Copied from a PM I sent.
Sure, as for equipment I'm using Bitter Axe (because I don't have Hakkon sword)upgraded with crit damage and cunning, shield of the emperor, superb belt of health, superb cunning amulet, and two crit chance rings. (as you can see, I'm making up for my lowish cunning. If yours is higher you could switch some of that stuff out for damage).
Active abilities:
-Upgraded shield bash
-Upgraded unbowed
-Upgraded spell purge
- Shield wall*
Passives:
Right tree:
-Everything straight down until you get to unbowed, and the max guard passive. I also take combat roll to get to the second guard passive, but again, if your stats are higher you can skip that.
Left tree:
-Everything down to and including flow of battle. I also take deep reserves eventually, but this is another skippable one.
-Mage slayer. Can make life on NM much easier.
Tactics:
-Standard tank sort of role- up in the thick of battle- with a twist. Obviously, keeping your shield facing the enemy is advisable.
-Spell purge is your nuclear option. In perilous and below it's a fairly minor offensive option on its own, because waves are more heavily slanted toward basic infantry/ archers than special units. In NM, magic and buffs abound, to the point that I start cackling when the barriers come up. It appears that every buff applied takes damage separately- example on the horror, barrier is one, damage bonus and damage aura is another, and if buffed by a knight makes a third. For me, each of those hits crits 2k AOE, making up to 6k in a 3 metre radius, per enemy. I can nuke a whole cluster of horrors in one shot.
- shield bash is great for guard and general damage/knockdown.
-Unbowed is used as necessary. HoK is NOT necessary thanks to the shield of emperor. Since damage taken to guard triggers the 15% damage taken healing from the shield, any health damage you take can be safely regenerated simply by keeping your guard up.
-Ironically, this build is least effective against demons, because they don't buff each other. SP can be used on wraiths, despair and rage demons, but they rarely group together closely enough to make the AOE really count. It still works well, just not as well as the other two factions.
*As you can see, I don't have WoH listed. This is partially because my relatively low defensive stats make additional defense abilities necessary, partially to save on stamina, and partially because I like shield wall for some situations. I was playing with Strawhatvoid (a former leaderboarder) the other day and he asked me for my build as well. He has over 120 constitution so he swapped out shield wall for WoH by ditching some defensive passives. This is an option. I'm unsure I would take this option even if I could, because I would always be itching to perform the wombo combo and probably end up out of stamina.





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