted for Nightmare and then try to PUG it in random public lobbies with no coordination

 

2. find good players doing Nightmare and get "carried" by them

 

Then yes, I'd consider #2 a much better option.

 

Amusingly, this reminds me of stuff I see in WoW.  I'm the leader of a 20 man guild that spends two nights a week doing PvE group on the hardest difficulty.  We're #1 in the entire US on that schedule and 7th worldwide or something like that.  And when I say "hardest difficulty" I mean "the best guilds in the entire world, period, still take 300+ tries on the hardest bosses, sometimes 500+ tries."  In DA:I terminology I'm leading a group of people doing Heartbreaker, in effect.

 

But 99.5% of the raiding population (or something like that) is less serious/skilled than we are.  And a decent chunk of that population tries to PUG the easier difficulty levels.  The catch is that these PUGs have ridiculous requirements.  Imagine that Bioware said "We tuned Perilous assuming you have a level 13+ character, level 13+ weapon, and 2 promotions per role."  PUGs would say "LFM Perilous, must be level 17+ with a level 17+ weapon and 4 promotions per role."

 

Why?

 

Because they don't want to wipe.  They want to try to overpower/overgear content rather than actually working together and having good people.  And in WoW, you couldn't get that level 17+ weapon without doing Perilous in the first place!  It's a Catch-22 in effect.

 

So what do I (and other raiders) tell people?  Don't PUG if you're trying to break into the harder difficulties.  Find a guild of people who you can work together with to overcome the challenges with coordination and skill.  And, of course, expect to fail initially until people improve.

 

If you can point me to other people in my situation and gear/skill/experience level who are starting Nightmare, I would be happy to play (and wipe) with them.  If you were playing WoW I could easily do that for you.  But...it's not exactly easy to do that in DA:I multiplayer.  It doesn't have the population, community, or recruiting tools of WoW.  So the next best thing is just to contact *any* players I can who are doing Nightmare or above and try to play with them.  That is doable and that's what I'm doing.

 

Also, you're misusing the word "carry."  I'm only getting carried if four people of my gear/skill/experience could not make it through Nightmare.  Note I didn't say anything about speed Nightmare runs or no death Nightmare runs or anything.  Other people having better gear/more promotions/more experience than I doesn't mean I'm getting carried.  See the difference?

 

I made this statement because the OP's post indicated he wasn't quite ready to be playing NM.

 

I don't disagree, but from my perspective (and presumably most people's perspectives) it looked like general advice for anyone rather than something specific to the OP.  Hence my comments.

 

Seeing as OP mentioned he was getting KICKED in NM, I assumed he was stuck PUG'ing for the time being. I also assumed he had little to no promotions. Pugging NM, especially when OP doesn't have (level 15 purple) armor or high quality weapons would just be a waste of time. Of course if you are playing with someone who can carry NM, this is less of an issue.

 

I don't see how anyone is ever "stuck" PUGing.  If you (general you) want to reasonably do Nightmare or harder, you're going to want to find other people rather than try to PUG initially.

 

Which is different than saying the OP is ready for NM in general, PUG or not.  And he definitely isn't.  He absolutely would be getting carried and I don't suggest he do that -- he needs to get his act together first.

 

Well done completing NM. But, to be brutally honest, you aren't going to carry anyone with that setup. Could you be helpful when playing with a team that would complete without you? Sure. Is that possibly fun for you and those who are carrying you? Sure. But that is very different from actually carrying(being able to complete with little to no assistance) and completing efficiently(time investment for EXP and gold/item reward)

 

I think you misread my statement.  I was carrying Perilous Dragons.  I certainly am not able to carry Nightmare at the moment, but I do think I can effectively contribute on several characters in Nightmare to the point of not being carried.

 

Inquisition armor looks better on the archer, imho.  :)

 

I didn't see any pictures of it here.  Is there a good resource for it?  Found this for one of the colors but annoying to try to track the different variants down it seems.

