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#1
malloc

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Anyone play this game? I saw screenshots and I was interested. What is the verdict?



#2
SnipedArm

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this is the only sky forge i know.ebUZYqJ.jpg


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#3
The Devlish Redhead

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Cool thread..

 

I just got introduced to this too and wanted to know if others had tried it.



#4
mybudgee

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I read the title as Star-Forge

 

StarForgeholo.jpg

 

:devil:


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#5
Cribbian

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I read the title as Star-Forge

 

StarForgeholo.jpg

 

:devil:

Me too  :ph34r:



#6
Broganisity

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I just stopped playing it a bit ago. only installed it recently so here's my in-development review so far:

Character creation is looks good, but the options are rather limited. clothing is cosmetic, gear stats come from rings, amulets, and class passives. As always, the protagonist is mute save for battle grunts.

The combat is 'action-based', but you have to be in range of an opponent to actually be able to swing your sword or do other such attacks. It's a dolled up version of older MMO combat claiming to be an action game, I'd liken it to Neverwinter Online's but not as free to flail about. It's an Action MMO, not an Action game. There is a difference and that difference is not good. You can swap to any of the classes you've unlocked at any time, which is nifty. Means you don't have to have as many characters but you do have to level them separately and thus detract resources from other places.

The 'Adventure' missions aren't bad, giving you a nice solid piece of action. Otherwise, going to world pieces and doing quests is just the same as it is in every other MMO, though there's a level of dynamicness in regards to where you can go for quests. The 'Storyline Missions' are voiced by NPCs with a vague sense of cinematics like The Old Republic or Mass Effect. There are cutscenes for certain missions and adventures.

Progression is tied to a collectible item awarded from adventures and quests. EXP isn't really a concept in Skyforge.

Haven't gotten to start my own little cult of followers yet, so we'll see on that.

All in all? I'm not all too impressed so far. It's just like all those other MMOs (which I think is a grave problem), but it's not as bad as all those other MMOs. It's a fresh coat of paint on something old and worn. I'm currently giving it a 6.5/10


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#7
The Devlish Redhead

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I just stopped playing it a bit ago. only installed it recently so here's my in-development review so far:

Character creation is looks good, but the options are rather limited. clothing is cosmetic, gear stats come from rings, amulets, and class passives. As always, the protagonist is mute save for battle grunts.

The combat is 'action-based', but you have to be in range of an opponent to actually be able to swing your sword or do other such attacks. It's a dolled up version of older MMO combat claiming to be an action game, I'd liken it to Neverwinter Online's but not as free to flail about. It's an Action MMO, not an Action game. There is a difference and that difference is not good. You can swap to any of the classes you've unlocked at any time, which is nifty. Means you don't have to have as many characters but you do have to level them separately and thus detract resources from other places.

The 'Adventure' missions aren't bad, giving you a nice solid piece of action. Otherwise, going to world pieces and doing quests is just the same as it is in every other MMO, though there's a level of dynamicness in regards to where you can go for quests. The 'Storyline Missions' are voiced by NPCs with a vague sense of cinematics like The Old Republic or Mass Effect. There are cutscenes for certain missions and adventures.

Progression is tied to a collectible item awarded from adventures and quests. EXP isn't really a concept in Skyforge.

Haven't gotten to start my own little cult of followers yet, so we'll see on that.

All in all? I'm not all too impressed so far. It's just like all those other MMOs (which I think is a grave problem), but it's not as bad as all those other MMOs. It's a fresh coat of paint on something old and worn. I'm currently giving it a 6.5/10

 

 

Thanks for that...

 

I'm looking for something new to play and that score while not a great score might make me take a peek at this.

 

I tried TERA but after a couple of months got tired of that and gave up on it. The look of characters in this made me think of TERA which I was really excited for but after playing, well that all changed. I score that game a 6/10

 

I haven't really found a game I can stay with and enjoy....  Even SWTOR hasn't lasted for me, and I'd rate that a 7/10 experience.



#8
Broganisity

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I'll get back to Skyforge in a bit, but I wanna address this.

I haven't really found a game I can stay with and enjoy....  Even SWTOR hasn't lasted for me-

My advice for everyone in the regards to MMORPGs (shortened now for convenience as MMO, despite it meaning something much more different than MMORPG) is this: What type of experience are you looking for?

In the standard MMO, you follow the same pattern: "Go here, level up, kill some of these and fetch some of that". . .not because you really want to, but because the games tells you that its what you have to do in order to progress.

