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Hyperspace or Mass Relay?


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#26
Larry-3

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Yes. but it's nothing new. We saw this imagine on N7 Day 2014. Sorry I didn't post the picture. But I'm sure you've seen this. If not, enjoy!

Spoiler


I remember this. I have no idea what it is. I continually referred to it as a "pyramid thing". If it is a hub station, it is kind of small. But I suppose anything is possible until we actually get ME:A.

#27
N7Jamaican

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I remember this. I have no idea what it is. I continually referred to it as a "pyramid thing". If it is a hub station, it is kind of small. But I suppose anything is possible until we actually get ME:A.

 

I can't wait for some real info!

 

Good post as always Larry-3


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#28
Kabooooom

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Nothing in Mass Effect truly travels FTL though - so they would be breaking their own lore. Everything just travels a non-relativistic fraction of a new, raised speed of light and thus "effectively travels FTL" to an outside observer.

I kind of took the trailer to be artistic leeway. You wouldn't have the guy stand there for 24 hours while he waited for the ship to reach the destination and then walk away all badass like.
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#29
Hanako Ikezawa

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What the trailer showed was conventional FTL, the kind of FTL we use all the time in the Milky Way. Mass Relays are only for long journeys that our ships can't do in a much quicker span of time. 



#30
Kabooooom

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What the trailer showed was conventional FTL, the kind of FTL we use all the time in the Milky Way. Mass Relays are only for long journeys that our ships can't do in a much quicker span of time.


Conventional FTL can only go 12 light years per day. That ship jumped between star systems instantly. That's like, five light years per second. Even if the game truly does take place in a hyper advanced future or with Andromeda FTL tech, that is a bit extreme in the speed department.

People underestimate how big space actually is. So, I seriously think it was just an artistic choice for the trailer and has zero bearing on new FTL tech or speeds.
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#31
sH0tgUn jUliA

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Perhaps the need for expansion beyond our local cluster will spur our scientists to actually advance along a new technological path not desired by the reapers! And this will allow travel to other clusters without the assistance of a mass relay. Perhaps a means to fold space using dark matter or  something like that. Basically :wizard:



#32
Kabooooom

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Perhaps the need for expansion beyond our local cluster will spur our scientists to actually advance along a new technological path not desired by the reapers! And this will allow travel to other clusters without the assistance of a mass relay. Perhaps a means to fold space using dark matter or something like that. Basically :wizard:


Or a wormhole, which would actually not be space magic at all.

I bet that is probably how they are going to have them get to Andromeda, circumventing all the issues we have talked about with a true intergalactic ark.

#33
Hanako Ikezawa

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Conventional FTL can only go 12 light years per day. That ship jumped between star systems instantly. That's like, five light years per second. Even if the game truly does take place in a hyper advanced future or with Andromeda FTL tech, that is a bit extreme in the speed department.

People underestimate how big space actually is. So, I seriously think it was just an artistic choice for the trailer and has zero bearing on new FTL tech or speeds.

I'm not holding Bioware to being accurate when it comes to time. In all games they've shown things go a lot faster than they actually are.

In the beginning of ME1 it takes the Normandy less than a minute to go from the inner solar system to Charon, and it was going sublight. Light takes 4 hours to do that. 

The Citadel opens and closes much quicker than it could, at least without killing everyone on the arms. 

The Reapers fall to the ground in around 3 seconds in Destroy when they should have taken over 20 seconds. 

 

And that was in the actual games, not a teaser trailer that was made to grab interest. Showing the guy standing there for a few hours wouldn't be much of a teaser trailer. 


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#34
Kabooooom

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I'm not holding Bioware to being accurate when it comes to time. In all games they've shown things go a lot faster than they actually are.
In the beginning of ME1 it takes the Normandy less than a minute to go from the inner solar system to Charon, and it was going sublight. Light takes 4 hours to do that.
The Citadel opens and closes much quicker than it could, at least without killing everyone on the arms.
The Reapers fall to the ground in around 3 seconds in Destroy when they should have taken over 20 seconds.

And that was in the actual games, not a teaser trailer that was made to grab interest. Showing the guy standing there for a few hours wouldn't be much of a teaser trailer.


You basically just reiterated my exact point. They did it for dramatic effect in the teaser trailer, and what the trailer showed was meaningless, I agree.

#35
Hanako Ikezawa

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You basically just reiterated my exact point. They did it for dramatic effect in the teaser trailer, and what the trailer showed was meaningless, I agree.

I know. I was giving other examples in the actual games where Bioware did this. I was agreeing with your point. 



#36
Kabooooom

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Ohh gotcha, sorry. I thought you were confused by my position and thought that I was in disagreement, lol. Internetz.

And I think I mentioned it earlier, but I am like 89.67% certain that Bioware did exactly this with a trailer for Mass Effect 1 (maybe the Noveria-Celeston trailer? I forget), but I've been too lazy to go find it. It would double underscore the point though.

#37
Hanako Ikezawa

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Ohh gotcha, sorry. I thought you were confused by my position and thought that I was in disagreement, lol. Internetz.

And I think I mentioned it earlier, but I am like 89.67% certain that Bioware did exactly this with a trailer for Mass Effect 1 (maybe the Noveria-Celeston trailer? I forget), but I've been too lazy to go find it. It would double underscore the point though.

I can see where you may have misunderstood me. 

 

Yeah, the Distress Call cinematic trailer. They had a bunch of planets a lot closer together than they actually would be, at least in that stage of their lives. Now you could argue that they are moons, but that is a pretty weak argument since Noveria isn't shown to be massive enough to hold onto moons as large as the planets shown.