 

What I mean is, I'm level 20 and I have a level 13 bow and a level 12 piece of armor with level 10 accessories.  No matter what I do, I absolutely can't find any good gear.  I get some cool looking stuff for other classes but I tear it apart in hopes I can get materials to make better things for my class.  You all insist that I DO get good crafting materials but I don't.  I can't really craft anything besides T1 or T2 grips.

 

Yeah, you're nowhere close to being ready for Nightmare.

 

You need to be farming/grinding Threatening/Perilous more and open a lot more chests for gear.  You don't need "good" crafting materials for armor -- in fact you want to use the worst crafting materials possible for it.  If you don't even have enough material to craft tier 3 grips then...yeah, you need to salvage a lot more.  Don't forget you can salvage armor upgrades and runes if they aren't great.

 

If you go to your achievements section, how much gold have you collected so far?

 

Also, like Proto is saying, you should be promoting.  Every warrior you promote is like 1% more HP and 0.5% less melee damage taken.  Every mage is 0.5% more damage and 0.5% less magic damage taken.  Every rogue is 0.5% more crit and 0.5% less ranged damage taken.  Even if you wind up having terrible RNG and can't get anything above a blue level 20 weapon or something, having 10+ promotions per class or whatever can make up for that substantially (rogue promotions are especially important, actually).

 

That said, if you want to keep your archer at 20 and try to farm Perilous for more/faster chests (at least for now) that also works...but you have a long way to go and need a lot better gear in general before you consider Nightmare.


  • Proto aime ceci

#13
Goldhawk1

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19.3k gold is what I've collected. 


  • Proto aime ceci

#14
MagicalMaster

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Yeah, that's literally less than 10 of the 2k chests.  I wouldn't even start considering Nightmare until you were at least 100k collected/spent, most likely at least 150k collected/spent.  How many Perilous runs have you done at this point (can also check that in achievements)?



#15
TormDK

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I'm at 500K collected, and I wouldn't be going into Nightmare as it is. You also have to consider the curve that Luke put in is working against you atm, since you have a low amount of gold/chest opened.

 

So yeah, keep grinding Goldhawk - stick with threatening/perilous for awhile - there's no shame in it. Get those promotions going.


  • Proto et Carbon_Bishop aiment ceci

#16
Goldhawk1

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Just got a lvl 20 bow!  But now my +12% damage +6% crit grip is on my crappy one lololol. 

 

Anyone on psn wanna play?  At this rate the next dragon age will come out and I still won't have anything good. 

 

Edit: 

 

Also, do I need the jaws of Hakkon DLC to get the MP stuff? 

 

Edit #2: How do I get better archer armor?  I looked up the spreadsheet and all I have is the three standard tops in my crafting window.  Do I just open chests for that too? 



#17
MagicalMaster

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I'm at 500K collected, and I wouldn't be going into Nightmare as it is.

 

I'm not even sure what to say to this -- maybe you've had terrible luck getting gear or something (I don't even think my luck is "good," not even sure I have a single epic level 22+ weapon, maybe one dagger?  Can check tomorrow, but I do have level 21+ blues overall)?  Perilous already feels like a joke on the few characters I play "seriously" at the moment and my promotions aren't high or anything (16/12/15 and that's including the base 10).  Keep in mind that there's a major difference between "Able to go into Nightmare with a competent group" and "Effortlessly speed run Nightmare with PUGs."

 

And I guess skill could also be a factor.  I know that just because I find stuff easy doesn't mean others do -- playing with several friends (who I've known for years) who still find Threatening quite difficult.  But I also know they're not as "serious" about games as I am.

