Reason why BioWare inspired me into Game Designing
#26
Posté 03 août 2015 - 03:13
#27
Posté 03 août 2015 - 03:16
"Into game designing...?" ![]()
I thought you designed, owned, and operated Star Trek Online for years. That's what you kept telling everyone.
- mybudgee aime ceci
#28
Posté 03 août 2015 - 03:18
Actually no, I'm way more inspired by companies like Rocksteady and Team ICO when it comes to game-design
- Akrabra aime ceci
#29
Posté 03 août 2015 - 03:35
I know you've been getting a hard time in this thread, but if you genuinely want to be a writer for a game developer you're going to have to work on it. It's not just about spelling mistakes or errors that "grammar nazis" pounce on (like how I just ended that phrase with a preposition). I've spent time as a speech language pathologist working with hearing impaired students in middle school. I don't know your language history and development, but it's very common for hearing impaired individuals to have some level of language disorder. Although you may have the greatest story ideas ever and create immersion worlds full of dynamic characters, you'll need to be able to write them down so that people can share in that experience. You're going to have to strengthen your writing mechanics if you want write professionally. You'll have to keep practicing and get feedback, find someone who doesn't make you uncomfortable to give you constructive criticism, and be open to changing.and now whole thread is fixed.. please do not kick my butt for pulling "spell mistake" on you guys
it was funny for awhile.. but i'm serious now. >.>
- Akrabra, themikefest et TheOgre aiment ceci
#30
Posté 03 août 2015 - 03:42
I know you've been getting a hard time in this thread, but if you genuinely want to be a writer for a game developer you're going to have to work on it. It's not just about spelling mistakes or errors that "grammar nazis" pounce on (like how I just ended that phrase with a preposition). I've spent time as a speech language pathologist working with hearing impaired students in middle school. I don't know your language history and development, but it's very common for hearing impaired individuals to have some level of language disorder. Although you may have the greatest story ideas ever and create immersion worlds full of dynamic characters, you'll need to be able to write them down so that people can share in that experience. You're going to have to strengthen your writing mechanics if you want write professionally. You'll have to keep practicing and get feedback, find someone who doesn't make you uncomfortable to give you constructive criticism, and be open to changing.
my history is quite long, it starts with early school and ended with me being homeschooled. as for last part of your comment, i do feel uncomfortable when it comes to people demanding what they want from game companies. i will say this to them:
"you are NOT entitled to a game you want us to make. we make them with our dreams and soul. we pour our hearts out into making this game fun much as we can."
so i'm open to constructive criticism. i also do know that they come with nitpicking. it's better to weather through that storm and select best choices to go with.
#31
Posté 03 août 2015 - 03:58
That wasn't about creative differences. Yeah, sure, not everyone less the same types of stories. If you ever work for a company defend your narrative choices however you like.
I'm going to try this again. Let me be blunt. You are not an effective communicator in writing. You need to work on your grammar, spelling, vocabulary, and wiring conventions like punctuation and capitalizaton. You need to improve your basic writing skills to write professionally.
- mybudgee et Isichar aiment ceci
#32
Posté 03 août 2015 - 06:05
"Into game designing...?"
I thought you designed, owned, and operated Star Trek Online for years. That's what you kept telling everyone.

#33
Posté 03 août 2015 - 11:37
You should come up with a game design document
i have few GDD actually.
"Into game designing...?"
I thought you designed, owned, and operated Star Trek Online for years. That's what you kept telling everyone.
i used to. it was different version of Star Trek Online. but i tossed it out in favor of Cryptic Studios's current STO.
they got the game to the point where it is now doable enough for "wished features" to happen.
#34
Posté 04 août 2015 - 12:13
i used to. it was different version of Star Trek Online. but i tossed it out in favor of Cryptic Studios's current STO.
they got the game to the point where it is now doable enough for "wished features" to happen.
Okay I will bite.
How did you develop this game? Was it 3d? Did you program it yourself?
#35
Posté 04 août 2015 - 12:13
Okay I will bite.
How did you develop this game? Was it 3d? Did you program it yourself?
not actual game, it was all concept stage.
#36
Posté 04 août 2015 - 12:15
not actual game, it was all concept stage.
The world operated assumes you have a working copy.
No problem tho.
#37
Posté 04 août 2015 - 12:33
The world operated assumes you have a working copy.
No problem tho.
alright.
these are my old concepts, i actually used images to act as concept stages of what my STO would look like.
Terran Empire Hallway