#38
Kabooooom

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Yep. I thought I remembered something like that. It shows Caleston, a real planet in Mass Effect lore in the Caleston Rift that you could never actually visit, orbiting Noveria, along with several other planets in the background in close proximity.

While it doesn't actually show insanely fast and ridiculous FTL speeds, it does underscore our point that the trailers should be taken with a grain of salt.

#39
Kabooooom

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I really honestly think EVERYTHING in the trailers, as well as what the devs say about them (which is almost always inaccurate in retrospect) should be taken with healthy skepticism. Including the ultra fast FTL drive and that our main character is or is not an N7.

#40
SwoopIM

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Hyperspace.   Mass relays are just too annoyingly noisy.



#41
Kabooooom

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Hyperspace. Mass relays are just too annoyingly noisy.


SsshhhhhhhhhhhhhhhWOOOOOOOOSH!!!!!!!!!!!!

Had to adjust my volume a few notches every time. Especially in ME2.
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#42
Hanako Ikezawa

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Hyperspace.   Mass relays are just too annoyingly noisy.

Don't blame the Mass Relays. They are extremely quiet to the point of silence.  

Blame the people who put the sound emulators into the Normandy. 


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#43
Kabooooom

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Don't blame the Mass Relays. They are extremely quiet to the point of silence.
Blame the people who put the sound emulators into the Normandy.


Actually lets just blame Joker. Surely there is a volume or mute switch on the bridge there, but I have a sneaking suspicion that he turns the dial up to 11 every time they go through a Mass Relay...

#44
KaiserShep

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Actually lets just blame Joker. Surely there is a volume or mute switch on the bridge there, but I have a sneaking suspicion that he turns the dial up to 11 every time they go through a Mass Relay...

 

Thinking about auditory emulators, it's a wonder that stars don't make everyone's eardrums blow out when the ship flies by them. 



#45
shodiswe

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FTL was commonplace in ME1, even shuttles had it to some degree.

I Think at somepoint is was mentioned the Normandy could travel at 30-40 times the speed of lightwhile using it's FTL Mass effect core. It's kind of like a Mass Effect warpdrive. I could be wrong about the speed factor but it was FTL.

We were traveling between stars using the Normandysown FTL drive, so it might very well have been a lot faster. I Think some sources suggested 120c. Not sure if there is anything official. But it's clear that soem ships were faster than others. The Reapers for example were very fast in FTL compared to Citadel ships.

#46
Catastrophy

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We need to ask FTFTL how he actually does it.



#47
Kabooooom

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FTL was commonplace in ME1, even shuttles had it to some degree.

I Think at somepoint is was mentioned the Normandy could travel at 30-40 times the speed of lightwhile using it's FTL Mass effect core. It's kind of like a Mass Effect warpdrive. I could be wrong about the speed factor but it was FTL.

We were traveling between stars using the Normandysown FTL drive, so it might very well have been a lot faster. I Think some sources suggested 120c. Not sure if there is anything official. But it's clear that soem ships were faster than others. The Reapers for example were very fast in FTL compared to Citadel ships.

The Normandy travels 4,380c on the low end, and 5,475c on the upper end. It is probably closer to the upper end.

Source - Ashley lists 12 light years per day as an average ship speed - conversion yields the low number. The codex lists 15 light years per day to be the speed that the fastest Citadel ships can travel, which yields the upper number (technically for the nitpickers out there, it lists 30 light years per day as the Reaper speed and mentions it is twice as fast as the fastest Citadel species' ships).

FTL in Mass Effect, which is not really FTL like I said, it is more like "effectively FTL" (just like a warp or Alcubierre drive), is really really really really really ridiculously fast. It is way, way faster than most fans realize.

Which is still way slower than what was shown in the trailer

#48
SpaceLobster

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The Normandy travels 4,380c on the low end, and 5,475c on the upper end. It is probably closer to the upper end.

Going with the upper end:

5,475*60*60*24*299,792,458= 1.4181382e+17 meters (about 141.81 quadrillion meters)

1.4181382e+17/ 9.460528405e+15= 14.9897326016

 

Seeing that the Normandy is capable of flying a distance of roughly 15 lightyears in a day rather is rather impressive.

If, however other ships are capable of the same thing, doesn't that make the Normandy feel kind of underpowered. I mean if you are supposed to be the fasted ship you might as well do it right.



#49
Kabooooom

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Going with the upper end:
5,475*60*60*24*299,792,458= 1.4181382e+17 meters (about 141.81 quadrillion meters)
1.4181382e+17/ 9.460528405e+15= 14.9897326016

Seeing that the Normandy is capable of flying a distance of roughly 15 lightyears in a day rather is rather impressive.
If, however other ships are capable of the same thing, doesn't that make the Normandy feel kind of underpowered. I mean if you are supposed to be the fasted ship you might as well do it right.


Yep, like I said, 5,475c - roughly.

And the Normandy is probably exceptional. Case in point - Ashley does list 12 light years per day to be an average speed for Alliance vessels at least, and the codex lists 30 light years per day as the Reaper speed, and that this is twice as fast as the fastest vessels.

One can infer from that, that the Normandy is ONE of the fastest vessels in the galaxy - but that there are others that can travel that fast as well. That does not mean that every ship can travel that fast - indeed, one can deduce from in game dialogue that most ships do not travel that fast at all.

So, not only was the Normandy one of the fastest ships in the galaxy, but the stealth tech gave it an even further edge. So yeah, it was unique. At least for a little while until a second SR1 class ship was built, then the SR2, then the Salarian stealth dreadnoughts and the Quarian stealth vessels.

#50
DaemionMoadrin

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We need to ask FTFTL how he actually does it.

 

With extra rockets near the end of course. :P