If you want a world you can roleplay/become immersed in or otherwise have a different experience in, I'd keep an eye out for games that either have or are trying to have the feel of older MMOs like Ultima Online and Star Wars Galaxies (Pre-WoW before it attempted to be like WoW). These games were primarily player driven in terms of economy, government, and other such matters. They essentially required the interaction of others whereas the modern MMO can be played entirely on one's own without reason to talk to other people. . .Which I do believe defeats the purpose of 'Massively Multiplayer Online'. :mellow:

These types of games have options like the old-but-operational Face of Mankind, and upcoming games like Rebirth, Divergence Online, and The Repopulation (which I tried. . .can't say I'm game for this one. The gameplay/combat is too dull, but the concept they are going for is admirable).

------------------

For example, I have yet to type a single word to anyone in Skyforge, as I went about killing X amount of bandits and collecting Y amount of dead Golem parts. But I let me describe to you a few events that happened while I played Face of Mankind those years back:

My first, the first thing I do is wander about the main civilian hub for awhile, then eventually buy a taser (which was illegal for non police officers, apparently). As I continue to look around I see someone running from the police after stealing something. . .or was a murderer or- something, it's been awhile. Anyways, given my time wandering I use that information to cut off the perpetrator and taser him into the ground. The police officers catch up and congratulate me, saying I did a good job. One of them says they can get me into the Police Academy. . .plus, they'll arrest me for carrying an illegal weapon if I don't.

I then spend an hour each Friday (real-life Friday) for three Fridays, partaking in a class to get me educated. I then have to take a test that was written up by the professor (a player). Passing this test, I'm now officially an officer of the law! Justice! So I go out on my first patrol.

And die on my first Patrol. You see, it turns out that was the day the terrorists attacked. I receive no alarm as I round a corner. . .so do five terrorists, armed with rifles, rocket launchers, shotguns. . .and I have a short range taser. I am now dead.

. . .But I paid my cloning insurance so I'm back on the force after a moment of cloning sickness! Phew, that was a close one!

------------

I have a more stories about Face of Mankind, but the thing is: None of those stories are possible in MMOs like Skyforge as that level of player interaction is not possible within the core mechanics of those games. Even games like Archeage, which has its own 'legal system' is a joke compared to the fact that I had to take a player-made class and pass a player-made test just to join the player-made police force, the policies of which were decided by the higher ups and the community we were charged to protect. It wasn't just 'a guild'; I could arrest people, search people for illegal weapons/substances, and get shot by anyone at any point if I was incompetent or careless.

------------

The MMORPG I stick with right now is the aging Champions Online. It is a standard MMO in design that tries to enhance things with 'Action-Based combat' (key word for these type of MMOs is the '-based' part. The hyphen is important), but because of the Roleplaying Community.

So if Roleplaying is your type of thing, you should look for MMOs that have a rich Roleplaying atmosphere and a setting you can enjoy. I can't really suggest any other games in regards to a Roleplaying Community, though I know that they exist to varying degrees across the MMO Spectrum. You'll find more dedicated RP communities in games with a solid world background that extends outside the game, like the Dungeons and Dragons MMOs (Neverwinter is DDO, right? I don't know these things), The Lord of the Rings Online, and similar such IPs-turned-MMO (Oddly enough, it seems that Superhero MMOs barring Champions Online do not have a quality RP experience. From what I hear DCUO is largely filled with people all trying to be Batman, and RP as Batman, so you have a bunch of Batmans punching people. :huh: )

-----------

Of course, the MMORPG (we're calling it in full now) is just one portion of the world of MMOs: Not counting Hybrids you have MMOFPS, MMORTS, MMO Card Games, Racing Games. . .just about any game can call itself an MMO now if it has online multiplayer, so you should always keep an eye out for such things.

You should keep up with news and updates by keeping your eyes peeled on websites like MMOBomb and by watching new developers trying different things and thus seeking sources like Kickstarter for help. . .it's good to check crowdfunding websites from time to time as you never know what people are working on. Just be careful as not everything comes to fruition even if it receives funding.


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#9
Halfdan The Menace

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Not sure if this thread is a potato or cabbage.

#10
Broganisity

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Not sure if this thread is a potato or cabbage.

 

It's a potato salad. :lol:



#11
The Devlish Redhead

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I'll get back to Skyforge in a bit, but I wanna address this.

My advice for everyone in the regards to MMORPGs (shortened now for convenience as MMO, despite it meaning something much more different than MMORPG) is this: What type of experience are you looking for?

In the standard MMO, you follow the same pattern: "Go here, level up, kill some of these and fetch some of that". . .not because you really want to, but because the games tells you that its what you have to do in order to progress.

If you want a world you can roleplay/become immersed in or otherwise have a different experience in, I'd keep an eye out for games that either have or are trying to have the feel of older MMOs like Ultima Online and Star Wars Galaxies (Pre-WoW before it attempted to be like WoW). These games were primarily player driven in terms of economy, government, and other such matters. They essentially required the interaction of others whereas the modern MMO can be played entirely on one's own without reason to talk to other people. . .Which I do believe defeats the purpose of 'Massively Multiplayer Online'. :mellow:

These types of games have options like the old-but-operational Face of Mankind, and upcoming games like Rebirth, Divergence Online, and The Repopulation (which I tried. . .can't say I'm game for this one. The gameplay/combat is too dull, but the concept they are going for is admirable).