 

I realize that I'm probably coming off as a braggart and that honestly is not my intent -- just tired of people in WoW making insane demands for PUGs (you don't share gear across characters in WoW so I've found myself rejected for the equivalent of Perilous (despite having more than reasonable gear for it) when I've already cleared the equivalent of Heartbreaker on my best character (and yes, those PUGs can easily tell I've cleared Heartbreak)) and it looks like I'm seeing some more of the same here.  Just because some people need epic level 23 weapons and 50 in every stat to feel comfortable in Nightmare doesn't mean everyone does.

 

But that doesn't mean I'm advocating that a person with 1 level 20, no promotions, level 10 weapons, and basic armor is ready for Nightmare either, to be clear.

 

Just got a lvl 20 bow!  But now my +12% damage +6% crit grip is on my crappy one lololol.

 

Any of us would have told you not to waste what few mats you had on that level 13 bow.  Yeah, it was a bad idea.

 

Also, do I need the jaws of Hakkon DLC to get the MP stuff?

 

No.

 

Edit #2: How do I get better archer armor?  I looked up the spreadsheet and all I have is the three standard tops in my crafting window.  Do I just open chests for that too? 

 

I already explained what you needed to do twice in this thread, in the same post no less.



#18
Proto

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Added some people 2-3 days ago from the forums, did a "trial" Perilous Dragon run with one of them yesterday and he said he'd be happy to take me into a Nightmare run.  On that run, he brought one of his better characters to make sure he could carry the run if needed.  After we finished we did a second one and he switched to a much worse character and said "Now you carry me!" because he was sure I was capable of doing so based on the first run.

 

Woops, thought "on that run" was a NM run. 

 

 

I didn't see any pictures of it here.  Is there a good resource for it?  Found this for one of the colors but annoying to try to track the different variants down it seems.

 

The second link is the look I prefer. I use a different color, though. I'm not sure if there is a complete resource for all the armors since they've been updated.

 

 

 

Oh come on now.  I mean, if you're trying to claim there are only two choices:

 

1. get to the point where you are overgeared and overpromoted for Nightmare and then try to PUG it in random public lobbies with no coordination

 

2. find good players doing Nightmare and get "carried" by them

 

Then yes, I'd consider #2 a much better option.

 

Amusingly, this reminds me of stuff I see in WoW.  I'm the leader of a 20 man guild that spends two nights a week doing PvE group on the hardest difficulty.  We're #1 in the entire US on that schedule and 7th worldwide or something like that.  And when I say "hardest difficulty" I mean "the best guilds in the entire world, period, still take 300+ tries on the hardest bosses, sometimes 500+ tries."  In DA:I terminology I'm leading a group of people doing Heartbreaker, in effect.

 

But 99.5% of the raiding population (or something like that) is less serious/skilled than we are.  And a decent chunk of that population tries to PUG the easier difficulty levels.  The catch is that these PUGs have ridiculous requirements.  Imagine that Bioware said "We tuned Perilous assuming you have a level 13+ character, level 13+ weapon, and 2 promotions per role."  PUGs would say "LFM Perilous, must be level 17+ with a level 17+ weapon and 4 promotions per role."

 

Why?

 

Because they don't want to wipe.  They want to try to overpower/overgear content rather than actually working together and having good people.  And in WoW, you couldn't get that level 17+ weapon without doing Perilous in the first place!  It's a Catch-22 in effect.

 

So what do I (and other raiders) tell people?  Don't PUG if you're trying to break into the harder difficulties.  Find a guild of people who you can work together with to overcome the challenges with coordination and skill.  And, of course, expect to fail initially until people improve.

 

If you can point me to other people in my situation and gear/skill/experience level who are starting Nightmare, I would be happy to play (and wipe) with them.  If you were playing WoW I could easily do that for you.  But...it's not exactly easy to do that in DA:I multiplayer.  It doesn't have the population, community, or recruiting tools of WoW.  So the next best thing is just to contact *any* players I can who are doing Nightmare or above and try to play with them.  That is doable and that's what I'm doing.