Terran Empire Bridge

Jupiter Station

TMP Enterprise

TNG Galaxy Bridge Redesigned

Stateroom Concept

Risa Concept

so, yes. the images was to act as concept.
#38
Posté 04 août 2015 - 12:39
alright.
these are my old concepts, i actually used images to act as concept stages of what my STO would look like.
Terran Empire Hallway
Terran Empire Bridge
Jupiter Station
TMP Enterprise
TNG Galaxy Bridge Redesigned
Stateroom Concept
Risa Concept
so, yes. the images was to act as concept.
A quick google search brings me to a blog called digital citizen. The owner of the blog reads
"My name is Minh Tan. I am the owner and sole contributor of this Digital Citizen blog. I live in Halifax, Nova Scotia, and I am a government analyst by day. This blog is one of my many hobbies, in part to learn things, in part to share things. I am finally identifying myself clearly and at all times after 4 years of blogging because I plan to be blogging some content this year whereby who I am will matter so my actions and intentions are not misinterpreted. I will clearly state them when appropriate, but this post will serve otherwise"
Is this you?
#39
Posté 04 août 2015 - 12:49
A quick google search brings me to a blog called digital citizen. The owner of the blog reads
"My name is Minh Tan. I am the owner and sole contributor of this Digital Citizen blog. I live in Halifax, Nova Scotia, and I am a government analyst by day. This blog is one of my many hobbies, in part to learn things, in part to share things. I am finally identifying myself clearly and at all times after 4 years of blogging because I plan to be blogging some content this year whereby who I am will matter so my actions and intentions are not misinterpreted. I will clearly state them when appropriate, but this post will serve otherwise"[/size]
Is this you?
not me.
#40
Posté 04 août 2015 - 01:01
i used to. it was different version of Star Trek Online. but i tossed it out in favor of Cryptic Studios's current STO.
they got the game to the point where it is now doable enough for "wished features" to happen.
I'm sure you can explain how claiming that you developed Star Trek Online when their credits do not include you anywhere is somehow still true, in some way.
A quick google search brings me to a blog called digital citizen. The owner of the blog reads
"My name is Minh Tan. I am the owner and sole contributor of this Digital Citizen blog. I live in Halifax, Nova Scotia, and I am a government analyst by day. This blog is one of my many hobbies, in part to learn things, in part to share things. I am finally identifying myself clearly and at all times after 4 years of blogging because I plan to be blogging some content this year whereby who I am will matter so my actions and intentions are not misinterpreted. I will clearly state them when appropriate, but this post will serve otherwise"
Is this you?
Claiming the work of others as their own. Again. The shock and surprise I feel is palpable.

Or nonexistent. One of those two.
#41
Posté 04 août 2015 - 01:05
again, i said: "i actually used images to act as concept stages of what my STO would look like."snip
meaning i needed to use the images to ACT as an concepts. i never did say i claimed them as my own. again, you are thinking i did. when i did clearly did't say i claimed them.
#42
Posté 04 août 2015 - 01:29
A concept is something that you or one of your workers would have drawn up. If you were to present someone else's artwork without their permission during a pitch to an executive/board of executives and say "this artwork isn't mine, but my concept is a lot like it," then you'd be thrown out of the building, possibly from a top floor window.
- mybudgee et Isichar aiment ceci
#43
Posté 04 août 2015 - 01:51
You change your story with each post
I bet you won't turn up tho.
#44
Posté 04 août 2015 - 02:10
Nice work.
I'm planning the next Dragon Age game based on Game of Thrones concept art. Hopefully BioWare doesn't beat me to it!
#45
Posté 04 août 2015 - 02:17
again, i said: "i actually used images to act as concept stages of what my STO would look like."
meaning i needed to use the images to ACT as an concepts. i never did say i claimed them as my own. again, you are thinking i did. when i did clearly did't say i claimed them.
Oh, yes, that's right. You keep saying that I claim you said things you didn't say, and then I link or quote you saying them, and then you stop answering me until the next time in a new thread when we're back to you accusing me of putting words in your mouth, and...
these are my old concepts
Wait, but... didn't you just say...
i never did say i claimed them as my own. again, you are thinking i did. when i did clearly did't say i claimed them.
Okay. Let me read it again.
these are my old concepts
And the person who created them said, "My name is Minh Tan. I am the owner and sole contributor of this Digital Citizen blog."
That doesn't sound like someone who worked for you, or gave you permission to claim their concepts as your own. But please, explain again how I am mistaken somehow.
- Johnnie Walker et Vroom Vroom aiment ceci
#46
Posté 04 août 2015 - 08:54
#47
Posté 04 août 2015 - 08:57

that's actual logo i actually designed in GIMP. only first logo of my STO would have been like. but like i said, i tossed them out.
#48
Guest_AedanStarfang_*
Posté 05 août 2015 - 01:47
Guest_AedanStarfang_*
Still sounds like plagiarism
#49
Posté 05 août 2015 - 02:11
you really are slow to understand them, elcor.
He's not slow, he's pointing at the glaring lies you're saying, and there are few things as obnoxious as taking other people's merits as they were one-self's own.
- Vroom Vroom aime ceci
#50
Posté 05 août 2015 - 02:13
Cass baby stop with the lies and give us your LOK homemade cosplay sex tape with Bunz already.





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