An emotionless blank slate that exists to be a vessel for the player, allows the player to project more of their own character traits on the PC, also stoic badasses are kind of hot!
The protagonist should be modeled after J.C. Denton
#1
Posté 02 août 2015 - 10:39
#2
Posté 02 août 2015 - 10:45
If other people need a reference:![]()
- HK-90210 aime ceci
#3
Posté 02 août 2015 - 10:47
I doubt Bio will ever go down this route at this point in time. The best we can hope for is that the PC voice actors' performances aren't too off putting.
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#4
Posté 02 août 2015 - 10:47
Jesus Christ, Denton again? ![]()
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#6
Posté 02 août 2015 - 10:53
Jesus Christ, Denton again?
Also there was another thread in the Mass Effect forums about JC Denton?
#7
Posté 02 août 2015 - 11:34
An emotionless blank slate that exists to be a vessel for the player, allows the player to project more of their own character traits on the PC, also stoic badasses are kind of hot!
Games that makes players rely on headcanon to give their characters emotion and personality are either 10-15 years old or lazily designed. Also, your inability to live vicariously through a character that isn't the emotional and ideological carbon copy of yourself isn't the developer's problem.
What a shame. What a rotten thread to be in.
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#8
Posté 02 août 2015 - 11:36
Well, before someone else does it . . .
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#9
Posté 02 août 2015 - 11:37
Well, before someone else does it . . .
#10
Posté 02 août 2015 - 11:54
Games that makes players rely on headcanon to give their characters emotion and personality are either 10-15 years old or lazily designed. Also, your inability to live vicariously through a character that isn't the emotional and ideological carbon copy of yourself isn't the developer's problem.
What a shame. What a rotten thread to be in.
I agree fully with this.
I don't need a main character in an RPG to be a self-insert. Doesn't that defeat the purpose of roleplaying? Also I find protagonists with an established backstory and some defined personality traits, to be far more interesting than blank slates.
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#11
Posté 03 août 2015 - 12:01
Games that makes players rely on headcanon to give their characters emotion and personality are either 10-15 years old or lazily designed. Also, your inability to live vicariously through a character that isn't the emotional and ideological carbon copy of yourself isn't the developer's problem.
What a shame. What a rotten thread to be in.
What I don't understand is how - if you're not a bland, emotion-less person - does this type of protagonist even allow you to self-project?
To me the most important part is for the PC to be an agent. That requires a fair bit of forcefulness in the personality which is typically at odds with the bland slate protagonist.
(P.S. bland slate is not a typo. >_<)
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#12
Posté 03 août 2015 - 12:37
Please not another schizoid brick.
#13
Posté 03 août 2015 - 12:39
Jesus Christ, Denton again?
Well, Jensen's already being used ![]()
#14
Posté 03 août 2015 - 12:47
Well, Jensen's already being used
The joke was...
Jesus Christ, Denton again?
... some guys tend to come back. ^^
#16
Posté 03 août 2015 - 01:05
Doesn't that defeat the purpose of roleplaying?
Depends what you think roleplaying is?
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#17
Posté 03 août 2015 - 01:05
What I don't understand is how - if you're not a bland, emotion-less person - does this type of protagonist even allow you to self-project?
To me the most important part is for the PC to be an agent. That requires a fair bit of forcefulness in the personality which is typically at odds with the bland slate protagonist.
(P.S. bland slate is not a typo. >_<)
It has nothing to do with self-projection but rather having the player and the protagonist be of one mind. Video Games and Movies are 2 entirely different kettles of fish, with a movie you are just an outside observer watching somebody else's character do what they do with no input, in a video game however you step into the role of that character essentially acting as their conscience making the decisions you would make in their place, emotion and how you feel at the time plays a big part in the decisions you make, if you are going to have the protagonist display large amounts of maudlin emotion like a bad episode of all my circuits then you might as well have the protagonist make their own decisions as you have just ejected the player from the protagonist's head space and made them an outside observer once again.
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#18
Posté 03 août 2015 - 01:50
I would definitely prefer a more blank slate protagonist than a predefined one.
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#19
Posté 03 août 2015 - 02:10
Games that makes players rely on headcanon to give their characters emotion and personality are either 10-15 years old or lazily designed.
I disagree, emotions maybe but personality, no way. Creating a character's personality is a big part of role-playing. If we are forced to play a character with a preset personality then we aren't creating a role/character, we're inhabiting Bioware's character.
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#20
Posté 03 août 2015 - 02:42
Games that makes players rely on headcanon to give their characters emotion and personality are either 10-15 years old or lazily designed.
Calling it "lazy design" only serves to highlight your ignorance on the subject. The decision to give JC Denton little emotion was a conscious one made because the developers understood that video games are more about creating an experience that the player has an active part in rather than one they just observe.
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#21
Posté 03 août 2015 - 02:45
I disagree, emotions maybe but personality, no way. Creating a character's personality is a big part of role-playing. If we are forced to play a character with a preset personality then we aren't creating a role/character, we're inhabiting Bioware's character.
You're inhabiting Bioware's character anyway. This isn't a tabletop RPG where you're able to freely role play. You have set dialogue options. Those options are going to have the NPC react in a certain way regardless of how the line is delivered, so you might as well have some quality voice acting with some emotion to it.
Even with a silent protagonist you can get an angry response from a character for selecting a certain line. It's time to get over it. You don't have a blank slate. You're playing a pre-defined character. The only ownership you have is the character creation screen where you can choose their appearance.
Let's have some good voice acting with some feeling and not monotone droning.
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#22
Posté 03 août 2015 - 03:06
I think they are paying someone for their likeness.. (male)Shepard had that iconic look imo.
#23
Posté 03 août 2015 - 03:15
Games that makes players rely on headcanon to give their characters emotion and personality are either 10-15 years old or lazily designed. Also, your inability to live vicariously through a character that isn't the emotional and ideological carbon copy of yourself isn't the developer's problem.
What a shame. What a rotten thread to be in.
Uh. Games were 'relying on headcanon' pretty much from their inception until the last decade and doing just fine.
#24
Posté 03 août 2015 - 03:25
I think they are paying someone for their likeness.. (male)Shepard had that iconic look imo.
Not that I doubt Bioware would do such a thing as they have done so in the past with Vanderloo, however I did not think any information on the protagonist had been revealed yet let alone plans to use the likeness of an actor or model to be used as the default protagonist shown in all the promotional material?
Regardless not exactly what the thread is about but I suppose speculation on who might make for a good figurehead might make for a fun topic.
#25
Posté 03 août 2015 - 03:28
Not that I doubt Bioware would do such a thing as they have done so in the past with Vanderloo, however I did not think any information on the protagonist had been revealed yet let alone plans to use the likeness of an actor or model to be used as the default protagonist shown in all the promotional material?
Regardless not exactly what the thread is about but I suppose speculation on who might make for a good figurehead might make for a fun topic.
I am 75% sure they have the protagonist model after something. If not, eh oh well -- it's not that big of a deal. But if they do, I could see them having this under wraps. Don't think BioWare will have a presence at GamesCom, but EA is having a press conference. Possible we could see something.. I think one of the devs talked about a "show and tell" last month... Last time a dev tweeted about a "show and tell" that was a month before E3 2015, and we had an announcement video.





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