 

Also, you're misusing the word "carry."  I'm only getting carried if four people of my gear/skill/experience could not make it through Nightmare.  Note I didn't say anything about speed Nightmare runs or no death Nightmare runs or anything.  Other people having better gear/more promotions/more experience than I doesn't mean I'm getting carried.  See the difference?

 

 

I don't disagree, but from my perspective (and presumably most people's perspectives) it looked like general advice for anyone rather than something specific to the OP.  Hence my comments.

 

 

I don't see how anyone is ever "stuck" PUGing.  If you (general you) want to reasonably do Nightmare or harder, you're going to want to find other people rather than try to PUG initially.

 

I think the most effective way to find players to break into a new difficulty is to "PUG" the difficulty that you as a player find challenging yet still offers a high reward for the time invested. As of today that is Perilous for the majority of the player-base. Add players you enjoy playing with to your friends list. If you find yourself in a group that seems capable of making the jump, up the difficulty and give NM a shot. You will most likely run into players who are capable of doing NM in Perilous from time to time. They'll more than likely notice if you're carrying your weight and won't turn down a solid teammate for future NM runs. 

 

I was a PUG warrior for a long-while before running into players I enjoyed spending the majority of my game-time with. 

 

I'll choose option three:

 

Find good players crushing Perilous then attempt NM with coordination.



#19
StargeezerTim

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19.3k gold is what I've collected. 

 

I haven't been playing much longer than you (started right around July 4th weekend) and I've already spent well over 200K gold on chests (no platinum either, just gold!) The number I hear bandied about is somewhere around 800K gold spent to get you over the item threshold, although that could go as high as 1M or higher, depending what comes in your chests and how fastidious you are salvaging stuff.

 

Of course, there are some random bits thrown at you from time to time, and so far I've been pretty lucky. I finally got a decent unique bow only 2-3 days ago (Longbow of the Griffon.) I've also had some nice daggers and a decent staff and greatsword come in the chests as well. But it takes time, it's all random, and you gots to spends the gold. There's no other way to overcome item creep, and I think even if you found some friends to carry you through NM/HB, that item threshold still applies, meaning you may still not wind up with a Hakkon's in all likelihood. 



#20
xsvTOYZ

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Give us an idea of what that means.  What kind of armor do you have on your archer?  What weapon(s)?  What accessories?  There's a massive difference between saying "I have a level 15 white bow and am trying to get something better" vs saying "I have a level 22 blue bow and am trying to get something better."  Archer is also, as you've probably noticed, extremely gear dependent in at least two major ways.

 

1, you are really dependent on a good weapon.  An archer with a bad bow might very well be the worst class.

 

2, you need some kind of healing.  All warriors can generate guard or heal during combat.  All mages can heal from enemies dying around them or generate barriers.  But rogues?  Rogues are left out by default (unless you have a Keeper/Elementalist/Virtuoso baby-sitting you with a Barrier, I guess).  In practical terms, this means you need to hope you get a bow with Heal on Hit or get Heal on Kill from one or more of several options (ring, bow grip, or bow property).  You're still not a tank or damage absorber but with those you can actually heal incidental damage you'll take.

 

 

What does this even mean (the respeccing part)?

 

 

Yes, you *have* obtained things to help you craft armor and the fact you haven't realized that is a big sign you're not ready for Nightmare.  You should have the epic level 15 armor for your Archer in Nightmare, that's a bare minimum.  Salvage items you don't need and craft armor with it.  Make the Peerless Archer's Tunic first and then create one of the Peerless Archer's Tunic (blank) armors.  You can also do the same thing with the "Inquisition Armor" thing I believe (point is you'll need to make an armor to unlock the best armor, so two armors total).

 

If that level 1 has Dragon/Hakkon/epic/etc weapons and the best armor and high promotions then they are much more useful on Nightmare than you are, that's why you were kicked.

 

 

Nonsense.  Well, the part about the highest tier armor (level 15 purple) is true, but you certainly don't need a level 24 weapon.  Level 20+ blue or something, sure, and at least several promotions.  And, most importantly, a good team.

