can someone tell me who was the sucker who said the DLC would be about a Qunari invasion?
Well, technically, Ogres are descended from Qunari... ![]()
can someone tell me who was the sucker who said the DLC would be about a Qunari invasion?
Well, technically, Ogres are descended from Qunari... ![]()
We'll have the dark touch again, now, can someone tell me who was the sucker who said the DLC would be about a Qunari invasion?
The bioware survey?
The bioware survey?
It was a "leak", leaks are often false, bioware already said they were working on a darkspawn themed DLC.
I think they toned down the romance scenes as well.
I think they toned down the romance scenes as well.
Um, we get actual nudity now. Or at last bare female breasts. How is that toning DOWN the romance scenes compared to everyone wearing underwear?
Because we went from implied you-can't-see-it-but-it's-happening-right-now-just-outside-the-camera's-focus intercourse to pre or post-coitus pillow talks
/sarcasm
Because we went from implied you-can't-see-it-but-it's-happening-right-now-just-outside-the-camera's-focus intercourse to pre or post-coitus pillow talks
/sarcasm
Because we went from implied you-can't-see-it-but-it's-happening-right-now-just-outside-the-camera's-focus intercourse to pre or post-coitus pillow talks
/sarcasm
I don't know if I'd qualify dryhumping as being better than Inquisition's take, but hey.
Either way, even putting aside how Inquisition appears sanitized versus Origins, there's how DAO had darker themes too. Hell, even DA2 was sunny compared to Branka sacraficing the women in her House to be broodmothers. There's a kind of insanity and evil that's missing.
I hope a future DLC deals with the fact that the Inquisition has basically become Outer Heaven, an army that rivals nations and answers to no one but their leader, who had a cult of personality sprung up around them for their legendary exploits.
Um, we get actual nudity now. Or at last bare female breasts. How is that toning DOWN the romance scenes compared to everyone wearing underwear?
I think she meant the actual romance stories and not just the sex scenes, they were really prude with the romance in DAI .. even DA2 was better than that. Smh.
I agree with the OP that was is lacking is the real sense that you could embrace the "dark side" in DAO; in other words temptation is genuine. I don't play evil characters but I could see how they could succumb to temptation if I wished. Not only that but you choices did have real repercussions with regard to your companions. If you turn down Morrigan, she ups and leaves on the eve of your greatest battle; not great if she has been your mainstay mage. Even worse if you killed Wynne. If you opt to spare Loghain, Alistair throws a hissy fit and refuses to work with you. We lost that in DA2; if you give Fenris back to his former master, not one of your upright companions walks out over it (by this stage people were usually locked in so their disapproval had no effect whatsoever). Disapproval in DAI may result in not being able to complete the romance or trigger a few sides quests but you really had to go out of your way to make most companions even talk about leaving. Plus you had so many companions that it was easy enough to fill their vacancy.
The thing is though, we got it established from the beginning that the Wardens aren't necessarily the noble heroes that Cailan and Alistair seem to think there are. People sort of understood that so long as we stopped the Blight, they were prepared to overlook a lot of what we did to achieve it. With DAI, whilst closing the Breech does seem to give you a fair bit of leeway, the fact that the Inquisition was started by Cassandra and Leliana under instructions from the Divine, did have an implied limit to what you could do in its name. You could be a religious fanatic if you wished but I doubt that either of them would have allowed what they saw to be outright evil acts. Which is why, of course, they removed the possibility for the Inquisitor to be a blood mage because it just wouldn't make sense that Cassandra, Leliana or Cullen would just stand by and let you do so. The Chantry/Templars had been using the rite of tranquillity as a form of punishment for years, so whilst we might view it as evil, in the context of the game world it was normal practice, along with hanging and beheading of non-mages.
DAI seemed to require you to have more of an imagination because the majority of the really bad things happen off screen and you are informed about them through codices. You can wipe out a Dalish clan if you are Dalish; make the wrong choices on the war table mission but the horror of that is reduced because no one acknowledges it, unless you happen to be someone who really role plays their character in which case the horror lay in the fact that no one acknowledged your loss. Once I discovered the codex about the how the ocurlara were created I felt really bad about using them because I could really imagine how terrible it must have been for the tranquil in their dying moments (it probably helped having read Asunder so knowing what it feels like to a tranquil to get their emotions back). In fact after the first game I totally ignored them, until I discovered in the Keep that their quest is acknowledged, which made me feel I ought to complete it. Then the outcome was a real let down since it seemed to have no significance whatsoever.
So lack of jeopardy in refusing to do some morally ambiguous act really removed one of the key elements in DAO. When I refused the dark ritual first time round, I had really strong reasons for doing so but at the same time guessed that Riorden was not going to make it to the end. I accepted that refusing would probably mean my Warden's death. As I fought my way across the city, I was fighting towards my end. When Riorden fell and my Warden's shoulder's slumped, it was genuinely what I felt, not only sadness at losing him but a sense of dread that my own fate wasn't far behind. Then when the time came, Alistair succeeded in talking me out of it, which was totally unexpected. The whole sequence from Morrigan at Redcliffe through to the moment to archdemon fell, was an emotional experience that has yet to be surpassed. By contrast all the emotion connected with the end of DAI was centred on my romances. I think the fact that everyone was already planning what they were going to do next, even before we met Cory in the final battle, reduced its impact. Had we been required to sacrifice ourselves or may be a companion to finally close the breach, and need to do something to prevent this, might have made the battle more significant and given it a sense of uncertainty. As it was it seemed like a foregone conclusion even before it started. So even in the ending, it was much milder than DAO.