------------------

For example, I have yet to type a single word to anyone in Skyforge, as I went about killing X amount of bandits and collecting Y amount of dead Golem parts. But I let me describe to you a few events that happened while I played Face of Mankind those years back:

My first, the first thing I do is wander about the main civilian hub for awhile, then eventually buy a taser (which was illegal for non police officers, apparently). As I continue to look around I see someone running from the police after stealing something. . .or was a murderer or- something, it's been awhile. Anyways, given my time wandering I use that information to cut off the perpetrator and taser him into the ground. The police officers catch up and congratulate me, saying I did a good job. One of them says they can get me into the Police Academy. . .plus, they'll arrest me for carrying an illegal weapon if I don't.

I then spend an hour each Friday (real-life Friday) for three Fridays, partaking in a class to get me educated. I then have to take a test that was written up by the professor (a player). Passing this test, I'm now officially an officer of the law! Justice! So I go out on my first patrol.

And die on my first Patrol. You see, it turns out that was the day the terrorists attacked. I receive no alarm as I round a corner. . .so do five terrorists, armed with rifles, rocket launchers, shotguns. . .and I have a short range taser. I am now dead.

. . .But I paid my cloning insurance so I'm back on the force after a moment of cloning sickness! Phew, that was a close one!

------------

I have a more stories about Face of Mankind, but the thing is: None of those stories are possible in MMOs like Skyforge as that level of player interaction is not possible within the core mechanics of those games. Even games like Archeage, which has its own 'legal system' is a joke compared to the fact that I had to take a player-made class and pass a player-made test just to join the player-made police force, the policies of which were decided by the higher ups and the community we were charged to protect. It wasn't just 'a guild'; I could arrest people, search people for illegal weapons/substances, and get shot by anyone at any point if I was incompetent or careless.

------------

The MMORPG I stick with right now is the aging Champions Online. It is a standard MMO in design that tries to enhance things with 'Action-Based combat' (key word for these type of MMOs is the '-based' part. The hyphen is important), but because of the Roleplaying Community.

So if Roleplaying is your type of thing, you should look for MMOs that have a rich Roleplaying atmosphere and a setting you can enjoy. I can't really suggest any other games in regards to a Roleplaying Community, though I know that they exist to varying degrees across the MMO Spectrum. You'll find more dedicated RP communities in games with a solid world background that extends outside the game, like the Dungeons and Dragons MMOs (Neverwinter is DDO, right? I don't know these things), The Lord of the Rings Online, and similar such IPs-turned-MMO (Oddly enough, it seems that Superhero MMOs barring Champions Online do not have a quality RP experience. From what I hear DCUO is largely filled with people all trying to be Batman, and RP as Batman, so you have a bunch of Batmans punching people. :huh: )

-----------

Of course, the MMORPG (we're calling it in full now) is just one portion of the world of MMOs: Not counting Hybrids you have MMOFPS, MMORTS, MMO Card Games, Racing Games. . .just about any game can call itself an MMO now if it has online multiplayer, so you should always keep an eye out for such things.

You should keep up with news and updates by keeping your eyes peeled on websites like MMOBomb and by watching new developers trying different things and thus seeking sources like Kickstarter for help. . .it's good to check crowdfunding websites from time to time as you never know what people are working on. Just be careful as not everything comes to fruition even if it receives funding.

 

 

 

 

Thank you for that... I'll keep all that in mind. 

 

I don't want to spend all the time in the MMO world but I'd like to one day find a game that I enjoy and not feel like I have to grind at to keep current and leveled up..

 

One day I might go back into SWTOR but that's not today.  But it will be one day. That's the closest one I found to something I enjoyed.



#12
Broganisity

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One day I might go back into SWTOR but that's not today.  But it will be one day. That's the closest one I found to something I enjoyed.

MMOs are a strange concept, and I think that neither we, the players, or those who make them are quite sure of just how they should be in form and function. But that's enough of that for now, I could argue that sort of. . .philosophy (? :huh: ) all day. By all means if you'd like to chat about it more I'd like to do so, maybe help you find an MMO that you might call your second home one day?

(and maybe don't quote someone's entire post, especially if its a big one like this one. . .makes things cluttered, no?)

------------

Day Two, of Skyforge:

Tried out the non-starter classes, namely the Knight ( a defensive character like the starting Paladin), the Slayer (a mobile assassin type character who was somewhat fun to play) and the Gunner. . .the Gunner in particular shows what I mean by 'action-based combat' versus action combat. For starters, you cannot fire the big ol' gun you get unless your target is in your sights and in range; hit and miss is determined by numbers rather than actual skill. Dodging with all classes is stop-and-go in style and the animation varies per class, but each stops suddenly and feels jarring though I'll admit the Gunner's animation does so in a way that's comical in nature: the sudden stop mixed with the big gun throws them off balance, but that doesn't affect player control in any way.