 

I've only been playing the game for about 10 days, done something like 125 Threatening/25 Perilous runs, and I'm ready to step into Nightmare on several characters.  Added some people 2-3 days ago from the forums, did a "trial" Perilous Dragon run with one of them yesterday and he said he'd be happy to take me into a Nightmare run.  On that run, he brought one of his better characters to make sure he could carry the run if needed.  After we finished we did a second one and he switched to a much worse character and said "Now you carry me!" because he was sure I was capable of doing so based on the first run.

 

Sadly I'm out of town until Sunday but starting Sunday night or Monday I'm expecting to start doing some Nightmare stuff with that fellow and several others.  For reference, my "amazing" gear and stats (I was on my Reaver at the time, which, in all fairness, is not as dependent on gear as the Archer, especially on the healing front):

 

Level 21 rare weapon

+5 strength amulet

100 HP belt (was 50 on the first of the two runs, got the +100 from a chest between runs)

2% HoK ring

2% Crit ring

 

Was using a 15 Con/5% HoK grip I think and reasonable armor mods (I think 12% heal and 11 Con or something).

And my promotions are a whole 5/3/4 or around there.

 

That said, I want to put emphasis on the last bit from my first paragraph: "a good team."  Trying to randomly PUG Nightmare probably won't end well -- find people on the forums and convince them you know what you're doing enough to be useful in Nightmare (hint: not knowing how to craft the best armor is a major turn-off).

 

 

I do want to also emphasis this.  Cotton is life.  Use Silk to craft ideally (magic or barrier damage, AMAZING) and Weave if you must (attack for offense and magic/willpower for utility).  But save save save save save your Cotton.

 

 

Proto's general idea is correct but his method is wrong.  Go by what I said above.  In your case as an Archer, you'd want to do the following:

 

1. Craft Peerless Archer's Tunic

2. This unlocks three new variants of Peerless Archer's Tunic

3. Craft Peerless Archer's Tunic (Obsidian)

4. This is now the best armor

 

Replace Obsidian with Flint or Steel if preferred, just different colors.

you have played 10 days and have stats  5/3/4 and your doing NM runs?    lets see some vid! Im a nub my self  and thats some serious smack talk for a 10 day playa.  no I am not a hater. I got ok stats and NM is 50/50 and very group dependant.   I know that sounds rude and Im not  I am a realist. 



#21
MagicalMaster

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I think the most effective way to find players to break into a new difficulty is to "PUG" the difficulty that you as a player find challenging yet still offers a high reward for the time invested. As of today that is Perilous for the majority of the player-base. Add players you enjoy playing with to your friends list. If you find yourself in a group that seems capable of making the jump, up the difficulty and give NM a shot. You will most likely run into players who are capable of doing NM in Perilous from time to time. They'll more than likely notice if you're carrying your weight and won't turn down a solid teammate for future NM runs.

 

I've run into a lot of players capable of doing NM in Perilous -- "problem" is most/all of those were people who are already effectively overgeared/overpomoted for Nightmare in the first place!  The lack of communication/chatter in most PUGs doesn't help -- even if *I* try to talk in my microphone, it's extremely rare for me to actually get any kind of response and the lack of a chat function means people can't even do the whole "listen to voice, respond in chat" thing.

 

I also try to avoid hosting as my computer struggles to run DA:I in the first place.  Mind you, I'm still a much better host than many of the lobbies I've been in (20 yard rubber-banding is fun!), but other lobbies are nearly as smooth as hosting myself.

 

It also sucks that there's not a "broadcast to friends" option in Origin as far as I can tell -- can't just send a broadcast saying "Trying to get a NM group together, anyone interested?"  Would have to PM each person specifically.  Hell, there's not even a "status" option I could set for myself or check on others in that regard -- imagine if you could do something like set a status that indicates you're currently looking for Perilous and NM runs, for example (as in two check boxes, could just indicate one or the other or other difficulties entirely).

