I'm of the opinion that most of ME3 is terribly written and so are a lot of other people. My point remains, BioWare is not universally praised for their storytelling.
Really? In my opinion ME3 was extremely well written. It is an opinion shared by a lot of other people. As we plan how to objective determine which of our groups is larger, we can try to determine how large my group needs to be in order for us to accept Bioware's writing generally praised or how proportionally large does your group need to be in order for us to accept that Bioware's writing is not considered that good universally.
Or, on the other hand, we could both just accept how meaningless it is to drag an ambigious group of faceless people in to arguments and use them as justification. Whichever works best.
DAII is criticized for everything. Hardly anyone says "DAII was crap, but the story was exceptional!" Most people only seem to like the second act.
Actually I've seen a lot of people say pretty much that, so I guess by this nebolous group argument I have a pretty strong argument for it.
Besides that thought, DA2 discussions years after the release were so toxic that it can't be used as evidence for anything. There was almost no healthy discussion on the pros and the cons of the game, instead each thread that tried to even have a slightly positive tone to it was descended by righteous people who had apparently made their sole mission to make it clear that everything about the game was horrible. Only now we are seeing those balanced discussion and, if you follow those, there is actually a lot of love for writing in it. Not universal, but putting that as the standard is just insane, as there is no work of fiction that meets it. Even Dark Knight had loud voices against it.
Besides, saying that the story in isn't liked, and then saying that about one of the central story arcs which produced one of the more iconic Bioware antagonists is liked, is just kind of contradictory.
No MMO is endless. If MMO's were endless there wouldn't be a need for expansion packs. Being endlessly repeatable is not the same as being endless. And why wouldn't a journey end at some point? If we're colonizing a new star system(which is very likely the case) we have a finite number of planets that even fit our criteria. Once we find the worlds to colonize the journey is over.
But this would basically require in insane amount of resources. Either each of those worlds has the exactly the same story attributed to it or then we have no story since they can't create an effectively flowing story with numerous possible colony locations.