Yeah, I have to agree with the OP here.
Inquisition isn't bloodless or without moments of brutality, violence or complication. But it is a lot cleaner compared to previous games.
The biggest difference that strikes me is the lack of a Desire Demon.
The Breach has summoned demons into the fade and not one desire demon gets pulled through? Sure, there's Imshael, but he's unique and certainly nowhere near the bare nude and seductive creature in previous games. You've got nearly every other type of demon appearing and no desire demons?
I can only thing of two reasons. One, the developers couldn't come up with the resources to transfer the demon into this game. Or two, they choose not to because they don't want to scare media watchdogs with "nudity".
I could think of other examples, but I'm sleepy.
I hope a future DLC deals with the fact that the Inquisition has basically become Outer Heaven, an army that rivals nations and answers to no one but their leader, who had a cult of personality sprung up around them for their legendary exploits.
This would be goddamn amazing. Incidentally, DAI seems less what, gross, than DAO? The broodmother's face splitting open as well as the Children in Awakening brought the horror cringe hard.
Yeah, I have to agree with the OP here.
Inquisition isn't bloodless or without moments of brutality, violence or complication. But it is a lot cleaner compared to previous games.
The biggest difference that strikes me is the lack of a Desire Demon.
The Breach has summoned demons into the fade and not one desire demon gets pulled through? Sure, there's Imshael, but he's unique and certainly nowhere near the bare nude and seductive creature in previous games. You've got nearly every other type of demon appearing and no desire demons?
I can only thing of two reasons. One, the developers couldn't come up with the resources to transfer the demon into this game. Or two, they choose not to because they don't want to scare media watchdogs with "nudity".
I could think of other examples, but I'm sleepy.
There is Ishmael, but you're right.
I think she meant the actual romance stories and not just the sex scenes, they were really prude with the romance in DAI .. even DA2 was better than that. Smh.
Guest_Chiara Fan_*
It is, but I don't think that's a bad thing. DAO seemed to have a good mixture of darkness and silliness, DA2 was too dark and twisted, so it stands to reason that DAI would need to be lighter and milder to even things out. Hopefully the next game will have a more even blend of darkness with silliness.
I don't think there's any value in a game being grimdark for the sake of being grimdark, but it almost seems as though the Inquisition and the Inquisitor's experiences in DAI seem a lot "cleaner" than what the Warden and even Hawke d experienced in DAO and DA2. I mean the red lyrium templars were grotesque, but the horrifying nature of melted Abomination faces, golems made from living tissue, broodmothers, frankenstein Leandra almost makes DAI seem mild comparatively. Which is odd since you'd think with the breach you'd be facing far more abominations like in DA2/Broken Circle. Anyone else feel this way?
Same here. DAI is a bit "lame" ..... and clean.
In Germany DAO and DA2 have Pegi 18, but DA Inquisition is only Pegi 16.
Suppose that Bioware want more customers ....
.
Agree, though it's partially a fault with the main plot. You are the figurehead of a growing religious organisation. Whilst it's a small sect at the beginning, with limited resources and power, you very quickly - the moment you hit skyhold - become big, powerful, too important to ignore. You aren't a rogue warden with a bounty on your head, like in DA:O, or a ferelden immigrant who works as a smuggler/merc to pay off their uncle's gambling debts, in DA2. Those latter two situations allow you to be more evil because you're much more of a free agent - in comparison, the inquisition likely has wealthy donors and expectant crowds which prevent you from going off the deep end.
I think this plot is why the inquisitor doesn't feel very close with their inner circle - they're not really necessary given the resources the quizzy has, the quizzy could just as easily travel with three other mooks in standard gear. In comparison, in DA:O, your companions are a rag-tag bunch comprising of select individuals skilled enough, who believe in your cause, and are able to pick up everything and travel with you on an impossible world-ending quest. Without them, you're alone.
For that reason, I hope DA4 involves a protagonist who works/travels alone bar their companions, who has much more ability and reason to pick nasty choices.
Um, we get actual nudity now. Or at last bare female breasts. How is that toning DOWN the romance scenes compared to everyone wearing underwear?
Probably because after the climax there little to zero interact between the pc and li. Besides the kissing scene (which was a nice returning option). Personally I would like to have more than just the bedding scene.
I agree!
Where is the wining and dining? Where is the passion and gifts?
Bringing it back to Abominations for a second; The mage rebellion formed into large groups of mage communities, which allowed for self-policing. It also allowed for greatly increased safety against their enemies compared to the ragtag runaway groups or individuals from DA:O and DA2. Since they had a safe place (relatively) and comrade's to fall back on, the threat of abominations are greatly reduced.
I agree!
Where is the wining and dining? Where is the passion and gifts?
THIS! Totally agree. And with the Cullen romance, a lot of the conversations after, he's as stand-offish as if there was no relationship, him staying across the room with his arms crossed.
Sera's romance has nudity, and a whole big romantic scene after the Fade and Halamshiral where you talk her down from breaking up with you because she's scared you'll die, at the end of which you can jokingly propose to her or do other things to make her laugh. There are also loads of different additions to her "Cabinet of Wonder Whose it Was" that appear as the game progresses in reaction to events, including her finding the sheet music from Halamshiral, reading books about your culture and weaving a bracelet from a lock of your hair. Oh and she gives you pet names which can change depending on dialogue options. I think it's the most detailed, reactive and engrossing romance I've played in a DA game.
I didn't find Cassandra's romance to be nearly as satisfying so far, although my Cassmancer hasn't done the endgame yet. I guess it depends on the specific romance, then.