'Leveling Up' is done by equipping better gear and by unlocking active and passive abilities across the various and vast passive and class trees. It's interesting but the grind. . .the grind never changes, which is why this game remains wedged in the category I call 'the standard' which isn't like 'The Standard' which means something that things should aspire to be like. Nay, Skyforge remains amongst 'the standard MMO' because it offers nothing but a fresh coat of paint on an old and tiring system.

Also the story makes absolutely no sense. At all. It's ridiculous to the point of hilarity. Pay no attention to it. At all.

If you are an RPer you will hate the chat interface of this game, and I sincerely doubt there is an RP community for this game, let alone an active/good one.

---------------

My score remains 6.5/10. Will play it a little more before giving a final verdict.



#13
The Devlish Redhead

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What kind of world is Skyforge set in because some of the artwork I saw had what looked like contempary skyscrapers like on Earth and bits of fantasy buildings and a mish mash of all sorts of other tropes..

 

Also Cryomancer that one sounds fun.



#14
Broganisity

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What kind of world is Skyforge set in because some of the artwork I saw had what looked like contempary skyscrapers like on Earth and bits of fantasy buildings and a mish mash of all sorts of other tropes..

 

Also Cryomancer that one sounds fun.

 

Skyforge's setting is on the planet Aelion.

BUT IT IS CYBERTECH MEETS MAGIC AND YOU ARE A GOD AND I AM CONFUSED WHEN DID GODS USE TERMINALS TO DO THEIR WORK WHAT IS THIS WHYYYYYYYYYYYYYYYY 300 SLOW-MOTION CUTSCENES WHAT RULLLES OF NAAATURE.

AKA I don't know what this is.



#15
The Devlish Redhead

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The Cryomancer ... Found a video this looks fun

 



#16
The Devlish Redhead

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2 hour download.....

 

smallish game at 9gigs.. 

 

Looking forwards to trying this..



#17
Broganisity

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2 hour download.....

 

smallish game at 9gigs.. 

 

Looking forwards to trying this..

I'm at around 1000 Prestige (the equivalent of a 'level' . . .not that high). If you wanna add me, my character's name is 'Rayleigh Torien'. . .but be prepared to be disappointed, as mook enemies aren't exactly 'mooks', but walls of health you chip away at.



#18
The Devlish Redhead

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I'm at around 1000 Prestige (the equivalent of a 'level' . . .not that high). If you wanna add me, my character's name is 'Rayleigh Torien'. . .but be prepared to be disappointed, as mook enemies aren't exactly 'mooks', but walls of health you chip away at.

 

Oh boy that sounds fun .....

 

I just realized the only MMO I play is Defiance and that's a pile of poo



#19
Broganisity

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Oh boy that sounds fun .....

 

I just realized the only MMO I play is Defiance and that's a pile of poo

it sure is. :rolleyes: At least you can just grind adventure instances for Sparks, the item used to acquire new abilities and thus increase your level, instead of do the generic questing. ..but even then, the 'wall of health' mooks is annoying.



#20
Fishy

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Thanks for that...

 

I'm looking for something new to play and that score while not a great score might make me take a peek at this.

 

I tried TERA but after a couple of months got tired of that and gave up on it. The look of characters in this made me think of TERA which I was really excited for but after playing, well that all changed. I score that game a 6/10

 

I haven't really found a game I can stay with and enjoy....  Even SWTOR hasn't lasted for me, and I'd rate that a 7/10 experience.

 

 

That because you need a grindbuddies. Grinding with someone is much more enjoyable.



#21
The Devlish Redhead

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it sure is. :rolleyes: At least you can just grind adventure instances for Sparks, the item used to acquire new abilities and thus increase your level, instead of do the generic questing. ..but even then, the 'wall of health' mooks is annoying.

 

 

That is what happened to me when I started Defiance... Bad guys would have tons of health and you had to grind away at them and level up.   Even now 5,200 ego level toon and still some instances there is the wall of health..  Same in SWTOR too... But in that I did manage to slowly level up..

 

My toon will be called Johanna Darkwater same as my Defiance toon.



#22
The Devlish Redhead

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Well I'm enjoying it. 

 

 

It is different enough that I am liking it so far....



#23
Broganisity

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Well, glad to hear it! I'll probably stick around for a few days before wandering off. It doesn't win my heart in any way.



#24
The Devlish Redhead

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Well, glad to hear it! I'll probably stick around for a few days before wandering off. It doesn't win my heart in any way.

 

 

The city makes me think of Fairy Coruscant with a bit of science. They do have trains and stuff so it's different alright.