 

I was a PUG warrior for a long-while before running into players I enjoyed spending the majority of my game-time with.

 

I guess we're just very different in that regard -- I seek out friends rather than hope I stumble across them.  Perhaps it's the influence of NWN/WoW/Civ V on me.

 

I'll choose option three:

 

Find good players crushing Perilous then attempt NM with coordination.

 

Hey now, you were the one who initially indicated there were only two options :P

 

you have played 10 days and have stats  5/3/4 and your doing NM runs?    lets see some vid! Im a nub my self  and thats some serious smack talk for a 10 day playa.  no I am not a hater. I got ok stats and NM is 50/50 and very group dependant.   I know that sounds rude and Im not  I am a realist. 

 

First of all, a video won't be happening for a while (aka, not until I get a new computer).  My current computer would probably spontaneously combust if I tried to run FRAPS with DA:I.

 

Second, I've only done 1.5 NM runs, but I haven't been trying to get more groups going over the last few days as I've been helping friends step into DA:I multiplayer and learn out the ropes.

 

Third, I'd go back and reread the first part of this post.



#22
TormDK

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You can do "Groups" in Origin, I know of at least one such group that people are invited to in order to play together.



#23
xsvTOYZ

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I've run into a lot of players capable of doing NM in Perilous -- "problem" is most/all of those were people who are already effectively overgeared/overpomoted for Nightmare in the first place!  The lack of communication/chatter in most PUGs doesn't help -- even if *I* try to talk in my microphone, it's extremely rare for me to actually get any kind of response and the lack of a chat function means people can't even do the whole "listen to voice, respond in chat" thing.

 

I also try to avoid hosting as my computer struggles to run DA:I in the first place.  Mind you, I'm still a much better host than many of the lobbies I've been in (20 yard rubber-banding is fun!), but other lobbies are nearly as smooth as hosting myself.

 

It also sucks that there's not a "broadcast to friends" option in Origin as far as I can tell -- can't just send a broadcast saying "Trying to get a NM group together, anyone interested?"  Would have to PM each person specifically.  Hell, there's not even a "status" option I could set for myself or check on others in that regard -- imagine if you could do something like set a status that indicates you're currently looking for Perilous and NM runs, for example (as in two check boxes, could just indicate one or the other or other difficulties entirely).

 

 

I guess we're just very different in that regard -- I seek out friends rather than hope I stumble across them.  Perhaps it's the influence of NWN/WoW/Civ V on me.

 

 

Hey now, you were the one who initially indicated there were only two options :P

 

 

First of all, a video won't be happening for a while (aka, not until I get a new computer).  My current computer would probably spontaneously combust if I tried to run FRAPS with DA:I.

 

Second, I've only done 1.5 NM runs, but I haven't been trying to get more groups going over the last few days as I've been helping friends step into DA:I multiplayer and learn out the ropes.

 

Third, I'd go back and reread the first part of this post.

ok as I have said   NM isnt a reality till you got a few more stats  and being pulled is lame   if you really want to get cool stuff the only way is to play the game and be patient  



#24
Rhorim

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To the OP:  Farm gold, lots of gold, become a Chinese gold farmer that is how much gold you need to farm.  Spend it soon as you get it.  More items you loot via treasure rooms and store chest the better your loot will become.  Believe that to reach the highest tier you need 8000 items looted/bought, which is 2 million gold.  Or spend some real cash and buy platinum instead of farming.  Up to you.

 

Oh yeah, promote more, makes everything easier.



#25
HelenCarnate

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19.3k gold is what I've collected. 

There is part of your problem.  The loot tables change after you get so many items.  Normally you need to spend around 200 to 300k on loot boxes before you reach that tier.  And promote, promote promote.  Level 20 characters should never be played except for highest difficulty when trying to get loot and even those should be rare.